# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# 
# Translators:
# Gorzy Gorup <gorupgorazd@gmail.com>, 2016
# Gorzy Gorup <gorupgorazd@gmail.com>, 2016,2018-2019
# Marko Burjek <email4marko@gmail.com>, 2005-2007
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2019-11-24 01:44+0100\n"
"PO-Revision-Date: 2019-11-27 21:37+0000\n"
"Last-Translator: Gorzy Gorup <gorupgorazd@gmail.com>\n"
"Language-Team: Slovenian (http://www.transifex.com/arctic-games/supertux/language/sl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sl\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n%100==4 ? 2 : 3);\n"

#: data/levels/world2/ancient_ruins.stl:3
msgid "Ancient Ruins"
msgstr "Starodavne razvaline"

#: data/levels/world2/ancient_ruins.stl:1415
#: data/levels/world2/ancient_ruins.stl:1423
#: data/levels/world2/bouncy_coils.stl:237
#: data/levels/world2/bouncy_coils.stl:245
#: data/levels/world2/bye_bye_forest.stl:977
#: data/levels/world2/crumbling_path.stl:278
#: data/levels/world2/crumbling_path.stl:1651
#: data/levels/world2/going_underground.stl:199
#: data/levels/world2/going_underground.stl:1199
#: data/levels/world2/mouldy_grotto.stl:559
#: data/levels/world2/penguin_grow_trees.stl:459
#: data/levels/world2/penguin_grow_trees.stl:467
#: data/levels/world2/through_dark.stl:309
#: data/levels/world2/tux_builder.stl:283
#: data/levels/world2/wooden_roots.stl:279
#: data/levels/world2/worldmap.stwm:185
msgid "You found a secret area!"
msgstr "Našel/a si skrito območje!"

#: data/levels/world2/besides_bushes.stl:3
msgid "Beside the Bushes"
msgstr "Poleg grmičevja"

#: data/levels/world2/bouncy_coils.stl:3
msgid "Bouncy Coils"
msgstr "Prožne spirale"

#: data/levels/world2/bye_bye_forest.stl:3
msgid "Bye Bye Forest"
msgstr "Zbogomlesje"

#: data/levels/world2/crumbling_path.stl:3
msgid "Crumbling Path"
msgstr "Krušeča se steza"

#: data/levels/world2/darkness_awaits.stl:3
msgid "Darkness Awaits"
msgstr "Tema čaka"

#: data/levels/world2/find_big_fish.stl:3
msgid "Find the Bigger Fish!"
msgstr "Poišči večjo ribo!"

#: data/levels/world2/find_big_fish.stl:800
msgid "-A big fish... for you."
msgstr "-Velika riba... zate."

#: data/levels/world2/forest_intro.stl:3
msgid "A New Location"
msgstr "Nov kraj"

#: data/levels/world2/ghost_cutscene.stl:3
msgid "What is Happening?"
msgstr "Kaj se dogaja?"

#: data/levels/world2/ghostly_misery.stl:3
msgid "Ghostly Misery"
msgstr "Groza in strah"

#: data/levels/world2/ghosttrees_challenges.stl:3
msgid "Ghosttree's Challenges"
msgstr "Izzivi Duhčevega drevesa"

#: data/levels/world2/ghouls_lair.stl:3
msgid "Ghouls' Lair"
msgstr "Brlog prikazni"

#: data/levels/world2/ghouls_lair.stl:421
msgid ""
"#Lanterns are used to make magic blocks solid, so you're able to walk atop "
"of them."
msgstr "#V bližini svetilk postanejo čarobne kocke trdne, tako da lahko hodiš po njih."

#: data/levels/world2/going_underground.stl:3
msgid "Going Underground"
msgstr "Gremo v podzemlje"

#: data/levels/world2/i_spy_with_my_little_eye.stl:3
msgid "I Spy With My Little Eye"
msgstr "Vidim nekaj, vidim nekaj"

#: data/levels/world2/i_spy_with_my_little_eye.stl:173
msgid ""
"-Ispy\n"
"#Ispys will activate things like platforms whenever Tux is in their sight."
msgstr "-Nadležno oko\n#Nadležna očesa sprožijo stvari, kot so podlage, kadar vidijo Tuxa."

#: data/levels/world2/i_spy_with_my_little_eye.stl:547
msgid "Hint: Use snails to break blocks!"
msgstr "Namig: Za razbijanje kock uporabi polže!"

