  Live streaming is becoming increasingly popular in recent years, as most
channels prioritize the delivery of engaging content to their viewers. Among
various live streaming channels, Danmaku participation game (DPG) has emerged
in China as a mixture of live streaming and online gaming, offering an
immersive gaming experience to players. Although prior research has explored
audience participation games (APGs) in North America and Europe, it primarily
focuses on discussing prototypes and lacks observation of players in natural
settings. Little is known about how players perceive DPGs and their player
experience. To fill the research gap, we observed a series of DPG channels and
conducted an interview-based study to gain insights into the practices and
experiences of DPG players. Our work reveals that DPGs can effectively
synergize live streaming and online games, amplifying both player engagement
and a profound sense of accomplishment to players.
