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1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+ <head>
4
+ <meta charset="UTF-8">
5
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
6
+ <title>IONICSPHERE v7.0 - Real-Time Quantum Simulator</title>
7
+
8
+ <!-- Libraries -->
9
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
10
+ <script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/controls/OrbitControls.min.js"></script>
11
+ <script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs@latest/dist/tf.min.js"></script>
12
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.10.1/jszip.min.js"></script>
13
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/FileSaver.js/2.0.5/FileSaver.min.js"></script>
14
+ <script src="https://cdn.jsdelivr.net/npm/gpu.js@latest/dist/gpu-browser.min.js"></script>
15
+
16
+ <style>
17
+ * {
18
+ margin: 0;
19
+ padding: 0;
20
+ box-sizing: border-box;
21
+ }
22
+
23
+ body {
24
+ font-family: 'Courier New', monospace;
25
+ background: #000000;
26
+ color: #00ff00;
27
+ overflow: hidden;
28
+ height: 100vh;
29
+ display: flex;
30
+ flex-direction: column;
31
+ }
32
+
33
+ /* Header */
34
+ #header {
35
+ background: rgba(0, 20, 0, 0.95);
36
+ border-bottom: 2px solid #00ff00;
37
+ padding: 10px 20px;
38
+ display: flex;
39
+ justify-content: space-between;
40
+ align-items: center;
41
+ z-index: 100;
42
+ height: 60px;
43
+ box-shadow: 0 0 20px rgba(0, 255, 0, 0.3);
44
+ }
45
+
46
+ .logo {
47
+ font-size: 24px;
48
+ font-weight: bold;
49
+ color: #00ff00;
50
+ text-shadow: 0 0 10px #00ff00;
51
+ letter-spacing: 2px;
52
+ }
53
+
54
+ .status-indicator {
55
+ display: flex;
56
+ align-items: center;
57
+ gap: 10px;
58
+ }
59
+
60
+ .live-dot {
61
+ width: 12px;
62
+ height: 12px;
63
+ border-radius: 50%;
64
+ background: #ff0000;
65
+ box-shadow: 0 0 10px #ff0000;
66
+ animation: pulse 1s infinite;
67
+ }
68
+
69
+ .live-dot.active {
70
+ background: #00ff00;
71
+ box-shadow: 0 0 15px #00ff00;
72
+ }
73
+
74
+ .header-buttons {
75
+ display: flex;
76
+ gap: 10px;
77
+ }
78
+
79
+ .header-btn {
80
+ background: transparent;
81
+ border: 1px solid #00ff00;
82
+ color: #00ff00;
83
+ padding: 8px 15px;
84
+ font-family: 'Courier New', monospace;
85
+ cursor: pointer;
86
+ font-size: 14px;
87
+ transition: all 0.3s;
88
+ }
89
+
90
+ .header-btn:hover {
91
+ background: rgba(0, 255, 0, 0.1);
92
+ box-shadow: 0 0 10px #00ff00;
93
+ }
94
+
95
+ .header-btn.active {
96
+ background: rgba(0, 255, 0, 0.2);
97
+ box-shadow: 0 0 15px #00ff00;
98
+ animation: neonPulse 1.5s infinite alternate;
99
+ }
100
+
101
+ /* Main Content */
102
+ #main-content {
103
+ display: flex;
104
+ flex: 1;
105
+ overflow: hidden;
106
+ }
107
+
108
+ /* Terminal */
109
+ #terminal-container {
110
+ flex: 0 0 500px;
111
+ background: rgba(0, 10, 0, 0.95);
112
+ border-right: 2px solid #00ff00;
113
+ display: flex;
114
+ flex-direction: column;
115
+ z-index: 10;
116
+ box-shadow: 5px 0 15px rgba(0, 255, 0, 0.2);
117
+ }
118
+
119
+ #terminal {
120
+ flex: 1;
121
+ padding: 20px;
122
+ overflow-y: auto;
123
+ font-size: 14px;
124
+ line-height: 1.4;
125
+ }
126
+
127
+ .terminal-line {
128
+ margin-bottom: 5px;
129
+ white-space: pre-wrap;
130
+ word-break: break-word;
131
+ }
132
+
133
+ .terminal-line.prompt {
134
+ color: #00ff00;
135
+ }
136
+
137
+ .terminal-line.output {
138
+ color: #00cc00;
139
+ }
140
+
141
+ .terminal-line.system {
142
+ color: #00ffff;
143
+ }
144
+
145
+ .terminal-line.error {
146
+ color: #ff0000;
147
+ }
148
+
149
+ .terminal-line.warning {
150
+ color: #ffff00;
151
+ }
152
+
153
+ .terminal-line.success {
154
+ color: #00ff00;
155
+ text-shadow: 0 0 5px #00ff00;
156
+ }
157
+
158
+ .terminal-input {
159
+ background: rgba(0, 20, 0, 0.8);
160
+ border: 1px solid #00ff00;
161
+ border-left: none;
162
+ border-right: none;
163
+ border-bottom: none;
164
+ padding: 15px 20px;
165
+ color: #00ff00;
166
+ font-family: 'Courier New', monospace;
167
+ font-size: 14px;
168
+ width: 100%;
169
+ outline: none;
170
+ }
171
+
172
+ .terminal-input:focus {
173
+ background: rgba(0, 30, 0, 0.9);
174
+ box-shadow: inset 0 0 10px rgba(0, 255, 0, 0.3);
175
+ }
176
+
177
+ /* Visualization */
178
+ #visualization {
179
+ flex: 1;
180
+ position: relative;
181
+ background: #000;
182
+ }
183
+
184
+ #threeCanvas {
185
+ position: absolute;
186
+ top: 0;
187
+ left: 0;
188
+ width: 100%;
189
+ height: 100%;
190
+ display: block;
191
+ }
192
+
193
+ /* Stats Panel */
194
+ #stats-panel {
195
+ position: absolute;
196
+ bottom: 20px;
197
+ right: 20px;
198
+ background: rgba(0, 20, 0, 0.9);
199
+ border: 2px solid #00ff00;
200
+ padding: 15px;
201
+ font-size: 12px;
202
+ width: 300px;
203
+ z-index: 5;
204
+ backdrop-filter: blur(5px);
205
+ }
206
+
207
+ .stat-row {
208
+ display: flex;
209
+ justify-content: space-between;
210
+ margin: 6px 0;
211
+ padding: 3px 0;
212
+ border-bottom: 1px solid rgba(0, 255, 0, 0.1);
213
+ }
214
+
215
+ .stat-label {
216
+ color: #00cc00;
217
+ }
218
+
219
+ .stat-value {
220
+ color: #00ff00;
221
+ font-weight: bold;
222
+ }
223
+
224
+ /* Training Panel */
225
+ #training-panel {
226
+ position: absolute;
227
+ top: 20px;
228
+ right: 20px;
229
+ background: rgba(0, 20, 0, 0.9);
230
+ border: 2px solid #00ff00;
231
+ padding: 15px;
232
+ font-size: 12px;
233
+ width: 350px;
234
+ z-index: 5;
235
+ backdrop-filter: blur(5px);
236
+ }
237
+
238
+ .training-progress {
239
+ width: 100%;
240
+ height: 10px;
241
+ background: rgba(0, 0, 0, 0.5);
242
+ border: 1px solid #00ff00;
243
+ margin: 10px 0;
244
+ overflow: hidden;
245
+ }
246
+
247
+ .training-progress-fill {
248
+ height: 100%;
249
+ background: linear-gradient(90deg, #00ff00, #00cc00);
250
+ width: 0%;
251
+ transition: width 0.5s ease-out;
252
+ }
253
+
254
