Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeA Comparative Study of DSPy Teleprompter Algorithms for Aligning Large Language Models Evaluation Metrics to Human Evaluation
We argue that the Declarative Self-improving Python (DSPy) optimizers are a way to align the large language model (LLM) prompts and their evaluations to the human annotations. We present a comparative analysis of five teleprompter algorithms, namely, Cooperative Prompt Optimization (COPRO), Multi-Stage Instruction Prompt Optimization (MIPRO), BootstrapFewShot, BootstrapFewShot with Optuna, and K-Nearest Neighbor Few Shot, within the DSPy framework with respect to their ability to align with human evaluations. As a concrete example, we focus on optimizing the prompt to align hallucination detection (using LLM as a judge) to human annotated ground truth labels for a publicly available benchmark dataset. Our experiments demonstrate that optimized prompts can outperform various benchmark methods to detect hallucination, and certain telemprompters outperform the others in at least these experiments.
Reviving DSP for Advanced Theorem Proving in the Era of Reasoning Models
Recent advancements, such as DeepSeek-Prover-V2-671B and Kimina-Prover-Preview-72B, demonstrate a prevailing trend in leveraging reinforcement learning (RL)-based large-scale training for automated theorem proving. Surprisingly, we discover that even without any training, careful neuro-symbolic coordination of existing off-the-shelf reasoning models and tactic step provers can achieve comparable performance. This paper introduces DSP+, an improved version of the Draft, Sketch, and Prove framework, featuring a fine-grained and integrated neuro-symbolic enhancement for each phase: (1) In the draft phase, we prompt reasoning models to generate concise natural-language subgoals to benefit the sketch phase, removing thinking tokens and references to human-written proofs; (2) In the sketch phase, subgoals are autoformalized with hypotheses to benefit the proving phase, and sketch lines containing syntactic errors are masked according to predefined rules; (3) In the proving phase, we tightly integrate symbolic search methods like Aesop with step provers to establish proofs for the sketch subgoals. Experimental results show that, without any additional model training or fine-tuning, DSP+ solves 80.7\%, 32.8\%, and 24 out of 644 problems from miniF2F, ProofNet, and PutnamBench, respectively, while requiring fewer budgets compared to state-of-the-arts. DSP+ proves imo\_2019\_p1, an IMO problem in miniF2F that is not solved by any prior work. Additionally, DSP+ generates proof patterns comprehensible by human experts, facilitating the identification of formalization errors; For example, eight wrongly formalized statements in miniF2F are discovered. Our results highlight the potential of classical reasoning patterns besides the RL-based training. All components will be open-sourced.
DSP: Dynamic Sequence Parallelism for Multi-Dimensional Transformers
Scaling multi-dimensional transformers to long sequences is indispensable across various domains. However, the challenges of large memory requirements and slow speeds of such sequences necessitate sequence parallelism. All existing approaches fall under the category of embedded sequence parallelism, which are limited to shard along a single sequence dimension, thereby introducing significant communication overhead. However, the nature of multi-dimensional transformers involves independent calculations across multiple sequence dimensions. To this end, we propose Dynamic Sequence Parallelism (DSP) as a novel abstraction of sequence parallelism. DSP dynamically switches the parallel dimension among all sequences according to the computation stage with efficient resharding strategy. DSP offers significant reductions in communication costs, adaptability across modules, and ease of implementation with minimal constraints. Experimental evaluations demonstrate DSP's superiority over state-of-the-art embedded sequence parallelism methods by remarkable throughput improvements ranging from 32.2% to 10x, with less than 25% communication volume.
Video-T1: Test-Time Scaling for Video Generation
With the scale capability of increasing training data, model size, and computational cost, video generation has achieved impressive results in digital creation, enabling users to express creativity across various domains. Recently, researchers in Large Language Models (LLMs) have expanded the scaling to test-time, which can significantly improve LLM performance by using more inference-time computation. Instead of scaling up video foundation models through expensive training costs, we explore the power of Test-Time Scaling (TTS) in video generation, aiming to answer the question: if a video generation model is allowed to use non-trivial amount of inference-time compute, how much can it improve generation quality given a challenging text prompt. In this work, we reinterpret the test-time scaling of video generation as a searching problem to sample better trajectories from Gaussian noise space to the target video distribution. Specifically, we build the search space with test-time verifiers to provide feedback and heuristic algorithms to guide searching process. Given a text prompt, we first explore an intuitive linear search strategy by increasing noise candidates at inference time. As full-step denoising all frames simultaneously requires heavy test-time computation costs, we further design a more efficient TTS method for video generation called Tree-of-Frames (ToF) that adaptively expands and prunes video branches in an autoregressive manner. Extensive experiments on text-conditioned video generation benchmarks demonstrate that increasing test-time compute consistently leads to significant improvements in the quality of videos. Project page: https://liuff19.github.io/Video-T1
Accelerating Computer Architecture Simulation through Machine Learning
This paper presents our approach to accelerate computer architecture simulation by leveraging machine learning techniques. Traditional computer architecture simulations are time-consuming, making it challenging to explore different design choices efficiently. Our proposed model utilizes a combination of application features and micro-architectural features to predict the performance of an application. These features are derived from simulations of a small portion of the application. We demonstrate the effectiveness of our approach by building and evaluating a machine learning model that offers significant speedup in architectural exploration. This model demonstrates the ability to predict IPC values for the testing data with a root mean square error of less than 0.1.
Lessons Learned from the URGENT 2024 Speech Enhancement Challenge
The URGENT 2024 Challenge aims to foster speech enhancement (SE) techniques with great universality, robustness, and generalizability, featuring a broader task definition, large-scale multi-domain data, and comprehensive evaluation metrics. Nourished by the challenge outcomes, this paper presents an in-depth analysis of two key, yet understudied, issues in SE system development: data cleaning and evaluation metrics. We highlight several overlooked problems in traditional SE pipelines: (1) mismatches between declared and effective audio bandwidths, along with label noise even in various "high-quality" speech corpora; (2) lack of both effective SE systems to conquer the hardest conditions (e.g., speech overlap, strong noise / reverberation) and reliable measure of speech sample difficulty; (3) importance of combining multifaceted metrics for a comprehensive evaluation correlating well with human judgment. We hope that this endeavor can inspire improved SE pipeline designs in the future.
SmartControl: Enhancing ControlNet for Handling Rough Visual Conditions
Human visual imagination usually begins with analogies or rough sketches. For example, given an image with a girl playing guitar before a building, one may analogously imagine how it seems like if Iron Man playing guitar before Pyramid in Egypt. Nonetheless, visual condition may not be precisely aligned with the imaginary result indicated by text prompt, and existing layout-controllable text-to-image (T2I) generation models is prone to producing degraded generated results with obvious artifacts. To address this issue, we present a novel T2I generation method dubbed SmartControl, which is designed to modify the rough visual conditions for adapting to text prompt. The key idea of our SmartControl is to relax the visual condition on the areas that are conflicted with text prompts. In specific, a Control Scale Predictor (CSP) is designed to identify the conflict regions and predict the local control scales, while a dataset with text prompts and rough visual conditions is constructed for training CSP. It is worth noting that, even with a limited number (e.g., 1,000~2,000) of training samples, our SmartControl can generalize well to unseen objects. Extensive experiments on four typical visual condition types clearly show the efficacy of our SmartControl against state-of-the-arts. Source code, pre-trained models, and datasets are available at https://github.com/liuxiaoyu1104/SmartControl.
Dynamic Speculative Agent Planning
Despite their remarkable success in complex tasks propelling widespread adoption, large language-model-based agents still face critical deployment challenges due to prohibitive latency and inference costs. While recent work has explored various methods to accelerate inference, existing approaches suffer from significant limitations: they either fail to preserve performance fidelity, require extensive offline training of router modules, or incur excessive operational costs. Moreover, they provide minimal user control over the tradeoff between acceleration and other performance metrics. To address these gaps, we introduce Dynamic Speculative Planning (DSP), an asynchronous online reinforcement learning framework that provides lossless acceleration with substantially reduced costs without requiring additional pre-deployment preparation. DSP explicitly optimizes a joint objective balancing end-to-end latency against dollar cost, allowing practitioners to adjust a single parameter that steers the system toward faster responses, cheaper operation, or any point along this continuum. Experiments on two standard agent benchmarks demonstrate that DSP achieves comparable efficiency to the fastest lossless acceleration method while reducing total cost by 30% and unnecessary cost up to 60%. Our code and data are available through https://github.com/guanyilin428/Dynamic-Speculative-Planning.
DynaPrompt: Dynamic Test-Time Prompt Tuning
Test-time prompt tuning enhances zero-shot generalization of vision-language models but tends to ignore the relatedness among test samples during inference. Online test-time prompt tuning provides a simple way to leverage the information in previous test samples, albeit with the risk of prompt collapse due to error accumulation. To enhance test-time prompt tuning, we propose DynaPrompt, short for dynamic test-time prompt tuning, exploiting relevant data distribution information while reducing error accumulation. Built on an online prompt buffer, DynaPrompt adaptively selects and optimizes the relevant prompts for each test sample during tuning. Specifically, we introduce a dynamic prompt selection strategy based on two metrics: prediction entropy and probability difference. For unseen test data information, we develop dynamic prompt appending, which allows the buffer to append new prompts and delete the inactive ones. By doing so, the prompts are optimized to exploit beneficial information on specific test data, while alleviating error accumulation. Experiments on fourteen datasets demonstrate the effectiveness of dynamic test-time prompt tuning.
DSPy: Compiling Declarative Language Model Calls into Self-Improving Pipelines
The ML community is rapidly exploring techniques for prompting language models (LMs) and for stacking them into pipelines that solve complex tasks. Unfortunately, existing LM pipelines are typically implemented using hard-coded "prompt templates", i.e. lengthy strings discovered via trial and error. Toward a more systematic approach for developing and optimizing LM pipelines, we introduce DSPy, a programming model that abstracts LM pipelines as text transformation graphs, i.e. imperative computational graphs where LMs are invoked through declarative modules. DSPy modules are parameterized, meaning they can learn (by creating and collecting demonstrations) how to apply compositions of prompting, finetuning, augmentation, and reasoning techniques. We design a compiler that will optimize any DSPy pipeline to maximize a given metric. We conduct two case studies, showing that succinct DSPy programs can express and optimize sophisticated LM pipelines that reason about math word problems, tackle multi-hop retrieval, answer complex questions, and control agent loops. Within minutes of compiling, a few lines of DSPy allow GPT-3.5 and llama2-13b-chat to self-bootstrap pipelines that outperform standard few-shot prompting (generally by over 25% and 65%, respectively) and pipelines with expert-created demonstrations (by up to 5-46% and 16-40%, respectively). On top of that, DSPy programs compiled to open and relatively small LMs like 770M-parameter T5 and llama2-13b-chat are competitive with approaches that rely on expert-written prompt chains for proprietary GPT-3.5. DSPy is available at https://github.com/stanfordnlp/dspy
Diverse Data Augmentation with Diffusions for Effective Test-time Prompt Tuning
Benefiting from prompt tuning, recent years have witnessed the promising performance of pre-trained vision-language models, e.g., CLIP, on versatile downstream tasks. In this paper, we focus on a particular setting of learning adaptive prompts on the fly for each test sample from an unseen new domain, which is known as test-time prompt tuning (TPT). Existing TPT methods typically rely on data augmentation and confidence selection. However, conventional data augmentation techniques, e.g., random resized crops, suffers from the lack of data diversity, while entropy-based confidence selection alone is not sufficient to guarantee prediction fidelity. To address these issues, we propose a novel TPT method, named DiffTPT, which leverages pre-trained diffusion models to generate diverse and informative new data. Specifically, we incorporate augmented data by both conventional method and pre-trained stable diffusion to exploit their respective merits, improving the models ability to adapt to unknown new test data. Moreover, to ensure the prediction fidelity of generated data, we introduce a cosine similarity-based filtration technique to select the generated data with higher similarity to the single test sample. Our experiments on test datasets with distribution shifts and unseen categories demonstrate that DiffTPT improves the zero-shot accuracy by an average of 5.13\% compared to the state-of-the-art TPT method. Our code and models will be publicly released.
Dynamic Search for Inference-Time Alignment in Diffusion Models
Diffusion models have shown promising generative capabilities across diverse domains, yet aligning their outputs with desired reward functions remains a challenge, particularly in cases where reward functions are non-differentiable. Some gradient-free guidance methods have been developed, but they often struggle to achieve optimal inference-time alignment. In this work, we newly frame inference-time alignment in diffusion as a search problem and propose Dynamic Search for Diffusion (DSearch), which subsamples from denoising processes and approximates intermediate node rewards. It also dynamically adjusts beam width and tree expansion to efficiently explore high-reward generations. To refine intermediate decisions, DSearch incorporates adaptive scheduling based on noise levels and a lookahead heuristic function. We validate DSearch across multiple domains, including biological sequence design, molecular optimization, and image generation, demonstrating superior reward optimization compared to existing approaches.
Hierarchical State Space Models for Continuous Sequence-to-Sequence Modeling
Reasoning from sequences of raw sensory data is a ubiquitous problem across fields ranging from medical devices to robotics. These problems often involve using long sequences of raw sensor data (e.g. magnetometers, piezoresistors) to predict sequences of desirable physical quantities (e.g. force, inertial measurements). While classical approaches are powerful for locally-linear prediction problems, they often fall short when using real-world sensors. These sensors are typically non-linear, are affected by extraneous variables (e.g. vibration), and exhibit data-dependent drift. For many problems, the prediction task is exacerbated by small labeled datasets since obtaining ground-truth labels requires expensive equipment. In this work, we present Hierarchical State-Space Models (HiSS), a conceptually simple, new technique for continuous sequential prediction. HiSS stacks structured state-space models on top of each other to create a temporal hierarchy. Across six real-world sensor datasets, from tactile-based state prediction to accelerometer-based inertial measurement, HiSS outperforms state-of-the-art sequence models such as causal Transformers, LSTMs, S4, and Mamba by at least 23% on MSE. Our experiments further indicate that HiSS demonstrates efficient scaling to smaller datasets and is compatible with existing data-filtering techniques. Code, datasets and videos can be found on https://hiss-csp.github.io.
Planning In Natural Language Improves LLM Search For Code Generation
While scaling training compute has led to remarkable improvements in large language models (LLMs), scaling inference compute has not yet yielded analogous gains. We hypothesize that a core missing component is a lack of diverse LLM outputs, leading to inefficient search due to models repeatedly sampling highly similar, yet incorrect generations. We empirically demonstrate that this lack of diversity can be mitigated by searching over candidate plans for solving a problem in natural language. Based on this insight, we propose PLANSEARCH, a novel search algorithm which shows strong results across HumanEval+, MBPP+, and LiveCodeBench (a contamination-free benchmark for competitive coding). PLANSEARCH generates a diverse set of observations about the problem and then uses these observations to construct plans for solving the problem. By searching over plans in natural language rather than directly over code solutions, PLANSEARCH explores a significantly more diverse range of potential solutions compared to baseline search methods. Using PLANSEARCH on top of Claude 3.5 Sonnet achieves a state-of-the-art pass@200 of 77.0% on LiveCodeBench, outperforming both the best score achieved without search (pass@1 = 41.4%) and using standard repeated sampling (pass@200 = 60.6%). Finally, we show that, across all models, search algorithms, and benchmarks analyzed, we can accurately predict performance gains due to search as a direct function of the diversity over generated ideas.
ImagerySearch: Adaptive Test-Time Search for Video Generation Beyond Semantic Dependency Constraints
Video generation models have achieved remarkable progress, particularly excelling in realistic scenarios; however, their performance degrades notably in imaginative scenarios. These prompts often involve rarely co-occurring concepts with long-distance semantic relationships, falling outside training distributions. Existing methods typically apply test-time scaling for improving video quality, but their fixed search spaces and static reward designs limit adaptability to imaginative scenarios. To fill this gap, we propose ImagerySearch, a prompt-guided adaptive test-time search strategy that dynamically adjusts both the inference search space and reward function according to semantic relationships in the prompt. This enables more coherent and visually plausible videos in challenging imaginative settings. To evaluate progress in this direction, we introduce LDT-Bench, the first dedicated benchmark for long-distance semantic prompts, consisting of 2,839 diverse concept pairs and an automated protocol for assessing creative generation capabilities. Extensive experiments show that ImagerySearch consistently outperforms strong video generation baselines and existing test-time scaling approaches on LDT-Bench, and achieves competitive improvements on VBench, demonstrating its effectiveness across diverse prompt types. We will release LDT-Bench and code to facilitate future research on imaginative video generation.
OpenLLM-RTL: Open Dataset and Benchmark for LLM-Aided Design RTL Generation
The automated generation of design RTL based on large language model (LLM) and natural language instructions has demonstrated great potential in agile circuit design. However, the lack of datasets and benchmarks in the public domain prevents the development and fair evaluation of LLM solutions. This paper highlights our latest advances in open datasets and benchmarks from three perspectives: (1) RTLLM 2.0, an updated benchmark assessing LLM's capability in design RTL generation. The benchmark is augmented to 50 hand-crafted designs. Each design provides the design description, test cases, and a correct RTL code. (2) AssertEval, an open-source benchmark assessing the LLM's assertion generation capabilities for RTL verification. The benchmark includes 18 designs, each providing specification, signal definition, and correct RTL code. (3) RTLCoder-Data, an extended open-source dataset with 80K instruction-code data samples. Moreover, we propose a new verification-based method to verify the functionality correctness of training data samples. Based on this technique, we further release a dataset with 7K verified high-quality samples. These three studies are integrated into one framework, providing off-the-shelf support for the development and evaluation of LLMs for RTL code generation and verification. Finally, extensive experiments indicate that LLM performance can be boosted by enlarging the training dataset, improving data quality, and improving the training scheme.
Description and Discussion on DCASE 2023 Challenge Task 2: First-Shot Unsupervised Anomalous Sound Detection for Machine Condition Monitoring
We present the task description of the Detection and Classification of Acoustic Scenes and Events (DCASE) 2023 Challenge Task 2: ``First-shot unsupervised anomalous sound detection (ASD) for machine condition monitoring''. The main goal is to enable rapid deployment of ASD systems for new kinds of machines without the need for hyperparameter tuning. In the past ASD tasks, developed methods tuned hyperparameters for each machine type, as the development and evaluation datasets had the same machine types. However, collecting normal and anomalous data as the development dataset can be infeasible in practice. In 2023 Task 2, we focus on solving the first-shot problem, which is the challenge of training a model on a completely novel machine type. Specifically, (i) each machine type has only one section (a subset of machine type) and (ii) machine types in the development and evaluation datasets are completely different. Analysis of 86 submissions from 23 teams revealed that the keys to outperform baselines were: 1) sampling techniques for dealing with class imbalances across different domains and attributes, 2) generation of synthetic samples for robust detection, and 3) use of multiple large pre-trained models to extract meaningful embeddings for the anomaly detector.
First-shot anomaly sound detection for machine condition monitoring: A domain generalization baseline
This paper provides a baseline system for First-shot-compliant unsupervised anomaly detection (ASD) for machine condition monitoring. First-shot ASD does not allow systems to do machine-type dependent hyperparameter tuning or tool ensembling based on the performance metric calculated with the grand truth. To show benchmark performance for First-shot ASD, this paper proposes an anomaly sound detection system that works on the domain generalization task in the Detection and Classification of Acoustic Scenes and Events (DCASE) 2022 Challenge Task 2: "Unsupervised Anomalous Sound Detection for Machine Condition Monitoring Applying Domain Generalization Technique" while complying with the First-shot requirements introduced in the DCASE 2023 Challenge Task 2 (DCASE2023T2). A simple autoencoder based implementation combined with selective Mahalanobis metric is implemented as a baseline system. The performance evaluation is conducted to set the target benchmark for the forthcoming DCASE2023T2. Source code of the baseline system will be available on GitHub: https://github.com/nttcslab/dcase2023_task2_baseline_ae .
