Who did the cover art for Final Fantasy Type-0?
Final Fantasy Type-0
The game's logo artwork was drawn by regular series artist Yoshitaka Amano.[73] The kanji symbol used in the logo was drawn by Naora, who had designed the Shinra logo in Final Fantasy VII and its companion media. Naora specifically requested that he draw the logo due to this previous experience.[69] To achieve the grittier atmosphere, Naora took a research trip to a Japanese military camp to learn what being a military cadet was like. The island of the Vermillion Perystilium was based on an offshore Japanese island he had visited prior to his involvement with the game, adding elements in-game such as an offshore ship wreck to symbolize his fear of the sea. He was also influenced by an incident where he saw a dead cat surrounded by other cats to portray the bond between members of Class Zero, and the game's themes, in promotional artwork.[66]
Tetsuya Nomura
Nomura was the character designer for 2000's beat 'em up "The Bouncer" before he returned to the "Final Fantasy" series in the same capacity with 2001's "Final Fantasy X". He worked with the staff so that the characters' clothes would be identical in full motion videos and in-game scenes, unlike in "Final Fantasy VIII", In February 2000, he started working as the director of "Kingdom Hearts" with the production team consisting of over one hundred members from both Square and Disney Interactive. Nomura first heard of the game during a discussion between Shinji Hashimoto and Hironobu Sakaguchi regarding the use of the character of Mickey Mouse in a video game. He was inspired to work on "Kingdom Hearts" by Nintendo's platforming game "Super Mario 64". After discussing with the Disney staff, Nomura convinced them to use original characters with him as the character designer. The game's protagonist, Sora, became his favorite character he had designed so far. Following "Kingdom Hearts", Nomura worked once again on the "Final Fantasy" series with "Final Fantasy XI" and "Final Fantasy X-2".