  A conceptual framework for measuring the usability characteristics of mobile
learning (m-Learning) application has been developed. Furthermore, a software
prototype for smartphones to assess usability issues of m-Learning applications
has also been designed and implemented. This prototype has been developed,
using Java language and the Android Software Development Kit, based on the
recommended guidelines of the proposed conceptual framework. The usability of
the proposed model was compared to a generally available similar mobile
application (based on the Blackboard) by conducting a questionnairebased survey
at Western University. The two models were evaluated in terms of ease of use,
user satisfaction, attractiveness, and learnability. The results of the
questionnaire showed that the participants considered the user interface based
on our proposed framework more user-friendly as compared to the
Blackboard-based user interface.
