Skill gem

Arc Arc Spell, Chaining, Lightning

Mana Cost: (8-23)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 80% Mana Cost: (8-23)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 80% Requires Level 12 An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further. Per 1% Quality:

0.5% chance to Shock enemies Deals (6-133) to (33-754) Lightning Damage

10% chance to Shock enemies

Chains +(4-7) Times

(10-29)% increased Effect of Shock

15% more Damage for each remaining Chain Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Arcane Cloak Arcane Cloak Spell, Duration, Guard, Lightning

Can Store 1 Use(s)

Cooldown Time: 4.00 sec Can Store 1 Use(s)Cooldown Time: 4.00 sec Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills. Per 1% Quality:

1% increased Skill Effect Duration Base duration is 3 seconds

75% of Damage from Hits is taken from Buff before your Life or Energy Shield

Buff can take Damage equal to Mana Spent by this Skill's effect

Spends (45-64)% of current Mana

Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect

This Skill's Cooldown does not recover during its effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 16

Arcanist Brand Arcanist Brand Spell, Duration, Brand

Mana Cost: (18-32)

Cast Time: 0.80 sec Mana Cost: (18-32)Cast Time: 0.80 sec Requires Level 38 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies. Per 1% Quality:

0.5% increased Activation frequency Can be Attached for a total Duration of 3 seconds

Activates every 1 second while Attached

Can be Detached for a total Duration of 5 seconds

Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency

Supported Skills deal (55-46)% less Damage

Supported Skills have 40% less Area of Effect

Supported Skills have 40% reduced Chaining range

Supported Skills Deal (40-59)% more Damage to Branded Enemy

Supported Skills have limited Projectile Range

Supported Skills are Triggered by Arcanist Brand, from the Brand's location Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 38

Armageddon Brand Armageddon Brand Spell, AoE, Fire, Duration, Brand

Mana Cost: (15-27)

Cast Time: 0.40 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 85% Mana Cost: (15-27)Cast Time: 0.40 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 85% Requires Level 28 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies. Per 1% Quality:

0.5% increased Cast Speed Can be Attached for a total Duration of 5 seconds

Activates every 0.75 seconds while Attached

Can be Detached for a total Duration of 6 seconds

Deals (34-398) to (51-597) Fire Damage

(120-250)% more Damage with Ignite

25% chance to Ignite enemies

Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 28

Assassin's Mark Assassin's Mark Spell, AoE, Duration, Curse

Radius: 22

Mana Cost: (16-33)

Cast Time: 0.50 sec Radius: 22Mana Cost: (16-33)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge. Per 1% Quality:

Cursed enemies have a 0.5% chance to grant a Power Charge when slain Base duration is (6-9.8) seconds

Cursed enemies take 20% increased Extra Damage from Critical Strikes

Hits against Cursed Enemies have +(1.5-2.5)% to Critical Strike Chance

Cursed enemies grant (16-25) Life when Killed

Cursed enemies grant (16-25) Mana when Killed

Cursed enemies have a (21-30)% chance to grant a Power Charge when slain

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 24

Ball Lightning Ball Lightning Spell, Projectile, AoE, Lightning

Radius: 22

Mana Cost: (12-23)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 50%

Projectile Speed: 400 Radius: 22Mana Cost: (12-23)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 50%Projectile Speed: 400 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. Per 1% Quality:

1% increased Lightning Damage Deals (3-28) to (57-533) Lightning Damage Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Bane Bane Chaos, Trigger, Spell, AoE, Duration, Curse

Mana Cost: (10-20)

Cast Time: 0.60 sec Mana Cost: (10-20)Cast Time: 0.60 sec Requires Level 24 Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines. Per 1% Quality:

Applied Curses have 0.5% increased Effect

0.5% increased Effect of Supported Curses Base duration is 2 seconds

Deals (45.6-895.6) Base Chaos Damage per second

(28-47)% more Damage per Curse applied

50% increased Debuff Duration per Curse applied

Only applies Curses from Skill Gems requiring Level (24-70) or lower

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

+(0-3) to radius

This Gem can only Support Skill Gems requiring Level (24-70) or lower

You cannot Cast Supported Curses Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Blight Blight Spell, Chaos, AoE, Channelling, Duration

Radius: 26

Mana Cost: (2-5)

Cast Time: 0.30 sec Radius: 26Mana Cost: (2-5)Cast Time: 0.30 sec Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. Per 1% Quality:

0.5% increased Area of Effect Deals (3.1-257.4) Base Chaos Damage per second

Base duration is 2.5 seconds

Base secondary duration is 0.8 seconds

80% reduced Movement Speed

Debuff can have up to 20 layers of Damage

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

+(0-6) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Bodyswap Bodyswap Movement, Spell, AoE, Fire, Travel

Mana Cost: (8-23)

Cast Time: 0.70 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 70% Mana Cost: (8-23)Cast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 70% Requires Level 10 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated. Per 1% Quality:

0.5% increased Cast Speed Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life

This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage

300% more Area of Effect if Consuming a corpse Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 10

Bone Offering Bone Offering Minion, Spell, Duration

Mana Cost: (16-33)

Cast Time: 1.00 sec Mana Cost: (16-33)Cast Time: 1.00 sec Requires Level 12 Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. Per 1% Quality:

0.5% increased Skill Effect Duration Base duration is 5 seconds

Grants Minions +(25-35)% Chance to Block Attack Damage

Grants Minions +(25-34)% Chance to Block Spell Damage

Additional 1 seconds Base Duration per extra corpse Consumed

Minions recover (11-594) Life when they Block Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Brand Recall Brand Recall Brand, Spell

Mana Cost: (7-16)

Can Store 1 Use(s)

Cooldown Time: 4.00 sec Mana Cost: (7-16)Can Store 1 Use(s)Cooldown Time: 4.00 sec Requires Level 16 Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's mana cost to cause it to activate. Per 1% Quality:

Brands gain 1% increased Attachment Range Brands gain (25-45)% increased Attachment Range

Spends 20% of Brand's Mana Cost

(0-40)% increased Cooldown Recovery Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Clarity Clarity Aura, Spell, AoE

Radius: 36

Mana Reserved: (34-279)

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Radius: 36Mana Reserved: (34-279)Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 10 Casts an aura that grants mana regeneration to you and your allies. Per 1% Quality:

