  HCI and design researchers have designed, adopted, and customized a range of
ethics-focused methods to inscribe values and support ethical decision making
in a design process. In this work-in-progress, we add to this body of
resources, constructing a method that surfaces the designer's intentions in an
action-focused way, encouraging consideration of both manipulative and
value-centered roles. Anti-Heroes is a card deck that allows a designer to
playfully take on pairs of manipulative (Anti-Hero) and value-centered (Hero)
roles during design ideation/conceptualization, evaluation, and ethical
dialogue. The card deck includes twelve cards with Anti-Hero and Hero faces,
along with three action cards that include reflective questions for different
play modes. Alongside the creation of the Anti-Hero card deck, we describe the
evaluation and iteration of the card deck through playtesting sessions with
four groups of three design students. We propose implications of Anti-Heros for
technology and design education and practice.