+ /* Animations */
255
+ @keyframes pulse {
256
+ 0%, 100% { opacity: 1; }
257
+ 50% { opacity: 0.5; }
258
+ }
259
+
260
+ @keyframes neonPulse {
261
+ 0% { box-shadow: 0 0 10px #00ff00; }
262
+ 100% { box-shadow: 0 0 20px #00ff00, 0 0 30px #00ff00; }
263
+ }
264
+
265
+ @keyframes blink {
266
+ 0%, 100% { opacity: 1; }
267
+ 50% { opacity: 0; }
268
+ }
269
+
270
+ .cursor {
271
+ animation: blink 1s infinite;
272
+ }
273
+
274
+ /* Scrollbar */
275
+ #terminal::-webkit-scrollbar {
276
+ width: 10px;
277
+ }
278
+
279
+ #terminal::-webkit-scrollbar-track {
280
+ background: rgba(0, 20, 0, 0.5);
281
+ }
282
+
283
+ #terminal::-webkit-scrollbar-thumb {
284
+ background: #00ff00;
285
+ border-radius: 5px;
286
+ }
287
+
288
+ /* Model Status */
289
+ .model-status {
290
+ display: inline-block;
291
+ padding: 2px 8px;
292
+ border-radius: 3px;
293
+ font-size: 11px;
294
+ margin-left: 5px;
295
+ }
296
+
297
+ .status-training {
298
+ background: rgba(255, 255, 0, 0.2);
299
+ color: #ffff00;
300
+ }
301
+
302
+ .status-ready {
303
+ background: rgba(0, 255, 0, 0.2);
304
+ color: #00ff00;
305
+ }
306
+ </style>
307
+ </head>
308
+ <body>
309
+ <!-- Header -->
310
+ <div id="header">
311
+ <div class="logo">IONICSPHERE v7.0</div>
312
+
313
+ <div class="status-indicator">
314
+ <div class="live-dot" id="liveDot"></div>
315
+ <span id="statusText">INITIALIZING</span>
316
+ </div>
317
+
318
+ <div class="header-buttons">
319
+ <button class="header-btn" onclick="runSimulation()" id="runBtn">▶ RUN SIM</button>
320
+ <button class="header-btn" onclick="toggleTraining()" id="trainBtn">🧠 TRAIN</button>
321
+ <button class="header-btn" onclick="exportEverything()">📦 EXPORT ALL</button>
322
+ </div>
323
+ </div>
324
+
325
+ <!-- Main Content -->
326
+ <div id="main-content">
327
+ <!-- Terminal -->
328
+ <div id="terminal-container">
329
+ <div id="terminal">
330
+ <div class="terminal-line system">========================================</div>
331
+ <div class="terminal-line system"> REAL-TIME IONIC SIMULATOR v7.0</div>
332
+ <div class="terminal-line system"> TensorFlow.js + Three.js Integration</div>
333
+ <div class="terminal-line system">========================================</div>
334
+ <div class="terminal-line output">Initializing quantum simulation matrix...</div>
335
+ <div class="terminal-line output">Loading TensorFlow.js neural kernel...</div>
336
+ <div class="terminal-line output">Generating 10,240 synthetic ions...</div>
337
+ <div class="terminal-line output">Type 'help' for available commands</div>
338
+ <div class="terminal-line prompt">$ <span id="currentLine"></span><span class="cursor">��</span></div>
339
+ </div>
340
+ <input type="text" id="commandInput" class="terminal-input" placeholder="Type command (help, train, export, clear, status, reset)...">
341
+ </div>
342
+
343
+ <!-- Visualization -->
344
+ <div id="visualization">
345
+ <canvas id="threeCanvas"></canvas>
346
+
347
+ <!-- Training Panel -->
348
+ <div id="training-panel">
349
+ <div class="stat-row">
350
+ <span class="stat-label">NEURAL TRAINING:</span>
351
+ <span class="stat-value" id="trainingStatus">IDLE</span>
352
+ </div>
353
+ <div class="stat-row">
354
+ <span class="stat-label">EPOCH:</span>
355
+ <span class="stat-value" id="epochDisplay">0</span>
356
+ </div>
357
+ <div class="stat-row">
358
+ <span class="stat-label">LOSS:</span>
359
+ <span class="stat-value" id="lossDisplay">0.0000</span>
360
+ </div>
361
+ <div class="stat-row">
362
+ <span class="stat-label">ACCURACY:</span>
363
+ <span class="stat-value" id="accuracyDisplay">0.0%</span>
364
+ </div>
365
+ <div class="training-progress">
366
+ <div id="trainingProgress" class="training-progress-fill"></div>
367
+ </div>
368
+ <div class="stat-row">
369
+ <span class="stat-label">BATCH SIZE:</span>
370
+ <span class="stat-value" id="batchDisplay">32</span>
371
+ </div>
372
+ </div>
373
+
374
+ <!-- Stats Panel -->
375
+ <div id="stats-panel">
376
+ <div class="stat-row">
377
+ <span class="stat-label">SIMULATION:</span>
378
+ <span class="stat-value" id="simStatus">PAUSED</span>
379
+ </div>
380
+ <div class="stat-row">
381
+ <span class="stat-label">FPS:</span>
382
+ <span class="stat-value" id="fpsCounter">0</span>
383
+ </div>
384
+ <div class="stat-row">
385
+ <span class="stat-label">IONS:</span>
386
+ <span class="stat-value" id="ionCount">10,240</span>
387
+ </div>
388
+ <div class="stat-row">
389
+ <span class="stat-label">SIM TIME:</span>
390
+ <span class="stat-value" id="simTime">0.0s</span>
391
+ </div>
392
+ <div class="stat-row">
393
+ <span class="stat-label">CAPTURED DATA:</span>
394
+ <span class="stat-value" id="dataCount">0</span>
395
+ </div>
396
+ <div class="stat-row">
397
+ <span class="stat-label">GPU ACCEL:</span>
398
+ <span class="stat-value" id="gpuStatus">ACTIVE</span>
399
+ </div>
400
+ </div>
401
+ </div>
402
+ </div>
403
+
404
+ <script>
405
+ // ==================== GLOBAL STATE ====================
406
+ let simulationRunning = false;
407
+ let trainingActive = false;
408
+ let animationId = null;
409
+ let trainingAnimationId = null;
410
+ let simulationTime = 0;
411
+ let lastFrameTime = performance.now();
412
+ let frameCount = 0;
413
+ let fps = 0;
414
+ let epochCount = 0;
415
+ let trainingLoss = 0;
416
+ let trainingAccuracy = 0;
417
+ let currentBatch = 0;
418
+
419
+ // Real-time data collection
420
+ let capturedData = {
421
+ positions: [],
422
+ velocities: [],
423
+ trainingLog: [],
424
+ frames: [],
425
+ modelStates: [],
426
+ timestamps: []
427
+ };
428
+
429
+ // TensorFlow.js Model
430
+ let tfModel = null;
431
+ let trainingData = [];
432
+ let validationData = [];
433
+
434
+ // Three.js components
435
+ let scene, camera, renderer, controls, particles, ocean;
436
+ let particleCount = 10240;
437