Search-TTA: A Multimodal Test-Time Adaptation Framework for Visual Search in the Wild
To perform autonomous visual search for environmental monitoring, a robot may leverage satellite imagery as a prior map. This can help inform coarse, high-level search and exploration strategies, even when such images lack sufficient resolution to allow fine-grained, explicit visual recognition of targets. However, there are some challenges to overcome with using satellite images to direct visual search. For one, targets that are unseen in satellite images are underrepresented (compared to ground images) in most existing datasets, and thus vision models trained on these datasets fail to reason effectively based on indirect visual cues. Furthermore, approaches which leverage large Vision Language Models (VLMs) for generalization may yield inaccurate outputs due to hallucination, leading to inefficient search. To address these challenges, we introduce Search-TTA, a multimodal test-time adaptation framework that can accept text and/or image input. First, we pretrain a remote sensing image encoder to align with CLIP's visual encoder to output probability distributions of target presence used for visual search. Second, our framework dynamically refines CLIP's predictions during search using a test-time adaptation mechanism. Through a feedback loop inspired by Spatial Poisson Point Processes, gradient updates (weighted by uncertainty) are used to correct (potentially inaccurate) predictions and improve search performance. To validate Search-TTA's performance, we curate a visual search dataset based on internet-scale ecological data. We find that Search-TTA improves planner performance by up to 9.7%, particularly in cases with poor initial CLIP predictions. It also achieves comparable performance to state-of-the-art VLMs. Finally, we deploy Search-TTA on a real UAV via hardware-in-the-loop testing, by simulating its operation within a large-scale simulation that provides onboard sensing.
Optimizing Instructions and Demonstrations for Multi-Stage Language Model Programs
Language Model Programs, i.e. sophisticated pipelines of modular language model (LM) calls, are increasingly advancing NLP tasks, but they require crafting prompts that are jointly effective for all modules. We study prompt optimization for LM programs, i.e. how to update these prompts to maximize a downstream metric without access to module-level labels or gradients. To make this tractable, we factorize our problem into optimizing the free-form instructions and few-shot demonstrations of every module and introduce several strategies to craft task-grounded instructions and navigate credit assignment across modules. Our strategies include (i) program- and data-aware techniques for proposing effective instructions, (ii) a stochastic mini-batch evaluation function for learning a surrogate model of our objective, and (iii) a meta-optimization procedure in which we refine how LMs construct proposals over time. Using these insights we develop MIPRO, a novel algorithm for optimizing LM programs. MIPRO outperforms baseline optimizers on five of seven diverse multi-stage LM programs using a best-in-class open-source model (Llama-3-8B), by as high as 13% accuracy. We have released our new optimizers and benchmark in DSPy at http://dspy.ai
Sample, Scrutinize and Scale: Effective Inference-Time Search by Scaling Verification
Sampling-based search, a simple paradigm for utilizing test-time compute, involves generating multiple candidate responses and selecting the best one -- typically by verifying each response for correctness. In this paper, we study the scaling trends governing sampling-based search. Among our findings is that simply scaling up a minimalist implementation that uses only random sampling and direct self-verification results in sustained performance improvements that, for example, elevate the Gemini v1.5 Pro model's reasoning capabilities past that of o1-Preview on popular benchmarks. We partially attribute the scalability of sampling-based search to a phenomenon of implicit scaling, where sampling a larger pool of responses in turn improves verification accuracy. We further identify two useful principles for improving self-verification capabilities with test-time compute: (1) comparing across responses provides helpful signals about the locations of errors and hallucinations, and (2) different model output styles are useful for different contexts -- chains of thought are useful for reasoning but harder to verify. We also find that, though accurate verification can be elicited, frontier models demonstrate remarkably weak out-of-box verification capabilities and introduce a benchmark to measure progress on these deficiencies.
DASS: Distilled Audio State Space Models Are Stronger and More Duration-Scalable Learners
State-space models (SSMs) have emerged as an alternative to Transformers for audio modeling due to their high computational efficiency with long inputs. While recent efforts on Audio SSMs have reported encouraging results, two main limitations remain: First, in 10-second short audio tagging tasks, Audio SSMs still underperform compared to Transformer-based models such as Audio Spectrogram Transformer (AST). Second, although Audio SSMs theoretically support long audio inputs, their actual performance with long audio has not been thoroughly evaluated. To address these limitations, in this paper, 1) We applied knowledge distillation in audio space model training, resulting in a model called Knowledge Distilled Audio SSM (DASS). To the best of our knowledge, it is the first SSM that outperforms the Transformers on AudioSet and achieves an mAP of 47.6; and 2) We designed a new test called Audio Needle In A Haystack (Audio NIAH). We find that DASS, trained with only 10-second audio clips, can retrieve sound events in audio recordings up to 2.5 hours long, while the AST model fails when the input is just 50 seconds, demonstrating SSMs are indeed more duration scalable.
CREPE: A Convolutional Representation for Pitch Estimation
The task of estimating the fundamental frequency of a monophonic sound recording, also known as pitch tracking, is fundamental to audio processing with multiple applications in speech processing and music information retrieval. To date, the best performing techniques, such as the pYIN algorithm, are based on a combination of DSP pipelines and heuristics. While such techniques perform very well on average, there remain many cases in which they fail to correctly estimate the pitch. In this paper, we propose a data-driven pitch tracking algorithm, CREPE, which is based on a deep convolutional neural network that operates directly on the time-domain waveform. We show that the proposed model produces state-of-the-art results, performing equally or better than pYIN. Furthermore, we evaluate the model's generalizability in terms of noise robustness. A pre-trained version of CREPE is made freely available as an open-source Python module for easy application.
Vision-Driven Prompt Optimization for Large Language Models in Multimodal Generative Tasks
Vision generation remains a challenging frontier in artificial intelligence, requiring seamless integration of visual understanding and generative capabilities. In this paper, we propose a novel framework, Vision-Driven Prompt Optimization (VDPO), that leverages Large Language Models (LLMs) to dynamically generate textual prompts from visual inputs, guiding high-fidelity image synthesis. VDPO combines a visual embedding prompt tuner, a textual instruction generator, and a vision generation module to achieve state-of-the-art performance in diverse vision generation tasks. Extensive experiments on benchmarks such as COCO and Sketchy demonstrate that VDPO consistently outperforms existing methods, achieving significant improvements in FID, LPIPS, and BLEU/CIDEr scores. Additional analyses reveal the scalability, robustness, and generalization capabilities of VDPO, making it a versatile solution for in-domain and out-of-domain tasks. Human evaluations further validate the practical superiority of VDPO in generating visually appealing and semantically coherent outputs.
Conditional Generation of Audio from Video via Foley Analogies
The sound effects that designers add to videos are designed to convey a particular artistic effect and, thus, may be quite different from a scene's true sound. Inspired by the challenges of creating a soundtrack for a video that differs from its true sound, but that nonetheless matches the actions occurring on screen, we propose the problem of conditional Foley. We present the following contributions to address this problem. First, we propose a pretext task for training our model to predict sound for an input video clip using a conditional audio-visual clip sampled from another time within the same source video. Second, we propose a model for generating a soundtrack for a silent input video, given a user-supplied example that specifies what the video should "sound like". We show through human studies and automated evaluation metrics that our model successfully generates sound from video, while varying its output according to the content of a supplied example. Project site: https://xypb.github.io/CondFoleyGen/
SignalTrain: Profiling Audio Compressors with Deep Neural Networks
In this work we present a data-driven approach for predicting the behavior of (i.e., profiling) a given non-linear audio signal processing effect (henceforth "audio effect"). Our objective is to learn a mapping function that maps the unprocessed audio to the processed by the audio effect to be profiled, using time-domain samples. To that aim, we employ a deep auto-encoder model that is conditioned on both time-domain samples and the control parameters of the target audio effect. As a test-case study, we focus on the offline profiling of two dynamic range compression audio effects, one software-based and the other analog. Compressors were chosen because they are a widely used and important set of effects and because their parameterized nonlinear time-dependent nature makes them a challenging problem for a system aiming to profile "general" audio effects. Results from our experimental procedure show that the primary functional and auditory characteristics of the compressors can be captured, however there is still sufficient audible noise to merit further investigation before such methods are applied to real-world audio processing workflows.
Experimental Design for Multi-Channel Imaging via Task-Driven Feature Selection
This paper presents a data-driven, task-specific paradigm for experimental design, to shorten acquisition time, reduce costs, and accelerate the deployment of imaging devices. Current approaches in experimental design focus on model-parameter estimation and require specification of a particular model, whereas in imaging, other tasks may drive the design. Furthermore, such approaches often lead to intractable optimization problems in real-world imaging applications. Here we present a new paradigm for experimental design that simultaneously optimizes the design (set of image channels) and trains a machine-learning model to execute a user-specified image-analysis task. The approach obtains data densely-sampled over the measurement space (many image channels) for a small number of acquisitions, then identifies a subset of channels of prespecified size that best supports the task. We propose a method: TADRED for TAsk-DRiven Experimental Design in imaging, to identify the most informative channel-subset whilst simultaneously training a network to execute the task given the subset. Experiments demonstrate the potential of TADRED in diverse imaging applications: several clinically-relevant tasks in magnetic resonance imaging; and remote sensing and physiological applications of hyperspectral imaging. Results show substantial improvement over classical experimental design, two recent application-specific methods within the new paradigm, and state-of-the-art approaches in supervised feature selection. We anticipate further applications of our approach. Code is available: https://github.com/sbb-gh/experimental-design-multichannel
SPoC: Search-based Pseudocode to Code
We consider the task of mapping pseudocode to long programs that are functionally correct. Given test cases as a mechanism to validate programs, we search over the space of possible translations of the pseudocode to find a program that passes the validation. However, without proper credit assignment to localize the sources of program failures, it is difficult to guide search toward more promising programs. We propose to perform credit assignment based on signals from compilation errors, which constitute 88.7% of program failures. Concretely, we treat the translation of each pseudocode line as a discrete portion of the program, and whenever a synthesized program fails to compile, an error localization method tries to identify the portion of the program responsible for the failure. We then focus search over alternative translations of the pseudocode for those portions. For evaluation, we collected the SPoC dataset (Search-based Pseudocode to Code) containing 18,356 programs with human-authored pseudocode and test cases. Under a budget of 100 program compilations, performing search improves the synthesis success rate over using the top-one translation of the pseudocode from 25.6% to 44.7%.
DC-Solver: Improving Predictor-Corrector Diffusion Sampler via Dynamic Compensation
Diffusion probabilistic models (DPMs) have shown remarkable performance in visual synthesis but are computationally expensive due to the need for multiple evaluations during the sampling. Recent predictor-corrector diffusion samplers have significantly reduced the required number of function evaluations (NFE), but inherently suffer from a misalignment issue caused by the extra corrector step, especially with a large classifier-free guidance scale (CFG). In this paper, we introduce a new fast DPM sampler called DC-Solver, which leverages dynamic compensation (DC) to mitigate the misalignment of the predictor-corrector samplers. The dynamic compensation is controlled by compensation ratios that are adaptive to the sampling steps and can be optimized on only 10 datapoints by pushing the sampling trajectory toward a ground truth trajectory. We further propose a cascade polynomial regression (CPR) which can instantly predict the compensation ratios on unseen sampling configurations. Additionally, we find that the proposed dynamic compensation can also serve as a plug-and-play module to boost the performance of predictor-only samplers. Extensive experiments on both unconditional sampling and conditional sampling demonstrate that our DC-Solver can consistently improve the sampling quality over previous methods on different DPMs with a wide range of resolutions up to 1024times1024. Notably, we achieve 10.38 FID (NFE=5) on unconditional FFHQ and 0.394 MSE (NFE=5, CFG=7.5) on Stable-Diffusion-2.1. Code is available at https://github.com/wl-zhao/DC-Solver
Draft, Sketch, and Prove: Guiding Formal Theorem Provers with Informal Proofs
The formalization of existing mathematical proofs is a notoriously difficult process. Despite decades of research on automation and proof assistants, writing formal proofs remains arduous and only accessible to a few experts. While previous studies to automate formalization focused on powerful search algorithms, no attempts were made to take advantage of available informal proofs. In this work, we introduce Draft, Sketch, and Prove (DSP), a method that maps informal proofs to formal proof sketches, and uses the sketches to guide an automated prover by directing its search to easier sub-problems. We investigate two relevant setups where informal proofs are either written by humans or generated by a language model. Our experiments and ablation studies show that large language models are able to produce well-structured formal sketches that follow the same reasoning steps as the informal proofs. Guiding an automated prover with these sketches enhances its performance from 20.9% to 39.3% on a collection of mathematical competition problems.
Learning to Upsample by Learning to Sample
We present DySample, an ultra-lightweight and effective dynamic upsampler. While impressive performance gains have been witnessed from recent kernel-based dynamic upsamplers such as CARAFE, FADE, and SAPA, they introduce much workload, mostly due to the time-consuming dynamic convolution and the additional sub-network used to generate dynamic kernels. Further, the need for high-res feature guidance of FADE and SAPA somehow limits their application scenarios. To address these concerns, we bypass dynamic convolution and formulate upsampling from the perspective of point sampling, which is more resource-efficient and can be easily implemented with the standard built-in function in PyTorch. We first showcase a naive design, and then demonstrate how to strengthen its upsampling behavior step by step towards our new upsampler, DySample. Compared with former kernel-based dynamic upsamplers, DySample requires no customized CUDA package and has much fewer parameters, FLOPs, GPU memory, and latency. Besides the light-weight characteristics, DySample outperforms other upsamplers across five dense prediction tasks, including semantic segmentation, object detection, instance segmentation, panoptic segmentation, and monocular depth estimation. Code is available at https://github.com/tiny-smart/dysample.
Planning with Large Language Models for Code Generation
Existing large language model-based code generation pipelines typically use beam search or sampling algorithms during the decoding process. Although the programs they generate achieve high token-matching-based scores, they often fail to compile or generate incorrect outputs. The main reason is that conventional Transformer decoding algorithms may not be the best choice for code generation. In this work, we propose a novel Transformer decoding algorithm, Planning-Guided Transformer Decoding (PG-TD), that uses a planning algorithm to do lookahead search and guide the Transformer to generate better programs. Specifically, instead of simply optimizing the likelihood of the generated sequences, the Transformer makes use of a planner to generate candidate programs and test them on public test cases. The Transformer can therefore make more informed decisions and generate tokens that will eventually lead to higher-quality programs. We also design a mechanism that shares information between the Transformer and the planner to make our algorithm computationally efficient. We empirically evaluate our framework with several large language models as backbones on public coding challenge benchmarks, showing that 1) it can generate programs that consistently achieve higher performance compared with competing baseline methods; 2) it enables controllable code generation, such as concise codes and highly-commented codes by optimizing modified objective.
From Medprompt to o1: Exploration of Run-Time Strategies for Medical Challenge Problems and Beyond
Run-time steering strategies like Medprompt are valuable for guiding large language models (LLMs) to top performance on challenging tasks. Medprompt demonstrates that a general LLM can be focused to deliver state-of-the-art performance on specialized domains like medicine by using a prompt to elicit a run-time strategy involving chain of thought reasoning and ensembling. OpenAI's o1-preview model represents a new paradigm, where a model is designed to do run-time reasoning before generating final responses. We seek to understand the behavior of o1-preview on a diverse set of medical challenge problem benchmarks. Following on the Medprompt study with GPT-4, we systematically evaluate the o1-preview model across various medical benchmarks. Notably, even without prompting techniques, o1-preview largely outperforms the GPT-4 series with Medprompt. We further systematically study the efficacy of classic prompt engineering strategies, as represented by Medprompt, within the new paradigm of reasoning models. We found that few-shot prompting hinders o1's performance, suggesting that in-context learning may no longer be an effective steering approach for reasoning-native models. While ensembling remains viable, it is resource-intensive and requires careful cost-performance optimization. Our cost and accuracy analysis across run-time strategies reveals a Pareto frontier, with GPT-4o representing a more affordable option and o1-preview achieving state-of-the-art performance at higher cost. Although o1-preview offers top performance, GPT-4o with steering strategies like Medprompt retains value in specific contexts. Moreover, we note that the o1-preview model has reached near-saturation on many existing medical benchmarks, underscoring the need for new, challenging benchmarks. We close with reflections on general directions for inference-time computation with LLMs.
Optimistic Temporal Difference Learning for 2048
Temporal difference (TD) learning and its variants, such as multistage TD (MS-TD) learning and temporal coherence (TC) learning, have been successfully applied to 2048. These methods rely on the stochasticity of the environment of 2048 for exploration. In this paper, we propose to employ optimistic initialization (OI) to encourage exploration for 2048, and empirically show that the learning quality is significantly improved. This approach optimistically initializes the feature weights to very large values. Since weights tend to be reduced once the states are visited, agents tend to explore those states which are unvisited or visited few times. Our experiments show that both TD and TC learning with OI significantly improve the performance. As a result, the network size required to achieve the same performance is significantly reduced. With additional tunings such as expectimax search, multistage learning, and tile-downgrading technique, our design achieves the state-of-the-art performance, namely an average score of 625 377 and a rate of 72% reaching 32768 tiles. In addition, for sufficiently large tests, 65536 tiles are reached at a rate of 0.02%.
Learning How To Ask: Cycle-Consistency Refines Prompts in Multimodal Foundation Models
When LLMs perform zero-shot inference, they typically use a prompt with a task specification, and generate a completion. However, there is no work to explore the possibility of the reverse - going from completion to task specification. In this paper, we employ both directions to perform cycle-supervised learning entirely in-context. Our goal is to create a forward map f : X -> Y (e.g. image -> generated caption), coupled with a backward map g : Y -> X (e.g. caption -> generated image) to construct a cycle-consistency "loss" (formulated as an update to the prompt) to enforce g(f(X)) ~= X. The technique, called CyclePrompt, uses cycle-consistency as a free supervisory signal to iteratively craft the prompt. Importantly, CyclePrompt reinforces model performance without expensive fine-tuning, without training data, and without the complexity of external environments (e.g. compilers, APIs). We demonstrate CyclePrompt in two domains: code generation and image captioning. Our results on the HumanEval coding benchmark put us in first place on the leaderboard among models that do not rely on extra training data or usage of external environments, and third overall. Compared to the GPT4 baseline, we improve accuracy from 80.5% to 87.2%. In the vision-language space, we generate detailed image captions which outperform baseline zero-shot GPT4V captions, when tested against natural (VQAv2) and diagrammatic (FigureQA) visual question-answering benchmarks. To the best of our knowledge, this is the first use of self-supervised learning for prompting.
DMOSpeech 2: Reinforcement Learning for Duration Prediction in Metric-Optimized Speech Synthesis
Diffusion-based text-to-speech (TTS) systems have made remarkable progress in zero-shot speech synthesis, yet optimizing all components for perceptual metrics remains challenging. Prior work with DMOSpeech demonstrated direct metric optimization for speech generation components, but duration prediction remained unoptimized. This paper presents DMOSpeech 2, which extends metric optimization to the duration predictor through a reinforcement learning approach. The proposed system implements a novel duration policy framework using group relative preference optimization (GRPO) with speaker similarity and word error rate as reward signals. By optimizing this previously unoptimized component, DMOSpeech 2 creates a more complete metric-optimized synthesis pipeline. Additionally, this paper introduces teacher-guided sampling, a hybrid approach leveraging a teacher model for initial denoising steps before transitioning to the student model, significantly improving output diversity while maintaining efficiency. Comprehensive evaluations demonstrate superior performance across all metrics compared to previous systems, while reducing sampling steps by half without quality degradation. These advances represent a significant step toward speech synthesis systems with metric optimization across multiple components. The audio samples, code and pre-trained models are available at https://dmospeech2.github.io/.
MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis
Previous works (Donahue et al., 2018a; Engel et al., 2019a) have found that generating coherent raw audio waveforms with GANs is challenging. In this paper, we show that it is possible to train GANs reliably to generate high quality coherent waveforms by introducing a set of architectural changes and simple training techniques. Subjective evaluation metric (Mean Opinion Score, or MOS) shows the effectiveness of the proposed approach for high quality mel-spectrogram inversion. To establish the generality of the proposed techniques, we show qualitative results of our model in speech synthesis, music domain translation and unconditional music synthesis. We evaluate the various components of the model through ablation studies and suggest a set of guidelines to design general purpose discriminators and generators for conditional sequence synthesis tasks. Our model is non-autoregressive, fully convolutional, with significantly fewer parameters than competing models and generalizes to unseen speakers for mel-spectrogram inversion. Our pytorch implementation runs at more than 100x faster than realtime on GTX 1080Ti GPU and more than 2x faster than real-time on CPU, without any hardware specific optimization tricks.
