  In this paper, we describe the results of replicating one of our studies from
two years ago which compares two techniques for transferring content across
multiple screens in VR. Results from the previous study have shown that a
combined gaze and touch input can outperform a bimanual touch-only input in
terms of task completion time, simulator sickness, task load and usability.
Except for the simulator sickness, these findings could be validated by the
replication. The difference with regards to simulator sickness and variations
in absolute scores of the other measures could be explained by a different set
of user with less VR experience.