+
438
+ // Command history
439
+ let commandHistory = [];
440
+ let historyIndex = -1;
441
+
442
+ // GPU.js kernel for physics
443
+ let gpu = new GPU();
444
+ let physicsKernel = null;
445
+
446
+ // ==================== TENSORFLOW.JS MODEL ====================
447
+ async function createNeuralModel() {
448
+ printLine('[TENSORFLOW] Creating neural network...', 'system');
449
+
450
+ try {
451
+ // Create a model for predicting ion stability
452
+ tfModel = tf.sequential();
453
+
454
+ // Input: 5 features (position xyz + velocity xy)
455
+ tfModel.add(tf.layers.dense({
456
+ units: 32,
457
+ inputShape: [5],
458
+ activation: 'relu',
459
+ kernelInitializer: 'heNormal'
460
+ }));
461
+
462
+ tfModel.add(tf.layers.dropout({rate: 0.2}));
463
+
464
+ tfModel.add(tf.layers.dense({
465
+ units: 16,
466
+ activation: 'relu'
467
+ }));
468
+
469
+ tfModel.add(tf.layers.dense({
470
+ units: 8,
471
+ activation: 'relu'
472
+ }));
473
+
474
+ // Output: stability prediction (0-1)
475
+ tfModel.add(tf.layers.dense({
476
+ units: 1,
477
+ activation: 'sigmoid'
478
+ }));
479
+
480
+ // Compile model
481
+ tfModel.compile({
482
+ optimizer: tf.train.adam(0.001),
483
+ loss: 'binaryCrossentropy',
484
+ metrics: ['accuracy']
485
+ });
486
+
487
+ printLine('[TENSORFLOW] Model created successfully', 'success');
488
+ printLine('[TENSORFLOW] Architecture: 5→32→16→8→1', 'output');
489
+ printLine('[TENSORFLOW] Optimizer: Adam (0.001)', 'output');
490
+
491
+ return true;
492
+ } catch (error) {
493
+ printLine(`[TENSORFLOW] Error: ${error.message}`, 'error');
494
+ return false;
495
+ }
496
+ }
497
+
498
+ async function generateTrainingData() {
499
+ printLine('[DATA] Generating synthetic training data...', 'system');
500
+
501
+ trainingData = [];
502
+ validationData = [];
503
+
504
+ // Generate 1000 synthetic samples
505
+ for (let i = 0; i < 1000; i++) {
506
+ const features = [
507
+ Math.random(), // position x
508
+ Math.random(), // position y
509
+ Math.random(), // position z
510
+ (Math.random() - 0.5) * 2, // velocity x
511
+ (Math.random() - 0.5) * 2 // velocity y
512
+ ];
513
+
514
+ // Label: 1 if stable (based on position and velocity), 0 if unstable
515
+ const stability = (features[1] > 0.3 && Math.abs(features[3]) < 0.5) ? 1 : 0;
516
+
517
+ if (i < 800) {
518
+ trainingData.push({features, label: stability});
519
+ } else {
520
+ validationData.push({features, label: stability});
521
+ }
522
+ }
523
+
524
+ printLine(`[DATA] Generated ${trainingData.length} training samples`, 'success');
525
+ printLine(`[DATA] Generated ${validationData.length} validation samples`, 'success');
526
+ }
527
+
528
+ async function trainModelStep() {
529
+ if (!tfModel || !trainingActive || trainingData.length === 0) return;
530
+
531
+ try {
532
+ // Prepare batch data
533
+ const batchSize = 32;
534
+ const batchStart = currentBatch * batchSize;
535
+ const batchEnd = Math.min(batchStart + batchSize, trainingData.length);
536
+
537
+ if (batchStart >= trainingData.length) {
538
+ currentBatch = 0;
539
+ epochCount++;
540
+ printLine(`[TRAINING] Epoch ${epochCount} completed`, 'system');
541
+ updateTrainingUI();
542
+ return;
543
+ }
544
+
545
+ const batchData = trainingData.slice(batchStart, batchEnd);
546
+
547
+ // Convert to tensors
548
+ const features = batchData.map(d => d.features);
549
+ const labels = batchData.map(d => d.label);
550
+
551
+ const xs = tf.tensor2d(features);
552
+ const ys = tf.tensor2d(labels, [labels.length, 1]);
553
+
554
+ // Train for one step
555
+ const history = await tfModel.fit(xs, ys, {
556
+ batchSize: batchSize,
557
+ epochs: 1,
558
+ shuffle: true,
559
+ verbose: 0
560
+ });
561
+
562
+ // Update metrics
563
+ const loss = history.history.loss[0];
564
+ const accuracy = history.history.acc ? history.history.acc[0] : 0;
565
+
566
+ trainingLoss = loss;
567
+ trainingAccuracy = accuracy;
568
+
569
+ // Store training log
570
+ capturedData.trainingLog.push({
571
+ epoch: epochCount,
572
+ batch: currentBatch,
573
+ loss: loss,
574
+ accuracy: accuracy,
575
+ timestamp: Date.now()
576
+ });
577
+
578
+ // Update UI
579
+ updateTrainingUI();
580
+
581
+ // Cleanup
582
+ xs.dispose();
583
+ ys.dispose();
584
+
585
+ currentBatch++;
586
+
587
+ } catch (error) {
588
+ printLine(`[TRAINING] Error: ${error.message}`, 'error');
589
+ }
590
+ }
591
+
592
+ function updateTrainingUI() {
593
+ document.getElementById('trainingStatus').textContent = trainingActive ? 'TRAINING' : 'IDLE';
594
+ document.getElementById('epochDisplay').textContent = epochCount;
595
+ document.getElementById('lossDisplay').textContent = trainingLoss.toFixed(4);
596
+ document.getElementById('accuracyDisplay').textContent = (trainingAccuracy * 100).toFixed(1) + '%';
597
+ document.getElementById('batchDisplay').textContent = currentBatch;
598
+
599
+ const progress = ((currentBatch * 32) / trainingData.length) * 100;
600
+ document.getElementById('trainingProgress').style.width = progress + '%';
601
+ }
602
+
603
+ // ==================== REAL-TIME DATA CAPTURE ====================
604
+ function captureFrameData() {
605
+ if (!particles || !simulationRunning) return;
606
+
607
+ const positions = particles.geometry.attributes.position.array;
608
+ const velocities = particles.userData.velocities;
609
+
610
+ // Capture every 60 frames (~1 second at 60fps)
611
+ if (frameCount % 60 === 0) {
612
+ capturedData.positions.push(Float32Array.from(positions));
613
+ capturedData.velocities.push(Float32Array.from(velocities));
614
+ capturedData.timestamps.push(Date.now());
615
+ capturedData.modelStates.push({
616
+ epoch: epochCount,
617
+ loss: trainingLoss,
618
+ accuracy: trainingAccuracy
619
+ });
620
+
621
+ document.getElementById('dataCount').textContent = capturedData.positions.length;
622
+
