// TrainingDummy2 genrated by blender2ogre 0.6.0
import RTSS/NormalMapping_MultiPass from "RTShaderSystem.material"
material TrainingDummy2 : RTSS/NormalMapping_MultiPass
{
    receive_shadows on

    technique
    {
        pass lighting
        {
            // Override the normal map.
            rtshader_system
            {
                lighting_stage normal_map TrainingDummy2Normal.png object_space 0 bilinear 1 -1.0
            }
        }

        pass decal
        {
            ambient 0.8 0.8 0.8 1.0
            diffuse 0.65 0.65 0.65 1.0
            specular 0.0 0.0 0.0 0.0 2.0
            emissive 0.0 0.0 0.0 0.0

            texture_unit decalmap
            {
                texture TrainingDummy2.png
                tex_address_mode wrap
                scale 1.0 1.0
                colour_op modulate
            }
        }
    }
}