  BioScape is a concurrent language motivated by the biological landscapes
found at the interface of biology and biomaterials. It has been motivated by
the need to model antibacterial surfaces, biofilm formation, and the effect of
DNAse in treating and preventing biofilm infections. As its predecessor, SPiM,
BioScape has a sequential semantics based on Gillespie's algorithm, and its
implementation does not scale beyond 1000 agents. However, in order to model
larger and more realistic systems, a semantics that may take advantage of the
new multi-core and GPU architectures is needed. This motivates the introduction
of parallel semantics, which is the contribution of this paper: Parallel
BioScape, an extension with fully parallel semantics.
