  The effective solid liquid interfacial tension (SL IFT) between pure liquids
and rough solid surfaces is studied through coarse grained simulations. Using
the dissipative particle dynamics method, we design solid liquid interfaces,
confining a pure liquid between two explicit solid surfaces with different
roughness degrees. The roughness of the solid phase was characterized by Wenzel
roughness factor and the effective SL IFT ({\gamma}_sl^') is reported as a
function of it also. Two solid liquid systems differentiated from each other by
their solid liquid repulsion strength are studied to measure the effects caused
by the surface roughness on the calculation of {\gamma}_sl^'. We found that the
roughness produces changes in the structure of the liquid, which is observed in
the first layer of liquid near the solid. These changes are responsible for the
effective SL IFT increase as surface roughness increases. Although there is a
predominance of surface roughness in the calculation of {\gamma}_sl^', it is
found that the effective SL IFT is directly proportional to the magnitude of
the solid liquid repulsion strength. The insights provided by these simulations
suggest that the increase of Wenzel roughness factor is a direct consequence of
the increase in surface area due to the vertical deviations measured in the
topography. This, in turn, produces an increase in the number of effective
solid liquid interactions between particles, eventually yielding significant
changes in the local values of the normal and tangential components of the
pressure tensor.
