  We address the generalized aggregative equilibrium seeking problem for
noncooperative agents playing average aggregative games with affine coupling
constraints. First, we use operator theory to characterize the generalized
aggregative equilibria of the game as the zeros of a monotone set-valued
operator. Then, we massage the Douglas-Rachford splitting to solve the monotone
inclusion problem and derive a single layer, semi-decentralized algorithm whose
global convergence is guaranteed under mild assumptions. The potential of the
proposed Douglas-Rachford algorithm is shown on a simplified resource
allocation game, where we observe faster convergence with respect to
forward-backward algorithms.
