  This paper evaluates state-of-the-art contact models at predicting the
motions and forces involved in simple in-hand robotic manipulations. In
particular it focuses on three primitive actions --linear sliding, pivoting,
and rolling-- that involve contacts between a gripper, a rigid object, and
their environment. The evaluation is done through thousands of controlled
experiments designed to capture the motion of object and gripper, and all
contact forces and torques at 250Hz. We demonstrate that a contact modeling
approach based on Coulomb's friction law and maximum energy principle is
effective at reasoning about interaction to first order, but limited for making
accurate predictions. We attribute the major limitations to 1) the
non-uniqueness of force resolution inherent to grasps with multiple hard
contacts of complex geometries, 2) unmodeled dynamics due to contact
compliance, and 3) unmodeled geometries dueto manufacturing defects.
