  We study fairness within the stochastic, \emph{multi-armed bandit} (MAB)
decision making framework. We adapt the fairness framework of "treating similar
individuals similarly" to this setting. Here, an `individual' corresponds to an
arm and two arms are `similar' if they have a similar quality distribution.
First, we adopt a {\em smoothness constraint} that if two arms have a similar
quality distribution then the probability of selecting each arm should be
similar. In addition, we define the {\em fairness regret}, which corresponds to
the degree to which an algorithm is not calibrated, where perfect calibration
requires that the probability of selecting an arm is equal to the probability
with which the arm has the best quality realization. We show that a variation
on Thompson sampling satisfies smooth fairness for total variation distance,
and give an $\tilde{O}((kT)^{2/3})$ bound on fairness regret. This complements
prior work, which protects an on-average better arm from being less favored. We
also explain how to extend our algorithm to the dueling bandit setting.
