  We conjecture that creativity and the perception of creativity are, at least
to some extent, shaped by embodiment. This makes embodiment highly relevant for
Computational Creativity (CC) research, but existing research is scarce and the
use of the concept highly ambiguous. We overcome this situation by means of a
systematic review and a prescriptive analysis of publications at the
International Conference on Computational Creativity. We adopt and extend an
established typology of embodiment to resolve ambiguity through identifying and
comparing different usages of the concept. We collect, contextualise and
highlight opportunities and challenges in embracing embodiment in CC as a
reference for research, and put forward important directions to further the
embodied CC research programme.
