Summary

Be sure to upgrade Organic Factions Extension to v1.041, and install the newest version of the [Organic Factions] framework, v1.102+.

A new Druid Faction has been created, centered in the ElderGleam Sanctuary. Druids will venture out into the world, stamping out unnatural creatures like vampires and werewolves (player beware!). The player can choose to stamp them out, or even adventure alongside their ranks as the Druids patrol and / or invade various locations on the map. Details below how to befriend the Faction.

A new Glenmoril Werewolf Faction has been created. Werewolves will now prowl various locations and roads around Falkreath, and the great plains that stretch between Whiterun and Rorikstead.

ElderGleam Druid Faction

Druid of the Northern Lights

1st - 5th Broken Limb Camp

6th - 10th Cradlecrush Rock

11th - 15th Mara's Eye Pond exterior

(12th Mara's Eye Pond interior)

16th - 20th Steamcrag Camp

21st - 25th Cronvangr Cave exterior

(22nd Cronvangr Cave interior)

26th - 31st Guldun Rock exterior

Druid of the Tempest

1st - 5th Clearspring Tarn Cave interior

6th - 10th Autumnshade Clearing

11th - 15th Faldar's Tooth exterior

(12th Faldar's Tooth interior)

16th - 20th Redwater Den exterior

(17th Redwater Den interior)

21st - 31st Riften Watchtower

Druid of the North Wind

1st - 5th Cragslane Cavern exterior

(2nd Cragslane Cavern interior)

6th - 10th Shor's Watchtower

11th - 15th Fort Greenwall exterior

(12th Fort Greenwall interior)

16th - 20th Fallowstone Cave exterior

(17th Fallowstone Cave interior)

21st - 31st Tolvald's Cave exterior

Glenmoril Werewolf Faction

Captains are only level 20, and new minions are around that level (15 - 30).

The leader is only level 40, and new minions are around that level (30 - 40).

New enemies are only added until the player reaches level 30.

Certain abilities, such as the Totem of Terror howl, only affect opponents that are level 20 or under.

Bthardamz

Arcwind Point

Deepwood Redoubt Catacombs

The First Dragonborn Faction

The Lost Valley with Multiple Leaders

A Witch Captain at Tier 02, who uses Frenzy and enhanced tactics.

Two Hagraven Queens in Cradlestone Tower instead of the Warden of the Umbra.

Markarth Siege Sub-Faction

Preparation for the Death Knight Organic Faction

Civil War



Patrol / ambush enemies of their Faction, including the player.

Once the war ends, the player can request an escort in the reach. Up to 3 guards will accompany the player until they enter an area officially part of another hold, or the player dismisses them with their commander.

Eventually seek to overrun the camp of the opposing Faction. If the Strike Team succeeds in killing the enemy commander, then it will take a long time (25+ days) for a new one to show up.

Deepwood Vale



SKSE

Requirements

All DLC

The Enhanced AI Framework from the Nexus: http://www.nexusmods.com/skyrim/mods/73912

The Organic Factions Master from the Nexus: http://www.nexusmods.com/skyrim/mods/76803/

Compatibility

Deepwood Redoubt and surrounding external areas

Lost Valley areas

Cradle Stone Tower areas

Arcwind Point areas

Permissions

Long Term Goals



Extras