  To address the problem of imperfect confrontation strategy caused by the lack
of information of game environment in the simulation of non-complete
information dynamic countermeasure modeling for intelligent game, the
hierarchical analysis game strategy of confrontation model based on OODA ring
(Observation, Orientation, Decision, Action) theory is proposed. At the same
time, taking into account the trend of unmanned future warfare, NetLogo
software simulation is used to construct a dynamic derivation of the
confrontation between two tanks. In the validation process, the OODA loop
theory is used to describe the operation process of the complex system between
red and blue sides, and the four-step cycle of observation, judgment, decision
and execution is carried out according to the number of armor of both sides,
and then the OODA loop system adjusts the judgment and decision time
coefficients for the next confrontation cycle according to the results of the
first cycle. Compared with traditional simulation methods that consider
objective factors such as loss rate and support rate, the OODA-loop-based
hierarchical game analysis can analyze the confrontation situation more
comprehensively.
