  One of today's most propitious immersive technologies is virtual reality
(VR). This term is colloquially associated with headsets that transport users
to a bespoke, built-for-purpose immersive 3D virtual environment. It has given
rise to the field of immersive analytics---a new field of research that aims to
use immersive technologies for enhancing and empowering data analytics.
However, in developing such a new set of tools, one has to ask whether the move
from standard hardware setup to a fully immersive 3D environment is
justified---both in terms of efficiency and development costs. To this end, in
this paper, we present the AeroVR--an immersive aerospace design environment
with the objective of aiding the component aerodynamic design process by
interactively visualizing performance and geometry. We decompose the design of
such an environment into function structures, identify the primary and
secondary tasks, present an implementation of the system, and verify the
interface in terms of usability and expressiveness. We deploy AeroVR on a
prototypical design study of a compressor blade for an engine.