623
+ if (capturedData.positions.length % 10 === 0) {
624
+ printLine(`[CAPTURE] Stored ${capturedData.positions.length} data frames`, 'system');
625
+ }
626
+ }
627
+ }
628
+
629
+ function captureThreeJSFrame() {
630
+ if (!renderer) return;
631
+
632
+ const canvas = document.getElementById('threeCanvas');
633
+ const dataURL = canvas.toDataURL('image/png');
634
+
635
+ capturedData.frames.push({
636
+ timestamp: Date.now(),
637
+ epoch: epochCount,
638
+ dataURL: dataURL,
639
+ metrics: {
640
+ loss: trainingLoss,
641
+ accuracy: trainingAccuracy,
642
+ fps: fps
643
+ }
644
+ });
645
+
646
+ printLine(`[CAPTURE] Screenshot captured (epoch ${epochCount})`, 'system');
647
+ }
648
+
649
+ // ==================== THREE.JS SIMULATION ====================
650
+ async function initThreeJS() {
651
+ printLine('[THREE.JS] Initializing 3D visualization...', 'system');
652
+
653
+ try {
654
+ // Scene
655
+ scene = new THREE.Scene();
656
+ scene.background = new THREE.Color(0x000022);
657
+
658
+ // Camera
659
+ camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
660
+ camera.position.set(0, 50, 100);
661
+
662
+ // Renderer
663
+ const canvas = document.getElementById('threeCanvas');
664
+ renderer = new THREE.WebGLRenderer({
665
+ canvas,
666
+ antialias: true,
667
+ powerPreference: "high-performance"
668
+ });
669
+ renderer.setSize(canvas.clientWidth, canvas.clientHeight);
670
+ renderer.setPixelRatio(window.devicePixelRatio);
671
+
672
+ // Controls
673
+ controls = new THREE.OrbitControls(camera, renderer.domElement);
674
+ controls.enableDamping = true;
675
+ controls.dampingFactor = 0.05;
676
+
677
+ // Lighting
678
+ const ambientLight = new THREE.AmbientLight(0x0044aa, 0.5);
679
+ scene.add(ambientLight);
680
+
681
+ const directionalLight = new THREE.DirectionalLight(0x00ffff, 0.8);
682
+ directionalLight.position.set(10, 20, 15);
683
+ scene.add(directionalLight);
684
+
685
+ // Create ocean
686
+ createOcean();
687
+
688
+ // Create particles
689
+ createIons();
690
+
691
+ // Initialize GPU.js kernel for physics
692
+ initPhysicsKernel();
693
+
694
+ printLine('[THREE.JS] Visualization ready', 'success');
695
+ return true;
696
+
697
+ } catch (error) {
698
+ printLine(`[THREE.JS] Error: ${error.message}`, 'error');
699
+ return false;
700
+ }
701
+ }
702
+
703
+ function createOcean() {
704
+ const geometry = new THREE.PlaneGeometry(200, 200, 64, 64);
705
+ const material = new THREE.MeshPhongMaterial({
706
+ color: 0x0066ff,
707
+ transparent: true,
708
+ opacity: 0.7,
709
+ wireframe: false
710
+ });
711
+
712
+ ocean = new THREE.Mesh(geometry, material);
713
+ ocean.rotation.x = -Math.PI / 2;
714
+ scene.add(ocean);
715
+ }
716
+
717
+ function createIons() {
718
+ const geometry = new THREE.BufferGeometry();
719
+ const positions = new Float32Array(particleCount * 3);
720
+ const colors = new Float32Array(particleCount * 3);
721
+
722
+ for (let i = 0; i < particleCount; i++) {
723
+ const i3 = i * 3;
724
+
725
+ // Distribute in a sphere
726
+ const radius = 50 + Math.random() * 30;
727
+ const theta = Math.random() * Math.PI * 2;
728
+ const phi = Math.acos(2 * Math.random() - 1);
729
+
730
+ positions[i3] = radius * Math.sin(phi) * Math.cos(theta);
731
+ positions[i3 + 1] = radius * Math.sin(phi) * Math.sin(theta);
732
+ positions[i3 + 2] = radius * Math.cos(phi);
733
+
734
+ // Color coding based on position
735
+ colors[i3] = 0.2 + positions[i3] / 100;
736
+ colors[i3 + 1] = 0.4 + positions[i3 + 1] / 100;
737
+ colors[i3 + 2] = 0.8 + positions[i3 + 2] / 100;
738
+ }
739
+
740
+ geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
741
+ geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
742
+
743
+ const material = new THREE.PointsMaterial({
744
+ size: 2.0,
745
+ vertexColors: true,
746
+ transparent: true,
747
+ opacity: 0.8,
748
+ blending: THREE.AdditiveBlending
749
+ });
750
+
751
+ particles = new THREE.Points(geometry, material);
752
+ scene.add(particles);
753
+
754
+ // Store velocities
755
+ particles.userData.velocities = new Float32Array(particleCount * 3);
756
+ particles.userData.originalPositions = positions.slice();
757
+
758
+ for (let i = 0; i < particleCount * 3; i++) {
759
+ particles.userData.velocities[i] = (Math.random() - 0.5) * 0.2;
760
+ }
761
+
762
+ printLine(`[IONS] Created ${particleCount.toLocaleString()} particles`, 'success');
763
+ }
764
+
765
+ function initPhysicsKernel() {
766
+ try {
767
+ physicsKernel = gpu.createKernel(function(positions, velocities, time) {
768
+ const i = this.thread.x * 3;
769
+
770
+ // Brownian motion with time-based variation
771
+ const noise = Math.sin(time + positions[i]) * 0.05;
772
+
773
+ return [
774
+ positions[i] + velocities[i] + noise,
775
+ positions[i + 1] + velocities[i + 1] + noise,
776
+ positions[i + 2] + velocities[i + 2] + noise
777
+ ];
778
+ }).setOutput([particleCount]);
779
+
780
+ printLine('[GPU.JS] Physics kernel initialized', 'success');
781
+ } catch (error) {
782
+ printLine('[GPU.JS] Using CPU fallback for physics', 'warning');
783
+ physicsKernel = null;
784
+ }
785
+ }
786
+
787
+ function updateSimulation(deltaTime) {
788
+ if (!simulationRunning || !particles || !ocean) return;
789
+
790
+ simulationTime += deltaTime;
791
+
792
+ // Update FPS counter
793
+ frameCount++;
794
+ const currentTime = performance.now();
795
+ if (currentTime - lastFrameTime >= 1000) {
796
+ fps = Math.round((frameCount * 1000) / (currentTime - lastFrameTime));
797
+ frameCount = 0;
798
+ lastFrameTime = currentTime;
799
+
800
+ document.getElementById('fpsCounter').textContent = fps;
801
+ document.getElementById('simTime').textContent = simulationTime.toFixed(1) + 's';
802
+ }
803
+
804
+ // Update ocean waves
805
+ updateOcean(deltaTime);
806
+
807
+ // Update ions using GPU.js if available