Skip Tuning: Pre-trained Vision-Language Models are Effective and Efficient Adapters Themselves
Prompt tuning (PT) has long been recognized as an effective and efficient paradigm for transferring large pre-trained vision-language models (VLMs) to downstream tasks by learning a tiny set of context vectors. Nevertheless, in this work, we reveal that freezing the parameters of VLMs during learning the context vectors neither facilitates the transferability of pre-trained knowledge nor improves the memory and time efficiency significantly. Upon further investigation, we find that reducing both the length and width of the feature-gradient propagation flows of the full fine-tuning (FT) baseline is key to achieving effective and efficient knowledge transfer. Motivated by this, we propose Skip Tuning, a novel paradigm for adapting VLMs to downstream tasks. Unlike existing PT or adapter-based methods, Skip Tuning applies Layer-wise Skipping (LSkip) and Class-wise Skipping (CSkip) upon the FT baseline without introducing extra context vectors or adapter modules. Extensive experiments across a wide spectrum of benchmarks demonstrate the superior effectiveness and efficiency of our Skip Tuning over both PT and adapter-based methods. Code: https://github.com/Koorye/SkipTuning.
Benchmarking Human and Automated Prompting in the Segment Anything Model
The remarkable capabilities of the Segment Anything Model (SAM) for tackling image segmentation tasks in an intuitive and interactive manner has sparked interest in the design of effective visual prompts. Such interest has led to the creation of automated point prompt selection strategies, typically motivated from a feature extraction perspective. However, there is still very little understanding of how appropriate these automated visual prompting strategies are, particularly when compared to humans, across diverse image domains. Additionally, the performance benefits of including such automated visual prompting strategies within the finetuning process of SAM also remains unexplored, as does the effect of interpretable factors like distance between the prompt points on segmentation performance. To bridge these gaps, we leverage a recently released visual prompting dataset, PointPrompt, and introduce a number of benchmarking tasks that provide an array of opportunities to improve the understanding of the way human prompts differ from automated ones and what underlying factors make for effective visual prompts. We demonstrate that the resulting segmentation scores obtained by humans are approximately 29% higher than those given by automated strategies and identify potential features that are indicative of prompting performance with R^2 scores over 0.5. Additionally, we demonstrate that performance when using automated methods can be improved by up to 68% via a finetuning approach. Overall, our experiments not only showcase the existing gap between human prompts and automated methods, but also highlight potential avenues through which this gap can be leveraged to improve effective visual prompt design. Further details along with the dataset links and codes are available at https://github.com/olivesgatech/PointPrompt
WaveSP-Net: Learnable Wavelet-Domain Sparse Prompt Tuning for Speech Deepfake Detection
Modern front-end design for speech deepfake detection relies on full fine-tuning of large pre-trained models like XLSR. However, this approach is not parameter-efficient and may lead to suboptimal generalization to realistic, in-the-wild data types. To address these limitations, we introduce a new family of parameter-efficient front-ends that fuse prompt-tuning with classical signal processing transforms. These include FourierPT-XLSR, which uses the Fourier Transform, and two variants based on the Wavelet Transform: WSPT-XLSR and Partial-WSPT-XLSR. We further propose WaveSP-Net, a novel architecture combining a Partial-WSPT-XLSR front-end and a bidirectional Mamba-based back-end. This design injects multi-resolution features into the prompt embeddings, which enhances the localization of subtle synthetic artifacts without altering the frozen XLSR parameters. Experimental results demonstrate that WaveSP-Net outperforms several state-of-the-art models on two new and challenging benchmarks, Deepfake-Eval-2024 and SpoofCeleb, with low trainable parameters and notable performance gains. The code and models are available at https://github.com/xxuan-acoustics/WaveSP-Net.
Exploring Quality and Generalizability in Parameterized Neural Audio Effects
Deep neural networks have shown promise for music audio signal processing applications, often surpassing prior approaches, particularly as end-to-end models in the waveform domain. Yet results to date have tended to be constrained by low sample rates, noise, narrow domains of signal types, and/or lack of parameterized controls (i.e. "knobs"), making their suitability for professional audio engineering workflows still lacking. This work expands on prior research published on modeling nonlinear time-dependent signal processing effects associated with music production by means of a deep neural network, one which includes the ability to emulate the parameterized settings you would see on an analog piece of equipment, with the goal of eventually producing commercially viable, high quality audio, i.e. 44.1 kHz sampling rate at 16-bit resolution. The results in this paper highlight progress in modeling these effects through architecture and optimization changes, towards increasing computational efficiency, lowering signal-to-noise ratio, and extending to a larger variety of nonlinear audio effects. Toward these ends, the strategies employed involved a three-pronged approach: model speed, model accuracy, and model generalizability. Most of the presented methods provide marginal or no increase in output accuracy over the original model, with the exception of dataset manipulation. We found that limiting the audio content of the dataset, for example using datasets of just a single instrument, provided a significant improvement in model accuracy over models trained on more general datasets.
No Concept Left Behind: Test-Time Optimization for Compositional Text-to-Image Generation
Despite recent advances in text-to-image (T2I) models, they often fail to faithfully render all elements of complex prompts, frequently omitting or misrepresenting specific objects and attributes. Test-time optimization has emerged as a promising approach to address this limitation by refining generation without the need for retraining. In this paper, we propose a fine-grained test-time optimization framework that enhances compositional faithfulness in T2I generation. Unlike most of prior approaches that rely solely on a global image/text similarity score, our method decomposes the input prompt into semantic concepts and evaluates alignment at both the global and concept levels. A fine-grained variant of CLIP is used to compute concept-level correspondence, producing detailed feedback on missing or inaccurate concepts. This feedback is fed into an iterative prompt refinement loop, enabling the large language model to propose improved prompts. Experiments on DrawBench and CompBench prompts demonstrate that our method significantly improves concept coverage and human-judged faithfulness over both standard test-time optimization and the base T2I model. Code is available at: https://github.com/AmirMansurian/NoConceptLeftBehind
Real-time and Continuous Turn-taking Prediction Using Voice Activity Projection
A demonstration of a real-time and continuous turn-taking prediction system is presented. The system is based on a voice activity projection (VAP) model, which directly maps dialogue stereo audio to future voice activities. The VAP model includes contrastive predictive coding (CPC) and self-attention transformers, followed by a cross-attention transformer. We examine the effect of the input context audio length and demonstrate that the proposed system can operate in real-time with CPU settings, with minimal performance degradation.
STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events
This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The dataset is captured with a high resolution spherical microphone array and delivered in two 4-channel formats, first-order Ambisonics and tetrahedral microphone array. Sound events in the dataset belonging to 13 target sound classes are annotated both temporally and spatially through a combination of human annotation and optical tracking. The dataset serves as the development and evaluation dataset for the Task 3 of the DCASE2022 Challenge on Sound Event Localization and Detection and introduces significant new challenges for the task compared to the previous iterations, which were based on synthetic spatialized sound scene recordings. Dataset specifications are detailed including recording and annotation process, target classes and their presence, and details on the development and evaluation splits. Additionally, the report presents the baseline system that accompanies the dataset in the challenge with emphasis on the differences with the baseline of the previous iterations; namely, introduction of the multi-ACCDOA representation to handle multiple simultaneous occurences of events of the same class, and support for additional improved input features for the microphone array format. Results of the baseline indicate that with a suitable training strategy a reasonable detection and localization performance can be achieved on real sound scene recordings. The dataset is available in https://zenodo.org/record/6387880.
Seed-CTS: Unleashing the Power of Tree Search for Superior Performance in Competitive Coding Tasks
Competition-level code generation tasks pose significant challenges for current state-of-the-art large language models (LLMs). For example, on the LiveCodeBench-Hard dataset, models such as O1-Mini and O1-Preview achieve pass@1 rates of only 0.366 and 0.143, respectively. While tree search techniques have proven effective in domains like mathematics and general coding, their potential in competition-level code generation remains under-explored. In this work, we propose a novel token-level tree search method specifically designed for code generation. Leveraging Qwen2.5-Coder-32B-Instruct, our approach achieves a pass rate of 0.305 on LiveCodeBench-Hard, surpassing the pass@100 performance of GPT4o-0513 (0.245). Furthermore, by integrating Chain-of-Thought (CoT) prompting, we improve our method's performance to 0.351, approaching O1-Mini's pass@1 rate. To ensure reproducibility, we report the average number of generations required per problem by our tree search method on the test set. Our findings underscore the potential of tree search to significantly enhance performance on competition-level code generation tasks. This opens up new possibilities for large-scale synthesis of challenging code problems supervised fine-tuning (SFT) data, advancing competition-level code generation tasks.
A Dataset of Reverberant Spatial Sound Scenes with Moving Sources for Sound Event Localization and Detection
This report presents the dataset and the evaluation setup of the Sound Event Localization & Detection (SELD) task for the DCASE 2020 Challenge. The SELD task refers to the problem of trying to simultaneously classify a known set of sound event classes, detect their temporal activations, and estimate their spatial directions or locations while they are active. To train and test SELD systems, datasets of diverse sound events occurring under realistic acoustic conditions are needed. Compared to the previous challenge, a significantly more complex dataset was created for DCASE 2020. The two key differences are a more diverse range of acoustical conditions, and dynamic conditions, i.e. moving sources. The spatial sound scenes are created using real room impulse responses captured in a continuous manner with a slowly moving excitation source. Both static and moving sound events are synthesized from them. Ambient noise recorded on location is added to complete the generation of scene recordings. A baseline SELD method accompanies the dataset, based on a convolutional recurrent neural network, to provide benchmark scores for the task. The baseline is an updated version of the one used in the previous challenge, with input features and training modifications to improve its performance.
Audiobox: Unified Audio Generation with Natural Language Prompts
Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a single modality (speech, sound, or music) through adopting more powerful generative models and scaling data. However, these models lack controllability in several aspects: speech generation models cannot synthesize novel styles based on text description and are limited on domain coverage such as outdoor environments; sound generation models only provide coarse-grained control based on descriptions like "a person speaking" and would only generate mumbling human voices. This paper presents Audiobox, a unified model based on flow-matching that is capable of generating various audio modalities. We design description-based and example-based prompting to enhance controllability and unify speech and sound generation paradigms. We allow transcript, vocal, and other audio styles to be controlled independently when generating speech. To improve model generalization with limited labels, we adapt a self-supervised infilling objective to pre-train on large quantities of unlabeled audio. Audiobox sets new benchmarks on speech and sound generation (0.745 similarity on Librispeech for zero-shot TTS; 0.77 FAD on AudioCaps for text-to-sound) and unlocks new methods for generating audio with novel vocal and acoustic styles. We further integrate Bespoke Solvers, which speeds up generation by over 25 times compared to the default ODE solver for flow-matching, without loss of performance on several tasks. Our demo is available at https://audiobox.metademolab.com/
LayoutPrompter: Awaken the Design Ability of Large Language Models
Conditional graphic layout generation, which automatically maps user constraints to high-quality layouts, has attracted widespread attention today. Although recent works have achieved promising performance, the lack of versatility and data efficiency hinders their practical applications. In this work, we propose LayoutPrompter, which leverages large language models (LLMs) to address the above problems through in-context learning. LayoutPrompter is made up of three key components, namely input-output serialization, dynamic exemplar selection and layout ranking. Specifically, the input-output serialization component meticulously designs the input and output formats for each layout generation task. Dynamic exemplar selection is responsible for selecting the most helpful prompting exemplars for a given input. And a layout ranker is used to pick the highest quality layout from multiple outputs of LLMs. We conduct experiments on all existing layout generation tasks using four public datasets. Despite the simplicity of our approach, experimental results show that LayoutPrompter can compete with or even outperform state-of-the-art approaches on these tasks without any model training or fine-tuning. This demonstrates the effectiveness of this versatile and training-free approach. In addition, the ablation studies show that LayoutPrompter is significantly superior to the training-based baseline in a low-data regime, further indicating the data efficiency of LayoutPrompter. Our project is available at https://github.com/microsoft/LayoutGeneration/tree/main/LayoutPrompter.
A Unified Sampling Framework for Solver Searching of Diffusion Probabilistic Models
Recent years have witnessed the rapid progress and broad application of diffusion probabilistic models (DPMs). Sampling from DPMs can be viewed as solving an ordinary differential equation (ODE). Despite the promising performance, the generation of DPMs usually consumes much time due to the large number of function evaluations (NFE). Though recent works have accelerated the sampling to around 20 steps with high-order solvers, the sample quality with less than 10 NFE can still be improved. In this paper, we propose a unified sampling framework (USF) to study the optional strategies for solver. Under this framework, we further reveal that taking different solving strategies at different timesteps may help further decrease the truncation error, and a carefully designed solver schedule has the potential to improve the sample quality by a large margin. Therefore, we propose a new sampling framework based on the exponential integral formulation that allows free choices of solver strategy at each step and design specific decisions for the framework. Moreover, we propose S^3, a predictor-based search method that automatically optimizes the solver schedule to get a better time-quality trade-off of sampling. We demonstrate that S^3 can find outstanding solver schedules which outperform the state-of-the-art sampling methods on CIFAR-10, CelebA, ImageNet, and LSUN-Bedroom datasets. Specifically, we achieve 2.69 FID with 10 NFE and 6.86 FID with 5 NFE on CIFAR-10 dataset, outperforming the SOTA method significantly. We further apply S^3 to Stable-Diffusion model and get an acceleration ratio of 2times, showing the feasibility of sampling in very few steps without retraining the neural network.
WaveStitch: Flexible and Fast Conditional Time Series Generation with Diffusion Models
Generating temporal data under conditions is crucial for forecasting, imputation, and generative tasks. Such data often has metadata and partially observed signals that jointly influence the generated values. However, existing methods face three key limitations: (1) they condition on either the metadata or observed values, but rarely both together; (2) they adopt either training-time approaches that fail to generalize to unseen scenarios, or inference-time approaches that ignore metadata; and (3) they suffer from trade-offs between generation speed and temporal coherence across time windows--choosing either slow but coherent autoregressive methods or fast but incoherent parallel ones. We propose WaveStitch, a novel diffusion-based method to overcome these hurdles through: (1) dual-sourced conditioning on both metadata and partially observed signals; (2) a hybrid training-inference architecture, incorporating metadata during training and observations at inference via gradient-based guidance; and (3) a novel pipeline-style paradigm that generates time windows in parallel while preserving coherence through an inference-time conditional loss and a stitching mechanism. Across diverse datasets, WaveStitch demonstrates adaptability to arbitrary patterns of observed signals, achieving 1.81x lower mean-squared-error compared to the state-of-the-art, and generates data up to 166.48x faster than autoregressive methods while maintaining coherence. Our code is available at: https://github.com/adis98/WaveStitch
HEAR: Holistic Evaluation of Audio Representations
What audio embedding approach generalizes best to a wide range of downstream tasks across a variety of everyday domains without fine-tuning? The aim of the HEAR benchmark is to develop a general-purpose audio representation that provides a strong basis for learning in a wide variety of tasks and scenarios. HEAR evaluates audio representations using a benchmark suite across a variety of domains, including speech, environmental sound, and music. HEAR was launched as a NeurIPS 2021 shared challenge. In the spirit of shared exchange, each participant submitted an audio embedding model following a common API that is general-purpose, open-source, and freely available to use. Twenty-nine models by thirteen external teams were evaluated on nineteen diverse downstream tasks derived from sixteen datasets. Open evaluation code, submitted models and datasets are key contributions, enabling comprehensive and reproducible evaluation, as well as previously impossible longitudinal studies. It still remains an open question whether one single general-purpose audio representation can perform as holistically as the human ear.
TuneVLSeg: Prompt Tuning Benchmark for Vision-Language Segmentation Models
Vision-Language Models (VLMs) have shown impressive performance in vision tasks, but adapting them to new domains often requires expensive fine-tuning. Prompt tuning techniques, including textual, visual, and multimodal prompting, offer efficient alternatives by leveraging learnable prompts. However, their application to Vision-Language Segmentation Models (VLSMs) and evaluation under significant domain shifts remain unexplored. This work presents an open-source benchmarking framework, TuneVLSeg, to integrate various unimodal and multimodal prompt tuning techniques into VLSMs, making prompt tuning usable for downstream segmentation datasets with any number of classes. TuneVLSeg includes 6 prompt tuning strategies on various prompt depths used in 2 VLSMs totaling of 8 different combinations. We test various prompt tuning on 8 diverse medical datasets, including 3 radiology datasets (breast tumor, echocardiograph, chest X-ray pathologies) and 5 non-radiology datasets (polyp, ulcer, skin cancer), and two natural domain segmentation datasets. Our study found that textual prompt tuning struggles under significant domain shifts, from natural-domain images to medical data. Furthermore, visual prompt tuning, with fewer hyperparameters than multimodal prompt tuning, often achieves performance competitive to multimodal approaches, making it a valuable first attempt. Our work advances the understanding and applicability of different prompt-tuning techniques for robust domain-specific segmentation. The source code is available at https://github.com/naamiinepal/tunevlseg.
Short-Long Convolutions Help Hardware-Efficient Linear Attention to Focus on Long Sequences
To mitigate the computational complexity in the self-attention mechanism on long sequences, linear attention utilizes computation tricks to achieve linear complexity, while state space models (SSMs) popularize a favorable practice of using non-data-dependent memory pattern, i.e., emphasize the near and neglect the distant, to processing sequences. Recent studies have shown the priorities by combining them as one. However, the efficiency of linear attention remains only at the theoretical level in a causal setting, and SSMs require various designed constraints to operate effectively on specific data. Therefore, in order to unveil the true power of the hybrid design, the following two issues need to be addressed: (1) hardware-efficient implementation for linear attention and (2) stabilization of SSMs. To achieve this, we leverage the thought of tiling and hierarchy to propose CHELA (short-long Convolutions with Hardware-Efficient Linear Attention), which replaces SSMs with short-long convolutions and implements linear attention in a divide-and-conquer manner. This approach enjoys global abstraction and data-dependent selection from stable SSM and linear attention while maintaining real linear complexity. Our comprehensive experiments on the Long Range Arena benchmark and language modeling tasks demonstrate the effectiveness of the proposed method.
Efficient Parallel Audio Generation using Group Masked Language Modeling
We present a fast and high-quality codec language model for parallel audio generation. While SoundStorm, a state-of-the-art parallel audio generation model, accelerates inference speed compared to autoregressive models, it still suffers from slow inference due to iterative sampling. To resolve this problem, we propose Group-Masked Language Modeling~(G-MLM) and Group Iterative Parallel Decoding~(G-IPD) for efficient parallel audio generation. Both the training and sampling schemes enable the model to synthesize high-quality audio with a small number of iterations by effectively modeling the group-wise conditional dependencies. In addition, our model employs a cross-attention-based architecture to capture the speaker style of the prompt voice and improves computational efficiency. Experimental results demonstrate that our proposed model outperforms the baselines in prompt-based audio generation.
WaveGrad: Estimating Gradients for Waveform Generation
This paper introduces WaveGrad, a conditional model for waveform generation which estimates gradients of the data density. The model is built on prior work on score matching and diffusion probabilistic models. It starts from a Gaussian white noise signal and iteratively refines the signal via a gradient-based sampler conditioned on the mel-spectrogram. WaveGrad offers a natural way to trade inference speed for sample quality by adjusting the number of refinement steps, and bridges the gap between non-autoregressive and autoregressive models in terms of audio quality. We find that it can generate high fidelity audio samples using as few as six iterations. Experiments reveal WaveGrad to generate high fidelity audio, outperforming adversarial non-autoregressive baselines and matching a strong likelihood-based autoregressive baseline using fewer sequential operations. Audio samples are available at https://wavegrad.github.io/.
