The next iteration of Rust architecture is here: Building 3.0. After weeks of work from Andre and the rest of the team, these sweeping changes to construction are now on the staging branch and set to go live game-wide with the update on Thursday.

This new version of building not only adds more dynamism to the process - and a new building block (half wall) - it features some significant shifts to tool cupboards, authorization, and raiding.

This post summarizes the main changes to expect. Don’t be surprised if certain aspects of this change prior to the patch going live. As always, we’ll keep this post as up to date as possible.