  Maker-Breaker total domination game in graphs is introduced as a natural
counterpart to the Maker-Breaker domination game recently studied by Duch\^ene,
Gledel, Parreau, and Renault. Both games are instances of the combinatorial
Maker-Breaker games. The Maker-Breaker total domination game is played on a
graph $G$ by two players who alternately take turns choosing vertices of $G$.
The first player, Dominator, selects a vertex in order to totally dominate $G$
while the other player, Staller, forbids a vertex to Dominator in order to
prevent him to reach his goal.
  It is shown that there are infinitely many connected cubic graphs in which
Staller wins and that no minimum degree condition is sufficient to guarantee
that Dominator wins when Staller starts the game. An amalgamation lemma is
established and used to determine the outcome of the game played on grids.
Cacti are also classified with respect to the outcome of the game. A connection
between the game and hypergraphs is established. It is proved that the game is
PSPACE-complete on split and bipartite graphs. Several problems and questions
are also posed.
