  This paper considers some computational issues related to the problem of the
coupon collector behavior. In addition, we propose a simulation algorithm to
find the solution to the problem, where we present as a numerical illustration
an album of stickers related to the Qatar 2022 Official Football World Cup,
which is being sold in Brazilian newsstands. In this case, the complete album
has N = 670 stickers, which are sold in packages containing n = 5 stickers
each. The simulation was based on a computational code written in R. For this
application we obtained as a solution, an average number of 950 packages needed
to complete the album, at an average cost of 3,800 reals (Brazilian currency),
assuming that the collector does not exchange any of its repetitions with
nobody. All computer code used in this article is provided on GitHub. The
assumed simulation study could be useful for statistics teachers to motivate
their students for lectures in computational statistics and fundamentals of
probability.
