  Serious games are beneficial for education in various computer science areas.
Numerous works have reported the experiences of using games (not only playing
but also development) in teaching and learning. Considering it could be
difficult for teachers/students to prepare/develop a game from scratch during
one semester, assistant educational materials would be crucial in the
corresponding courses. Unfortunately, the literature shows that not many
materials from educational game projects are shared. To help different
educators identify suitable courseware and help students implement game
development, it is worth further investigating and accumulating the educational
resources from individual game projects. Following such an idea, this paper
proposes a game development project of an object-oriented Sokoban solver, and
exposes relevant educational materials. The documented system design can be
viewed as a ready-to-use resource for education in object-oriented analysis and
design (OOAD), while the Sokoban solver itself may be used as an assignment
platform for teaching artificial intelligence (AI). Further documentation,
platform, and APIs will be realized and shared in the future to facilitate
others' educational activities. Overall, this work is supposed to inspire and
encourage other researchers and educators to post available materials of more
game projects for the purpose of sharing and reuse.
