  Human behavior is one of the main problems for evolution, as it is often the
case that human actions are disadvantageous for the self and advantageous for
other people. Behind this puzzle are our beliefs about rational behavior, based
on game theory. Here we show that by going beyond the standard game-theoretical
conventions, apparently altruistic behavior can be understood as
self-interested. We discuss in detail an example related to the so called
Ultimatum game and illustrate the appearance of altruistic behavior induced by
fluctuations. In addition, we claim that in general settings, fluctuations play
a very relevant role, and we support this claim by considering a completely
different example, namely the Stag-Hunt game.
