  This report presents results from an M1 internship dedicated to agent-based
modelling and simulation of daily mobility choices. This simulation is intended
to be realistic enough to serve as a basis for a serious game about the
mobility transition. In order to ensure this level of realism, we conducted a
survey to measure if real mobility choices are made rationally, or how biased
they are. Results analysed here show that various biases could play a role in
decisions. We then propose an implementation in a GAMA agent-based simulation.