A Dataset of Dynamic Reverberant Sound Scenes with Directional Interferers for Sound Event Localization and Detection
This report presents the dataset and baseline of Task 3 of the DCASE2021 Challenge on Sound Event Localization and Detection (SELD). The dataset is based on emulation of real recordings of static or moving sound events under real conditions of reverberation and ambient noise, using spatial room impulse responses captured in a variety of rooms and delivered in two spatial formats. The acoustical synthesis remains the same as in the previous iteration of the challenge, however the new dataset brings more challenging conditions of polyphony and overlapping instances of the same class. The most important difference of the new dataset is the introduction of directional interferers, meaning sound events that are localized in space but do not belong to the target classes to be detected and are not annotated. Since such interfering events are expected in every real-world scenario of SELD, the new dataset aims to promote systems that deal with this condition effectively. A modified SELDnet baseline employing the recent ACCDOA representation of SELD problems accompanies the dataset and it is shown to outperform the previous one. The new dataset is shown to be significantly more challenging for both baselines according to all considered metrics. To investigate the individual and combined effects of ambient noise, interferers, and reverberation, we study the performance of the baseline on different versions of the dataset excluding or including combinations of these factors. The results indicate that by far the most detrimental effects are caused by directional interferers.
Lyra: Orchestrating Dual Correction in Automated Theorem Proving
Large Language Models (LLMs) present an intriguing avenue for exploration in the field of formal theorem proving. Nevertheless, their full potential, particularly concerning the mitigation of hallucinations and refinement through prover error messages, remains an area that has yet to be thoroughly investigated. To enhance the effectiveness of LLMs in the field, we introduce the Lyra, a new framework that employs two distinct correction mechanisms: Tool Correction (TC) and Conjecture Correction (CC). To implement Tool Correction in the post-processing of formal proofs, we leverage prior knowledge to utilize predefined prover tools (e.g., Sledgehammer) for guiding the replacement of incorrect tools. Tool Correction significantly contributes to mitigating hallucinations, thereby improving the overall accuracy of the proof. In addition, we introduce Conjecture Correction, an error feedback mechanism designed to interact with prover to refine formal proof conjectures with prover error messages. Compared to the previous refinement framework, the proposed Conjecture Correction refines generation with instruction but does not collect paired (generation, error & refinement) prompts. Our method has achieved state-of-the-art (SOTA) performance on both miniF2F validation (48.0% -> 55.3%) and test (45.5% -> 51.2%). We also present 3 IMO problems solved by Lyra. We believe Tool Correction (post-process for hallucination mitigation) and Conjecture Correction (subgoal adjustment from interaction with environment) could provide a promising avenue for future research in this field.
Modeling Analog Dynamic Range Compressors using Deep Learning and State-space Models
We describe a novel approach for developing realistic digital models of dynamic range compressors for digital audio production by analyzing their analog prototypes. While realistic digital dynamic compressors are potentially useful for many applications, the design process is challenging because the compressors operate nonlinearly over long time scales. Our approach is based on the structured state space sequence model (S4), as implementing the state-space model (SSM) has proven to be efficient at learning long-range dependencies and is promising for modeling dynamic range compressors. We present in this paper a deep learning model with S4 layers to model the Teletronix LA-2A analog dynamic range compressor. The model is causal, executes efficiently in real time, and achieves roughly the same quality as previous deep-learning models but with fewer parameters.
A multi-room reverberant dataset for sound event localization and detection
This paper presents the sound event localization and detection (SELD) task setup for the DCASE 2019 challenge. The goal of the SELD task is to detect the temporal activities of a known set of sound event classes, and further localize them in space when active. As part of the challenge, a synthesized dataset with each sound event associated with a spatial coordinate represented using azimuth and elevation angles is provided. These sound events are spatialized using real-life impulse responses collected at multiple spatial coordinates in five different rooms with varying dimensions and material properties. A baseline SELD method employing a convolutional recurrent neural network is used to generate benchmark scores for this reverberant dataset. The benchmark scores are obtained using the recommended cross-validation setup.
ChatGPT4PCG 2 Competition: Prompt Engineering for Science Birds Level Generation
This paper presents the second ChatGPT4PCG competition at the 2024 IEEE Conference on Games. In this edition of the competition, we follow the first edition, but make several improvements and changes. We introduce a new evaluation metric along with allowing a more flexible format for participants' submissions and making several improvements to the evaluation pipeline. Continuing from the first edition, we aim to foster and explore the realm of prompt engineering (PE) for procedural content generation (PCG). While the first competition saw success, it was hindered by various limitations; we aim to mitigate these limitations in this edition. We introduce diversity as a new metric to discourage submissions aimed at producing repetitive structures. Furthermore, we allow submission of a Python program instead of a prompt text file for greater flexibility in implementing advanced PE approaches, which may require control flow, including conditions and iterations. We also make several improvements to the evaluation pipeline with a better classifier for similarity evaluation and better-performing function signatures. We thoroughly evaluate the effectiveness of the new metric and the improved classifier. Additionally, we perform an ablation study to select a function signature to instruct ChatGPT for level generation. Finally, we provide implementation examples of various PE techniques in Python and evaluate their preliminary performance. We hope this competition serves as a resource and platform for learning about PE and PCG in general.
Stack-and-Delay: a new codebook pattern for music generation
In language modeling based music generation, a generated waveform is represented by a sequence of hierarchical token stacks that can be decoded either in an auto-regressive manner or in parallel, depending on the codebook patterns. In particular, flattening the codebooks represents the highest quality decoding strategy, while being notoriously slow. To this end, we propose a novel stack-and-delay style of decoding strategy to improve upon the flat pattern decoding where generation speed is four times faster as opposed to vanilla flat decoding. This brings the inference time close to that of the delay decoding strategy, and allows for faster inference on GPU for small batch sizes. For the same inference efficiency budget as the delay pattern, we show that the proposed approach performs better in objective evaluations, almost closing the gap with the flat pattern in terms of quality. The results are corroborated by subjective evaluations which show that samples generated by the new model are slightly more often preferred to samples generated by the competing model given the same text prompts.
Learning Delays in Spiking Neural Networks using Dilated Convolutions with Learnable Spacings
Spiking Neural Networks (SNNs) are a promising research direction for building power-efficient information processing systems, especially for temporal tasks such as speech recognition. In SNNs, delays refer to the time needed for one spike to travel from one neuron to another. These delays matter because they influence the spike arrival times, and it is well-known that spiking neurons respond more strongly to coincident input spikes. More formally, it has been shown theoretically that plastic delays greatly increase the expressivity in SNNs. Yet, efficient algorithms to learn these delays have been lacking. Here, we propose a new discrete-time algorithm that addresses this issue in deep feedforward SNNs using backpropagation, in an offline manner. To simulate delays between consecutive layers, we use 1D convolutions across time. The kernels contain only a few non-zero weights - one per synapse - whose positions correspond to the delays. These positions are learned together with the weights using the recently proposed Dilated Convolution with Learnable Spacings (DCLS). We evaluated our method on three datasets: the Spiking Heidelberg Dataset (SHD), the Spiking Speech Commands (SSC) and its non-spiking version Google Speech Commands v0.02 (GSC) benchmarks, which require detecting temporal patterns. We used feedforward SNNs with two or three hidden fully connected layers, and vanilla leaky integrate-and-fire neurons. We showed that fixed random delays help and that learning them helps even more. Furthermore, our method outperformed the state-of-the-art in the three datasets without using recurrent connections and with substantially fewer parameters. Our work demonstrates the potential of delay learning in developing accurate and precise models for temporal data processing. Our code is based on PyTorch / SpikingJelly and available at: https://github.com/Thvnvtos/SNN-delays
Conditional Generation of Periodic Signals with Fourier-Based Decoder
Periodic signals play an important role in daily lives. Although conventional sequential models have shown remarkable success in various fields, they still come short in modeling periodicity; they either collapse, diverge or ignore details. In this paper, we introduce a novel framework inspired by Fourier series to generate periodic signals. We first decompose the given signals into multiple sines and cosines and then conditionally generate periodic signals with the output components. We have shown our model efficacy on three tasks: reconstruction, imputation and conditional generation. Our model outperforms baselines in all tasks and shows more stable and refined results.
Rethink DARTS Search Space and Renovate a New Benchmark
DARTS search space (DSS) has become a canonical benchmark for NAS whereas some emerging works pointed out the issue of narrow accuracy range and claimed it would hurt the method ranking. We observe some recent studies already suffer from this issue that overshadows the meaning of scores. In this work, we first propose and orchestrate a suite of improvements to frame a larger and harder DSS, termed LHD, while retaining high efficiency in search. We step forward to renovate a LHD-based new benchmark, taking care of both discernibility and accessibility. Specifically, we re-implement twelve baselines and evaluate them across twelve conditions by combining two underexpolored influential factors: transductive robustness and discretization policy, to reasonably construct a benchmark upon multi-condition evaluation. Considering that the tabular benchmarks are always insufficient to adequately evaluate the methods of neural architecture search (NAS), our work can serve as a crucial basis for the future progress of NAS. https://github.com/chaoji90/LHD
PromptFix: You Prompt and We Fix the Photo
Diffusion models equipped with language models demonstrate excellent controllability in image generation tasks, allowing image processing to adhere to human instructions. However, the lack of diverse instruction-following data hampers the development of models that effectively recognize and execute user-customized instructions, particularly in low-level tasks. Moreover, the stochastic nature of the diffusion process leads to deficiencies in image generation or editing tasks that require the detailed preservation of the generated images. To address these limitations, we propose PromptFix, a comprehensive framework that enables diffusion models to follow human instructions to perform a wide variety of image-processing tasks. First, we construct a large-scale instruction-following dataset that covers comprehensive image-processing tasks, including low-level tasks, image editing, and object creation. Next, we propose a high-frequency guidance sampling method to explicitly control the denoising process and preserve high-frequency details in unprocessed areas. Finally, we design an auxiliary prompting adapter, utilizing Vision-Language Models (VLMs) to enhance text prompts and improve the model's task generalization. Experimental results show that PromptFix outperforms previous methods in various image-processing tasks. Our proposed model also achieves comparable inference efficiency with these baseline models and exhibits superior zero-shot capabilities in blind restoration and combination tasks. The dataset and code are available at https://www.yongshengyu.com/PromptFix-Page.
DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models
Diffusion probabilistic models (DPMs) have achieved impressive success in high-resolution image synthesis, especially in recent large-scale text-to-image generation applications. An essential technique for improving the sample quality of DPMs is guided sampling, which usually needs a large guidance scale to obtain the best sample quality. The commonly-used fast sampler for guided sampling is DDIM, a first-order diffusion ODE solver that generally needs 100 to 250 steps for high-quality samples. Although recent works propose dedicated high-order solvers and achieve a further speedup for sampling without guidance, their effectiveness for guided sampling has not been well-tested before. In this work, we demonstrate that previous high-order fast samplers suffer from instability issues, and they even become slower than DDIM when the guidance scale grows large. To further speed up guided sampling, we propose DPM-Solver++, a high-order solver for the guided sampling of DPMs. DPM-Solver++ solves the diffusion ODE with the data prediction model and adopts thresholding methods to keep the solution matches training data distribution. We further propose a multistep variant of DPM-Solver++ to address the instability issue by reducing the effective step size. Experiments show that DPM-Solver++ can generate high-quality samples within only 15 to 20 steps for guided sampling by pixel-space and latent-space DPMs.
UTMOS: UTokyo-SaruLab System for VoiceMOS Challenge 2022
We present the UTokyo-SaruLab mean opinion score (MOS) prediction system submitted to VoiceMOS Challenge 2022. The challenge is to predict the MOS values of speech samples collected from previous Blizzard Challenges and Voice Conversion Challenges for two tracks: a main track for in-domain prediction and an out-of-domain (OOD) track for which there is less labeled data from different listening tests. Our system is based on ensemble learning of strong and weak learners. Strong learners incorporate several improvements to the previous fine-tuning models of self-supervised learning (SSL) models, while weak learners use basic machine-learning methods to predict scores from SSL features. In the Challenge, our system had the highest score on several metrics for both the main and OOD tracks. In addition, we conducted ablation studies to investigate the effectiveness of our proposed methods.
Self-Guided Generation of Minority Samples Using Diffusion Models
We present a novel approach for generating minority samples that live on low-density regions of a data manifold. Our framework is built upon diffusion models, leveraging the principle of guided sampling that incorporates an arbitrary energy-based guidance during inference time. The key defining feature of our sampler lies in its self-contained nature, \ie, implementable solely with a pretrained model. This distinguishes our sampler from existing techniques that require expensive additional components (like external classifiers) for minority generation. Specifically, we first estimate the likelihood of features within an intermediate latent sample by evaluating a reconstruction loss w.r.t. its posterior mean. The generation then proceeds with the minimization of the estimated likelihood, thereby encouraging the emergence of minority features in the latent samples of subsequent timesteps. To further improve the performance of our sampler, we provide several time-scheduling techniques that properly manage the influence of guidance over inference steps. Experiments on benchmark real datasets demonstrate that our approach can greatly improve the capability of creating realistic low-likelihood minority instances over the existing techniques without the reliance on costly additional elements. Code is available at https://github.com/soobin-um/sg-minority.
LightSpeech: Lightweight and Fast Text to Speech with Neural Architecture Search
Text to speech (TTS) has been broadly used to synthesize natural and intelligible speech in different scenarios. Deploying TTS in various end devices such as mobile phones or embedded devices requires extremely small memory usage and inference latency. While non-autoregressive TTS models such as FastSpeech have achieved significantly faster inference speed than autoregressive models, their model size and inference latency are still large for the deployment in resource constrained devices. In this paper, we propose LightSpeech, which leverages neural architecture search~(NAS) to automatically design more lightweight and efficient models based on FastSpeech. We first profile the components of current FastSpeech model and carefully design a novel search space containing various lightweight and potentially effective architectures. Then NAS is utilized to automatically discover well performing architectures within the search space. Experiments show that the model discovered by our method achieves 15x model compression ratio and 6.5x inference speedup on CPU with on par voice quality. Audio demos are provided at https://speechresearch.github.io/lightspeech.
SECP: A Speech Enhancement-Based Curation Pipeline For Scalable Acquisition Of Clean Speech
As more speech technologies rely on a supervised deep learning approach with clean speech as the ground truth, a methodology to onboard said speech at scale is needed. However, this approach needs to minimize the dependency on human listening and annotation, only requiring a human-in-the-loop when needed. In this paper, we address this issue by outlining Speech Enhancement-based Curation Pipeline (SECP) which serves as a framework to onboard clean speech. This clean speech can then train a speech enhancement model, which can further refine the original dataset and thus close the iterative loop. By running two iterative rounds, we observe that enhanced output used as ground truth does not degrade model performance according to Delta_{PESQ}, a metric used in this paper. We also show through comparative mean opinion score (CMOS) based subjective tests that the highest and lowest bound of refined data is perceptually better than the original data.
Tool Documentation Enables Zero-Shot Tool-Usage with Large Language Models
Today, large language models (LLMs) are taught to use new tools by providing a few demonstrations of the tool's usage. Unfortunately, demonstrations are hard to acquire, and can result in undesirable biased usage if the wrong demonstration is chosen. Even in the rare scenario that demonstrations are readily available, there is no principled selection protocol to determine how many and which ones to provide. As tasks grow more complex, the selection search grows combinatorially and invariably becomes intractable. Our work provides an alternative to demonstrations: tool documentation. We advocate the use of tool documentation, descriptions for the individual tool usage, over demonstrations. We substantiate our claim through three main empirical findings on 6 tasks across both vision and language modalities. First, on existing benchmarks, zero-shot prompts with only tool documentation are sufficient for eliciting proper tool usage, achieving performance on par with few-shot prompts. Second, on a newly collected realistic tool-use dataset with hundreds of available tool APIs, we show that tool documentation is significantly more valuable than demonstrations, with zero-shot documentation significantly outperforming few-shot without documentation. Third, we highlight the benefits of tool documentations by tackling image generation and video tracking using just-released unseen state-of-the-art models as tools. Finally, we highlight the possibility of using tool documentation to automatically enable new applications: by using nothing more than the documentation of GroundingDino, Stable Diffusion, XMem, and SAM, LLMs can re-invent the functionalities of the just-released Grounded-SAM and Track Anything models.
Images that Sound: Composing Images and Sounds on a Single Canvas
Spectrograms are 2D representations of sound that look very different from the images found in our visual world. And natural images, when played as spectrograms, make unnatural sounds. In this paper, we show that it is possible to synthesize spectrograms that simultaneously look like natural images and sound like natural audio. We call these spectrograms images that sound. Our approach is simple and zero-shot, and it leverages pre-trained text-to-image and text-to-spectrogram diffusion models that operate in a shared latent space. During the reverse process, we denoise noisy latents with both the audio and image diffusion models in parallel, resulting in a sample that is likely under both models. Through quantitative evaluations and perceptual studies, we find that our method successfully generates spectrograms that align with a desired audio prompt while also taking the visual appearance of a desired image prompt. Please see our project page for video results: https://ificl.github.io/images-that-sound/
ItôTTS and ItôWave: Linear Stochastic Differential Equation Is All You Need For Audio Generation
In this paper, we propose to unify the two aspects of voice synthesis, namely text-to-speech (TTS) and vocoder, into one framework based on a pair of forward and reverse-time linear stochastic differential equations (SDE). The solutions of this SDE pair are two stochastic processes, one of which turns the distribution of mel spectrogram (or wave), that we want to generate, into a simple and tractable distribution. The other is the generation procedure that turns this tractable simple signal into the target mel spectrogram (or wave). The model that generates mel spectrogram is called It\^oTTS, and the model that generates wave is called It\^oWave. It\^oTTS and It\^oWave use the Wiener process as a driver to gradually subtract the excess signal from the noise signal to generate realistic corresponding meaningful mel spectrogram and audio respectively, under the conditional inputs of original text or mel spectrogram. The results of the experiment show that the mean opinion scores (MOS) of It\^oTTS and It\^oWave can exceed the current state-of-the-art methods, and reached 3.925pm0.160 and 4.35pm0.115 respectively. The generated audio samples are available at https://wushoule.github.io/ItoAudio/. All authors contribute equally to this work.
Comprehensive Verilog Design Problems: A Next-Generation Benchmark Dataset for Evaluating Large Language Models and Agents on RTL Design and Verification
We present the Comprehensive Verilog Design Problems (CVDP) benchmark, a new dataset and infrastructure to advance LLM and agent research in hardware design and verification. CVDP includes 783 problems across 13 task categories, covering RTL generation, verification, debugging, specification alignment, and technical Q&A authored by experienced hardware engineers. Problems are offered in both non-agentic and agentic formats. The benchmark introduces more realistic and challenging contexts than prior work, with state-of-the-art models achieving no more than 34% pass@1 on code generation. Agentic tasksx2013especially those involving RTL reuse and verificationx2013are particularly difficult. Evaluation uses open-source tools and model scoring infrastructure, with comprehension tasks assessed via BLEU and LLM-based judging. CVDP reveals substantial gaps in current model capabilities, underscoring the need for continued research toward robust, real-world hardware design automation.
Teaching Large Language Models to Self-Debug
Large language models (LLMs) have achieved impressive performance on code generation. However, for complex programming tasks, generating the correct solution in one go becomes challenging, thus some prior works have designed program repair approaches to improve code generation performance. In this work, we propose Self-Debugging, which teaches a large language model to debug its predicted program via few-shot demonstrations. In particular, we demonstrate that Self-Debugging can teach the large language model to perform rubber duck debugging; i.e., without any feedback on the code correctness or error messages, the model is able to identify its mistakes by explaining the generated code in natural language. Self-Debugging achieves the state-of-the-art performance on several code generation benchmarks, including the Spider dataset for text-to-SQL generation, TransCoder for C++-to-Python translation, and MBPP for text-to-Python generation. On the Spider benchmark where there are no unit tests to verify the correctness of predictions, Self-Debugging with code explanation consistently improves the baseline by 2-3%, and improves the prediction accuracy on problems of the hardest label by 9%. On TransCoder and MBPP where unit tests are available, Self-Debugging improves the baseline accuracy by up to 12%. Meanwhile, by leveraging feedback messages and reusing failed predictions, Self-Debugging notably improves sample efficiency, and can match or outperform baseline models that generate more than 10x candidate programs.
