Fallen Heroes

There is no glory without sacrifice - no victory without loss.

The rabbit hole gets deeper. Renna is certainly a demon. By choice I am not sure. But she is demon controlled now. I am not one to get highly involved with big picture stuff but if something isn’t done soon all life could be in havoc. How I ended up on the front line has to be a choosing of the Gods. So I feel duty to do something.

Tyro, Eli and Blackjack are good enough to company to keep in these times. They can be trusted for the most part. Well at least they wouldn’t do anything shady. Can’t say some of them wouldn’t do anything dumb. But when you got demons on one side and orcs on another they are welcome additions.

One thing that is really messing with me though is that as soon as I felt this strong calling from the deities to do something I lose my powers I call upon to find them. I continue to pray daily to my God, Gorum, and to a few others since I am going to need all the help I can get in these coming days. Pray its not weeks or longer.

It has been a long day. The religion of Renna is spreading. She is nearly a deity to some by now. So when I wake to her followers, as I will nicely call them, I am not amused. A day of chasing wild stories, which we found. Of course that led us on a wild goose hunt. Why the hell they wanted to follow all day long makes no sense. Of course we weren’t going to catch whatever it was. But then again why did I even follow in the first place? Questions that need answers.

So when that scorpion of death arrived I was almost glad. A little piece bit of excitement that I could control never hurts. Blackjack was as crazy as ever and the little squirt even did something. Bless GORUM for that.

What are we getting into? Who sent that thing? Where did it come from? Do we have any truth at all? Can we trust anyone? Dark stuff is a the center of where we are going. GORUM bless us.

So, for the first time in I-don’t-know-how-many years, I find myself inside the cold walls of Citadel. Told myself I wouldn’t come back here, but the circumstances with Renna seemed to be calling me out of ‘hiding’ in Allsten. I still don’t know if I can really do anything, but luckily I was able to talk Gunnar, Elly, and Tyro into coming along. I usually work alone, but I don’t think I could really get to the heart of this issue alone.

Anyway, it seems all Vaynor is in chaos these days. And I don’t mean just the chaos of war—sadly to say, I think I’m getting used to that. Renna’s death has agitated the faithful, and the loss of that stupid spear has everyone else in a hoot. Its extremely frustrating; everyone gets upset and crazy when they lose something, even when it wasn’t really theirs to begin with. Am I the only one who tried to actually get something back before it was taken? Even playing hero in Allsten was at least trying to right a wrong. But as I said before, I guess that isn’t enough anymore.

Renna’s death—no, her disappearance—has me confused. I mean, Elly and Tyro had the genius idea to talk to the animals on the scene, and they all didn’t seem scared or surprised at all. From what I could gather from Commander Stire and the others I talked to in Citadel, the blast of fire seemed to have come from within. Maybe it was underneath… I remember Elly saying something about magic like that being Infernal in nature, but I have no idea what that means.

The soldiers from Renna’s detachment have all taken oaths and covered their faces in ash. Don’t remember where I heard it, but someone called them the ‘cult of Renna.’ I think I agree on that name. These folks seemed almost possessed in their fervor to reclaim the body, and I can’t say I’m comfortably having so many of them traveling with us. Ha, I think I may almost prefer Gunnar’s new friends to the tiny Army that Stire is bringing along. I mean, I know their help will be appreciated—especially in this desolate wasteland—but I can’t help but feel unnerved when surrounded by them.

We’ll just have to see how things turn up. I have a feeling we’ll find more answers in the nearby Orcish encampment, and I’m sure that Gunnar and Tyro will help me ‘interrogate’ them.

A blog for your campaign

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.