  This paper investigates an open research task of reconstructing and
generating 3D point clouds. Most existing works of 3D generative models
directly take the Gaussian prior as input for the decoder to generate 3D point
clouds, which fail to learn disentangled latent codes, leading noisy
interpolated results. Most of the GAN-based models fail to discriminate the
local geometries, resulting in the point clouds generated not evenly
distributed at the object surface, hence degrading the point cloud generation
quality. Moreover, prevailing methods adopt computation-intensive frameworks,
such as flow-based models and Markov chains, which take plenty of time and
resources in the training phase. To resolve these limitations, this paper
proposes a unified style-aware network architecture combining both point-wise
distance loss and adversarial loss, StarNet which is able to reconstruct and
generate high-fidelity and even 3D point clouds using a mapping network that
can effectively disentangle the Gaussian prior from input's high-level
attributes in the mapped latent space to generate realistic interpolated
objects. Experimental results demonstrate that our framework achieves
comparable state-of-the-art performance on various metrics in the point cloud
reconstruction and generation tasks, but is more lightweight in model size,
requires much fewer parameters and less time for model training.