2% increased Area of Effect You and nearby Allies Regenerate (2.9-33) Mana per second

+(0-19) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 10

Cold Snap Cold Snap Spell, AoE, Cold, Duration

Radius: 16

Mana Cost: (11-28)

Can Store 1 Use(s)

Cooldown Time: 3.00 sec

Cast Time: 0.85 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 140% Radius: 16Mana Cost: (11-28)Can Store 1 Use(s)Cooldown Time: 3.00 secCast Time: 0.85 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 140% Requires Level 16 Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge. Per 1% Quality:

0.5% increased Area of Effect Deals (32-666) to (47-999) Cold Damage

Base duration is 5 seconds

Deals (26.3-1193.2) Base Cold Damage per second

25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

(0-19)% increased Effect of Chill Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Conductivity Conductivity Spell, AoE, Duration, Curse, Lightning

Radius: 22

Mana Cost: (24-50)

Cast Time: 0.50 sec Radius: 22Mana Cost: (24-50)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage. Per 1% Quality:

Shocks on Cursed enemies have 1% increased Duration Base duration is (9-10.9) seconds

Cursed enemies have -(25-44)% to Lightning Resistance

Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Contagion Contagion Spell, AoE, Duration, Chaos

Radius: 20

Mana Cost: (5-20)

Cast Time: 0.60 sec Radius: 20Mana Cost: (5-20)Cast Time: 0.60 sec Requires Level 4 Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies. Per 1% Quality:

0.5% increased Area of Effect Deals (3.5-235.9) Base Chaos Damage per second

Base duration is 5 seconds

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 4

Conversion Trap Conversion Trap Trap, Spell, Duration

Mana Cost: (6-23)

Can Store 3 Use(s)

Cooldown Time: 8.00 sec

Cast Time: 1.00 sec Mana Cost: (6-23)Can Store 3 Use(s)Cooldown Time: 8.00 secCast Time: 1.00 sec Requires Level 4 Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players. Per 1% Quality:

1% increased Skill Effect Duration Trap lasts 4 seconds

Base duration is (5.3-10) seconds

Traps do not Trigger at the end of their Duration Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 4

Convocation Convocation Minion, Spell, Duration

Mana Cost: (6-13)

Can Store 1 Use(s)

Cooldown Time: 3.00 sec Mana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 3.00 sec Requires Level 24 Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect. Per 1% Quality:

1% increased Skill Effect Duration

1% increased Cooldown Recovery Speed Base duration is 2 seconds

Regenerate (0.7-1.65)% of Life per second Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Creeping Frost Creeping Frost Spell, Projectile, Duration, AoE, Cold

Radius: 12

Mana Cost: (7-20)

Cast Time: 0.60 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 80%

Projectile Speed: 844 Radius:Mana Cost: (7-20)Cast Time: 0.60 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 80%Projectile Speed: 844 Requires Level 12 Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires. Per 1% Quality:

0.5% increased Area of Effect Base duration is 5 seconds

Deals (11-383) to (16-572) Cold Damage

Can have up to 10 Chilling Areas

Deals (16.7-1391.2) Base Cold Damage per second

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 12

Dark Pact Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova

Mana Cost: (7-13)

Cast Time: 0.50 sec

Critical Strike Chance: 5.00% Mana Cost: (7-13)Cast Time: 0.50 secCritical Strike Chance: 5.00% Requires Level 28 This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead. Per 1% Quality:

0.5% increased Area of Effect Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage

Deals (24-241) to (36-362) Chaos Damage

Chains +2 Times

Uses your Life if no Skeletons in range

(0-76)% more Damage with Hits and Ailments if using your Life Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Despair Despair Spell, AoE, Duration, Curse, Chaos

Radius: 22

Mana Cost: (16-33)

Cast Time: 0.50 sec Radius: 22Mana Cost: (16-33)Cast Time: 0.50 sec Requires Level 24 Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit. Per 1% Quality:

Cursed enemies take 0.5% increased Damage from Damage Over Time effects Base duration is (9-10.9) seconds

Cursed enemies have -(20-29)% to Chaos Resistance

Cursed enemies take (15-25)% increased Damage from Damage Over Time effects

Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Discharge Discharge Spell, AoE, Fire, Cold, Lightning, Nova

Radius: 30

Mana Cost: (13-25)

Cast Time: 0.75 sec

Critical Strike Chance: 7.00%

Effectiveness of Added Damage: 450% Radius: 30Mana Cost: (13-25)Cast Time: 0.75 secCritical Strike Chance: 7.00%Effectiveness of Added Damage: 450% Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. Per 1% Quality:

0.5% increased Area of Effect Deals (56-394) to (203-1422) base Lightning Damage per Power Charge removed

Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed

Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed

35% less Damage if Triggered

20% increased area of effect per charge consumed

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Discipline Discipline Aura, Spell, AoE

Radius: 36

Mana Reserved: 35%

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Radius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. Per 1% Quality:

2% increased Area of Effect You and nearby allies gain (60-217) additional Energy Shield

You and nearby Allies gain 30% increased Energy Shield Recharge rate

+(0-19) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Divine Ire Divine Ire Lightning, Spell, AoE, Channelling, Physical

Mana Cost: (3-5)

Cast Time: 0.22 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 30% Mana Cost: (3-5)Cast Time: 0.22 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 30% Requires Level 28 Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you. Per 1% Quality:

0.5% increased Area of Effect Deals (17-140) to (25-210) Physical Damage

50% of Physical Damage Converted to Lightning Damage

Beam deals 100% more Damage with Hits per Stage after the first

Damages 5 nearby Enemies when you gain Stages

40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy

Beam deals 70% more Damage with Ailments per Stage after the first

50% less Damage while Channelling

Gains an additional Stage when Hitting a Rare or Unique Enemy Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 28

Elemental Weakness Elemental Weakness Spell, AoE, Duration, Curse

Radius: 22

Mana Cost: (16-33)

Cast Time: 0.50 sec Radius: 22Mana Cost: (16-33)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making them less resistant to elemental damage. Per 1% Quality:

Cursed enemies have -0.25% to Elemental Resistances Base duration is (9-10.9) seconds

Cursed enemies have -(20-39)% to Elemental Resistances

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Enfeeble Enfeeble Spell, AoE, Duration, Curse

