  Recently, a lot of works show promising directions for audio design in
augmented reality (AR). These works are mainly focused on how to improve user
experience and make AR more realistic. But even though these improvements seem
promising, these new possibilities could also be used as an input for
manipulative design. This survey aims to analyze all recent discoveries in
audio development regarding AR and argue what kind of "manipulative" effect
this could have on the user. It can be concluded that even though there are
many works explaining the effects of audio design in AR, very few works point
out the risk of harm or manipulation toward the user. Future works could
contain more awareness of this problem or maybe even
