  Diminished Reality (DR) is considered as the conceptual counterpart to
Augmented Reality (AR), and has recently gained increasing attention from both
industry and academia. Unlike AR which adds virtual objects to the real world,
DR allows users to remove physical content from the real world. When combined
with object replacement technology, it presents an further exciting avenue for
exploration within the metaverse. Although a few researches have been conducted
on the intersection of object substitution and DR, there is no real-time object
substitution for mobile diminished reality architecture with high quality. In
this paper, we propose an end-to-end architecture to facilitate immersive and
real-time scene construction for mobile devices with edge computing.
