  In this paper, we study diffusion social learning over weakly-connected
graphs. We show that the asymmetric flow of information hinders the learning
abilities of certain agents regardless of their local observations. Under some
circumstances that we clarify in this work, a scenario of total influence (or
"mind-control") arises where a set of influential agents ends up shaping the
beliefs of non-influential agents. We derive useful closed-form expressions
that characterize this influence, and which can be used to motivate design
problems to control it. We provide simulation examples to illustrate the
results.
