New video, check it out!

A significant portion of the video is about extremely minor changes that I’ve been making recently. It might seem a little boring to hear about such tiny adjustments, but that’s the entire point; to communicate that, at this stage of development, the only things left for me to do are minor fixes, because all of the major stuff is complete!

In short: Osana is fully functional, and what I’m doing right now is testing each one of her elimination methods to make sure there aren’t any problems, so I can prepare her for release. Exciting, right?!

But, don’t get TOO excited, because there is still one last hurdle to overcome before Osana is released. I want the official demo to feel like a significant upgrade from the debug sandbox, so I want to update several aspects of the game before I release the demo. Trust me, it’s going to be worth it.

While I was going through the “quality assurance” phase of Osana’s development, I fixed bugs and removed exploits that were unrelated to Osana. I’ve decided to release a new build so that you have access to the latest and greatest version of the game. Click “Continue Reading” to see a list!

Fixes, Changes, and Improvements

Students who need to vomit will now travel to the toilet that is nearest to their current location, instead of always traveling to a toilet that is on the east side of the school.

Fixed bug that caused Cooking Club members to perform the wrong animations if they were sent to distract a student before they had begun to prepare food.

Adjusted the pathfinding grid in the plaza so that students don’t brush against the leaves of the hedges while walking through the plaza.

Fixed bug that caused cooking club students’ trays to turn invisible if they were distracted by a giggle while they were preparing food.

Delinquents will no longer make snide remarks at you when you’re near their hangout spot, if there is a wall separating you from them.

There is now a “Freeze All Students” option in Pose Mode that will instantly freeze all students in school at their current location.

It is no longer possible to send a student to distract a teacher; the ability to do so in previous builds was an oversight.

It is now possible to electrocute students inside of bathrooms, instead of only at drinking fountains.

Fixed bug that caused Senpai’s eyes to lack white reflections at the Senpai Creation Screen.

It is now possible to sit on the benches in the Japanese garden next to the hedge maze.

Fixed bug that caused some classroom props to float in midair.

What’s Next?

Putting the finishing touches on Osana, testing everything to make sure that there aren’t any significant bugs / design flaws, upgrading the game from “debug sandbox” to “official demo”, and then finally releasing it! I’ve been waiting years to reach this stage of the game’s development – so exciting!! I hope you’ll look forward to it!

…hmm…aren’t I forgetting something…?…

…oh, yeah, that’s right!

HAPPY NEW YEAR!

Artwork by Budokas!