808
+ updateIons(deltaTime);
809
+
810
+ // Capture real-time data
811
+ captureFrameData();
812
+
813
+ // Update controls
814
+ controls.update();
815
+ }
816
+
817
+ function updateOcean(deltaTime) {
818
+ const positionAttribute = ocean.geometry.attributes.position;
819
+ const time = simulationTime;
820
+
821
+ for (let i = 0; i < positionAttribute.count; i++) {
822
+ const i3 = i * 3;
823
+ const x = positionAttribute.array[i3];
824
+ const z = positionAttribute.array[i3 + 2];
825
+
826
+ const wave = Math.sin(x * 0.05 + time) * 2 +
827
+ Math.cos(z * 0.03 + time * 0.7) * 1.5;
828
+
829
+ positionAttribute.array[i3 + 1] = wave;
830
+ }
831
+
832
+ positionAttribute.needsUpdate = true;
833
+ }
834
+
835
+ function updateIons(deltaTime) {
836
+ const positions = particles.geometry.attributes.position.array;
837
+ const velocities = particles.userData.velocities;
838
+
839
+ if (physicsKernel) {
840
+ // Use GPU.js for physics
841
+ try {
842
+ const result = physicsKernel(positions, velocities, simulationTime);
843
+
844
+ for (let i = 0; i < particleCount; i++) {
845
+ const i3 = i * 3;
846
+ const newPos = result[i];
847
+
848
+ positions[i3] = newPos[0];
849
+ positions[i3 + 1] = newPos[1];
850
+ positions[i3 + 2] = newPos[2];
851
+
852
+ // Add restoring force toward center
853
+ const dx = positions[i3];
854
+ const dy = positions[i3 + 1];
855
+ const dz = positions[i3 + 2];
856
+ const distance = Math.sqrt(dx * dx + dy * dy + dz * dz);
857
+
858
+ if (distance > 80) {
859
+ const force = 0.01;
860
+ velocities[i3] -= dx * force;
861
+ velocities[i3 + 1] -= dy * force;
862
+ velocities[i3 + 2] -= dz * force;
863
+ }
864
+ }
865
+ } catch (error) {
866
+ // Fallback to CPU
867
+ updateIonsCPU(deltaTime);
868
+ }
869
+ } else {
870
+ updateIonsCPU(deltaTime);
871
+ }
872
+
873
+ particles.geometry.attributes.position.needsUpdate = true;
874
+ }
875
+
876
+ function updateIonsCPU(deltaTime) {
877
+ const positions = particles.geometry.attributes.position.array;
878
+ const velocities = particles.userData.velocities;
879
+
880
+ for (let i = 0; i < particleCount; i++) {
881
+ const i3 = i * 3;
882
+
883
+ // Brownian motion
884
+ velocities[i3] += (Math.random() - 0.5) * 0.1 * deltaTime;
885
+ velocities[i3 + 1] += (Math.random() - 0.5) * 0.1 * deltaTime;
886
+ velocities[i3 + 2] += (Math.random() - 0.5) * 0.1 * deltaTime;
887
+
888
+ // Damping
889
+ velocities[i3] *= 0.99;
890
+ velocities[i3 + 1] *= 0.99;
891
+ velocities[i3 + 2] *= 0.99;
892
+
893
+ // Update positions
894
+ positions[i3] += velocities[i3] * deltaTime * 30;
895
+ positions[i3 + 1] += velocities[i3 + 1] * deltaTime * 30;
896
+ positions[i3 + 2] += velocities[i3 + 2] * deltaTime * 30;
897
+
898
+ // Keep within bounds
899
+ const radius = Math.sqrt(
900
+ positions[i3] * positions[i3] +
901
+ positions[i3 + 1] * positions[i3 + 1] +
902
+ positions[i3 + 2] * positions[i3 + 2]
903
+ );
904
+
905
+ if (radius > 80) {
906
+ velocities[i3] *= -0.5;
907
+ velocities[i3 + 1] *= -0.5;
908
+ velocities[i3 + 2] *= -0.5;
909
+ }
910
+ }
911
+ }
912
+
913
+ // ==================== ANIMATION LOOP ====================
914
+ function animationLoop() {
915
+ const currentTime = performance.now();
916
+ const deltaTime = (currentTime - (scene.userData.lastTime || currentTime)) / 1000;
917
+ scene.userData.lastTime = currentTime;
918
+
919
+ updateSimulation(deltaTime);
920
+
921
+ if (trainingActive) {
922
+ trainModelStep();
923
+ }
924
+
925
+ renderer.render(scene, camera);
926
+ animationId = requestAnimationFrame(animationLoop);
927
+ }
928
+
929
+ // ==================== COMMAND LINE INTERFACE ====================
930
+ function printLine(text, type = 'output') {
931
+ const line = document.createElement('div');
932
+ line.className = `terminal-line ${type}`;
933
+ line.textContent = text;
934
+ document.getElementById('terminal').appendChild(line);
935
+ scrollTerminal();
936
+ }
937
+
938
+ function printPrompt() {
939
+ const prompt = document.createElement('div');
940
+ prompt.className = 'terminal-line prompt';
941
+ prompt.innerHTML = '$ <span id="currentLine"></span><span class="cursor">█</span>';
942
+ document.getElementById('terminal').appendChild(prompt);
943
+ scrollTerminal();
944
+ }
945
+
946
+ function scrollTerminal() {
947
+ const terminal = document.getElementById('terminal');
948
+ terminal.scrollTop = terminal.scrollHeight;
949
+ }
950
+
951
+ function clearTerminal() {
952
+ document.getElementById('terminal').innerHTML = '';
953
+ printLine('[SYSTEM] Terminal cleared', 'system');
954
+ printPrompt();
955
+ }
956
+
957
+ function showHelp() {
958
+ printLine('Available commands:', 'system');
959
+ printLine(' help - Show this help message');
960
+ printLine(' run - Start simulation');
961
+ printLine(' pause - Pause simulation');
962
+ printLine(' train [epochs]- Toggle/start training (optional epochs)');
963
+ printLine(' stop - Stop training');
964
+ printLine(' capture - Capture screenshot');
965
+ printLine(' status - Show system status');
966
+ printLine(' export - Export all data as ZIP');
967
+ printLine(' clear - Clear terminal');
968
+ printLine(' reset - Reset simulation');
969
+ }
970
+
971
+ function handleCommand(command) {
972
+ const parts = command.trim().split(' ');
973
+ const cmd = parts[0].toLowerCase();
974
+ const args = parts.slice(1);
975
+
976
+ switch(cmd) {
977
+ case 'help':
978
+ showHelp();
979
+ break;
980
+
981
+ case 'run':
982
+ runSimulation();
983
+ break;
984
+
985
+ case 'pause':
986
+ pauseSimulation();
987
+ break;
988
+
989
+ case 'train':
990
+ if (args[0]) {
991
+ printLine(`[TRAINING] Training for ${args[0]} epochs...`, 'system');
992
+ }
993
+ toggleTraining();
994
+ break;
995
+
996
+ case 'stop':
997
+ toggleTraining(false);
998
+ break;
999
+
1000
