  Games have been the perfect test-beds for artificial intelligence research
for the characteristics that widely exist in real-world scenarios. Learning and
optimisation, decision making in dynamic and uncertain environments, game
theory, planning and scheduling, design and education are common research areas
shared between games and real-world problems. Numerous open-source games or
game-based environments have been implemented for studying artificial
intelligence. In addition to single- or multi-player, collaborative or
adversarial games, there has also been growing interest in implementing
platforms for creative design in recent years. Those platforms provide ideal
benchmarks for exploring and comparing artificial intelligence ideas and
techniques. This paper reviews the games and game-based platforms for
artificial intelligence research, provides guidance on matching particular
types of artificial intelligence with suitable games for testing and matching
particular needs in games with suitable artificial intelligence techniques,
discusses the research trend induced by the evolution of those games and
platforms, and gives an outlook.