Radius: 22

Mana Cost: (16-33)

Cast Time: 0.50 sec Radius: 22Mana Cost: (16-33)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making their attacks and spells less effective. Per 1% Quality:

Cursed enemies have 0.2% reduced Accuracy Rating

Cursed enemies have 0.5% reduced Critical Strike Chance Base duration is (9-10.9) seconds

Cursed enemies have (10-19)% reduced Accuracy Rating

Cursed enemies have 25% reduced Critical Strike Chance

Cursed Normal or Magic enemies deal (21-30)% less Damage

Cursed enemies have -(21-30)% to Critical Strike Multiplier

Cursed Rare or Unique enemies deal (10-15)% less Damage

+(0-7) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Essence Drain Essence Drain Spell, Projectile, Duration, Chaos, AoE

Mana Cost: (8-23)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 60% Mana Cost: (8-23)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 60% Requires Level 12 Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. Per 1% Quality:

1% increased Chaos Damage Deals (31.2-1503.2) Base Chaos Damage per second

Regenerate 0.5% of Debuff Damage as Life

Base duration is 3.8 seconds

Deals (9-433) to (14-649) Chaos Damage

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 12

Fireball Fireball Projectile, Spell, AoE, Fire

Radius: 9

Mana Cost: (6-25)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 240%

Projectile Speed: 1040 Radius: 9Mana Cost: (6-25)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 240%Projectile Speed: 1040 Unleashes a ball of fire towards a target which explodes, damaging nearby foes. Per 1% Quality:

1% increased Projectile Speed Deals (9-1095) to (14-1643) Fire Damage

(20-39)% chance to Ignite enemies

(50-88)% more Damage with Ignite

Projectiles gain Radius as they travel farther, up to +(0-9) Radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Firestorm Firestorm Spell, AoE, Duration, Fire

Radius: 25 / 10

Mana Cost: (9-25)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 45% Radius:Mana Cost: (9-25)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 45% Requires Level 12 Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies. Per 1% Quality:

1% increased Damage Deals (7-200) to (11-300) Fire Damage

Base duration is 2 seconds

One impact every 0.1 seconds Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Flame Dash Flame Dash Spell, Movement, Duration, Fire, Travel, Blink

Mana Cost: (8-23)

Can Store 3 Use(s)

Cooldown Time: 3.00 sec

Cast Time: 0.70 sec

Critical Strike Chance: 6.00% Mana Cost: (8-23)Can Store 3 Use(s)Cooldown Time: 3.00 secCast Time: 0.70 secCritical Strike Chance: 6.00% Requires Level 10 Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills. Per 1% Quality:

0.5% increased Cooldown Recovery Speed Deals (7-479) to (11-718) Fire Damage

Deals (18.9-1262.7) Base Fire Damage per second

Base duration is 4 seconds

(0-47)% increased Cooldown Recovery Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 10

Flame Surge Flame Surge Spell, AoE, Fire

Radius: 30

Mana Cost: (6-16)

Cast Time: 0.50 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 120% Radius: 30Mana Cost: (6-16)Cast Time: 0.50 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 120% Requires Level 12 Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. Per 1% Quality:

0.5% increased Cast Speed Deals (27-563) to (40-844) Fire Damage

(50-88)% more Damage with Hits against Burning enemies

Cannot Ignite

+(0-9) to Area of Effect length Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Flameblast Flameblast Spell, AoE, Fire, Channelling

Mana Cost: (4-7)

Cast Time: 0.20 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 60% Mana Cost: (4-7)Cast Time: 0.20 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 60% Requires Level 28 Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages. Per 1% Quality:

1% increased Damage Deals (31-280) to (46-419) Fire Damage

110% more Spell Damage for each stage

90% more Damage with Ailments for each stage

+5% chance to Ignite for each Stage

+3 to Radius for each Stage Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Flammability Flammability Spell, AoE, Duration, Curse, Fire

Radius: 22

Mana Cost: (24-50)

Cast Time: 0.50 sec Radius: 22Mana Cost: (24-50)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage. Per 1% Quality:

Ignite on Cursed enemies has 0.5% increased Duration Base duration is (9-10.9) seconds

Cursed enemies have -(25-44)% to Fire Resistance

Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 24

Flesh Offering Flesh Offering Minion, Spell, Duration

Mana Cost: (16-33)

Cast Time: 1.00 sec Mana Cost: (16-33)Cast Time: 1.00 sec Requires Level 12 Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. Per 1% Quality:

0.5% increased Skill Effect Duration Base duration is 5 seconds

Grants Minions (20-30)% increased Attack Speed

Grants Minions (20-29)% increased Movement Speed

Grants Minions (20-30)% increased Cast Speed

Additional 1 seconds Base Duration per extra corpse Consumed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Freezing Pulse Freezing Pulse Spell, Projectile, Cold

Mana Cost: (5-21)

Cast Time: 0.65 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 200%

Projectile Speed: 1800 Mana Cost: (5-21)Cast Time: 0.65 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 200%Projectile Speed: 1800 An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates. Per 1% Quality:

2% increased Projectile Speed Deals (8-888) to (12-1332) Cold Damage

Projectiles Pierce all Targets

(0-19)% increased Projectile Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Frost Bomb Frost Bomb Spell, AoE, Duration, Cold

Mana Cost: (4-16)

Can Store 1 Use(s)

Cooldown Time: 2.50 sec

Cast Time: 0.50 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 200% Mana Cost: (4-16)Can Store 1 Use(s)Cooldown Time: 2.50 secCast Time: 0.50 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 200% Requires Level 4 Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it. Per 1% Quality:

1% increased Cold Damage Deals (14-959) to (21-1439) Cold Damage

Base duration is 2 seconds

Base secondary duration is 5 seconds

Cold Exposure applies -25% to Cold Resistance

75% reduced Life Regeneration rate

75% reduced Energy Shield Regeneration rate

25% reduced Energy Shield Recharge rate Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 4

Frost Wall Frost Wall Spell, Duration, Cold

Mana Cost: (9-33)

Can Store 3 Use(s)

Cooldown Time: 3.00 sec

Cast Time: 0.50 sec Mana Cost: (9-33)Can Store 3 Use(s)Cooldown Time: 3.00 secCast Time: 0.50 sec Requires Level 4 Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back. Per 1% Quality:

1% increased Skill Effect Duration Base duration is (3-4.9) seconds

0.15 seconds between appearance of Wall sections

Wall will be (28-56) units long

Deals (8-462) to (12-693) Cold Damage Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 4

Frostbite Frostbite Spell, AoE, Duration, Curse, Cold

Radius: 22

Mana Cost: (24-50)

Cast Time: 0.50 sec Radius: 22Mana Cost: (24-50)Cast Time: 0.50 sec Requires Level 24 Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage. Per 1% Quality:

Freezes on Cursed enemies have 1% increased Duration Base duration is (9-10.9) seconds

Cursed enemies have -(25-44)% to Cold Resistance

Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage

+(0-10) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 24

Frostblink Frostblink Spell, Movement, Duration, Cold, Travel, Blink, AoE

Mana Cost: (12-22)

Can Store 1 Use(s)

Cooldown Time: (3.00 sec-2.60 sec)

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 140% Mana Cost: (12-22)Can Store 1 Use(s)Cooldown Time: (3.00 sec-2.60 sec)Critical Strike Chance: 5.00%Effectiveness of Added Damage: 140% Requires Level 4 Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills. Per 1% Quality:

1% increased Effect of Chill Base duration is 3 seconds

(15-19)% increased Cooldown Recovery Speed for each Normal or Magic Enemy in Area

(80-99)% increased Cooldown Recovery Speed for each Rare or Unique Enemy in Area

Deals (9-832) to (14-1248) Cold Damage

(0-38)% increased maximum travel distance

+(0-3) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 4

Frostbolt Frostbolt Spell, Projectile, Cold

Mana Cost: (6-25)

Cast Time: 0.75 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 220%

Projectile Speed: 375 Mana Cost: (6-25)Cast Time: 0.75 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 220%Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. Per 1% Quality:

1% increased Cold Damage Deals (9-972) to (13-1458) Cold Damage

Projectiles Pierce all Targets Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Glacial Cascade Glacial Cascade Spell, AoE, Cold, Physical

Radius: 12

Mana Cost: (12-23)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 60% Radius: 12Mana Cost: (12-23)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 60% Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Per 1% Quality:

1% increased Damage Deals (37-354) to (56-531) Physical Damage

60% of Physical Damage Converted to Cold Damage

+(0-2) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Herald of Thunder Herald of Thunder Spell, AoE, Duration, Lightning, Herald

Radius: 32

Mana Reserved: 25%

Can Store 1 Use(s)

Cooldown Time: 1.00 sec Radius: 32Mana Reserved: 25%Can Store 1 Use(s)Cooldown Time: 1.00 sec Requires Level 16 Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage. Per 1% Quality:

Buff grants 0.75% increased Lightning Damage Buff grants (2-19) to (7-76) Added Spell Lightning Damage

Buff grants (2-19) to (7-76) Added Attack Lightning Damage

Deals (1-23) to (31-1108) Lightning Damage

Base duration is 6 seconds

Storm Hits an Enemy every 0.25 Seconds

Cannot inflict Shock

Creates a storm when you Kill a Shocked Enemy Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 16

Ice Nova Ice Nova Spell, AoE, Cold, Nova

Radius: 30

Mana Cost: (8-23)

Cast Time: 0.70 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 120% Radius: 30Mana Cost: (8-23)Cast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 120% Requires Level 12 A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. Per 1% Quality:

0.5% increased Area of Effect Deals (18-518) to (26-762) Cold Damage

Can expand from up to 2 Frostbolt Projectiles

Adds (3-79) to (4-116) Cold Damage against Chilled Enemies

20% less Area of Effect when Cast on Frostbolt

+(0-4) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Ice Spear Ice Spear Spell, Projectile, Cold

Mana Cost: (8-23)

Cast Time: 0.70 sec

Critical Strike Chance: 7.00%

Effectiveness of Added Damage: 80%

Projectile Speed: 1000 Mana Cost: (8-23)Cast Time: 0.70 secCritical Strike Chance: 7.00%Effectiveness of Added Damage: 80%Projectile Speed: 1000 Requires Level 12 Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies. Per 1% Quality:

2% increased Projectile Speed Deals (22-383) to (33-575) Cold Damage

Second form has 600% increased Critical Strike Chance

Second form has 300% more Projectile Speed

Second form has +(30-49)% to Critical Strike Multiplier

Fires an additional Projectile Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Icicle Mine Icicle Mine Mine, Spell, Projectile, Cold, Aura, AoE

Mana Reserved: (3-6)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 110% Mana Reserved: (3-6)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 110% Requires Level 12 Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing Per 1% Quality:

1% increased Projectile Speed Deals (16-514) to (24-771) Cold Damage

Mine lasts 5 seconds

Base Mine Detonation Time is 0.3 seconds

Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%

Fires 4 additional Projectiles

Fires Projectiles in a circle

Fires an additional Projectile for every 2 prior Mines in Detonation Sequence Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 12

Incinerate Incinerate Spell, Fire, Channelling, AoE

Mana Cost: (2-4)

Cast Time: 0.20 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 30% Mana Cost: (2-4)Cast Time: 0.20 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 30% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite. Per 1% Quality:

1% increased Fire Damage Deals (3-140) to (5-210) Fire Damage

8 maximum stages

Final wave deals 500% more Damage with Ignite

Final wave deals 500% more Damage with Hits

25% more Damage with Hits and Ailments for each stage

+(4-5) to radius per stage, up to +(15-19)

100% increased angle per stage, up to 300%

Final wave always Ignites Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Kinetic Blast Kinetic Blast Attack, Projectile, AoE

Radius: 14

Mana Cost: (15-16)

Cast Time: 1.00 sec

Effectiveness of Added Damage: (140%-155%) Radius:Mana Cost: (15-16)Cast Time: 1.00 secEffectiveness of Added Damage: (140%-155%) Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. Per 1% Quality:

0.5% increased Area of Effect Deals (140-155)% of Base Attack Damage

Creates 4 explosions

35% less Area Damage

(0-19)% increased Area of Effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Kinetic Bolt Kinetic Bolt Attack, Projectile

Mana Cost: (6-10)

Cast Time: 1.00 sec

Effectiveness of Added Damage: (140%-175%) Mana Cost: (6-10)Cast Time: 1.00 secEffectiveness of Added Damage: (140%-175%) Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from. Per 1% Quality:

