In truth, the lineup is so large that we couldn’t possibly include all of the highlights here, and the real frightening thing is that it’s unlikely to be complete; we’re confident that there’ll be at least one or two reveals during the platform holder’s press conference that end up on the show floor. In the meantime, though, take a look at this little lot, and let us know what you’re most excited for.

Indies do absolutely count! I must say though that I begin to question Sony's continued use of multiple indies in lists like the above to pad out the AAA titles. It's like some sort of paranoia as if there is a lack of AAA games which there certainly isn't. I just start to feel that indies deserve a bit better than to keep being repeatedly used as padding in these lists.

@Shaolin I don't think it's about padding out lists at all. They've constantly regurgitated this "We love developers" narrative, and so they're actually practicing what they preach. Remember that appearing in the PlayStation booth is massive promotion if you're a small indie studio, so I definitely think there's a bit of that going on, too. On the Sony side of things, it just highlights how much variety there is on their platforms. Win-win.

I hope Destiny has a good showing. That's the fall release I'm most interested in at this point but impressions have been very mixed. As long as I'm able to enjoy the game in single player without having to worry about being forced to join others or have somebody join my game with the intention to ruin it, that's all I care about.

@get2sammyb I see why you might see it like that but Sony could (and by all rights should) occasionally emphasise AAAs and indies separately or even categorise them together in meaningful ways (e.g. by genre) rather than trying to do what my mother used to do by mixing the vegetables in with the mash potatoes hoping I wouldn't notice. There is no doubt in my mind that Sony does promote indies by giving them booth space but that's not what we're talking about here at all. The on-topic issue is Sony's repeated use of these silly unordered long lists where Sony is clearly trying to put across an overwhelming sense of quantity above all else. Spewing out an unfocused big list like the one above is actually counter-productive to those hard-working devs on it and as you know from your previous article it attracts unwarranted sentiment from gamers who (incorrectly, I might add) complain about PS4 being too light on AAA and too heavy on indies.