#: data/levels/world2/leaf_wind.stl:3
msgid "Like a leaf in the Wind"
msgstr "Kakor list v vetriču"

#: data/levels/world2/lost_village.stl:3
msgid "Lost Village"
msgstr "Pozabljena vasica"

#: data/levels/world2/lost_village.stl:142
msgid "#Don't forget to hit the switch!"
msgstr "#Ne pozabi potegniti vzvoda!"

#: data/levels/world2/mouldy_grotto.stl:3
msgid "A Mouldy Grotto"
msgstr "Plesniva votlina"

#: data/levels/world2/owls_again.stl:3
msgid "The Owls again..."
msgstr "Spet te sove..."

#: data/levels/world2/owls_skydive_commando.stl:3
msgid "Owls' Skydive Commando"
msgstr "Sovje zračne sile"

#: data/levels/world2/penguin_grow_trees.stl:3
msgid "Penguins don't grow on Trees"
msgstr "Pingvini ne rastejo na drevesih"

#: data/levels/world2/scripts_default.txt:2
msgid "---Insert Cutscene Here---"
msgstr "--Sem vstavi igrani prizor--"

#: data/levels/world2/shocking.stl:3
msgid "Shocking"
msgstr "Strašno"

#: data/levels/world2/the_forest_is_rotting.stl:3
msgid "The Forest Is Rotting"
msgstr "Gozd gnije"

#: data/levels/world2/through_dark.stl:3
msgid "Through the Dark"
msgstr "Skozi mrak"

#: data/levels/world2/through_dark.stl:96
msgid ""
"-Earth Flower\n"
"!images/powerups/earthflower/earth_flower-1.png\n"
"#The earth flower gives Tux the ability to turn into stone by pressing the ACTION Key and the DOWN Key at the same time.\n"
"#This does not work while jumping or falling!"
msgstr "-Zemeljska roža\n!images/powerups/earthflower/earth_flower-1.png\n#Zemeljska roža omogoča Tuxu, da se spremeni v kamen z istočasnim pritiskom na tipko za dejanje in tipko dol.\n#Ne deluje med skakanjem ali padanjem!"

#: data/levels/world2/tower_cutscene.stl:3
msgid "Tower Cutscene"
msgstr "Igrani prizor v stolpu"

#: data/levels/world2/tower_of_ghosts.stl:3
msgid "Tower Of Ghosts"
msgstr "Stolp duhov"

#: data/levels/world2/tux_builder.stl:3
msgid "Tux the Builder"
msgstr "Mojster Tux"

#: data/levels/world2/tux_builder.stl:80
msgid ""
"-Portable Objects:\n"
"!images/objects/rock/rock.png\n"
"#Tux can pick up certain objects and carry them around.\n"
"#Press the ACTION key to grab an object and hold it pressed as long as you want to carry the object. Release the ACTION key to drop the object."
msgstr "-Prenosljivi predmeti:\n!images/objects/rock/rock.png\n#Tux lahko nekatere predmete pobere in jih nosi naokrog.\n#Pritisni tipko za dejanje, da pobereš predmet, in jo drži, dokler hočeš, da Tux predmet nosi. Ko tipko spustiš, bo Tux predmet izpustil."

#: data/levels/world2/tux_own_horror_show.stl:3
msgid "Tux' Own Horror Show"
msgstr "Tuxova predstava strahu"

#: data/levels/world2/tux_own_horror_show.stl:280
msgid ""
"#Willow-wisps are small, annoying ghosts, which transport you to different, "
"often dangerous places."
msgstr "#Blodeče lučke so majhni, nadležni strahci, ki te prenesejo na kak drug, običajno nevaren kraj."

#: data/levels/world2/walking_leaves.stl:3
msgid "Walking Leaves"
msgstr "Hodeče listje"

#: data/levels/world2/welcome_forest.stl:3
msgid "Welcome to the Forest"
msgstr "Dobrodošel/a v gozdu"

#: data/levels/world2/welcome_forest.stl:50
msgid ""
"-Doors\n"
"!images/objects/door/door-0.png\n"
"#Tux can go through a door by pressing the UP key."
msgstr "-Vrata\n!images/objects/door/door-0.png\n#Tux lahko stopi skozi vrata s pritiskom na tipko za gor."

#: data/levels/world2/wooden_roots.stl:3
msgid "Wooden Roots"
msgstr "Gozdne korenine"

#: data/levels/world2/worldmap.stwm:3
msgid "Forest Island"
msgstr "Zeleni otok"

#: data/levels/world2/worldmap.stwm:199
msgid "To be continued..."
msgstr "Se nadaljuje..."