1% increased Projectile Speed Deals (140-175)% of Base Attack Damage

Projectile changes direction (5-8) times

Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value

Modifiers which would cause projectiles to Fork instead cause them to change direction additional times Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Lightning Spire Trap Lightning Spire Trap Trap, Spell, Duration, AoE, Lightning

Mana Cost: (13-25)

Can Store 3 Use(s)

Cooldown Time: 8.00 sec

Cast Time: 1.00 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 60% Mana Cost: (13-25)Can Store 3 Use(s)Cooldown Time: 8.00 secCast Time: 1.00 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 60% Requires Level 28 Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies. Per 1% Quality:

1% chance to Shock enemies Trap lasts 4 seconds

Base duration is 3.5 seconds

Deals (12-166) to (36-497) Lightning Damage

(100-138)% increased Critical Strike Chance against Shocked Enemies

Strikes every (0.55-0.36) seconds

Strikes 3 Areas Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 28

Lightning Tendrils Lightning Tendrils Spell, AoE, Lightning, Channelling

Radius: 22

Mana Cost: (1-5)

Cast Time: 0.23 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 65% Radius: 22Mana Cost: (1-5)Cast Time: 0.23 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 65% While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you. Per 1% Quality:

1% increased Lightning Damage Deals (1-37) to (4-703) Lightning Damage

Stronger Pulses deal 50% more Damage with Hits and Ailments

Releases a Stronger Pulse every 4 Pulses

+(0-7) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Lightning Trap Lightning Trap Trap, Spell, Projectile, Lightning

Mana Cost: (8-20)

Cast Time: 1.00 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 170%

Projectile Speed: 960 Mana Cost: (8-20)Cast Time: 1.00 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 170%Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets. Per 1% Quality:

1% increased Lightning Damage

0.5% increased Effect of Shock Deals (18-466) to (54-1399) Lightning Damage

Trap lasts 4 seconds

Fires 8 additional Projectiles

20% chance to Shock enemies

(80-118)% increased Critical Strike Chance against Shocked Enemies

Fires Projectiles in a circle

(0-19)% increased Effect of Shock Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 12

Lightning Warp Lightning Warp Spell, AoE, Duration, Movement, Lightning, Travel

Radius: 16

Mana Cost: (9-26)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 60% Radius: 16Mana Cost: (9-26)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 60% Requires Level 10 Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence. Per 1% Quality:

1% increased Cast Speed Deals (1-37) to (19-707) Lightning Damage

(30-49)% reduced Duration

Can queue up to 50 uses Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 10

Magma Orb Magma Orb Spell, AoE, Fire, Projectile, Chaining

Mana Cost: (6-23)

Cast Time: 0.70 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 185% Mana Cost: (6-23)Cast Time: 0.70 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 185% Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect. Per 1% Quality:

1% increased Damage Deals (9-856) to (12-1284) Fire Damage

Chains +(2-3) Times

+(0-4) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Malevolence Malevolence Aura, Spell, AoE

Mana Reserved: 50%

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 24 Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies. Per 1% Quality:

2% increased Area of Effect You and nearby allies deal (14-20)% more Damage over Time

You and nearby allies have (10-19)% increased Skill Effect Duration

+(0-19) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 24

Orb of Storms Orb of Storms Lightning, Spell, Duration, AoE, Chaining

Mana Cost: (4-16)

Can Store 1 Use(s)

Cooldown Time: 0.50 sec

Cast Time: 0.50 sec

Critical Strike Chance: 5.00%

Effectiveness of Added Damage: 65% Mana Cost: (4-16)Can Store 1 Use(s)Cooldown Time: 0.50 secCast Time: 0.50 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 65% Requires Level 4 Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb. Per 1% Quality:

1% increased Lightning Damage Deals (2-185) to (7-555) Lightning Damage

Base duration is 6 seconds

Beams Split towards (2-4) additional targets

Strikes every (1.5-1.02) seconds Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 4

Penance Brand Penance Brand Spell, AoE, Physical, Lightning, Duration, Brand

Mana Cost: (15-27)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 40% Mana Cost: (15-27)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 40% Requires Level 28 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. Each activation, energy spreads from each energised enemy to an enemy in range which is not energised by the brand. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. Energy explodes when the energised enemy dies or the brand is removed, dealing damage in an area. Per 1% Quality:

0.5% increased Area of Effect Can be Attached for a total Duration of 2.5 seconds

Activates every 0.5 seconds while Attached

Can be Detached for a total Duration of 6 seconds

Deals (18-170) to (27-254) Physical Damage

Explosions deal 100% more Damage with Ailments per Energy after the first

Explosions deal 150% more Damage with Hits per Energy after the first

50% of Physical Damage Converted to Lightning Damage

Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency

+1 to Explosion Radius per Energy

Pulse deals 50% more Damage with Hits and Ailments

Up to +(0-9) to Energy spread radius, scaled by distance from Brand Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 28

Power Siphon Power Siphon Attack, Projectile

Mana Cost: (7-11)

Cast Time: 1.00 sec

Effectiveness of Added Damage: (140%-159%) Mana Cost: (7-11)Cast Time: 1.00 secEffectiveness of Added Damage: (140%-159%) Requires Level 12 Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit. Per 1% Quality:

1% increased Damage Deals (140-159)% of Base Attack Damage

Fires (4-7) additional Projectiles

20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy

+10% to Critical Strike Multiplier per Power Charge

20% increased Critical Strike Chance per Power Charge

Culling Strike Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Purifying Flame Purifying Flame Fire, Spell, AoE, Duration, Physical

Mana Cost: (6-25)

Cast Time: 0.70 sec

Critical Strike Chance: 5.50%

Effectiveness of Added Damage: 180% Mana Cost: (6-25)Cast Time: 0.70 secCritical Strike Chance: 5.50%Effectiveness of Added Damage: 180% A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit. Per 1% Quality:

0.5% increased Area of Effect Base duration is 4 seconds

Deals (7-803) to (10-1205) Physical Damage

50% of Physical Damage Converted to Fire Damage

Shockwave deals 25% less Damage

+(0-6) to radius of Consecrated Ground

+(0-2) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 1

Purity of Elements Purity of Elements Aura, Spell, AoE

Radius: 36

Mana Reserved: 35%

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Radius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 24 Casts an aura that grants elemental resistances to you and your allies. Per 1% Quality:

