  We study fundamental graph problems such as graph connectivity, minimum
spanning forest (MSF), and approximate maximum (weight) matching in a
distributed setting. In particular, we focus on the Adaptive Massively Parallel
Computation (AMPC) model, which is a theoretical model that captures
MapReduce-like computation augmented with a distributed hash table.
  We show the first AMPC algorithms for all of the studied problems that run in
a constant number of rounds and use only $O(n^\epsilon)$ space per machine,
where $0 < \epsilon < 1$. Our results improve both upon the previous results in
the AMPC model, as well as the best-known results in the MPC model, which is
the theoretical model underpinning many popular distributed computation
frameworks, such as MapReduce, Hadoop, Beam, Pregel and Giraph.
  Finally, we provide an empirical comparison of the algorithms in the MPC and
AMPC models in a fault-tolerant distriubted computation environment. We
empirically evaluate our algorithms on a set of large real-world graphs and
show that our AMPC algorithms can achieve improvements in both running time and
round-complexity over optimized MPC baselines.
