  This paper investigates the player's body as a system capable of unfamiliar
interactive movement achieved through digital mediation in a playful
environment. Body interactions in both digital and non-digital environments can
be considered as a perceptually manipulative exploration of self. This implies
a player may alter how they perceive their body and its operations in order to
create a new playful and original experience. This paper therefore questions
how player interaction can change as their perception of their body changes
using augmentative technology.
