  As the complexity and scope of game development increase, playtesting remains
an essential activity to ensure the quality of video games. Yet, the manual,
ad-hoc nature of playtesting gives space to improvements in the process. In
this study, we investigate gaps between academic solutions in the literature
for automated video game testing and the needs of video game developers in the
industry. We performed a literature review on video game automated testing and
applied an online survey with video game developers. The literature results
show a rise in research topics related to automated video game testing. The
survey results show that game developers are skeptical about using automated
agents to test games. We conclude that there is a need for new testing
approaches that did not disrupt the developer workflow. As for the researchers,
the focus should be on the testing goal and testing oracle.
