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I found the progress in WoW superfluous. Regardless how much you progress in fancy high level dungeons, next expansion everything is essentially reset, because green items from the new questing zones will be on par with high level epics from the last expansion.

2 - the game is alive

Might be true for EVE, a game I haven't managed to play past the tutorial because I did something wrong and it wouldn't let me finish it. But for me the juxtaposition of other players in this oddly static world with NPC that wait the whole day for adventurers to bring them items made the worlds of WoW, AoC etc. just feel fake to me.

4 - MMOs reward replay better than any other genre

You clearly haven't played Dark Souls.

4 - they're cheap

Ah, I heard that quite often from friends. When they play WoW they don't spend much money on other games. For the money spent on a monthly subscription I could get a delightful selection of indie titles or games on sale each month, that would account to at least the same amount of playtime I'd spend with WoW. With the added bonus of offering variety. That is what's my main gripe with MMO's: They are a massive time sink. You can't really play anything aside of an MMO. By that I'd loose variety.

Originally Posted by Mohorovicic

I honestly wonder about the kinds of people who play MMOs for the social aspect, since they're usually filled with the worst the humanity has to offer.

ooops never imagined that this thread would go this far.. well i noticed that most of you guys spent for WoW.. well i played WoW also but on a private server only lawl! anyways, my purpose of asking this question is because i am planning to spend money on a mmorpg that i just recently playing.. im just confused if i would buy some items on their cash shop.. i guess some of you here spent A LOT of money for mmo's haha

Perhaps give yourself an allowance per week/month. If one allowance period goes by without you having bought anything, add it to the next period.

With WoW we all spent for the most part a steady amount, the sub. With something like a F2P game with microtransactions you could spend 99c on a skin or $99 on all the skins, some weapons and some boosters. Then you realize you shouldn't have done it.

It's akin to Steam sales. "Oh well it's only 2.50 (repeated over the course of three weeks of sales)" and suddenly you own 20 games and are 50 quid poorer.

Perhaps give yourself an allowance per week/month. If one allowance period goes by without you having bought anything, add it to the next period.

With WoW we all spent for the most part a steady amount, the sub. With something like a F2P game with microtransactions you could spend 99c on a skin or $99 on all the skins, some weapons and some boosters. Then you realize you shouldn't have done it.

It's akin to Steam sales. "Oh well it's only 2.50 (repeated over the course of three weeks of sales)" and suddenly you own 20 games and are 50 quid poorer.

hmm thanks man haha or maybe i should wait for the sale of the cash items?

$15 dollars a month for regularly updated and improved content is well worth it for me. So long as there ARE regular improvements and updates to content. The usual answer in the FAQ for why there's a subscriber fee answering that it's to pay for server maintenance doesn't sit well with me. That comes with the game for free. I pay the initial 60 bucks to be able to play the game on reliable servers - I don't pay 15 bucks to keep maintaining it.

So far only a very few MMOs ever have managed to keep regularly updating the game not only with more content and design changes, but even complete graphics overhauls. Eve, L2, and WoW.

LoL - Play it off and on. I will put down $10-$20 down on the limited time only skins for characters I play. (Hockey Jax and Curling Veigar my favorite). I get that and more value out of the game where I might buy a $30-40 game on steam and play for 2 hours and never get around to it again.

EQ - Monthly + first few expo
DAoC - Monthly + first few expo
WoW - Off and On since release. Cheaper than ever for people to get all content purchased on the cheap (when battle chest deals are going). Server transfer once. Some store items.

Other than trying some other MMOs, I never really been subscribed to two at once. Hard to get the time to play more than 2. Guild Wars and F2P work well in this case. But you do not typically jump games often since you get a lot more out of it playing with a community, people you know.