  How humans use computers has evolved from human-machine interfaces to
human-human computer mediated communication. Whilst the field of
animal-computer interaction has roots in HCI, technology developed in this area
currently only supports animal-computer communication. This design fiction
paper presents animal-animal connected interfaces, using dogs as an instance.
Through a co-design workshop, we created six proposals. The designs focused on
what a dog internet could look like and how interactions might be presented.
Analysis of the narratives and conceived designs indicated that participants'
concerns focused around asymmetries within the interaction. This resulted in
the use of objects seen as familiar to dogs. This was conjoined with interest
in how to initiate and end interactions, which was often achieved through
notification systems. This paper builds upon HCI methods for unconventional
users, and applies a design fiction approach to uncover key questions towards
the creation of animal-to-animal interfaces.
