  We propose a road-map to experimental implementation of cytoskeleton-based
computing devices. An overall concept is described in the following.
Collision-based cytoskeleton computers implement logical gates via interactions
between travelling localisation (voltage solitons on AF/MT chains and AF/MT
polymerisation wave fronts). Cytoskeleton networks are grown via programmable
polymerisation. Data are fed into the AF/MT computing networks via electrical
and optical means. Data signals are travelling localisations (solitons,
conformational defects) at the network terminals. The computation is
implemented via collisions between the localisations at structural gates
(branching sites) of the AF/MT network. The results of the computation are
recorded electrically and/or optically at the output terminals of the protein
networks. As additional options, optical I/O elements are envisaged via direct
excitation of the protein network and by coupling to fluorescent molecules.