AutoVP: An Automated Visual Prompting Framework and Benchmark
Visual prompting (VP) is an emerging parameter-efficient fine-tuning approach to adapting pre-trained vision models to solve various downstream image-classification tasks. However, there has hitherto been little systematic study of the design space of VP and no clear benchmark for evaluating its performance. To bridge this gap, we propose AutoVP, an end-to-end expandable framework for automating VP design choices, along with 12 downstream image-classification tasks that can serve as a holistic VP-performance benchmark. Our design space covers 1) the joint optimization of the prompts; 2) the selection of pre-trained models, including image classifiers and text-image encoders; and 3) model output mapping strategies, including nonparametric and trainable label mapping. Our extensive experimental results show that AutoVP outperforms the best-known current VP methods by a substantial margin, having up to 6.7% improvement in accuracy; and attains a maximum performance increase of 27.5% compared to linear-probing (LP) baseline. AutoVP thus makes a two-fold contribution: serving both as an efficient tool for hyperparameter tuning on VP design choices, and as a comprehensive benchmark that can reasonably be expected to accelerate VP's development. The source code is available at https://github.com/IBM/AutoVP.
ProgPrompt: Generating Situated Robot Task Plans using Large Language Models
Task planning can require defining myriad domain knowledge about the world in which a robot needs to act. To ameliorate that effort, large language models (LLMs) can be used to score potential next actions during task planning, and even generate action sequences directly, given an instruction in natural language with no additional domain information. However, such methods either require enumerating all possible next steps for scoring, or generate free-form text that may contain actions not possible on a given robot in its current context. We present a programmatic LLM prompt structure that enables plan generation functional across situated environments, robot capabilities, and tasks. Our key insight is to prompt the LLM with program-like specifications of the available actions and objects in an environment, as well as with example programs that can be executed. We make concrete recommendations about prompt structure and generation constraints through ablation experiments, demonstrate state of the art success rates in VirtualHome household tasks, and deploy our method on a physical robot arm for tabletop tasks. Website at progprompt.github.io
SoundStorm: Efficient Parallel Audio Generation
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.
USCD: Improving Code Generation of LLMs by Uncertainty-Aware Selective Contrastive Decoding
Large language models (LLMs) have shown remarkable capabilities in code generation. However, the effects of hallucinations (e.g., output noise) make it particularly challenging for LLMs to generate high-quality code in one pass. In this work, we propose a simple and effective uncertainty-aware selective contrastive decoding (USCD) mechanism to improve the quality of one-pass code generation in LLMs and reduce the impact of output noise. To be specific, we first elaborately designed a negative prompt (namely lame prompt) to output noise by removing input-output examples from the standard few-shot prompt. Our preliminary study shows that the Jensen-Shannon divergence (JS divergence) between token distribution uncertainty and the output noise is relatively low (approximately 0.25), indicating their high relevance. Then, we selectively eliminate output noise induced by lame prompts based on the uncertainty of the prediction distribution from the standard prompt. Notably, our proposed plug-and-play mechanism is an inference-only method, enjoying appealing flexibility. Extensive experiments on widely used benchmarks, e.g., HumanEval, MBPP, and MultiPL-E, upon several LLMs (i.e., Inocder-6b, CodeLlama-7b, WizardCoder-15b, StarCoder, and Llama2-7b), demonstrate that our proposed USCD significantly improves one-pass code generation, with an average pass@1 scores increase of 16.59\%. We will release code and data on GitHub.
Accelerating Large Language Model Decoding with Speculative Sampling
We present speculative sampling, an algorithm for accelerating transformer decoding by enabling the generation of multiple tokens from each transformer call. Our algorithm relies on the observation that the latency of parallel scoring of short continuations, generated by a faster but less powerful draft model, is comparable to that of sampling a single token from the larger target model. This is combined with a novel modified rejection sampling scheme which preserves the distribution of the target model within hardware numerics. We benchmark speculative sampling with Chinchilla, a 70 billion parameter language model, achieving a 2-2.5x decoding speedup in a distributed setup, without compromising the sample quality or making modifications to the model itself.
Zero-Shot ECG Classification with Multimodal Learning and Test-time Clinical Knowledge Enhancement
Electrocardiograms (ECGs) are non-invasive diagnostic tools crucial for detecting cardiac arrhythmic diseases in clinical practice. While ECG Self-supervised Learning (eSSL) methods show promise in representation learning from unannotated ECG data, they often overlook the clinical knowledge that can be found in reports. This oversight and the requirement for annotated samples for downstream tasks limit eSSL's versatility. In this work, we address these issues with the Multimodal ECG Representation Learning (MERL}) framework. Through multimodal learning on ECG records and associated reports, MERL is capable of performing zero-shot ECG classification with text prompts, eliminating the need for training data in downstream tasks. At test time, we propose the Clinical Knowledge Enhanced Prompt Engineering (CKEPE) approach, which uses Large Language Models (LLMs) to exploit external expert-verified clinical knowledge databases, generating more descriptive prompts and reducing hallucinations in LLM-generated content to boost zero-shot classification. Based on MERL, we perform the first benchmark across six public ECG datasets, showing the superior performance of MERL compared against eSSL methods. Notably, MERL achieves an average AUC score of 75.2% in zero-shot classification (without training data), 3.2% higher than linear probed eSSL methods with 10\% annotated training data, averaged across all six datasets. Code and models are available at https://github.com/cheliu-computation/MERL
MIMII DG: Sound Dataset for Malfunctioning Industrial Machine Investigation and Inspection for Domain Generalization Task
We present a machine sound dataset to benchmark domain generalization techniques for anomalous sound detection (ASD). Domain shifts are differences in data distributions that can degrade the detection performance, and handling them is a major issue for the application of ASD systems. While currently available datasets for ASD tasks assume that occurrences of domain shifts are known, in practice, they can be difficult to detect. To handle such domain shifts, domain generalization techniques that perform well regardless of the domains should be investigated. In this paper, we present the first ASD dataset for the domain generalization techniques, called MIMII DG. The dataset consists of five machine types and three domain shift scenarios for each machine type. The dataset is dedicated to the domain generalization task with features such as multiple different values for parameters that cause domain shifts and introduction of domain shifts that can be difficult to detect, such as shifts in the background noise. Experimental results using two baseline systems indicate that the dataset reproduces domain shift scenarios and is useful for benchmarking domain generalization techniques.
Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior
Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation, but are vulnerable to geometry collapse and poor textures yet. To solve this issue, we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However, the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy, and thus is not a consistently correct guidance, explaining the vulnerability of SDS. Since for any SDE, there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE, we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically, at each training iteration, given a rendered image by a 3D model, we first estimate its desired 3D score function by a pre-trained 2D diffusion model, and build an ODE for trajectory sampling. Next, we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes, as shown in Fig. 1. The codes are available at https://github.com/sail-sg/Consistent3D.
DACBench: A Benchmark Library for Dynamic Algorithm Configuration
Dynamic Algorithm Configuration (DAC) aims to dynamically control a target algorithm's hyperparameters in order to improve its performance. Several theoretical and empirical results have demonstrated the benefits of dynamically controlling hyperparameters in domains like evolutionary computation, AI Planning or deep learning. Replicating these results, as well as studying new methods for DAC, however, is difficult since existing benchmarks are often specialized and incompatible with the same interfaces. To facilitate benchmarking and thus research on DAC, we propose DACBench, a benchmark library that seeks to collect and standardize existing DAC benchmarks from different AI domains, as well as provide a template for new ones. For the design of DACBench, we focused on important desiderata, such as (i) flexibility, (ii) reproducibility, (iii) extensibility and (iv) automatic documentation and visualization. To show the potential, broad applicability and challenges of DAC, we explore how a set of six initial benchmarks compare in several dimensions of difficulty.
Evaluating Language Models for Efficient Code Generation
We introduce Differential Performance Evaluation (DPE), a framework designed to reliably evaluate Large Language Models (LLMs) for efficient code generation. Traditional coding benchmarks often fail to provide reliable insights into code efficiency, due to their reliance on simplistic test inputs and the absence of effective compound metrics. DPE addresses these issues by focusing on efficiency-demanding programming tasks and establishing an insightful compound metric for performance evaluation. DPE operates in two phases: To curate efficiency datasets, it selects efficiency-demanding tasks from existing coding benchmarks and generates computationally expensive inputs to stress the efficiency of LLM solutions. To assess the code efficiency, DPE profiles the new solution and compares it globally against a set of reference solutions that exhibit distinct efficiency levels, where the matched level defines its efficiency score. As a proof of concept, we use DPE to create EvalPerf, a benchmark with 121 performance-challenging coding tasks. Our comprehensive evaluation draws interesting findings on the efficiency impact of model sizes, instruction tuning, and prompting. For example, while the scaling law fails to account for code efficiency, general instruction tuning benefits both code correctness and efficiency. We also evaluate the evaluation by examining the effectiveness of DPE, showing that EvalPerf is reliable and convenient to use even across platforms.
What Makes Good In-context Demonstrations for Code Intelligence Tasks with LLMs?
Pre-trained models of source code have gained widespread popularity in many code intelligence tasks. Recently, with the scaling of the model and corpus size, large language models have shown the ability of in-context learning (ICL). ICL employs task instructions and a few examples as demonstrations, and then inputs the demonstrations to the language models for making predictions. This new learning paradigm is training-free and has shown impressive performance in various natural language processing and code intelligence tasks. However, the performance of ICL heavily relies on the quality of demonstrations, e.g., the selected examples. It is important to systematically investigate how to construct a good demonstration for code-related tasks. In this paper, we empirically explore the impact of three key factors on the performance of ICL in code intelligence tasks: the selection, order, and number of demonstration examples. We conduct extensive experiments on three code intelligence tasks including code summarization, bug fixing, and program synthesis. Our experimental results demonstrate that all the above three factors dramatically impact the performance of ICL in code intelligence tasks. Additionally, we summarize our findings and provide takeaway suggestions on how to construct effective demonstrations, taking into account these three perspectives. We also show that a carefully-designed demonstration based on our findings can lead to substantial improvements over widely-used demonstration construction methods, e.g., improving BLEU-4, EM, and EM by at least 9.90%, 175.96%, and 50.81% on code summarization, bug fixing, and program synthesis, respectively
DyDiT++: Dynamic Diffusion Transformers for Efficient Visual Generation
Diffusion Transformer (DiT), an emerging diffusion model for visual generation, has demonstrated superior performance but suffers from substantial computational costs. Our investigations reveal that these costs primarily stem from the static inference paradigm, which inevitably introduces redundant computation in certain diffusion timesteps and spatial regions. To overcome this inefficiency, we propose Dynamic Diffusion Transformer (DyDiT), an architecture that dynamically adjusts its computation along both timestep and spatial dimensions. Specifically, we introduce a Timestep-wise Dynamic Width (TDW) approach that adapts model width conditioned on the generation timesteps. In addition, we design a Spatial-wise Dynamic Token (SDT) strategy to avoid redundant computation at unnecessary spatial locations. TDW and SDT can be seamlessly integrated into DiT and significantly accelerates the generation process. Building on these designs, we further enhance DyDiT in three key aspects. First, DyDiT is integrated seamlessly with flow matching-based generation, enhancing its versatility. Furthermore, we enhance DyDiT to tackle more complex visual generation tasks, including video generation and text-to-image generation, thereby broadening its real-world applications. Finally, to address the high cost of full fine-tuning and democratize technology access, we investigate the feasibility of training DyDiT in a parameter-efficient manner and introduce timestep-based dynamic LoRA (TD-LoRA). Extensive experiments on diverse visual generation models, including DiT, SiT, Latte, and FLUX, demonstrate the effectiveness of DyDiT.
AssertionBench: A Benchmark to Evaluate Large-Language Models for Assertion Generation
Assertions have been the de facto collateral for simulation-based and formal verification of hardware designs for over a decade. The quality of hardware verification, \ie, detection and diagnosis of corner-case design bugs, is critically dependent on the quality of the assertions. There has been a considerable amount of research leveraging a blend of data-driven statistical analysis and static analysis to generate high-quality assertions from hardware design source code and design execution trace data. Despite such concerted effort, all prior research struggles to scale to industrial-scale large designs, generates too many low-quality assertions, often fails to capture subtle and non-trivial design functionality, and does not produce any easy-to-comprehend explanations of the generated assertions to understand assertions' suitability to different downstream validation tasks. Recently, with the advent of Large-Language Models (LLMs), there has been a widespread effort to leverage prompt engineering to generate assertions. However, there is little effort to quantitatively establish the effectiveness and suitability of various LLMs for assertion generation. In this paper, we present AssertionBench, a novel benchmark to evaluate LLMs' effectiveness for assertion generation quantitatively. AssertioBench contains 100 curated Verilog hardware designs from OpenCores and formally verified assertions for each design generated from GoldMine and HARM. We use AssertionBench to compare state-of-the-art LLMs to assess their effectiveness in inferring functionally correct assertions for hardware designs. Our experiments demonstrate how LLMs perform relative to each other, the benefits of using more in-context exemplars in generating a higher fraction of functionally correct assertions, and the significant room for improvement for LLM-based assertion generators.
Ultra-lightweight Neural Differential DSP Vocoder For High Quality Speech Synthesis
Neural vocoders model the raw audio waveform and synthesize high-quality audio, but even the highly efficient ones, like MB-MelGAN and LPCNet, fail to run real-time on a low-end device like a smartglass. A pure digital signal processing (DSP) based vocoder can be implemented via lightweight fast Fourier transforms (FFT), and therefore, is a magnitude faster than any neural vocoder. A DSP vocoder often gets a lower audio quality due to consuming over-smoothed acoustic model predictions of approximate representations for the vocal tract. In this paper, we propose an ultra-lightweight differential DSP (DDSP) vocoder that uses a jointly optimized acoustic model with a DSP vocoder, and learns without an extracted spectral feature for the vocal tract. The model achieves audio quality comparable to neural vocoders with a high average MOS of 4.36 while being efficient as a DSP vocoder. Our C++ implementation, without any hardware-specific optimization, is at 15 MFLOPS, surpasses MB-MelGAN by 340 times in terms of FLOPS, and achieves a vocoder-only RTF of 0.003 and overall RTF of 0.044 while running single-threaded on a 2GHz Intel Xeon CPU.
Deep Self-Evolving Reasoning
Long-form chain-of-thought reasoning has become a cornerstone of advanced reasoning in large language models. While recent verification-refinement frameworks have enabled proprietary models to solve Olympiad-level problems, their effectiveness hinges on strong, reliable verification and correction capabilities, which remain fragile in open-weight, smaller-scale models. This work demonstrates that even with weak verification and refinement capabilities on hard tasks, the reasoning limits of such models can be substantially extended through a probabilistic paradigm we call Deep Self-Evolving Reasoning (DSER). We conceptualize iterative reasoning as a Markov chain, where each step represents a stochastic transition in the solution space. The key insight is that convergence to a correct solution is guaranteed as long as the probability of improvement marginally exceeds that of degradation. By running multiple long-horizon, self-evolving processes in parallel, DSER amplifies these small positive tendencies, enabling the model to asymptotically approach correct answers. Empirically, we apply DSER to the DeepSeek-R1-0528-Qwen3-8B model. On the challenging AIME 2024-2025 benchmark, DSER solves 5 out of 9 previously unsolvable problems and boosts overall performance, enabling this compact model to surpass the single-turn accuracy of its 600B-parameter teacher through majority voting. Beyond its immediate utility for test-time scaling, the DSER framework serves to diagnose the fundamental limitations of current open-weight reasoners. By clearly delineating their shortcomings in self-verification, refinement, and stability, our findings establish a clear research agenda for developing next-generation models with powerful, intrinsic self-evolving capabilities.
Graph Diffusion Transformers are In-Context Molecular Designers
In-context learning allows large models to adapt to new tasks from a few demonstrations, but it has shown limited success in molecular design. Existing databases such as ChEMBL contain molecular properties spanning millions of biological assays, yet labeled data for each property remain scarce. To address this limitation, we introduce demonstration-conditioned diffusion models (DemoDiff), which define task contexts using a small set of molecule-score examples instead of text descriptions. These demonstrations guide a denoising Transformer to generate molecules aligned with target properties. For scalable pretraining, we develop a new molecular tokenizer with Node Pair Encoding that represents molecules at the motif level, requiring 5.5times fewer nodes. We curate a dataset containing millions of context tasks from multiple sources covering both drugs and materials, and pretrain a 0.7-billion-parameter model on it. Across 33 design tasks in six categories, DemoDiff matches or surpasses language models 100-1000times larger and achieves an average rank of 3.63 compared to 5.25-10.20 for domain-specific approaches. These results position DemoDiff as a molecular foundation model for in-context molecular design. Our code is available at https://github.com/liugangcode/DemoDiff.
FlashVideo:Flowing Fidelity to Detail for Efficient High-Resolution Video Generation
DiT diffusion models have achieved great success in text-to-video generation, leveraging their scalability in model capacity and data scale. High content and motion fidelity aligned with text prompts, however, often require large model parameters and a substantial number of function evaluations (NFEs). Realistic and visually appealing details are typically reflected in high resolution outputs, further amplifying computational demands especially for single stage DiT models. To address these challenges, we propose a novel two stage framework, FlashVideo, which strategically allocates model capacity and NFEs across stages to balance generation fidelity and quality. In the first stage, prompt fidelity is prioritized through a low resolution generation process utilizing large parameters and sufficient NFEs to enhance computational efficiency. The second stage establishes flow matching between low and high resolutions, effectively generating fine details with minimal NFEs. Quantitative and visual results demonstrate that FlashVideo achieves state-of-the-art high resolution video generation with superior computational efficiency. Additionally, the two-stage design enables users to preview the initial output before committing to full resolution generation, thereby significantly reducing computational costs and wait times as well as enhancing commercial viability .
A Simple Approach to Unifying Diffusion-based Conditional Generation
Recent progress in image generation has sparked research into controlling these models through condition signals, with various methods addressing specific challenges in conditional generation. Instead of proposing another specialized technique, we introduce a simple, unified framework to handle diverse conditional generation tasks involving a specific image-condition correlation. By learning a joint distribution over a correlated image pair (e.g. image and depth) with a diffusion model, our approach enables versatile capabilities via different inference-time sampling schemes, including controllable image generation (e.g. depth to image), estimation (e.g. image to depth), signal guidance, joint generation (image & depth), and coarse control. Previous attempts at unification often introduce significant complexity through multi-stage training, architectural modification, or increased parameter counts. In contrast, our simple formulation requires a single, computationally efficient training stage, maintains the standard model input, and adds minimal learned parameters (15% of the base model). Moreover, our model supports additional capabilities like non-spatially aligned and coarse conditioning. Extensive results show that our single model can produce comparable results with specialized methods and better results than prior unified methods. We also demonstrate that multiple models can be effectively combined for multi-signal conditional generation.
DATED: Guidelines for Creating Synthetic Datasets for Engineering Design Applications
Exploiting the recent advancements in artificial intelligence, showcased by ChatGPT and DALL-E, in real-world applications necessitates vast, domain-specific, and publicly accessible datasets. Unfortunately, the scarcity of such datasets poses a significant challenge for researchers aiming to apply these breakthroughs in engineering design. Synthetic datasets emerge as a viable alternative. However, practitioners are often uncertain about generating high-quality datasets that accurately represent real-world data and are suitable for the intended downstream applications. This study aims to fill this knowledge gap by proposing comprehensive guidelines for generating, annotating, and validating synthetic datasets. The trade-offs and methods associated with each of these aspects are elaborated upon. Further, the practical implications of these guidelines are illustrated through the creation of a turbo-compressors dataset. The study underscores the importance of thoughtful sampling methods to ensure the appropriate size, diversity, utility, and realism of a dataset. It also highlights that design diversity does not equate to performance diversity or realism. By employing test sets that represent uniform, real, or task-specific samples, the influence of sample size and sampling strategy is scrutinized. Overall, this paper offers valuable insights for researchers intending to create and publish synthetic datasets for engineering design, thereby paving the way for more effective applications of AI advancements in the field. The code and data for the dataset and methods are made publicly accessible at https://github.com/cyrilpic/radcomp .
