Data collected and analyzed by Mog#9462 in the Discord for Absolver.

NOTE: Ratings aren't everything, nor do we have great insight into if the rating multiplier scales linearly (is A to S as B is to A? By ranking, yes, but by modifier? Hard to say.)

FINDINGS: There are 22 instances where 'Kick' occurs in the Bare-Hands Attack List, but only 13 instances where the word 'Punch' occurs.

Stat Rating means most for average gains for mobility (23 vs. 21)

Strength Ratings By Count:

Count Name Group

----- ---- -----

11 B {B, B, B, B...}

27 E {E, E, E, E...}

4 A {A, A, A, A}

34 D {D, D, D, D...}

3 C {C, C, C}

16 {, , , ...}

Dexterity Ratings By Count:

Count Name Group

----- ---- -----

30 E {E, E, E, E...}

9 B {B, B, B, B...}

5 S {S, S, S, S...}

22 D {D, D, D, D...}

14 {, , , ...}

15 C {C, C, C, C...}

Mobility Ratings By Count:

Count Name Group

----- ---- -----

6 E {E, E, E, E...}

3 A {A, A, A}

16 D {D, D, D, D...}

23 B {B, B, B, B...}

29 C {C, C, C, C...}

18 {, , , ...}

The ninety five moves for Bare-Hands, assuming we care about better than average stat multipliers as implied by a rating better than 'C', is comprised of Mobility (23 B's), followed by Strength (11 B's) and Dexterity (9 B's). however, all five (5) 'S' Rated moves are Dexterity-based. There are also four (4) 'A' Rated Strength-based moves and three (3) 'A' Rated Mobility-based moves. If you wanted to know which 'stat' you should prioritize based on the distribution of B+ Ratings for Bare-Hands, you would prioritize Mobility (26) followed by Strength (15) and Dexterity (14). What Strength lacks in 'S' Rated Moves, though, it makes up for with two more 'B' Rated Moves than Dexterity and four more 'A' Rated Moves than Dexterity (which has none).

RAW DATA:

Save what's below as a CSV. You can add columns for Punch/Kick distribution, etc., but I grepped it all out using PowerShell.

Move Strength Dexterity Mobility Start Finish

Jab Punch D D B NE

Straight Punch D D B NE

Roll Punch D C NE

Low Kick C D C NE

Cross Punch NE

Spinning High Kick B C E NE

Hammer Kick E NE

Jumped Light Kick D A NE

Winged Back Kick NE

Mawashi E B B NE

360 Tornado Kick D E D NE

Falcon Punch D E E NE

Furious Uppercut E NE

MeiaLua D C NE

Curled Up Uppercut B E C NE

Cleaver Blow B E C NE

Leg Breaker A E D NE

Pulmonary Palm E NE

Ankle Stamp E B B NE

Dwit Chagi E E NE

Front Sweep D B NE

Bending Palm E NE

Crouching Elbow B E B NE

Direct Punch E B B NE

Elbow Stumble D C C NE

Wobble Low Kick D C B NE

Spiral Back Punch D B D NE

Drunk Stomp E NE

Jar Bash D C C NE

Knife Hand Strike E S C NW

Hook D D B NW

Side Kick A D D NW

Back Fist B E D NW

Roll Back Fist D B NW

Front Kick D NW

Charged Haymaker D NW

Body Blow D C NW

Crushing Palm E NW

Bounce Knee D C NW

Jump Out Elbow D NW

Rising Kick E S C NW

Calbot NW

Mill Punch D D C NW

Tripped Kick E E B NW

Drunk Crane D C B NW

Wrist Jab D C B NW

Double Spike Kick D C C NW

Foot Slap E E B NW

Drunken Paw E D D NW

Hadrunken E E NW

Handstand Kick E E B NW

Fast Back Fist E B B SE

Parry & Strike E E D SE

Spin Back Fist D D C SE

Pushed Elbow B E C SE

Pushed Back Kick E SE

Jumped Spin Kick D E D SE

Fast Punch C D C SE

Uramawashi E S C SE

Illusion Twist Kick D C SE

Upper Elbow A D E SE

Spinning Wide Hook B C E SE

Tetsuzanko D C SE

Wallop Blow B E C SE

Double Palm E S C SE

Slap Kick E D D SE

Soto-Uke E B B SE

Collar Chop E SE

Liver Knee B E C SE

Back Tripped Kick D A SE

Scissor Kick E B B SE

Stretch Out Hook D D C SE

Chin Palm E S C SE

Spiral Palm E E SE

Back Turn Wrist E C B SE

Whirlwind Double Punch E E B SE

Backfall Strike D C C SE

Twist Back Kick D C C SE

Grab Punch E E SE

Eye Poke E SE

Donkey Slap D C C SE

Gut Punch E C B SE

Drunken Smash C B D SE

Fast Elbow D D A SW

Spin Elbow D D B SW

Low Spin Heel E D C SW

Axe Kick B D D SW

Roll Uppercut D D SW

Jackhammer Punch A E D SW

Surging Palm E D D SW

Underknee Kick B E C SW

Twist Parry Strike D E E SW

Double Fist Stretch D C D SW

Back Hop Wrist D C B SW