  Environmental citizen science frequently relies on experience-based
assessment, however volunteers are not trained to make qualitative judgments.
Embodied learning in virtual reality (VR) has been explored as a way to train
behavior, but has not fully been considered as a way to train judgment. This
preliminary research explores embodied learning in VR through the design,
evaluation, and redesign of StreamBED, a water quality monitoring training
environment that teaches volunteers to make qualitative assessments by
exploring, assessing and comparing virtual watersheds.
