  In this paper, a new continuous scoring system for soccer is proposed, based
on the proportion of time that a team is winning, losing or tied. Several
simulations are made applying this technique to complete seasons of different
leagues. As some preliminary fundamental analysis previews, the simulation
results show that this proposal compacts the gap between several teams,
increasing the competitiveness of the championships and making the matches even
more challenging as every minute may count in order to get the best rank in the
final standings. Based on those results, some characteristics of the model are
highlighted and a discussion on some of the advantages, disadvantages and
practical issues regarding a hypothetical implementation of this model is made.
Finally, some ideas to tackle the less positive effects of an implementation in
real leagues is also provided.