2% increased Area of Effect You and nearby allies gain +(12-27)% to all Elemental Resistances

+(0-19) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 24

Purity of Lightning Purity of Lightning Aura, Spell, AoE, Lightning

Radius: 36

Mana Reserved: 35%

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Radius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 24 Casts an aura that grants lightning resistance to you and your allies. Per 1% Quality:

2% increased Area of Effect You and nearby allies gain (22-41)% additional Lightning Resistance

+(0-19) to radius

You and nearby allies gain (0-4)% additional maximum Lightning Resistance Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Pyroclast Mine Pyroclast Mine Mine, Spell, Projectile, Fire, AoE, Aura, Nova

Radius: 30

Mana Reserved: (4-6)

Cast Time: 0.18 sec

Critical Strike Chance: 5.50%

Effectiveness of Added Damage: 80% Radius: 30Mana Reserved: (4-6)Cast Time: 0.18 secCritical Strike Chance: 5.50%Effectiveness of Added Damage: 80% Requires Level 28 Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area. Per 1% Quality:

1% increased Area of Effect Deals (26-240) to (39-361) Fire Damage

Mine lasts 5 seconds

Base Mine Detonation Time is 0.35 seconds

Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up

to a maximum of (64-601) to (96-901)

Fires 2 additional Projectiles

Fires an additional Projectile for every 4 prior Mines in Detonation Sequence Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 28

Raise Spectre Raise Spectre Spell, Minion

Mana Cost: (15-28)

Cast Time: 0.85 sec Mana Cost: (15-28)Cast Time: 0.85 sec Requires Level 28 Raises a spectral version of a defeated foe as a minion to fight for you in battle. Per 1% Quality:

1% increased Minion Movement Speed Maximum (1-2) Raised Spectres

55% more Minion Movement Speed

Minion Movement Speed is Capped

Raised Spectres are Level (31-76)

Minions have (150-1109) additional Accuracy Rating

Minions have +30% to all Elemental Resistances Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Raise Zombie Raise Zombie Spell, Minion

Mana Cost: (10-38)

Cast Time: 0.85 sec Mana Cost: (10-38)Cast Time: 0.85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. Per 1% Quality:

1% increased Minion Maximum Life

1% increased Minion Movement Speed Maximum (3-6) Raised Zombies

Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed

Raised Zombies' Slam Attack has (0-76)% increased Area of Effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Righteous Fire Righteous Fire Spell, AoE, Fire

Radius: 18

Can Store 1 Use(s)

Cooldown Time: 0.30 sec Radius: 18Can Store 1 Use(s)Cooldown Time: 0.30 sec Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining. Per 1% Quality:

1% increased Burning Damage Grants (20-39)% more Spell Damage

Deals 20% of your Maximum Life as Base Fire Damage per second

You Burn for 90% of your Maximum Life per second as Fire Damage

Deals 20% of your Maximum Energy Shield as Base Fire Damage per second

You Burn for 70% of your Maximum Energy Shield per second as Fire Damage

Deals (35.8-1541.8) Base Fire Damage per second

+(0-5) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling

Mana Cost: (4-11)

Cast Time: 0.50 sec Mana Cost: (4-11)Cast Time: 0.50 sec Requires Level 12 Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn. Per 1% Quality:

0.5% increased beam length Deals (11.7-439.4) Base Fire Damage per second

Base duration is 1.5 seconds

Additional Debuff stages add 60% of Damage

Burning Debuff can have a maximum of 8 stages

Fire Exposure applies -25% to Fire Resistance

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Shock Nova Shock Nova Spell, AoE, Lightning, Nova

Radius: 26 / 14

Mana Cost: (12-23)

Cast Time: 0.70 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 120% Radius:Mana Cost: (12-23)Cast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 120% Requires Level 28 Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage. Per 1% Quality:

2% increased Shock Duration on enemies Deals (34-371) to (102-1114) Lightning Damage

Ring deals 50% less Damage

20% chance to Shock enemies

(20-39)% increased Effect of Shock Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Siphoning Trap Siphoning Trap Trap, Spell, Duration, AoE, Cold

Mana Cost: (7-24)

Can Store 1 Use(s)

Cooldown Time: 4.00 sec

Cast Time: 1.00 sec Mana Cost: (7-24)Can Store 1 Use(s)Cooldown Time: 4.00 secCast Time: 1.00 sec Requires Level 10 Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies. Per 1% Quality:

1% increased Effect of Chill Trap lasts 4 seconds

Base duration is 3 seconds

Deals (15.5-426.3) Base Cold Damage per second

Regenerate (1.3-32.4) Life per second for each affected Enemy

Regenerate (0.3-1.7) Mana per second for each affected Enemy

Applies beams to the closest 10 Enemies

Regenerate (12.7-324.4) Life per second while any Enemy is affected

Regenerate (2.9-17.2) Mana per second while any Enemy is affected

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 10

Soulrend Soulrend Chaos, Spell, AoE, Duration, Projectile

Mana Cost: (14-26)

Cast Time: 0.80 sec

Critical Strike Chance: 5.00% Mana Cost: (14-26)Cast Time: 0.80 secCritical Strike Chance: 5.00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. Per 1% Quality:

1% increased Chaos Damage Base duration is 0.6 seconds

Deals (137.1-1944.3) Base Chaos Damage per second

Deals (16-448) to (24-672) Chaos Damage

4% of Spell Damage Leeched as Energy Shield

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

Projectiles Pierce all Targets Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Spark Spark Spell, Projectile, Duration, Lightning

Mana Cost: (5-21)

Cast Time: 0.65 sec

Critical Strike Chance: 6.00%

Projectile Speed: 560 Mana Cost: (5-21)Cast Time: 0.65 secCritical Strike Chance: 6.00%Projectile Speed: 560 Launches unpredictable sparks that move randomly until they hit an enemy or expire. Per 1% Quality:

1% increased Projectile Speed Deals (1-63) to (20-1198) Lightning Damage

Base duration is 2 seconds

Fires (4-6) additional Projectiles

(0-19)% increased Projectile Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 1

Spellslinger Spellslinger Spell Requires Level 24 Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack. Per 1% Quality:

Supported Skills deal 1% increased Spell Damage This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified

Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack

Supported Skills have Added Spell Damage equal to (50-100)% of Damage of Equipped Wand

If two Wands are Equipped, each contributes half as much Added Damage

Supported Skills have (0-19)% increased Cooldown Recovery Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24

Spirit Offering Spirit Offering Minion, Spell, Duration, Chaos

Mana Cost: (16-33)

Cast Time: 1.00 sec Mana Cost: (16-33)Cast Time: 1.00 sec Requires Level 12 Consumes a corpse, granting extra chaos damage, elemental resistances and chaos resistance to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. Per 1% Quality:

0.5% increased Skill Effect Duration Base duration is 5 seconds

Additional 1 seconds Base Duration per extra corpse Consumed

Grants Minions +(20-30)% to Chaos Resistance

Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage

Minions gain +(20-30)% to all Elemental Resistances Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Storm Brand Storm Brand Lightning, Spell, AoE, Chaining, Duration, Brand

Mana Cost: (8-21)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 30% Mana Cost: (8-21)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 30% Requires Level 12 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies. Per 1% Quality:

0.5% increased Cast Speed Can be Attached for a total Duration of 5 seconds

Activates every 0.5 seconds while Attached

Can be Detached for a total Duration of 6 seconds

Deals (3-92) to (8-277) Lightning Damage

Sends beams to 3 Enemies, including the Branded Enemy

Deals (80-130)% more Damage to Branded Enemy

Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Storm Burst Storm Burst AoE, Spell, Lightning, Channelling, Duration, Physical

Mana Cost: (2-5)

Cast Time: 0.25 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 25% Mana Cost: (2-5)Cast Time: 0.25 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 25% Requires Level 12 Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. Per 1% Quality:

0.5% increased Area of Effect Base duration is 1.2 seconds

Deals (6-114) to (8-171) Physical Damage

Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration

50% of Physical Damage Converted to Lightning Damage

Orbs jump every 0.4 seconds

+(0-2) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 12

Storm Call Storm Call Spell, AoE, Duration, Lightning

Radius: 20

Mana Cost: (6-16)

Cast Time: 0.50 sec

Critical Strike Chance: 6.00% Radius: 20Mana Cost: (6-16)Cast Time: 0.50 secCritical Strike Chance: 6.00% Requires Level 12 Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast. Per 1% Quality:

0.5% increased Area of Effect Deals (16-408) to (31-758) Lightning Damage

Base duration is 1.5 seconds

(10-29)% increased Effect of Shock

+(0-6) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Stormbind Stormbind Spell, AoE, Channelling, Lightning, Duration

Mana Cost: (5-14)

Cast Time: 0.20 sec Mana Cost: (5-14)Cast Time: 0.20 sec Requires Level 28 Channel to improve runes placed by Stormbind based on the mana you spend channelling this skill. Release to detonate the targeted rune, which will cause other runes to detonate in a chain reaction. Per 1% Quality:

0.5% increased Cast Speed

0.5% increased Cast Speed Base duration is 12 seconds

Deals (36-306) to (108-919) Lightning Damage

Runes can be improved 3 times

Runes deal 100% more Damage with Hits and Ailments for each time they have been Improved

50% reduced Movement Speed

A Rune is Improved for each (5-24) Mana Spent

Runes have 30% more Area of Effect for each time they have been Improved Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Stormblast Mine Stormblast Mine Mine, Spell, AoE, Lightning, Aura, Nova

Mana Reserved: (2-6)

Cast Time: 0.75 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 110% Mana Reserved: (2-6)Cast Time: 0.75 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 110% Throws a mine that deals damage in an area when detonated. Per 1% Quality:

0.5% chance to Shock enemies

0.5% increased Effect of Shock Deals (2-334) to (7-1002) Lightning Damage

Mine lasts 5 seconds

Base Mine Detonation Time is 0.25 seconds

Each Mine applies 3% increased Damage Taken to Enemies near it, up

to a maximum of 150%

20% chance to Shock enemies

(20-39)% increased Effect of Shock

+(0-5) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 1

Summon Carrion Golem Summon Carrion Golem Physical, Minion, Spell, Golem

Mana Cost: (30-54)

Can Store 1 Use(s)

Cooldown Time: 6.00 sec

Cast Time: 1.00 sec Mana Cost: (30-54)Can Store 1 Use(s)Cooldown Time: 6.00 secCast Time: 1.00 sec Requires Level 34 Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it. Per 1% Quality:

1% increased Minion Maximum Life

Minions deal 1% increased Damage Maximum 1 Summoned Golem

Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions

Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%

(30-68)% increased Minion Maximum Life

(0-10)% increased Character Size Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 34

Summon Chaos Golem Summon Chaos Golem Chaos, Minion, Spell, Golem

Mana Cost: (30-54)

Can Store 1 Use(s)

Cooldown Time: 6.00 sec

Cast Time: 1.00 sec Mana Cost: (30-54)Can Store 1 Use(s)Cooldown Time: 6.00 secCast Time: 1.00 sec Requires Level 34 Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack. Per 1% Quality:

1% increased Minion Maximum Life

Minions deal 1% increased Damage Maximum 1 Summoned Golem

Golems grant (3-4)% additional Physical Damage Reduction

(30-68)% increased Minion Maximum Life

(0-10)% increased Character Size Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 34

Summon Holy Relic Summon Holy Relic Minion, Spell

Mana Cost: (11-28)

Can Store 1 Use(s)

Cooldown Time: 2.00 sec

Cast Time: 1.00 sec Mana Cost: (11-28)Can Store 1 Use(s)Cooldown Time: 2.00 secCast Time: 1.00 sec Requires Level 4 Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell, with a very short cooldown, that deals physical damage to enemies and grants life regeneration to allies. This life regeneration is higher when applied to minions. Per 1% Quality:

Minions have 0.5% increased Area of Effect Maximum 1 Summoned Holy Relic

Holy Relic's Nova Skill grants (3.5-103) Life regenerated per second to Allies

Holy Relic's Nova Skill grants (6-309) Life regenerated per second to Minions

Minions cannot Taunt Enemies

(0-76)% more Minion Movement Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 4

Summon Lightning Golem Summon Lightning Golem Lightning, Minion, Spell, Golem

Mana Cost: (30-54)

Can Store 1 Use(s)