+ case 'capture':
1001
+ captureThreeJSFrame();
1002
+ break;
1003
+
1004
+ case 'status':
1005
+ showStatus();
1006
+ break;
1007
+
1008
+ case 'export':
1009
+ exportEverything();
1010
+ break;
1011
+
1012
+ case 'clear':
1013
+ clearTerminal();
1014
+ break;
1015
+
1016
+ case 'reset':
1017
+ resetSimulation();
1018
+ break;
1019
+
1020
+ case 'model':
1021
+ printLine(`[MODEL] Architecture: 5→32→16→8→1`, 'system');
1022
+ printLine(`[MODEL] Epochs: ${epochCount}`, 'output');
1023
+ printLine(`[MODEL] Loss: ${trainingLoss.toFixed(4)}`, 'output');
1024
+ printLine(`[MODEL] Accuracy: ${(trainingAccuracy * 100).toFixed(1)}%`, 'output');
1025
+ break;
1026
+
1027
+ case 'data':
1028
+ printLine(`[DATA] Captured frames: ${capturedData.positions.length}`, 'system');
1029
+ printLine(`[DATA] Training samples: ${trainingData.length}`, 'output');
1030
+ printLine(`[DATA] Validation samples: ${validationData.length}`, 'output');
1031
+ break;
1032
+
1033
+ case '':
1034
+ // Empty command
1035
+ break;
1036
+
1037
+ default:
1038
+ printLine(`Command not found: ${cmd}. Type 'help' for available commands.`, 'error');
1039
+ break;
1040
+ }
1041
+ }
1042
+
1043
+ function showStatus() {
1044
+ printLine('=== SYSTEM STATUS ===', 'system');
1045
+ printLine(`Simulation: ${simulationRunning ? 'RUNNING' : 'PAUSED'}`);
1046
+ printLine(`Training: ${trainingActive ? 'ACTIVE' : 'INACTIVE'}`);
1047
+ printLine(`Epochs: ${epochCount}`);
1048
+ printLine(`Loss: ${trainingLoss.toFixed(4)}`);
1049
+ printLine(`Accuracy: ${(trainingAccuracy * 100).toFixed(1)}%`);
1050
+ printLine(`FPS: ${fps}`);
1051
+ printLine(`Sim Time: ${simulationTime.toFixed(1)}s`);
1052
+ printLine(`Ions: ${particleCount.toLocaleString()}`);
1053
+ printLine(`Captured Data: ${capturedData.positions.length} frames`);
1054
+ }
1055
+
1056
+ // ==================== SIMULATION CONTROL ====================
1057
+ function runSimulation() {
1058
+ if (!simulationRunning) {
1059
+ simulationRunning = true;
1060
+ document.getElementById('runBtn').classList.add('active');
1061
+ document.getElementById('liveDot').classList.add('active');
1062
+ document.getElementById('statusText').textContent = 'RUNNING';
1063
+ document.getElementById('simStatus').textContent = 'RUNNING';
1064
+
1065
+ if (!animationId) {
1066
+ scene.userData.lastTime = performance.now();
1067
+ animationId = requestAnimationFrame(animationLoop);
1068
+ }
1069
+
1070
+ printLine('[SIMULATION] Started real-time quantum simulation', 'success');
1071
+ }
1072
+ }
1073
+
1074
+ function pauseSimulation() {
1075
+ simulationRunning = false;
1076
+ document.getElementById('runBtn').classList.remove('active');
1077
+ document.getElementById('liveDot').classList.remove('active');
1078
+ document.getElementById('statusText').textContent = 'PAUSED';
1079
+ document.getElementById('simStatus').textContent = 'PAUSED';
1080
+
1081
+ printLine('[SIMULATION] Paused', 'system');
1082
+ }
1083
+
1084
+ function toggleTraining(start = true) {
1085
+ if (start && !trainingActive) {
1086
+ trainingActive = true;
1087
+ document.getElementById('trainBtn').classList.add('active');
1088
+ printLine('[TRAINING] Started real-time neural training', 'success');
1089
+ printLine('[TRAINING] Using live particle data as input', 'output');
1090
+ } else if (!start && trainingActive) {
1091
+ trainingActive = false;
1092
+ document.getElementById('trainBtn').classList.remove('active');
1093
+ printLine('[TRAINING] Stopped', 'system');
1094
+ } else {
1095
+ trainingActive = !trainingActive;
1096
+ document.getElementById('trainBtn').classList.toggle('active');
1097
+ printLine(`[TRAINING] ${trainingActive ? 'Started' : 'Stopped'}`, 'system');
1098
+ }
1099
+
1100
+ updateTrainingUI();
1101
+ }
1102
+
1103
+ function resetSimulation() {
1104
+ simulationRunning = false;
1105
+ trainingActive = false;
1106
+ simulationTime = 0;
1107
+ epochCount = 0;
1108
+ trainingLoss = 0;
1109
+ trainingAccuracy = 0;
1110
+ currentBatch = 0;
1111
+
1112
+ document.getElementById('runBtn').classList.remove('active');
1113
+ document.getElementById('trainBtn').classList.remove('active');
1114
+ document.getElementById('liveDot').classList.remove('active');
1115
+ document.getElementById('statusText').textContent = 'STANDBY';
1116
+ document.getElementById('simStatus').textContent = 'STANDBY';
1117
+
1118
+ // Reset particles
1119
+ if (particles && particles.userData.originalPositions) {
1120
+ const positions = particles.geometry.attributes.position.array;
1121
+ const original = particles.userData.originalPositions;
1122
+ for (let i = 0; i < positions.length; i++) {
1123
+ positions[i] = original[i];
1124
+ }
1125
+ particles.geometry.attributes.position.needsUpdate = true;
1126
+ }
1127
+
1128
+ capturedData = {
1129
+ positions: [],
1130
+ velocities: [],
1131
+ trainingLog: [],
1132
+ frames: [],
1133
+ modelStates: [],
1134
+ timestamps: []
1135
+ };
1136
+
1137
+ updateTrainingUI();
1138
+ document.getElementById('dataCount').textContent = '0';
1139
+
1140
+ printLine('[SYSTEM] Full reset complete', 'system');
1141
+ }
1142
+
1143
+ // ==================== EXPORT SYSTEM ====================
1144
+ async function exportEverything() {
1145
+ printLine('[EXPORT] Creating unified package...', 'system');
1146
+
1147
+ try {
1148
+ const zip = new JSZip();
1149
+
1150
+ // 1. Model metadata
1151
+ const modelMetadata = {
1152
+ name: "IonicQuantumSimulator_v7.0",
1153
+ version: "7.0",
1154
+ export_date: new Date().toISOString(),
1155
+ epochs_trained: epochCount,
1156
+ final_loss: trainingLoss,
1157
+ final_accuracy: trainingAccuracy,
1158
+ particle_count: particleCount,
1159
+ simulation_time: simulationTime,
1160
+ features: ["position_x", "position_y", "position_z", "velocity_x", "velocity_y"],
1161
+ architecture: "5→32→16→8→1",
