  Liquid democracy is a proxy voting method where proxies are delegable. We
propose and study a game-theoretic model of liquid democracy to address the
following question: when is it rational for a voter to delegate her vote? We
study the existence of pure-strategy Nash equilibria in this model, and how
group accuracy is affected by them. We complement these theoretical results by
means of agent-based simulations to study the effects of delegations on group's
accuracy on variously structured social networks.
