The shield is back! ZooL and I had some fun
messing around with it and I felt you deserved
a video about it before I went to bed.
In Danger Zone, you can start with it, or
you can buy it for $500. This is what it looks
like when it arrives, in case you were wondering.
Not exactly discrete packaging.
Use the console command ‘give weapon_shield’
if you want to test it out in your spare time.
When not in use, it sits on your back and
protects you from any shots that hit it. Not
even the AWP can penetrate it! Be careful,
though- bullets can still pass through the
bit you see through, and your legs will always
be exposed. Crouching makes things even worse,
revealing a bit of your arse to anybody sneaking
up behind you.
Having it equipped changes the situation somewhat-
you can see here what’s exposed and from
where. Crouching will hide pretty much your
whole body, though your foot remains exposed
unless you look down so far that your head
pops over the top. Plus they can still shoot
you through the face-hole. Don’t pikachu-face
if you get shot while behind this shield.
Expect it.
When equipped, you’ll be unable to use any
weapons. Instead, pressing fire will result
in a melee attack with the same range as a
knife. It inflicts 50 damage against unarmoured
players, and 25 if they have a vest.
You’ll only be able to run at 200 units
a second if you have a shield, even if it’s
unequipped! And when equipped, your walking
speed drops to just 170 units per second,
which is slower than any weapon in the game…
apart from the negev, and when scoped in or
firing the R8. You’ll still be able to jump
just as high with it as without.
Be warned that players will still be able
to shoot through the hole in it. A bit of
a design flaw if you ask me.
It can eventually be broken. It has 650 health
and the calculation is BASE DAMAGE * how good
the gun is at wallbanging. Oddly, armour penetration
doesn’t play a part in the calculation at
all. You can work it out for each weapon using
Slothsquadron’s and Blackretina’s spreadsheet,
link in the description.
As you’d expect, snipers are the best. But
you might be surprised to know that the AWP
and the SSG08 both take 3 shots at close-range
to break it, while the Autos will take 4.
And so will the SSG08 once you get to ranges
where the fog starts to pick up a bit.
You may also not expect shotguns to do as
well as they do! At range they’ll be useless.
But up close, you can get through a shield
in 3 shots. The XM1014’s a bit weaker, taking
6.
The revolver takes 4 shots, the deagle takes
6.
Rifles and machine guns will all take 10 or
more shots.
And for pistols and SMG’s you’re talking
20 or more shots.
When dropped on the floor, it’s invincible.
And it no longer blocks all damage- only against
some weapons. Let’s face it- if you want
something to hide behind, use proper cover,
and not a shield that’s intended to be carried.
Interestingly, a knife doesn’t even notice
the shield’s there, and will go straight
through. Even if the shield is equipped by
the player at the time.
So with most weapons, you can destroy the
shield in a single magazine. But remember
that this is Danger Zone! For most of the
match, your ammo will be limited. So although
you may be able to break a shield… would
you want to spend all your ammo doing so,
or would you rather run off and find somebody
else to fight? Now I see why the shield suits
dangerzone. Its role has more depth to it
than meets the eye.
In conclusion- yeah, it’s a shield. It won’t
make you invincible, but it will make you
a hellololalot harder to hit if used properly.
You’re slow and defenceless with it equipped,
so I think it’ll be best used passively,
sat on your back, soaking up damage from behind
you. It’ll lead to weird tactics, like facing
away from an enemy as you dash for cover,
or spinning 180 degrees as you have to reload
a weapon mid-firefight. 360 degree noscopes
might actually work.
The fact that simply having it in your inventory
slows you down will limit its usefulness,
but I am excited to see it utilised in CS:GO-
and I think that Danger Zone is the perfect
place for it.