Cooldown Time: 6.00 sec

Cast Time: 1.00 sec Mana Cost: (30-54)Can Store 1 Use(s)Cooldown Time: 6.00 secCast Time: 1.00 sec Requires Level 34 Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies. Per 1% Quality:

1% increased Minion Maximum Life

Minions deal 1% increased Damage Maximum 1 Summoned Golem

Golems grant (6-9)% increased Attack and Cast Speed

(30-68)% increased Minion Maximum Life

(0-19)% increased Character Size Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 34

Summon Raging Spirit Summon Raging Spirit Spell, Minion, Duration, Fire

Mana Cost: (4-12)

Cast Time: 0.50 sec Mana Cost: (4-12)Cast Time: 0.50 sec Requires Level 4 Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them. Per 1% Quality:

1% increased Minion Movement Speed Base duration is 5 seconds

Maximum 20 Summoned Raging Spirits

Minions gain 15% less Added Damage

Minions cannot Taunt Enemies Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 4

Summon Skeletons Summon Skeletons Spell, Minion, Duration

Mana Cost: (4-12)

Cast Time: 0.50 sec Mana Cost: (4-12)Cast Time: 0.50 sec Requires Level 10 Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies. Per 1% Quality:

Minions deal 1% increased Damage Summons (2-3) Skeleton Warriors

Maximum (5-7) Summoned Skeletons

Base duration is 20 seconds

Minions gain 50% more Added Damage Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 10

Summon Skitterbots Summon Skitterbots Trap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura

Mana Reserved: 35%

Can Store 1 Use(s)

Cooldown Time: 1.00 sec Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.00 sec Requires Level 16 Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged. Per 1% Quality:

2% increased Minion Movement Speed Skitterbots grant 10% more Trap and Mine Damage

Maximum 1 Summoned Skitterbot of each type

Shocking Skitterbot's Aura Shocks Enemies near it

Chilling Skitterbot's Aura Chills Enemies near it

Minions have (0-19)% increased Shock Effect

Minions have (0-19)% increased Chill Effect

(0-76)% increased Minion Movement Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Tempest Shield Tempest Shield Spell, Lightning, Chaining, Duration

Mana Cost: (7-16)

Cast Time: 0.25 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 60% Mana Cost: (7-16)Cast Time: 0.25 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 60% Requires Level 16 Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield. Per 1% Quality:

1% increased Lightning Damage Deals (24-284) to (36-426) Lightning Damage

+3% Chance to Block Attack Damage while holding a Shield

Chains +1 Times

Base duration is 12 seconds

+3% Chance to Block Spell Damage while holding a Shield Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Vortex Vortex Spell, AoE, Cold, Duration, Nova

Mana Cost: (11-20)

Can Store 1 Use(s)

Cooldown Time: 1.80 sec

Critical Strike Chance: 6.50% Mana Cost: (11-20)Can Store 1 Use(s)Cooldown Time: 1.80 secCritical Strike Chance: 6.50% Requires Level 28 An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them. Per 1% Quality:

0.5% increased Area of Effect Deals (38-524) to (57-787) Cold Damage

Base duration is 3 seconds

Deals (106.5-1456.9) Base Cold Damage per second

Can explode from up to 5 Frostbolt Projectiles

20% less Area of Effect when Cast on Frostbolt

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

(0-76)% increased Cooldown Recovery Speed Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Wave of Conviction Wave of Conviction Fire, Lightning, Spell, AoE, Duration, Physical

Mana Cost: (9-23)

Cast Time: 0.70 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 220% Mana Cost: (9-23)Cast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 220% Requires Level 16 An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a time Per 1% Quality:

1% increased Elemental Damage Base duration is 0.5 seconds

Deals (32-972) to (48-1459) Physical Damage

25% of Physical Damage Converted to Fire Damage

25% of Physical Damage Converted to Lightning Damage

Base secondary duration is 4 seconds

Exposure applies -25% to Elemental Resistance matching highest Damage taken

(0-38)% increased Skill Effect Duration Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A 16

Winter Orb Winter Orb Cold, Spell, Channelling, AoE, Duration, Projectile

Mana Cost: (2-4)

Cast Time: 0.25 sec

Critical Strike Chance: 6.00%

Effectiveness of Added Damage: 50% Mana Cost: (2-4)Cast Time: 0.25 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 50% Requires Level 28 Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration. Per 1% Quality:

0.5% increased Cast Speed Base duration is 1.2 seconds

Deals (30-232) to (37-291) Cold Damage

Maximum 10 Stages

Fires projectiles every 1.6 seconds

25% increased Duration per Stage

15% increased Projectile Frequency per Stage

100% more Projectile Frequency while Channelling

Increases and Reductions to Cast Speed also apply to Projectile Frequency Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 28

Wintertide Brand Wintertide Brand Spell, AoE, Cold, Duration, Brand

Mana Cost: (6-16)

Cast Time: 0.70 sec Mana Cost: (6-16)Cast Time: 0.70 sec Requires Level 12 Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. Per 1% Quality:

+0.5% to Cold Damage over Time Multiplier Can be Attached for a total Duration of 2 seconds

Your Skills can have an additional Brand Attached to an Enemy

Can be Detached for a total Duration of 6 seconds

Deals (12.5-164.6) Base Cold Damage per second

Base Debuff Duration is 1 seconds

Activates every 0.25 seconds while Attached

Debuff deals 20% more Damage per Stage

Maximum 20 Stages

Can have an additional Brand Attached to an Enemy

Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency

Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 12

Wither Wither Spell, AoE, Duration, Chaos, Channelling

Mana Cost: (3-9)

Cast Time: 0.28 sec Mana Cost: (3-9)Cast Time: 0.28 sec Requires Level 10 Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times. Per 1% Quality:

1% increased Skill Effect Duration (30-36)% reduced Movement Speed

6% increased Chaos Damage taken

Base duration is 0.5 seconds

Withered lasts 2 seconds

(0-19)% increased Area of Effect Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 10

Wrath Wrath Aura, Spell, AoE, Lightning

Radius: 36

Mana Reserved: 50%

Can Store 1 Use(s)

Cooldown Time: 1.20 sec Radius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 sec Requires Level 24 Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage. Per 1% Quality:

2% increased Area of Effect You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks

You and nearby allies deal (15-21)% more Spell Lightning Damage

+(0-19) to radius Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. N/A N/A 24