  In this paper we will look at the book Mathematical Go by Elwyn Berlekamp and
David Wolfe \cite{MG}, and argue that the definitions and theories that they
use are not the correct ones. We will argue that the new theory of scoring play
games as developed by Fraser Stewart \cite{FS, FSP} is the proper way to
analyse the game because it gives us the actual mathematical foundation for
developing further theories for Go. We will also show that the reason the
methods in the book Mathematical Go appear to work is coincidentally because
the game Go has some very nice properties and show that these theories would
not work for other scoring play games.
