  Augmented reality (AR) is an emerging technology in mobile app design during
recent years. However, usability challenges in these apps are prominent. There
are currently no established guidelines for designing and evaluating
interactions in AR as there are in traditional user interfaces. In this work,
we aimed to examine the usability of current mobile AR applications and
interpreting classic usability heuristics in the context of mobile AR.
Particularly, we focused on AR home design apps because of their popularity and
ability to incorporate important mobile AR interaction schemas. Our findings
indicated that it is important for the designers to consider the unfamiliarity
of AR technology to the vast users and to take technological limitations into
consideration when designing mobile AR apps. Our work serves as a first step
for establishing more general heuristics and guidelines for mobile AR.