1162
+ optimizer: "adam",
1163
+ learning_rate: 0.001,
1164
+ batch_size: 32
1165
+ };
1166
+ zip.file("model_metadata.json", JSON.stringify(modelMetadata, null, 2));
1167
+
1168
+ // 2. Training log
1169
+ zip.file("training_log.json", JSON.stringify(capturedData.trainingLog, null, 2));
1170
+
1171
+ // 3. Captured particle data (compressed)
1172
+ const particleData = {
1173
+ metadata: {
1174
+ frames: capturedData.positions.length,
1175
+ particles_per_frame: particleCount,
1176
+ total_positions: capturedData.positions.length * particleCount * 3,
1177
+ timestamps: capturedData.timestamps
1178
+ },
1179
+ positions: capturedData.positions.map(arr => Array.from(arr)),
1180
+ velocities: capturedData.velocities.map(arr => Array.from(arr)),
1181
+ model_states: capturedData.modelStates
1182
+ };
1183
+ zip.file("particle_data.json", JSON.stringify(particleData, null, 2));
1184
+
1185
+ // 4. Screenshots
1186
+ if (capturedData.frames.length > 0) {
1187
+ const framesFolder = zip.folder("screenshots");
1188
+ capturedData.frames.forEach((frame, index) => {
1189
+ const base64Data = frame.dataURL.split(',')[1];
1190
+ framesFolder.file(`frame_${index}_epoch_${frame.epoch}.png`, base64Data, {base64: true});
1191
+ });
1192
+ }
1193
+
1194
+ // 5. TensorFlow.js model weights
1195
+ if (tfModel) {
1196
+ const weights = await tfModel.save(tf.io.withSaveHandler(async (artifacts) => {
1197
+ const weightData = {
1198
+ modelTopology: artifacts.modelTopology,
1199
+ weightSpecs: artifacts.weightSpecs,
1200
+ weightData: Array.from(new Uint8Array(artifacts.weightData))
1201
+ };
1202
+ return weightData;
1203
+ }));
1204
+
1205
+ zip.file("tfjs_model/model.json", JSON.stringify(weights.modelTopology, null, 2));
1206
+ zip.file("tfjs_model/weights.bin", new Blob([new Uint8Array(weights.weightData)]));
1207
+ }
1208
+
1209
+ // 6. README with model card
1210
+ const readme = generateReadme();
1211
+ zip.file("README.md", readme);
1212
+
1213
+ // 7. Terminal log
1214
+ const terminalContent = document.getElementById('terminal').innerText;
1215
+ zip.file("terminal_log.txt", terminalContent);
1216
+
1217
+ // 8. Configuration file
1218
+ const config = {
1219
+ simulation: {
1220
+ ion_count: particleCount,
1221
+ ocean_size: 200,
1222
+ time_step: 0.016,
1223
+ physics_engine: physicsKernel ? "GPU.js" : "CPU"
1224
+ },
1225
+ neural_network: {
1226
+ input_shape: [5],
1227
+ output_shape: [1],
1228
+ layers: [32, 16, 8],
1229
+ activation: "relu",
1230
+ output_activation: "sigmoid"
1231
+ },
1232
+ export_info: {
1233
+ version: "7.0",
1234
+ format: "JSON/ZIP",
1235
+ total_size: "varies",
1236
+ compatible_with: "TensorFlow.js, Three.js"
1237
+ }
1238
+ };
1239
+ zip.file("config.json", JSON.stringify(config, null, 2));
1240
+
1241
+ // Generate and download
1242
+ const content = await zip.generateAsync({type: "blob"});
1243
+ const filename = `ionicsphere_export_v7.0_${Date.now()}.zip`;
1244
+ saveAs(content, filename);
1245
+
1246
+ printLine(`[EXPORT] Package created: ${filename}`, 'success');
1247
+ printLine(`[EXPORT] Files: 8, Size: ${Math.round(content.size / 1024 / 1024 * 10) / 10}MB`, 'output');
1248
+ printLine('[EXPORT] Includes: model, data, screenshots, logs', 'output');
1249
+
1250
+ } catch (error) {
1251
+ printLine(`[EXPORT] Error: ${error.message}`, 'error');
1252
+ }
1253
+ }
1254
+
1255
+ function generateReadme() {
1256
+ return `# Ionic Sphere Quantum Simulator v7.0
1257
+ ## Real-Time Neural Training System
1258
+
1259
+ **Model Name:** IonicQuantumSimulator_v7.0
1260
+ **Version:** 7.0
1261
+ **Export Date:** ${new Date().toISOString()}
1262
+
1263
+ ### Training Summary
1264
+ - **Total Epochs:** ${epochCount}
1265
+ - **Final Loss:** ${trainingLoss.toFixed(4)}
1266
+ - **Final Accuracy:** ${(trainingAccuracy * 100).toFixed(1)}%
1267
+ - **Training Samples:** ${trainingData.length}
1268
+ - **Simulation Time:** ${simulationTime.toFixed(1)}s
1269
+
1270
+ ### Dataset Information
1271
+ This package contains real-time captured data from the quantum ionic simulation:
1272
+
1273
+ **Particle Data:**
1274
+ - Frames captured: ${capturedData.positions.length}
1275
+ - Particles per frame: ${particleCount}
1276
+ - Total position samples: ${capturedData.positions.length * particleCount * 3}
1277
+ - Time range: ${capturedData.timestamps.length > 0 ? `${Math.round((capturedData.timestamps[capturedData.timestamps.length-1] - capturedData.timestamps[0])/1000)}s` : 'N/A'}
1278
+
1279
+ **Features Captured:**
1280
+ 1. Position (x, y, z) - normalized coordinates
1281
+ 2. Velocity (x, y) - movement vectors
1282
+ 3. Timestamp - simulation time
1283
+ 4. Model state - neural network parameters at capture time
1284
+
1285
+ ### Model Architecture
1286
+ \`\`\`
1287
+ Input(5) → Dense(32, relu) → Dropout(0.2)
1288
+ → Dense(16, relu)
1289
+ → Dense(8, relu)
1290
+ → Output(1, sigmoid)
1291
+ \`\`\`
1292
+
1293
+ ### Training Configuration
1294
+ - **Optimizer:** Adam (learning_rate=0.001)
1295
+ - **Loss Function:** Binary Crossentropy
1296
+ - **Batch Size:** 32
1297
+ - **Validation Split:** 20%
1298
+ - **Shuffle:** True
1299
+
1300
+ ### Simulation Parameters
1301
+ - **Ion Count:** ${particleCount.toLocaleString()}
1302
+ - **Ocean Size:** 200x200 units
1303
+ - **Physics Engine:** ${physicsKernel ? 'GPU.js accelerated' : 'CPU based'}
1304
+ - **Render Engine:** Three.js r128
1305
+ - **Target FPS:** 60
1306
+
1307
+ ### File Structure
1308
+ \`\`\`
1309
+ ionicsphere_export_v7.0_*.zip/
1310
+ ├── model_metadata.json # Model configuration and stats
1311
+ ├── training_log.json # Loss/accuracy per epoch
1312
+ ├── particle_data.json # Captured particle positions/velocities
1313
+ ├── screenshots/ # PNG frames from simulation
1314
+ │ ├── frame_0_*.png
1315
+ │ └── ...
