Guide

BASICS

Inaccuracy

Recoil

INACCURACY

Running > Walking > Standing > Ducking

Jumping

Climbing ladders

Number of shots fired / time

The current mood of the dev team

RECOIL

sv_cheats 1 // Allow cheats on server

weapon_accuracy_nospread 1 // Disable weapon inaccuracy spread

the dynamic crosshair is back to default (if you use dynamic crosshair)



the weapon model is back in default position (useful if you don't use dynamic crosshair)

COMPENSATION

________________________________________________________________________________________________The spray pattern of any weapon in CS:GO is a result of:________________________________________________________________________________________________Inaccuracy adds a measure of randomness to the otherwise fixed recoil pattern. It is different for every weapon and is affected at least by the following factors:________________________________________________________________________________________________Recoil is the fixed pattern unique to each weapon and weapon mode (scoped or silenced). Generally is goes up and then to the sides. To test the recoils pattern for any weapon without the inaccuracy, use this command in the console:The recoil effect is reset when you stop shooting and you wait until________________________________________________________________________________________________You have most likely already learned to pull down after the first shots to compensate for the upward motion of the spray pattern. Once you have mastered that, start to compensate for the sideways motion as well. Every weapon has a different timing required to compensate properly. The following animations should help to understand the general flow of the spray pattern and the mouse movement needed to compensate, but in-game timings might be a bit different.