  Eyes serve as our primary sensory organs, responsible for processing up to
80\% of our sensory input. However, common visual aberrations like myopia and
hyperopia affect a significant portion of the global population. This paper
focuses on simulating a Vision Correction Display (VCD) to enhance the visual
experience of individuals with various visual impairments. Utilising Blender,
we digitally model the functionality of a VCD in correcting refractive errors
such as myopia and hyperopia. With these simulations we can see potential
improvements in visual acuity and comfort. These simulations provide valuable
insights for the design and development of future VCD technologies, ultimately
advancing accessibility and usability for individuals with visual challenges.