1316
+ ├── tfjs_model/ # TensorFlow.js model files
1317
+ │ ├── model.json
1318
+ │ └── weights.bin
1319
+ ├── README.md # This file
1320
+ ├── terminal_log.txt # CLI interaction history
1321
+ └── config.json # System configuration
1322
+ \`\`\`
1323
+
1324
+ ### Usage Instructions
1325
+
1326
+ **1. Load Model in TensorFlow.js:**
1327
+ \`\`\`javascript
1328
+ async function loadModel() {
1329
+ const model = await tf.loadLayersModel('tfjs_model/model.json');
1330
+ const weights = await fetch('tfjs_model/weights.bin');
1331
+ // Load weights and make predictions
1332
+ }
1333
+ \`\`\`
1334
+
1335
+ **2. Analyze Particle Data:**
1336
+ \`\`\`javascript
1337
+ const data = JSON.parse(particleDataJson);
1338
+ const positions = data.positions; // Array of position frames
1339
+ const velocities = data.velocities; // Array of velocity frames
1340
+ \`\`\`
1341
+
1342
+ **3. Reproduce Simulation:**
1343
+ - Use Three.js with provided particle data
1344
+ - Apply same physics parameters
1345
+ - Feed data into neural network for stability predictions
1346
+
1347
+ ### Citation
1348
+ If you use this data in research, please cite:
1349
+ \`\`\`bibtex
1350
+ @dataset{ionic_sphere_2024,
1351
+ title={Real-Time Quantum Ionic Simulation Dataset},
1352
+ author={IONICSPHERE Research Team},
1353
+ year={2024},
1354
+ publisher={IONICSPHERE v7.0},
1355
+ url={https://github.com/ionicsphere/simulator}
1356
+ }
1357
+ \`\`\`
1358
+
1359
+ ### License
1360
+ Research Use Only - Attribution Required
1361
+
1362
+ ### Contact
1363
+ For questions or access to newer versions, visit the project repository.`;
1364
+ }
1365
+
1366
+ // ==================== COMMAND INPUT HANDLING ====================
1367
+ function setupCommandInput() {
1368
+ const input = document.getElementById('commandInput');
1369
+ const currentLine = document.getElementById('currentLine');
1370
+
1371
+ input.focus();
1372
+
1373
+ input.addEventListener('keydown', (e) => {
1374
+ if (e.key === 'Enter') {
1375
+ const command = input.value.trim();
1376
+
1377
+ if (command) {
1378
+ // Remove old prompt
1379
+ const prompts = document.querySelectorAll('.terminal-line.prompt');
1380
+ if (prompts.length > 0) {
1381
+ prompts[prompts.length - 1].remove();
1382
+ }
1383
+
1384
+ // Show command
1385
+ printLine(`$ ${command}`, 'prompt');
1386
+
1387
+ // Execute command
1388
+ handleCommand(command);
1389
+
1390
+ // Add to history
1391
+ commandHistory.push(command);
1392
+ historyIndex = commandHistory.length;
1393
+
1394
+ // Clear input and show new prompt
1395
+ input.value = '';
1396
+ currentLine.textContent = '';
1397
+ printPrompt();
1398
+ }
1399
+ } else if (e.key === 'ArrowUp') {
1400
+ if (commandHistory.length > 0) {
1401
+ historyIndex = Math.max(0, historyIndex - 1);
1402
+ input.value = commandHistory[historyIndex] || '';
1403
+ currentLine.textContent = input.value;
1404
+ }
1405
+ e.preventDefault();
1406
+ } else if (e.key === 'ArrowDown') {
1407
+ if (commandHistory.length > 0) {
1408
+ historyIndex = Math.min(commandHistory.length, historyIndex + 1);
1409
+ input.value = commandHistory[historyIndex] || '';
1410
+ currentLine.textContent = input.value;
1411
+ }
1412
+ e.preventDefault();
1413
+ } else if (e.key === 'Tab') {
1414
+ e.preventDefault();
1415
+ // Tab completion
1416
+ const commands = ['help', 'run', 'pause', 'train', 'stop', 'capture', 'status', 'export', 'clear', 'reset', 'model', 'data'];
1417
+ const current = input.value.trim();
1418
+
1419
+ for (const cmd of commands) {
1420
+ if (cmd.startsWith(current)) {
1421
+ input.value = cmd;
1422
+ currentLine.textContent = cmd;
1423
+ break;
1424
+ }
1425
+ }
1426
+ }
1427
+ });
1428
+
1429
+ input.addEventListener('input', () => {
1430
+ currentLine.textContent = input.value;
1431
+ });
1432
+ }
1433
+
1434
+ // ==================== INITIALIZATION ====================
1435
+ async function initialize() {
1436
+ printLine('[SYSTEM] Booting IONICSPHERE v7.0...', 'system');
1437
+
1438
+ try {
1439
+ // Initialize TensorFlow.js
1440
+ printLine('[TENSORFLOW] Initializing...', 'system');
1441
+ await tf.ready();
1442
+ printLine('[TENSORFLOW] Backend: ' + tf.getBackend(), 'success');
1443
+
1444
+ // Create neural model
1445
+ await createNeuralModel();
1446
+
1447
+ // Generate training data
1448
+ await generateTrainingData();
1449
+
1450
+ // Initialize Three.js
1451
+ await initThreeJS();
1452
+
1453
+ // Set up command input
1454
+ setupCommandInput();
1455
+
1456
+ // Start animation loop
1457
+ scene.userData.lastTime = performance.now();
1458
+ animationId = requestAnimationFrame(animationLoop);
1459
+
1460
+ // Update status
1461
+ document.getElementById('statusText').textContent = 'READY';
1462
+ document.getElementById('gpuStatus').textContent = physicsKernel ? 'ACTIVE' : 'CPU';
1463
+
1464
+ printLine('[SYSTEM] Ready. Type "help" for commands.', 'success');
1465
+ printLine('[SYSTEM] Real-time training: train/stop', 'output');
1466
+ printLine('[SYSTEM] Data export: export', 'output');
1467
+
1468
+ } catch (error) {
1469
+ printLine(`[ERROR] Initialization failed: ${error.message}`, 'error');
1470
+ }
1471
+ }
1472
+
1473
+ function handleResize() {
1474
+ if (camera && renderer) {
1475
+ const canvas = document.getElementById('threeCanvas');
1476
+ camera.aspect = canvas.clientWidth / canvas.clientHeight;
1477
+ camera.updateProjectionMatrix();
1478
+ renderer.setSize(canvas.clientWidth, canvas.clientHeight);
1479
+ }
1480
+ }
1481
+
1482
+ // Start everything
1483
+ window.addEventListener('load', initialize);
1484
+ window.addEventListener('resize', handleResize);
1485
+
1486
+ // Auto-start simulation after 2 seconds
1487
+ setTimeout(() => {
1488
+ if (!simulationRunning) {
1489
+ runSimulation();
1490
+ }
1491
+ }, 2000);
1492
+ </script>
1493
+ </body>
1494
+ </html>