  Cloud Radio Access Network (C-RAN) is emerging as a transformative
architecture for the next generation of mobile cellular networks. In C-RAN, the
Baseband Unit (BBU) is decoupled from the Base Station (BS) and consolidated in
a centralized processing center. While the potential benefits of C-RAN have
been studied extensively from the theoretical perspective, there are only a few
works that address the system implementation issues and characterize the
computational requirements of the virtualized BBU. In this paper, a
programmable C-RAN testbed is presented where the BBU is virtualized using the
OpenAirInterface (OAI) software platform, and the eNodeB and User Equipment
(UEs) are implemented using USRP boards. Extensive experiments have been
performed in a FDD downlink LTE emulation system to characterize the
performance and computing resource consumption of the BBU under various
conditions. It is shown that the processing time and CPU utilization of the BBU
increase with the channel resources and with the Modulation and Coding Scheme
(MCS) index, and that the CPU utilization percentage can be well approximated
as a linear increasing function of the maximum downlink data rate. These
results provide real-world insights into the characteristics of the BBU in
terms of computing resource and power consumption, which may serve as inputs
for the design of efficient resource-provisioning and allocation strategies in
C-RAN systems.