Theme Transformer: Symbolic Music Generation with Theme-Conditioned Transformer
Attention-based Transformer models have been increasingly employed for automatic music generation. To condition the generation process of such a model with a user-specified sequence, a popular approach is to take that conditioning sequence as a priming sequence and ask a Transformer decoder to generate a continuation. However, this prompt-based conditioning cannot guarantee that the conditioning sequence would develop or even simply repeat itself in the generated continuation. In this paper, we propose an alternative conditioning approach, called theme-based conditioning, that explicitly trains the Transformer to treat the conditioning sequence as a thematic material that has to manifest itself multiple times in its generation result. This is achieved with two main technical contributions. First, we propose a deep learning-based approach that uses contrastive representation learning and clustering to automatically retrieve thematic materials from music pieces in the training data. Second, we propose a novel gated parallel attention module to be used in a sequence-to-sequence (seq2seq) encoder/decoder architecture to more effectively account for a given conditioning thematic material in the generation process of the Transformer decoder. We report on objective and subjective evaluations of variants of the proposed Theme Transformer and the conventional prompt-based baseline, showing that our best model can generate, to some extent, polyphonic pop piano music with repetition and plausible variations of a given condition.
The Audio-Visual BatVision Dataset for Research on Sight and Sound
Vision research showed remarkable success in understanding our world, propelled by datasets of images and videos. Sensor data from radar, LiDAR and cameras supports research in robotics and autonomous driving for at least a decade. However, while visual sensors may fail in some conditions, sound has recently shown potential to complement sensor data. Simulated room impulse responses (RIR) in 3D apartment-models became a benchmark dataset for the community, fostering a range of audiovisual research. In simulation, depth is predictable from sound, by learning bat-like perception with a neural network. Concurrently, the same was achieved in reality by using RGB-D images and echoes of chirping sounds. Biomimicking bat perception is an exciting new direction but needs dedicated datasets to explore the potential. Therefore, we collected the BatVision dataset to provide large-scale echoes in complex real-world scenes to the community. We equipped a robot with a speaker to emit chirps and a binaural microphone to record their echoes. Synchronized RGB-D images from the same perspective provide visual labels of traversed spaces. We sampled modern US office spaces to historic French university grounds, indoor and outdoor with large architectural variety. This dataset will allow research on robot echolocation, general audio-visual tasks and sound ph{\ae}nomena unavailable in simulated data. We show promising results for audio-only depth prediction and show how state-of-the-art work developed for simulated data can also succeed on our dataset. Project page: https://amandinebtto.github.io/Batvision-Dataset/
Generating Sample-Based Musical Instruments Using Neural Audio Codec Language Models
In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio framework to condition on pitch across an 88-key spectrum, velocity, and a combined text/audio embedding. We identify maintaining timbral consistency within the generated instruments as a major challenge. To tackle this issue, we introduce three distinct conditioning schemes. We analyze our methods through objective metrics and human listening tests, demonstrating that our approach can produce compelling musical instruments. Specifically, we introduce a new objective metric to evaluate the timbral consistency of the generated instruments and adapt the average Contrastive Language-Audio Pretraining (CLAP) score for the text-to-instrument case, noting that its naive application is unsuitable for assessing this task. Our findings reveal a complex interplay between timbral consistency, the quality of generated samples, and their correspondence to the input prompt.
EMS-SD: Efficient Multi-sample Speculative Decoding for Accelerating Large Language Models
Speculative decoding emerges as a pivotal technique for enhancing the inference speed of Large Language Models (LLMs). Despite recent research aiming to improve prediction efficiency, multi-sample speculative decoding has been overlooked due to varying numbers of accepted tokens within a batch in the verification phase. Vanilla method adds padding tokens in order to ensure that the number of new tokens remains consistent across samples. However, this increases the computational and memory access overhead, thereby reducing the speedup ratio. We propose a novel method that can resolve the issue of inconsistent tokens accepted by different samples without necessitating an increase in memory or computing overhead. Furthermore, our proposed method can handle the situation where the prediction tokens of different samples are inconsistent without the need to add padding tokens. Sufficient experiments demonstrate the efficacy of our method. Our code is available at https://github.com/niyunsheng/EMS-SD.
ToolBeHonest: A Multi-level Hallucination Diagnostic Benchmark for Tool-Augmented Large Language Models
Tool-augmented large language models (LLMs) are rapidly being integrated into real-world applications. Due to the lack of benchmarks, the community still needs to fully understand the hallucination issues within these models. To address this challenge, we introduce a comprehensive diagnostic benchmark, ToolBH. Specifically, we assess the LLM's hallucinations through two perspectives: depth and breadth. In terms of depth, we propose a multi-level diagnostic process, including (1) solvability detection, (2) solution planning, and (3) missing-tool analysis. For breadth, we consider three scenarios based on the characteristics of the toolset: missing necessary tools, potential tools, and limited functionality tools. Furthermore, we developed seven tasks and collected 700 evaluation samples through multiple rounds of manual annotation. The results show the significant challenges presented by the ToolBH benchmark. The current advanced models Gemini-1.5-Pro and GPT-4o only achieve a total score of 45.3 and 37.0, respectively, on a scale of 100. In this benchmark, larger model parameters do not guarantee better performance; the training data and response strategies also play a crucial role in tool-enhanced LLM scenarios. Our diagnostic analysis indicates that the primary reason for model errors lies in assessing task solvability. Additionally, open-weight models suffer from performance drops with verbose replies, whereas proprietary models excel with longer reasoning.
A dataset and model for recognition of audiologically relevant environments for hearing aids: AHEAD-DS and YAMNet+
Scene recognition of audiologically relevant environments is important for hearing aids; however, it is challenging, in part because of the limitations of existing datasets. Datasets often lack public accessibility, completeness, or audiologically relevant labels, hindering systematic comparison of machine learning models. Deploying these models on resource-constrained edge devices presents another challenge. Our solution is two-fold: we leverage several open source datasets to create AHEAD-DS, a dataset designed for scene recognition of audiologically relevant environments, and introduce YAMNet+, a sound recognition model. AHEAD-DS aims to provide a standardised, publicly available dataset with consistent labels relevant to hearing aids, facilitating model comparison. YAMNet+ is designed for deployment on edge devices like smartphones connected to hearing devices, such as hearing aids and wireless earphones with hearing aid functionality; serving as a baseline model for sound-based scene recognition. YAMNet+ achieved a mean average precision of 0.83 and accuracy of 0.93 on the testing set of AHEAD-DS across fourteen categories of audiologically relevant environments. We found that applying transfer learning from the pretrained YAMNet model was essential. We demonstrated real-time sound-based scene recognition capabilities on edge devices by deploying YAMNet+ to an Android smartphone. Even with a Google Pixel 3 (a phone with modest specifications, released in 2018), the model processes audio with approximately 50ms of latency to load the model, and an approximate linear increase of 30ms per 1 second of audio. Our website and code https://github.com/Australian-Future-Hearing-Initiative .
AutoDiffusion: Training-Free Optimization of Time Steps and Architectures for Automated Diffusion Model Acceleration
Diffusion models are emerging expressive generative models, in which a large number of time steps (inference steps) are required for a single image generation. To accelerate such tedious process, reducing steps uniformly is considered as an undisputed principle of diffusion models. We consider that such a uniform assumption is not the optimal solution in practice; i.e., we can find different optimal time steps for different models. Therefore, we propose to search the optimal time steps sequence and compressed model architecture in a unified framework to achieve effective image generation for diffusion models without any further training. Specifically, we first design a unified search space that consists of all possible time steps and various architectures. Then, a two stage evolutionary algorithm is introduced to find the optimal solution in the designed search space. To further accelerate the search process, we employ FID score between generated and real samples to estimate the performance of the sampled examples. As a result, the proposed method is (i).training-free, obtaining the optimal time steps and model architecture without any training process; (ii). orthogonal to most advanced diffusion samplers and can be integrated to gain better sample quality. (iii). generalized, where the searched time steps and architectures can be directly applied on different diffusion models with the same guidance scale. Experimental results show that our method achieves excellent performance by using only a few time steps, e.g. 17.86 FID score on ImageNet 64 times 64 with only four steps, compared to 138.66 with DDIM. The code is available at https://github.com/lilijiangg/AutoDiffusion.
PERC: Plan-As-Query Example Retrieval for Underrepresented Code Generation
Code generation with large language models has shown significant promise, especially when employing retrieval-augmented generation (RAG) with few-shot examples. However, selecting effective examples that enhance generation quality remains a challenging task, particularly when the target programming language (PL) is underrepresented. In this study, we present two key findings: (1) retrieving examples whose presented algorithmic plans can be referenced for generating the desired behavior significantly improves generation accuracy, and (2) converting code into pseudocode effectively captures such algorithmic plans, enhancing retrieval quality even when the source and the target PLs are different. Based on these findings, we propose Plan-as-query Example Retrieval for few-shot prompting in Code generation (PERC), a novel framework that utilizes algorithmic plans to identify and retrieve effective examples. We validate the effectiveness of PERC through extensive experiments on the CodeContests, HumanEval and MultiPL-E benchmarks: PERC consistently outperforms the state-of-the-art RAG methods in code generation, both when the source and target programming languages match or differ, highlighting its adaptability and robustness in diverse coding environments.
Learning to Design Circuits
Analog IC design relies on human experts to search for parameters that satisfy circuit specifications with their experience and intuitions, which is highly labor intensive, time consuming and suboptimal. Machine learning is a promising tool to automate this process. However, supervised learning is difficult for this task due to the low availability of training data: 1) Circuit simulation is slow, thus generating large-scale dataset is time-consuming; 2) Most circuit designs are propitiatory IPs within individual IC companies, making it expensive to collect large-scale datasets. We propose Learning to Design Circuits (L2DC) to leverage reinforcement learning that learns to efficiently generate new circuits data and to optimize circuits. We fix the schematic, and optimize the parameters of the transistors automatically by training an RL agent with no prior knowledge about optimizing circuits. After iteratively getting observations, generating a new set of transistor parameters, getting a reward, and adjusting the model, L2DC is able to optimize circuits. We evaluate L2DC on two transimpedance amplifiers. Trained for a day, our RL agent can achieve comparable or better performance than human experts trained for a quarter. It first learns to meet hard-constraints (eg. gain, bandwidth), and then learns to optimize good-to-have targets (eg. area, power). Compared with grid search-aided human design, L2DC can achieve 250times higher sample efficiency with comparable performance. Under the same runtime constraint, the performance of L2DC is also better than Bayesian Optimization.
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation
Score distillation sampling (SDS) has emerged as an effective framework in text-driven 3D editing tasks due to its inherent 3D consistency. However, existing SDS-based 3D editing methods suffer from extensive training time and lead to low-quality results, primarily because these methods deviate from the sampling dynamics of diffusion models. In this paper, we propose DreamCatalyst, a novel framework that interprets SDS-based editing as a diffusion reverse process. Our objective function considers the sampling dynamics, thereby making the optimization process of DreamCatalyst an approximation of the diffusion reverse process in editing tasks. DreamCatalyst aims to reduce training time and improve editing quality. DreamCatalyst presents two modes: (1) a faster mode, which edits the NeRF scene in only about 25 minutes, and (2) a high-quality mode, which produces superior results in less than 70 minutes. Specifically, our high-quality mode outperforms current state-of-the-art NeRF editing methods both in terms of speed and quality. See more extensive results on our project page: https://dream-catalyst.github.io.
Controllable Music Production with Diffusion Models and Guidance Gradients
We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include continuation, inpainting and regeneration of musical audio, the creation of smooth transitions between two different music tracks, and the transfer of desired stylistic characteristics to existing audio clips. We achieve this by applying guidance at sampling time in a simple framework that supports both reconstruction and classification losses, or any combination of the two. This approach ensures that generated audio can match its surrounding context, or conform to a class distribution or latent representation specified relative to any suitable pre-trained classifier or embedding model.
ECHOPulse: ECG controlled echocardio-grams video generation
Echocardiography (ECHO) is essential for cardiac assessments, but its video quality and interpretation heavily relies on manual expertise, leading to inconsistent results from clinical and portable devices. ECHO video generation offers a solution by improving automated monitoring through synthetic data and generating high-quality videos from routine health data. However, existing models often face high computational costs, slow inference, and rely on complex conditional prompts that require experts' annotations. To address these challenges, we propose ECHOPULSE, an ECG-conditioned ECHO video generation model. ECHOPULSE introduces two key advancements: (1) it accelerates ECHO video generation by leveraging VQ-VAE tokenization and masked visual token modeling for fast decoding, and (2) it conditions on readily accessible ECG signals, which are highly coherent with ECHO videos, bypassing complex conditional prompts. To the best of our knowledge, this is the first work to use time-series prompts like ECG signals for ECHO video generation. ECHOPULSE not only enables controllable synthetic ECHO data generation but also provides updated cardiac function information for disease monitoring and prediction beyond ECG alone. Evaluations on three public and private datasets demonstrate state-of-the-art performance in ECHO video generation across both qualitative and quantitative measures. Additionally, ECHOPULSE can be easily generalized to other modality generation tasks, such as cardiac MRI, fMRI, and 3D CT generation. Demo can seen from https://github.com/levyisthebest/ECHOPulse_Prelease.
Beyond A*: Better Planning with Transformers via Search Dynamics Bootstrapping
While Transformers have enabled tremendous progress in various application settings, such architectures still lag behind traditional symbolic planners for solving complex decision making tasks. In this work, we demonstrate how to train Transformers to solve complex planning tasks and present Searchformer, a Transformer model that optimally solves previously unseen Sokoban puzzles 93.7% of the time, while using up to 26.8% fewer search steps than standard A^* search. Searchformer is an encoder-decoder Transformer model trained to predict the search dynamics of A^*. This model is then fine-tuned via expert iterations to perform fewer search steps than A^* search while still generating an optimal plan. In our training method, A^*'s search dynamics are expressed as a token sequence outlining when task states are added and removed into the search tree during symbolic planning. In our ablation studies on maze navigation, we find that Searchformer significantly outperforms baselines that predict the optimal plan directly with a 5-10times smaller model size and a 10times smaller training dataset. We also demonstrate how Searchformer scales to larger and more complex decision making tasks like Sokoban with improved percentage of solved tasks and shortened search dynamics.
High-Resolution Image Synthesis via Next-Token Prediction
Denoising with a Joint-Embedding Predictive Architecture (D-JEPA), an autoregressive model, has demonstrated outstanding performance in class-conditional image generation. However, the application of next-token prediction in high-resolution text-to-image generation remains underexplored. In this paper, we introduce D-JEPAcdotT2I, an extension of D-JEPA incorporating flow matching loss, designed to enable data-efficient continuous resolution learning. D-JEPAcdotT2I leverages a multimodal visual transformer to effectively integrate textual and visual features and adopts Visual Rotary Positional Embedding (VoPE) to facilitate continuous resolution learning. Furthermore, we devise a data feedback mechanism that significantly enhances data utilization efficiency. For the first time, we achieve state-of-the-art high-resolution image synthesis via next-token prediction. The experimental code and pretrained models will be open-sourced at https://d-jepa.github.io/t2i.
ProofCompass: Enhancing Specialized Provers with LLM Guidance
Language models have become increasingly powerful tools for formal mathematical reasoning. However, most existing approaches rely exclusively on either large general-purpose models or smaller specialized models, each with distinct limitations, while training specialized large models still requires significant computational resources. This paper introduces ProofCompass, a novel hybrid methodology that achieves remarkable computational efficiency by strategically guiding existing specialized prover methods, such as DeepSeek-Prover-v1.5-RL (DSP-v1.5) with a Large Language Model (LLM) without requiring additional model training. The LLM provides natural language proof strategies and analyzes failed attempts to select intermediate lemmas, enabling effective problem decomposition. On the miniF2F benchmark, ProofCompass demonstrates substantial resource efficiency: it outperforms DSP-v1.5 (54.9% rightarrow 55.3%) while using 25x fewer attempts (3200 rightarrow 128). Our synergistic approach paves the way for simultaneously improving computational efficiency and accuracy in formal theorem proving.
Self-Supervised Audio-Visual Soundscape Stylization
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded within a different scene, given an audio-visual conditional example recorded from that scene. Our model learns through self-supervision, taking advantage of the fact that natural video contains recurring sound events and textures. We extract an audio clip from a video and apply speech enhancement. We then train a latent diffusion model to recover the original speech, using another audio-visual clip taken from elsewhere in the video as a conditional hint. Through this process, the model learns to transfer the conditional example's sound properties to the input speech. We show that our model can be successfully trained using unlabeled, in-the-wild videos, and that an additional visual signal can improve its sound prediction abilities. Please see our project webpage for video results: https://tinglok.netlify.app/files/avsoundscape/
Real-Time Prediction of Gas Flow Dynamics in Diesel Engines using a Deep Neural Operator Framework
We develop a data-driven deep neural operator framework to approximate multiple output states for a diesel engine and generate real-time predictions with reasonable accuracy. As emission norms become more stringent, the need for fast and accurate models that enable analysis of system behavior have become an essential requirement for system development. The fast transient processes involved in the operation of a combustion engine make it difficult to develop accurate physics-based models for such systems. As an alternative to physics based models, we develop an operator-based regression model (DeepONet) to learn the relevant output states for a mean-value gas flow engine model using the engine operating conditions as input variables. We have adopted a mean-value model as a benchmark for comparison, simulated using Simulink. The developed approach necessitates using the initial conditions of the output states to predict the accurate sequence over the temporal domain. To this end, a sequence-to-sequence approach is embedded into the proposed framework. The accuracy of the model is evaluated by comparing the prediction output to ground truth generated from Simulink model. The maximum mathcal L_2 relative error observed was approximately 6.5%. The sensitivity of the DeepONet model is evaluated under simulated noise conditions and the model shows relatively low sensitivity to noise. The uncertainty in model prediction is further assessed by using a mean ensemble approach. The worst-case error at the (mu + 2sigma) boundary was found to be 12%. The proposed framework provides the ability to predict output states in real-time and enables data-driven learning of complex input-output operator mapping. As a result, this model can be applied during initial development stages, where accurate models may not be available.
StoRM: A Diffusion-based Stochastic Regeneration Model for Speech Enhancement and Dereverberation
Diffusion models have shown a great ability at bridging the performance gap between predictive and generative approaches for speech enhancement. We have shown that they may even outperform their predictive counterparts for non-additive corruption types or when they are evaluated on mismatched conditions. However, diffusion models suffer from a high computational burden, mainly as they require to run a neural network for each reverse diffusion step, whereas predictive approaches only require one pass. As diffusion models are generative approaches they may also produce vocalizing and breathing artifacts in adverse conditions. In comparison, in such difficult scenarios, predictive models typically do not produce such artifacts but tend to distort the target speech instead, thereby degrading the speech quality. In this work, we present a stochastic regeneration approach where an estimate given by a predictive model is provided as a guide for further diffusion. We show that the proposed approach uses the predictive model to remove the vocalizing and breathing artifacts while producing very high quality samples thanks to the diffusion model, even in adverse conditions. We further show that this approach enables to use lighter sampling schemes with fewer diffusion steps without sacrificing quality, thus lifting the computational burden by an order of magnitude. Source code and audio examples are available online (https://uhh.de/inf-sp-storm).
