  We propose an approach for generating crochet instructions (patterns) from an
input 3D model. We focus on Amigurumi, which are knitted stuffed toys. Given a
closed triangle mesh, and a single point specified by the user, we generate
crochet instructions, which when knitted and stuffed result in a toy similar to
the input geometry. Our approach relies on constructing the geometry and
connectivity of a Crochet Graph, which is then translated into a crochet
pattern. We segment the shape automatically into chrochetable components, which
are connected using the join-as-you-go method, requiring no additional sewing.
We demonstrate that our method is applicable to a large variety of shapes and
geometries, and yields easily crochetable patterns.
