  3D generation has raised great attention in recent years. With the success of
text-to-image diffusion models, the 2D-lifting technique becomes a promising
route to controllable 3D generation. However, these methods tend to present
inconsistent geometry, which is also known as the Janus problem. We observe
that the problem is caused mainly by two aspects, i.e., viewpoint bias in 2D
diffusion models and overfitting of the optimization objective. To address it,
we propose a two-stage 2D-lifting framework, namely DreamControl, which
optimizes coarse NeRF scenes as 3D self-prior and then generates fine-grained
objects with control-based score distillation. Specifically, adaptive viewpoint
sampling and boundary integrity metric are proposed to ensure the consistency
of generated priors. The priors are then regarded as input conditions to
maintain reasonable geometries, in which conditional LoRA and weighted score
are further proposed to optimize detailed textures. DreamControl can generate
high-quality 3D content in terms of both geometry consistency and texture
fidelity. Moreover, our control-based optimization guidance is applicable to
more downstream tasks, including user-guided generation and 3D animation. The
project page is available at https://github.com/tyhuang0428/DreamControl.
