  The interactive game theoretical approach to the description of perception
processes is proposed. The subject is treated formally in terms of a new class
of the verbalizable interactive games which are called the perception games. An
application of the previously elaborated formalism of dialogues and
verbalizable interactive games to the visual perception allows to combine the
linguistic (such as formal grammars), psycholinguistic and (interactive) game
theoretical methods for analysis of the image understanding by a human that may
be also useful for the elaboration of computer vision systems. By the way the
interactive game theoretical aspects of interpretational geometries are
clarified.
