  Computer models of humans are ubiquitous throughout computer animation and
computer vision. However, these models rarely represent the dynamics of human
motion, as this requires adding a complex layer that solves body motion in
response to external interactions and according to the laws of physics. FLSH is
a library that facilitates this task for researchers and developers who are not
interested in the nuisances of physics simulation, but want to easily integrate
dynamic humans in their applications. FLSH provides easy access to three
flavors of body physics, with different features and computational complexity:
skeletal dynamics, full soft-tissue dynamics, and reduced-order modeling of
soft-tissue dynamics. In all three cases, the simulation models are built on
top of the pseudo-standard SMPL parametric body model.
