  An operational relevant conflict between teams of autonomous vehicles in the
Beyond Visual Range domain is addressed in this paper. Optimal strategies are
designed in order for a team of air interceptors to protect a high value asset
and block the attacking team at a safe distance from such asset. The attacking
agents take specific roles of leader and wingman and also devise their own
optimal strategies in order to launch an attack as close as possible from the
asset. The problem is formulated as a zero-sum differential game between
players with different speed over two stages: the attack and the retreat
stages. For each stage the state-feedback optimal strategies of each player are
derived in analytical form.
