Cities: Skylines sells more within 24 hours than any previous game in the Paradox catalogue!

STOCKHOLM – March 12, 2015 – Paradox Interactive and Colossal Order, currently gaming’s proudest parents, have today revealed that Cities: Skylines, the critically and commercially acclaimed city simulation game for PC,
Mac and Linux, has sold an incredible 250,000 copies, including pre-orders, in its first 24 hours on sale, shattering sales records for every previous game in the Paradox catalogue released within the same period of time.

Commenting on the success of Cities: Skylines, CEO of Paradox Interactive Fredrik Wester said, “We would like to offer our deepest and heartfelt thanks to the community for their passionate support and to let them know that we
are committed to supporting this wonderful game for years to come, in the same way that we have for our Crusader Kings and Europa Universalis communities. We knew that we had a great game on our hands and so to be able
to continue to provide fans of the game with a multitude of new content for it going forward is fantastic.”
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EDIT: Updated hotfix to 1.11.2 with a couple more fixes:
- Fixed revolutionary tricolors being all-white
- Splitting off a siege stack no longer puts general in the wrong stack
- Another fix to try and force clients who could not see Women in History to download the files
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The future is upon us! Through out the years vBulletin has served us well! Time has come for change however, and in two weeks we will be moving over to be using Xenforo instead. We've planned for about a week where the forum will be running on less than optimal grounds due to us having to tweak things, correct bugs etc. We ask for your patience and understanding during this time! We plan for this to happen the week between the 16th and 20th of March 2015!

The new forum will come with a bunch of new features (of which we may remove/disable any at any time should they prove to not work out well) such as:- Developer post filtering (you can filter a thread to only show the developer posts in there)
- Post and thread tagging/rating to help you find what you seek faster!
- Improved account handling. We will move over to be using only Paradox Accounts which will make things run a lot smoother as today's double account system is cause for much dismay and confusion (Don't worry! You will appear exactly like you did on these forums still. Same display name, post count, registration date etc)
- Much improved mobile compatibility
...and more!
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SAN FRANCISCO— March 4, 2015 — Paradox Interactive, a publisher of games and a singer/songwriter of ice and fire, today published a completely fair-use trailer for Magicka 2, the forthcoming magick-mixing game for PC and the PlayStation®4 computer entertainment system. The trailer, containing all-new gameplay and allegedly new ideas, celebrates the upcoming launch of Magicka 2, which will arrive on PC and PS4® on May 26, 2015. The game can be pre-ordered on PC beginning today, with PS4 pre-orders starting soon, according to the alarm Paradox has set on its Night Watch. Magicka 2 will be available for $14.99 on both platforms.
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Redeeming the Third Reich (or not) in Hearts of Iron 4/IGN
”Even having only played for a couple hours, Hearts of Iron 4 is already one of those games I think about in my spare moments. Modern warfare on this scale has never been so finely modeled while still being relatively accessible and logistically forgiving.http://www.ign.com/articles/2015/02/...arts-of-iron-4

Hearts of Iron 4 is shaping up to make "The Good War" a great one/PCGamesN
”...it was a tremendous first act, and, considering I was managing one of the largest economies and complex war machines in the 20th century, a surprisingly elegant and intuitive experience. Hearts of Iron 4 did a great job of making sure I knew what I could do and why I might want to do it, so that I was always free to focus on figuring out exactly what I should do. And that’s exactly what a game like this is all about.http://www.pcgamesn.com/hearts-of-ir...war-made-great

Hands On: Hearts Of Iron IV - The best laid plans/Rock Paper Shotgun
"In less than an hour, I prevented World War II by screwing up the invasion of Poland so efficiently that the French army had marched into Berlin by 1938. I’d been following scripted historical goals – y’know, remilitarising the Rhineland, the Anschluss, the kind of to-do list that caused me to wince everytime I glanced at it – but had jumped the gun somewhat, declaring war before my troops were fully prepared. In the final moments, the French invasion on the Western Front was pushing my troops back faster than I could push into the East."http://www.rockpapershotgun.com/2015...ts-of-iron-iv/

New Infographic Shows Tens of Thousands of Players Still Scheming, Week Long Sale Begins Today!

This weekend, Paradox Development Studio is marking the third anniversary of its much-loved medieval grand strategy game Crusader Kings II. Since its release in February 2012, Crusader Kings II has become a game recognized worldwide for its clever mixture of high politics, low scheming, immersive role-playing and thrilling stories. That’s three years of usurping thrones, marrying for power, converting pagans and throwing heirs off of parapets. The royal life is a challenging one.

Data compiled by the studio shows that Crusader Kings II has sold 1.1 million copies of the base game and over 2.5 million copies of its various expansions. If you include the cosmetic DLC for sale, that adds up to over 8 million add-ons for the base game. Over the last year of its lifetime, Crusader Kings II is still averaging over a hundred thousand monthly active users on Steam – a clear sign that a vast audience is still finding something special in what has sometimes been seen as a “niche” title.

Our spymaster has put together an infographic filled with even more sales and player data on Crusader Kings II as well as a timeline showing how CK2 has grown from a county to a kingdom over the last three years, view it here!

So, do you want to know more about Paradox Development Studio upcoming games and expansion?
Lovely, then we are happy to say that you are in for quite treat!
This week, developers and strategy youtubers will delve deep in the games and show you all the good stuff that's coming

Question: "Are we going to see any brand new game based on the Clausewitz engine in the near future?"Answer: "Yes! First up is Hearts of Iron IV, the latest in our successful WW2 series of wargames, which will be released in Q2. We have another game in production and yet another one in pre-production."

You asked for it and here it is, a full presentation on the Nation Designer that's part of the upcoming ''El Dorado'' expansion. This Thursday we'll be sitting down with Wiz to create the nation of your dreams and/or nightmares.
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