Diagnostic Benchmark and Iterative Inpainting for Layout-Guided Image Generation
Spatial control is a core capability in controllable image generation. Advancements in layout-guided image generation have shown promising results on in-distribution (ID) datasets with similar spatial configurations. However, it is unclear how these models perform when facing out-of-distribution (OOD) samples with arbitrary, unseen layouts. In this paper, we propose LayoutBench, a diagnostic benchmark for layout-guided image generation that examines four categories of spatial control skills: number, position, size, and shape. We benchmark two recent representative layout-guided image generation methods and observe that the good ID layout control may not generalize well to arbitrary layouts in the wild (e.g., objects at the boundary). Next, we propose IterInpaint, a new baseline that generates foreground and background regions in a step-by-step manner via inpainting, demonstrating stronger generalizability than existing models on OOD layouts in LayoutBench. We perform quantitative and qualitative evaluation and fine-grained analysis on the four LayoutBench skills to pinpoint the weaknesses of existing models. Lastly, we show comprehensive ablation studies on IterInpaint, including training task ratio, crop&paste vs. repaint, and generation order. Project website: https://layoutbench.github.io
ModeDreamer: Mode Guiding Score Distillation for Text-to-3D Generation using Reference Image Prompts
Existing Score Distillation Sampling (SDS)-based methods have driven significant progress in text-to-3D generation. However, 3D models produced by SDS-based methods tend to exhibit over-smoothing and low-quality outputs. These issues arise from the mode-seeking behavior of current methods, where the scores used to update the model oscillate between multiple modes, resulting in unstable optimization and diminished output quality. To address this problem, we introduce a novel image prompt score distillation loss named ISD, which employs a reference image to direct text-to-3D optimization toward a specific mode. Our ISD loss can be implemented by using IP-Adapter, a lightweight adapter for integrating image prompt capability to a text-to-image diffusion model, as a mode-selection module. A variant of this adapter, when not being prompted by a reference image, can serve as an efficient control variate to reduce variance in score estimates, thereby enhancing both output quality and optimization stability. Our experiments demonstrate that the ISD loss consistently achieves visually coherent, high-quality outputs and improves optimization speed compared to prior text-to-3D methods, as demonstrated through both qualitative and quantitative evaluations on the T3Bench benchmark suite.
Show-o Turbo: Towards Accelerated Unified Multimodal Understanding and Generation
There has been increasing research interest in building unified multimodal understanding and generation models, among which Show-o stands as a notable representative, demonstrating great promise for both text-to-image and image-to-text generation. The inference of Show-o involves progressively denoising image tokens and autoregressively decoding text tokens, and hence, unfortunately, suffers from inefficiency issues from both sides. This paper introduces Show-o Turbo to bridge the gap. We first identify a unified denoising perspective for the generation of images and text in Show-o based on the parallel decoding of text tokens. We then propose to extend consistency distillation (CD), a qualified approach for shortening the denoising process of diffusion models, to the multimodal denoising trajectories of Show-o. We introduce a trajectory segmentation strategy and a curriculum learning procedure to improve the training convergence. Empirically, in text-to-image generation, Show-o Turbo displays a GenEval score of 0.625 at 4 sampling steps without using classifier-free guidance (CFG), outperforming that of the original Show-o with 8 steps and CFG; in image-to-text generation, Show-o Turbo exhibits a 1.5x speedup without significantly sacrificing performance. The code is available at https://github.com/zhijie-group/Show-o-Turbo.
Test-Time Prompt Tuning for Zero-Shot Generalization in Vision-Language Models
Pre-trained vision-language models (e.g., CLIP) have shown promising zero-shot generalization in many downstream tasks with properly designed text prompts. Instead of relying on hand-engineered prompts, recent works learn prompts using the training data from downstream tasks. While effective, training on domain-specific data reduces a model's generalization capability to unseen new domains. In this work, we propose test-time prompt tuning (TPT), a method that can learn adaptive prompts on the fly with a single test sample. For image classification, TPT optimizes the prompt by minimizing the entropy with confidence selection so that the model has consistent predictions across different augmented views of each test sample. In evaluating generalization to natural distribution shifts, TPT improves the zero-shot top-1 accuracy of CLIP by 3.6% on average, surpassing previous prompt tuning approaches that require additional task-specific training data. In evaluating cross-dataset generalization with unseen categories, TPT performs on par with the state-of-the-art approaches that use additional training data. Project page: https://azshue.github.io/TPT.
CodeRL: Mastering Code Generation through Pretrained Models and Deep Reinforcement Learning
Program synthesis or code generation aims to generate a program that satisfies a problem specification. Recent approaches using large-scale pretrained language models (LMs) have shown promising results, yet they have some critical limitations. In particular, they often follow a standard supervised fine-tuning procedure to train a code generation model only from the pairs of natural-language problem descriptions and ground-truth programs. Such paradigm largely ignores some important but potentially useful signals in the problem specification such as unit tests, which thus often results in poor performance when solving complex unseen coding tasks. To address the limitations, we propose "CodeRL", a new framework for program synthesis tasks through pretrained LMs and deep reinforcement learning (RL). Specifically, during training, we treat the code-generating LM as an actor network, and introduce a critic network that is trained to predict the functional correctness of generated programs and provide dense feedback signals to the actor. During inference, we introduce a new generation procedure with a critical sampling strategy that allows a model to automatically regenerate programs based on feedback from example unit tests and critic scores. For the model backbones, we extended the encoder-decoder architecture of CodeT5 with enhanced learning objectives, larger model sizes, and better pretraining data. Our method not only achieves new SOTA results on the challenging APPS benchmark, but also shows strong zero-shot transfer capability with new SOTA results on the simpler MBPP benchmark.
What Makes Large Language Models Reason in (Multi-Turn) Code Generation?
Prompting techniques such as chain-of-thought have established themselves as a popular vehicle for improving the outputs of large language models (LLMs). For code generation, however, their exact mechanics and efficacy are under-explored. We thus investigate the effects of a wide range of prompting strategies with a focus on automatic re-prompting over multiple turns and computational requirements. After systematically decomposing reasoning, instruction, and execution feedback prompts, we conduct an extensive grid search on the competitive programming benchmarks CodeContests and TACO for multiple LLM families and sizes (Llama 3.0 and 3.1, 8B, 70B, 405B, and GPT-4o). Our study reveals strategies that consistently improve performance across all models with small and large sampling budgets. We then show how finetuning with such an optimal configuration allows models to internalize the induced reasoning process and obtain improvements in performance and scalability for multi-turn code generation.
Exploiting Foundation Models and Speech Enhancement for Parkinson's Disease Detection from Speech in Real-World Operative Conditions
This work is concerned with devising a robust Parkinson's (PD) disease detector from speech in real-world operating conditions using (i) foundational models, and (ii) speech enhancement (SE) methods. To this end, we first fine-tune several foundational-based models on the standard PC-GITA (s-PC-GITA) clean data. Our results demonstrate superior performance to previously proposed models. Second, we assess the generalization capability of the PD models on the extended PC-GITA (e-PC-GITA) recordings, collected in real-world operative conditions, and observe a severe drop in performance moving from ideal to real-world conditions. Third, we align training and testing conditions applaying off-the-shelf SE techniques on e-PC-GITA, and a significant boost in performance is observed only for the foundational-based models. Finally, combining the two best foundational-based models trained on s-PC-GITA, namely WavLM Base and Hubert Base, yielded top performance on the enhanced e-PC-GITA.
InstrumentGen: Generating Sample-Based Musical Instruments From Text
We introduce the text-to-instrument task, which aims at generating sample-based musical instruments based on textual prompts. Accordingly, we propose InstrumentGen, a model that extends a text-prompted generative audio framework to condition on instrument family, source type, pitch (across an 88-key spectrum), velocity, and a joint text/audio embedding. Furthermore, we present a differentiable loss function to evaluate the intra-instrument timbral consistency of sample-based instruments. Our results establish a foundational text-to-instrument baseline, extending research in the domain of automatic sample-based instrument generation.
Check, Locate, Rectify: A Training-Free Layout Calibration System for Text-to-Image Generation
Diffusion models have recently achieved remarkable progress in generating realistic images. However, challenges remain in accurately understanding and synthesizing the layout requirements in the textual prompts. To align the generated image with layout instructions, we present a training-free layout calibration system SimM that intervenes in the generative process on the fly during inference time. Specifically, following a "check-locate-rectify" pipeline, the system first analyses the prompt to generate the target layout and compares it with the intermediate outputs to automatically detect errors. Then, by moving the located activations and making intra- and inter-map adjustments, the rectification process can be performed with negligible computational overhead. To evaluate SimM over a range of layout requirements, we present a benchmark SimMBench that compensates for the lack of superlative spatial relations in existing datasets. And both quantitative and qualitative results demonstrate the effectiveness of the proposed SimM in calibrating the layout inconsistencies. Our project page is at https://simm-t2i.github.io/SimM.
Incremental FastPitch: Chunk-based High Quality Text to Speech
Parallel text-to-speech models have been widely applied for real-time speech synthesis, and they offer more controllability and a much faster synthesis process compared with conventional auto-regressive models. Although parallel models have benefits in many aspects, they become naturally unfit for incremental synthesis due to their fully parallel architecture such as transformer. In this work, we propose Incremental FastPitch, a novel FastPitch variant capable of incrementally producing high-quality Mel chunks by improving the architecture with chunk-based FFT blocks, training with receptive-field constrained chunk attention masks, and inference with fixed size past model states. Experimental results show that our proposal can produce speech quality comparable to the parallel FastPitch, with a significant lower latency that allows even lower response time for real-time speech applications.
See, Point, Fly: A Learning-Free VLM Framework for Universal Unmanned Aerial Navigation
We present See, Point, Fly (SPF), a training-free aerial vision-and-language navigation (AVLN) framework built atop vision-language models (VLMs). SPF is capable of navigating to any goal based on any type of free-form instructions in any kind of environment. In contrast to existing VLM-based approaches that treat action prediction as a text generation task, our key insight is to consider action prediction for AVLN as a 2D spatial grounding task. SPF harnesses VLMs to decompose vague language instructions into iterative annotation of 2D waypoints on the input image. Along with the predicted traveling distance, SPF transforms predicted 2D waypoints into 3D displacement vectors as action commands for UAVs. Moreover, SPF also adaptively adjusts the traveling distance to facilitate more efficient navigation. Notably, SPF performs navigation in a closed-loop control manner, enabling UAVs to follow dynamic targets in dynamic environments. SPF sets a new state of the art in DRL simulation benchmark, outperforming the previous best method by an absolute margin of 63%. In extensive real-world evaluations, SPF outperforms strong baselines by a large margin. We also conduct comprehensive ablation studies to highlight the effectiveness of our design choice. Lastly, SPF shows remarkable generalization to different VLMs. Project page: https://spf-web.pages.dev
ToyADMOS2: Another dataset of miniature-machine operating sounds for anomalous sound detection under domain shift conditions
This paper proposes a new large-scale dataset called "ToyADMOS2" for anomaly detection in machine operating sounds (ADMOS). As did for our previous ToyADMOS dataset, we collected a large number of operating sounds of miniature machines (toys) under normal and anomaly conditions by deliberately damaging them but extended with providing controlled depth of damages in anomaly samples. Since typical application scenarios of ADMOS often require robust performance under domain-shift conditions, the ToyADMOS2 dataset is designed for evaluating systems under such conditions. The released dataset consists of two sub-datasets for machine-condition inspection: fault diagnosis of machines with geometrically fixed tasks and fault diagnosis of machines with moving tasks. Domain shifts are represented by introducing several differences in operating conditions, such as the use of the same machine type but with different machine models and parts configurations, different operating speeds, microphone arrangements, etc. Each sub-dataset contains over 27 k samples of normal machine-operating sounds and over 8 k samples of anomalous sounds recorded with five to eight microphones. The dataset is freely available for download at https://github.com/nttcslab/ToyADMOS2-dataset and https://doi.org/10.5281/zenodo.4580270.
What Do Language Models Hear? Probing for Auditory Representations in Language Models
This work explores whether language models encode meaningfully grounded representations of sounds of objects. We learn a linear probe that retrieves the correct text representation of an object given a snippet of audio related to that object, where the sound representation is given by a pretrained audio model. This probe is trained via a contrastive loss that pushes the language representations and sound representations of an object to be close to one another. After training, the probe is tested on its ability to generalize to objects that were not seen during training. Across different language models and audio models, we find that the probe generalization is above chance in many cases, indicating that despite being trained only on raw text, language models encode grounded knowledge of sounds for some objects.
VeriCoder: Enhancing LLM-Based RTL Code Generation through Functional Correctness Validation
Recent advances in Large Language Models (LLMs) have sparked growing interest in applying them to Electronic Design Automation (EDA) tasks, particularly Register Transfer Level (RTL) code generation. While several RTL datasets have been introduced, most focus on syntactic validity rather than functional validation with tests, leading to training examples that compile but may not implement the intended behavior. We present VERICODER, a model for RTL code generation fine-tuned on a dataset validated for functional correctness. This fine-tuning dataset is constructed using a novel methodology that combines unit test generation with feedback-directed refinement. Given a natural language specification and an initial RTL design, we prompt a teacher model (GPT-4o-mini) to generate unit tests and iteratively revise the RTL design based on its simulation results using the generated tests. If necessary, the teacher model also updates the tests to ensure they comply with the natural language specification. As a result of this process, every example in our dataset is functionally validated, consisting of a natural language description, an RTL implementation, and passing tests. Fine-tuned on this dataset of over 125,000 examples, VERICODER achieves state-of-the-art metrics in functional correctness on VerilogEval and RTLLM, with relative gains of up to 71.7% and 27.4% respectively. An ablation study further shows that models trained on our functionally validated dataset outperform those trained on functionally non-validated datasets, underscoring the importance of high-quality datasets in RTL code generation.
SHROOM-INDElab at SemEval-2024 Task 6: Zero- and Few-Shot LLM-Based Classification for Hallucination Detection
We describe the University of Amsterdam Intelligent Data Engineering Lab team's entry for the SemEval-2024 Task 6 competition. The SHROOM-INDElab system builds on previous work on using prompt programming and in-context learning with large language models (LLMs) to build classifiers for hallucination detection, and extends that work through the incorporation of context-specific definition of task, role, and target concept, and automated generation of examples for use in a few-shot prompting approach. The resulting system achieved fourth-best and sixth-best performance in the model-agnostic track and model-aware tracks for Task 6, respectively, and evaluation using the validation sets showed that the system's classification decisions were consistent with those of the crowd-sourced human labellers. We further found that a zero-shot approach provided better accuracy than a few-shot approach using automatically generated examples. Code for the system described in this paper is available on Github.
Explaining EDA synthesis errors with LLMs
Training new engineers in digital design is a challenge, particularly when it comes to teaching the complex electronic design automation (EDA) tooling used in this domain. Learners will typically deploy designs in the Verilog and VHDL hardware description languages to Field Programmable Gate Arrays (FPGAs) from Altera (Intel) and Xilinx (AMD) via proprietary closed-source toolchains (Quartus Prime and Vivado, respectively). These tools are complex and difficult to use -- yet, as they are the tools used in industry, they are an essential first step in this space. In this work, we examine how recent advances in artificial intelligence may be leveraged to address aspects of this challenge. Specifically, we investigate if Large Language Models (LLMs), which have demonstrated text comprehension and question-answering capabilities, can be used to generate novice-friendly explanations of compile-time synthesis error messages from Quartus Prime and Vivado. To perform this study we generate 936 error message explanations using three OpenAI LLMs over 21 different buggy code samples. These are then graded for relevance and correctness, and we find that in approximately 71% of cases the LLMs give correct & complete explanations suitable for novice learners.
Taming Visually Guided Sound Generation
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we propose a single model capable of generating visually relevant, high-fidelity sounds prompted with a set of frames from open-domain videos in less time than it takes to play it on a single GPU. We train a transformer to sample a new spectrogram from the pre-trained spectrogram codebook given the set of video features. The codebook is obtained using a variant of VQGAN trained to produce a compact sampling space with a novel spectrogram-based perceptual loss. The generated spectrogram is transformed into a waveform using a window-based GAN that significantly speeds up generation. Considering the lack of metrics for automatic evaluation of generated spectrograms, we also build a family of metrics called FID and MKL. These metrics are based on a novel sound classifier, called Melception, and designed to evaluate the fidelity and relevance of open-domain samples. Both qualitative and quantitative studies are conducted on small- and large-scale datasets to evaluate the fidelity and relevance of generated samples. We also compare our model to the state-of-the-art and observe a substantial improvement in quality, size, and computation time. Code, demo, and samples: v-iashin.github.io/SpecVQGAN
Test-time Computing: from System-1 Thinking to System-2 Thinking
The remarkable performance of the o1 model in complex reasoning demonstrates that test-time computing scaling can further unlock the model's potential, enabling powerful System-2 thinking. However, there is still a lack of comprehensive surveys for test-time computing scaling. We trace the concept of test-time computing back to System-1 models. In System-1 models, test-time computing addresses distribution shifts and improves robustness and generalization through parameter updating, input modification, representation editing, and output calibration. In System-2 models, it enhances the model's reasoning ability to solve complex problems through repeated sampling, self-correction, and tree search. We organize this survey according to the trend of System-1 to System-2 thinking, highlighting the key role of test-time computing in the transition from System-1 models to weak System-2 models, and then to strong System-2 models. We also point out a few possible future directions.
It's Raw! Audio Generation with State-Space Models
Developing architectures suitable for modeling raw audio is a challenging problem due to the high sampling rates of audio waveforms. Standard sequence modeling approaches like RNNs and CNNs have previously been tailored to fit the demands of audio, but the resultant architectures make undesirable computational tradeoffs and struggle to model waveforms effectively. We propose SaShiMi, a new multi-scale architecture for waveform modeling built around the recently introduced S4 model for long sequence modeling. We identify that S4 can be unstable during autoregressive generation, and provide a simple improvement to its parameterization by drawing connections to Hurwitz matrices. SaShiMi yields state-of-the-art performance for unconditional waveform generation in the autoregressive setting. Additionally, SaShiMi improves non-autoregressive generation performance when used as the backbone architecture for a diffusion model. Compared to prior architectures in the autoregressive generation setting, SaShiMi generates piano and speech waveforms which humans find more musical and coherent respectively, e.g. 2x better mean opinion scores than WaveNet on an unconditional speech generation task. On a music generation task, SaShiMi outperforms WaveNet on density estimation and speed at both training and inference even when using 3x fewer parameters. Code can be found at https://github.com/HazyResearch/state-spaces and samples at https://hazyresearch.stanford.edu/sashimi-examples.
Online Estimation of SAT Solving Runtime
We present an online method for estimating the cost of solving SAT problems. Modern SAT solvers present several challenges to estimate search cost including non-chronological backtracking, learning and restarts. Our method uses a linear model trained on data gathered at the start of search. We show the effectiveness of this method using random and structured problems. We demonstrate that predictions made in early restarts can be used to improve later predictions. We also show that we can use such cost estimations to select a solver from a portfolio.
Deep Performer: Score-to-Audio Music Performance Synthesis
Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music performance synthesis. Unlike speech, music often contains polyphony and long notes. Hence, we propose two new techniques for handling polyphonic inputs and providing a fine-grained conditioning in a transformer encoder-decoder model. To train our proposed system, we present a new violin dataset consisting of paired recordings and scores along with estimated alignments between them. We show that our proposed model can synthesize music with clear polyphony and harmonic structures. In a listening test, we achieve competitive quality against the baseline model, a conditional generative audio model, in terms of pitch accuracy, timbre and noise level. Moreover, our proposed model significantly outperforms the baseline on an existing piano dataset in overall quality.
SMITIN: Self-Monitored Inference-Time INtervention for Generative Music Transformers
We introduce Self-Monitored Inference-Time INtervention (SMITIN), an approach for controlling an autoregressive generative music transformer using classifier probes. These simple logistic regression probes are trained on the output of each attention head in the transformer using a small dataset of audio examples both exhibiting and missing a specific musical trait (e.g., the presence/absence of drums, or real/synthetic music). We then steer the attention heads in the probe direction, ensuring the generative model output captures the desired musical trait. Additionally, we monitor the probe output to avoid adding an excessive amount of intervention into the autoregressive generation, which could lead to temporally incoherent music. We validate our results objectively and subjectively for both audio continuation and text-to-music applications, demonstrating the ability to add controls to large generative models for which retraining or even fine-tuning is impractical for most musicians. Audio samples of the proposed intervention approach are available on our demo page http://tinyurl.com/smitin .
Treasure Hunt: Real-time Targeting of the Long Tail using Training-Time Markers
One of the most profound challenges of modern machine learning is performing well on the long-tail of rare and underrepresented features. Large general-purpose models are trained for many tasks, but work best on high-frequency use cases. After training, it is hard to adapt a model to perform well on specific use cases underrepresented in the training corpus. Relying on prompt engineering or few-shot examples to maximize the output quality on a particular test case can be frustrating, as models can be highly sensitive to small changes, react in unpredicted ways or rely on a fixed system prompt for maintaining performance. In this work, we ask: "Can we optimize our training protocols to both improve controllability and performance on underrepresented use cases at inference time?" We revisit the divide between training and inference techniques to improve long-tail performance while providing users with a set of control levers the model is trained to be responsive to. We create a detailed taxonomy of data characteristics and task provenance to explicitly control generation attributes and implicitly condition generations at inference time. We fine-tune a base model to infer these markers automatically, which makes them optional at inference time. This principled and flexible approach yields pronounced improvements in performance, especially on examples from the long tail of the training distribution. While we observe an average lift of 5.7% win rates in open-ended generation quality with our markers, we see over 9.1% gains in underrepresented domains. We also observe relative lifts of up to 14.1% on underrepresented tasks like CodeRepair and absolute improvements of 35.3% on length instruction following evaluations.
UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models
Diffusion probabilistic models (DPMs) have demonstrated a very promising ability in high-resolution image synthesis. However, sampling from a pre-trained DPM usually requires hundreds of model evaluations, which is computationally expensive. Despite recent progress in designing high-order solvers for DPMs, there still exists room for further speedup, especially in extremely few steps (e.g., 5~10 steps). Inspired by the predictor-corrector for ODE solvers, we develop a unified corrector (UniC) that can be applied after any existing DPM sampler to increase the order of accuracy without extra model evaluations, and derive a unified predictor (UniP) that supports arbitrary order as a byproduct. Combining UniP and UniC, we propose a unified predictor-corrector framework called UniPC for the fast sampling of DPMs, which has a unified analytical form for any order and can significantly improve the sampling quality over previous methods. We evaluate our methods through extensive experiments including both unconditional and conditional sampling using pixel-space and latent-space DPMs. Our UniPC can achieve 3.87 FID on CIFAR10 (unconditional) and 7.51 FID on ImageNet 256times256 (conditional) with only 10 function evaluations. Code is available at https://github.com/wl-zhao/UniPC
MPS-Prover: Advancing Stepwise Theorem Proving by Multi-Perspective Search and Data Curation
Automated Theorem Proving (ATP) in formal languages remains a formidable challenge in AI, demanding rigorous logical deduction and navigating vast search spaces. While large language models (LLMs) have shown promising performance, existing stepwise provers often suffer from biased search guidance, leading to inefficiencies and suboptimal proof strategies. This paper introduces the Multi-Perspective Search Prover (MPS-Prover), a novel stepwise ATP system designed to overcome these limitations. MPS-Prover incorporates two key innovations: a highly effective post-training data curation strategy that prunes approximately 40% of redundant training data without sacrificing performance, and a multi-perspective tree search mechanism. This search integrates a learned critic model with strategically designed heuristic rules to diversify tactic selection, prevent getting trapped in unproductive states, and enhance search robustness. Extensive evaluations demonstrate that MPS-Prover achieves state-of-the-art performance on multiple challenging benchmarks, including miniF2F and ProofNet, outperforming prior 7B parameter models. Furthermore, our analyses reveal that MPS-Prover generates significantly shorter and more diverse proofs compared to existing stepwise and whole-proof methods, highlighting its efficiency and efficacy. Our work advances the capabilities of LLM-based formal reasoning and offers a robust framework and a comprehensive analysis for developing more powerful theorem provers.
The CHiME-7 Challenge: System Description and Performance of NeMo Team's DASR System
We present the NVIDIA NeMo team's multi-channel speech recognition system for the 7th CHiME Challenge Distant Automatic Speech Recognition (DASR) Task, focusing on the development of a multi-channel, multi-speaker speech recognition system tailored to transcribe speech from distributed microphones and microphone arrays. The system predominantly comprises of the following integral modules: the Speaker Diarization Module, Multi-channel Audio Front-End Processing Module, and the ASR Module. These components collectively establish a cascading system, meticulously processing multi-channel and multi-speaker audio input. Moreover, this paper highlights the comprehensive optimization process that significantly enhanced our system's performance. Our team's submission is largely based on NeMo toolkits and will be publicly available.
KV Prediction for Improved Time to First Token
Inference with transformer-based language models begins with a prompt processing step. In this step, the model generates the first output token and stores the KV cache needed for future generation steps. This prompt processing step can be computationally expensive, taking 10s of seconds or more for billion-parameter models on edge devices when prompt lengths or batch sizes rise. This degrades user experience by introducing significant latency into the model's outputs. To reduce the time spent producing the first output (known as the ``time to first token'', or TTFT) of a pretrained model, we introduce a novel method called KV Prediction. In our method, a small auxiliary model is used to process the prompt and produce an approximation of the KV cache used by a base model. This approximated KV cache is then used with the base model for autoregressive generation without the need to query the auxiliary model again. We demonstrate that our method produces a pareto-optimal efficiency-accuracy trade-off when compared to baselines. On TriviaQA, we demonstrate relative accuracy improvements in the range of 15%-50% across a range of TTFT FLOPs budgets. We also demonstrate accuracy improvements of up to 30% on HumanEval python code completion at fixed TTFT FLOPs budgets. Additionally, we benchmark models on an Apple M2 Pro CPU and demonstrate that our improvement in FLOPs translates to a TTFT speedup on hardware. We release our code at https://github.com/apple/corenet/tree/main/projects/kv-prediction .
ProReflow: Progressive Reflow with Decomposed Velocity
Diffusion models have achieved significant progress in both image and video generation while still suffering from huge computation costs. As an effective solution, flow matching aims to reflow the diffusion process of diffusion models into a straight line for a few-step and even one-step generation. However, in this paper, we suggest that the original training pipeline of flow matching is not optimal and introduce two techniques to improve it. Firstly, we introduce progressive reflow, which progressively reflows the diffusion models in local timesteps until the whole diffusion progresses, reducing the difficulty of flow matching. Second, we introduce aligned v-prediction, which highlights the importance of direction matching in flow matching over magnitude matching. Experimental results on SDv1.5 and SDXL demonstrate the effectiveness of our method, for example, conducting on SDv1.5 achieves an FID of 10.70 on MSCOCO2014 validation set with only 4 sampling steps, close to our teacher model (32 DDIM steps, FID = 10.05).
Real Time Speech Enhancement in the Waveform Domain
We present a causal speech enhancement model working on the raw waveform that runs in real-time on a laptop CPU. The proposed model is based on an encoder-decoder architecture with skip-connections. It is optimized on both time and frequency domains, using multiple loss functions. Empirical evidence shows that it is capable of removing various kinds of background noise including stationary and non-stationary noises, as well as room reverb. Additionally, we suggest a set of data augmentation techniques applied directly on the raw waveform which further improve model performance and its generalization abilities. We perform evaluations on several standard benchmarks, both using objective metrics and human judgements. The proposed model matches state-of-the-art performance of both causal and non causal methods while working directly on the raw waveform.
High-resolution Piano Transcription with Pedals by Regressing Onset and Offset Times
Automatic music transcription (AMT) is the task of transcribing audio recordings into symbolic representations. Recently, neural network-based methods have been applied to AMT, and have achieved state-of-the-art results. However, many previous systems only detect the onset and offset of notes frame-wise, so the transcription resolution is limited to the frame hop size. There is a lack of research on using different strategies to encode onset and offset targets for training. In addition, previous AMT systems are sensitive to the misaligned onset and offset labels of audio recordings. Furthermore, there are limited researches on sustain pedal transcription on large-scale datasets. In this article, we propose a high-resolution AMT system trained by regressing precise onset and offset times of piano notes. At inference, we propose an algorithm to analytically calculate the precise onset and offset times of piano notes and pedal events. We show that our AMT system is robust to the misaligned onset and offset labels compared to previous systems. Our proposed system achieves an onset F1 of 96.72% on the MAESTRO dataset, outperforming previous onsets and frames system of 94.80%. Our system achieves a pedal onset F1 score of 91.86\%, which is the first benchmark result on the MAESTRO dataset. We have released the source code and checkpoints of our work at https://github.com/bytedance/piano_transcription.
Step-level Verifier-guided Hybrid Test-Time Scaling for Large Language Models
Test-Time Scaling (TTS) is a promising approach to progressively elicit the model's intelligence during inference. Recently, training-based TTS methods, such as continued reinforcement learning (RL), have further surged in popularity, while training-free TTS methods are gradually fading from prominence. However, the additional computation overhead of training amplifies the burden on test-time scaling. In this paper, we focus on training-free TTS methods for reasoning. We first design Conditional Step-level Self-refinement, a fine-grained sequential scaling method guided by process verification. On top of its effectiveness, we further combine it with other classical parallel scaling methods at the step level, to introduce a novel inference paradigm called Hybrid Test-Time Scaling. Extensive experiments on five instruction-tuned LLMs across different scales (3B-14B) and families demonstrate that hybrid strategy incorporating various training-free TTS methods at a fine granularity has considerable potential for expanding the reasoning performance boundaries of LLMs.
Counterfactuals for Design: A Model-Agnostic Method For Design Recommendations
We introduce Multi-Objective Counterfactuals for Design (MCD), a novel method for counterfactual optimization in design problems. Counterfactuals are hypothetical situations that can lead to a different decision or choice. In this paper, the authors frame the counterfactual search problem as a design recommendation tool that can help identify modifications to a design, leading to better functional performance. MCD improves upon existing counterfactual search methods by supporting multi-objective queries, which are crucial in design problems, and by decoupling the counterfactual search and sampling processes, thus enhancing efficiency and facilitating objective tradeoff visualization. The paper demonstrates MCD's core functionality using a two-dimensional test case, followed by three case studies of bicycle design that showcase MCD's effectiveness in real-world design problems. In the first case study, MCD excels at recommending modifications to query designs that can significantly enhance functional performance, such as weight savings and improvements to the structural safety factor. The second case study demonstrates that MCD can work with a pre-trained language model to suggest design changes based on a subjective text prompt effectively. Lastly, the authors task MCD with increasing a query design's similarity to a target image and text prompt while simultaneously reducing weight and improving structural performance, demonstrating MCD's performance on a complex multimodal query. Overall, MCD has the potential to provide valuable recommendations for practitioners and design automation researchers looking for answers to their ``What if'' questions by exploring hypothetical design modifications and their impact on multiple design objectives. The code, test problems, and datasets used in the paper are available to the public at decode.mit.edu/projects/counterfactuals/.
Trace is the New AutoDiff -- Unlocking Efficient Optimization of Computational Workflows
We study a class of optimization problems motivated by automating the design and update of AI systems like coding assistants, robots, and copilots. We propose an end-to-end optimization framework, Trace, which treats the computational workflow of an AI system as a graph akin to neural networks, based on a generalization of back-propagation. Optimization of computational workflows often involves rich feedback (e.g. console output or user's responses), heterogeneous parameters (e.g. prompts, hyper-parameters, codes), and intricate objectives (beyond maximizing a score). Moreover, its computation graph can change dynamically with the inputs and parameters. We frame a new mathematical setup of iterative optimization, Optimization with Trace Oracle (OPTO), to capture and abstract these properties so as to design optimizers that work across many domains. In OPTO, an optimizer receives an execution trace along with feedback on the computed output and updates parameters iteratively. Trace is the tool to implement OPTO in practice. Trace has a Python interface that efficiently converts a computational workflow into an OPTO instance using a PyTorch-like interface. Using Trace, we develop a general-purpose LLM-based optimizer called OptoPrime that can effectively solve OPTO problems. In empirical studies, we find that OptoPrime is capable of first-order numerical optimization, prompt optimization, hyper-parameter tuning, robot controller design, code debugging, etc., and is often competitive with specialized optimizers for each domain. We believe that Trace, OptoPrime and the OPTO framework will enable the next generation of interactive agents that automatically adapt using various kinds of feedback. Website: https://microsoft.github.io/Trace
SpA2V: Harnessing Spatial Auditory Cues for Audio-driven Spatially-aware Video Generation
Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring semantic information, such as the classes of sounding sources present in the audio, limiting their ability to generate videos with accurate content and spatial composition. In contrast, we humans can not only naturally identify the semantic categories of sounding sources but also determine their deeply encoded spatial attributes, including locations and movement directions. This useful information can be elucidated by considering specific spatial indicators derived from the inherent physical properties of sound, such as loudness or frequency. As prior methods largely ignore this factor, we present SpA2V, the first framework explicitly exploits these spatial auditory cues from audios to generate videos with high semantic and spatial correspondence. SpA2V decomposes the generation process into two stages: 1) Audio-guided Video Planning: We meticulously adapt a state-of-the-art MLLM for a novel task of harnessing spatial and semantic cues from input audio to construct Video Scene Layouts (VSLs). This serves as an intermediate representation to bridge the gap between the audio and video modalities. 2) Layout-grounded Video Generation: We develop an efficient and effective approach to seamlessly integrate VSLs as conditional guidance into pre-trained diffusion models, enabling VSL-grounded video generation in a training-free manner. Extensive experiments demonstrate that SpA2V excels in generating realistic videos with semantic and spatial alignment to the input audios.
STree: Speculative Tree Decoding for Hybrid State-Space Models
Speculative decoding is a technique to leverage hardware concurrency to improve the efficiency of large-scale autoregressive (AR) Transformer models by enabling multiple steps of token generation in a single forward pass. State-space models (SSMs) are already more efficient than AR Transformers, since their state summarizes all past data with no need to cache or re-process tokens in the sliding window context. However, their state can also comprise thousands of tokens; so, speculative decoding has recently been extended to SSMs. Existing approaches, however, do not leverage the tree-based verification methods, since current SSMs lack the means to compute a token tree efficiently. We propose the first scalable algorithm to perform tree-based speculative decoding in state-space models (SSMs) and hybrid architectures of SSMs and Transformer layers. We exploit the structure of accumulated state transition matrices to facilitate tree-based speculative decoding with minimal overhead to current SSM state update implementations. With the algorithm, we describe a hardware-aware implementation that improves naive application of AR Transformer tree-based speculative decoding methods to SSMs. Furthermore, we outperform vanilla speculative decoding with SSMs even with a baseline drafting model and tree structure on three different benchmarks, opening up opportunities for further speed up with SSM and hybrid model inference. Code will be released upon paper acceptance.
Stem-JEPA: A Joint-Embedding Predictive Architecture for Musical Stem Compatibility Estimation
This paper explores the automated process of determining stem compatibility by identifying audio recordings of single instruments that blend well with a given musical context. To tackle this challenge, we present Stem-JEPA, a novel Joint-Embedding Predictive Architecture (JEPA) trained on a multi-track dataset using a self-supervised learning approach. Our model comprises two networks: an encoder and a predictor, which are jointly trained to predict the embeddings of compatible stems from the embeddings of a given context, typically a mix of several instruments. Training a model in this manner allows its use in estimating stem compatibility - retrieving, aligning, or generating a stem to match a given mix - or for downstream tasks such as genre or key estimation, as the training paradigm requires the model to learn information related to timbre, harmony, and rhythm. We evaluate our model's performance on a retrieval task on the MUSDB18 dataset, testing its ability to find the missing stem from a mix and through a subjective user study. We also show that the learned embeddings capture temporal alignment information and, finally, evaluate the representations learned by our model on several downstream tasks, highlighting that they effectively capture meaningful musical features.
DDSP: Differentiable Digital Signal Processing
Most generative models of audio directly generate samples in one of two domains: time or frequency. While sufficient to express any signal, these representations are inefficient, as they do not utilize existing knowledge of how sound is generated and perceived. A third approach (vocoders/synthesizers) successfully incorporates strong domain knowledge of signal processing and perception, but has been less actively researched due to limited expressivity and difficulty integrating with modern auto-differentiation-based machine learning methods. In this paper, we introduce the Differentiable Digital Signal Processing (DDSP) library, which enables direct integration of classic signal processing elements with deep learning methods. Focusing on audio synthesis, we achieve high-fidelity generation without the need for large autoregressive models or adversarial losses, demonstrating that DDSP enables utilizing strong inductive biases without losing the expressive power of neural networks. Further, we show that combining interpretable modules permits manipulation of each separate model component, with applications such as independent control of pitch and loudness, realistic extrapolation to pitches not seen during training, blind dereverberation of room acoustics, transfer of extracted room acoustics to new environments, and transformation of timbre between disparate sources. In short, DDSP enables an interpretable and modular approach to generative modeling, without sacrificing the benefits of deep learning. The library is publicly available at https://github.com/magenta/ddsp and we welcome further contributions from the community and domain experts.
Improving Multi-candidate Speculative Decoding
Speculative Decoding (SD) is a technique to accelerate the inference of Large Language Models (LLMs) by using a lower complexity draft model to propose candidate tokens verified by a larger target model. To further improve efficiency, Multi-Candidate Speculative Decoding (MCSD) improves upon this by sampling multiple candidate tokens from the draft model at each step and verifying them in parallel, thus increasing the chances of accepting a token and reducing generation time. Existing MCSD methods rely on the draft model to initialize the multi-candidate sequences and use static length and tree attention structure for draft generation. However, such an approach suffers from the draft and target model's output distribution differences, especially in dynamic generation context. In this work, we introduce an improved version of MCSD that includes a target model initialized multi-candidate process, dynamic sliced topology-aware causal mask for dynamic length adjustment, and decision models to optimize early stopping. Our framework improves the acceptance rate, defined as the ratio of the longest draft sequence length accepted by the target model over the maximum draft sequence length, by a maximum of 164% and gains a maximum of 75% generation speed up over the MCSD baseline. We also conduct an ablation study to evaluate the impact of the decision model.
Aligning Modalities in Vision Large Language Models via Preference Fine-tuning
Instruction-following Vision Large Language Models (VLLMs) have achieved significant progress recently on a variety of tasks. These approaches merge strong pre-trained vision models and large language models (LLMs). Since these components are trained separately, the learned representations need to be aligned with joint training on additional image-language pairs. This procedure is not perfect and can cause the model to hallucinate - provide answers that do not accurately reflect the image, even when the core LLM is highly factual and the vision backbone has sufficiently complete representations. In this work, we frame the hallucination problem as an alignment issue, tackle it with preference tuning. Specifically, we propose POVID to generate feedback data with AI models. We use ground-truth instructions as the preferred response and a two-stage approach to generate dispreferred data. First, we prompt GPT-4V to inject plausible hallucinations into the correct answer. Second, we distort the image to trigger the inherent hallucination behavior of the VLLM. This is an automated approach, which does not rely on human data generation or require a perfect expert, which makes it easily scalable. Finally, both of these generation strategies are integrated into an RLHF pipeline via Direct Preference Optimization. In experiments across broad benchmarks, we show that we can not only reduce hallucinations, but improve model performance across standard benchmarks, outperforming prior approaches. Our data and code are available at https://github.com/YiyangZhou/POVID.
Visual Autoregressive Models Beat Diffusion Models on Inference Time Scaling
While inference-time scaling through search has revolutionized Large Language Models, translating these gains to image generation has proven difficult. Recent attempts to apply search strategies to continuous diffusion models show limited benefits, with simple random sampling often performing best. We demonstrate that the discrete, sequential nature of visual autoregressive models enables effective search for image generation. We show that beam search substantially improves text-to-image generation, enabling a 2B parameter autoregressive model to outperform a 12B parameter diffusion model across benchmarks. Systematic ablations show that this advantage comes from the discrete token space, which allows early pruning and computational reuse, and our verifier analysis highlights trade-offs between speed and reasoning capability. These findings suggest that model architecture, not just scale, is critical for inference-time optimization in visual generation.
Can Multi-turn Self-refined Single Agent LMs with Retrieval Solve Hard Coding Problems?
Among the hardest tasks for humans are those found in competitive programming where problems require sophisticated algorithmic thinking, puzzle solving, and the creation of effective code. As a domain to assess language models (LMs), it has not received enough attention, though. This study presents the ICPC benchmark, which consists of 254 international collegiate programming contest (ICPC) tasks. Each problem includes official analysis, reference code, and sample, high-quality unit, and hidden tests. We are able to develop and evaluate a variety of LM inference techniques for competitive programming with these resources. With zero-shot chain-of-thought prompting, we find that o1 only achieves a 19.1\% pass@1 solve rate. With our best inference technique, which combines multi-turn self-judge with reflection and retrieval over episodic information, raises this to 42.2\%. Furthermore, we conduct a new human-in-the-loop investigation to gain a deeper understanding of the remaining difficulties. Surprisingly, we discover that o1 can solve 17 out of 18 problems that were previously unsolvable by any model or technique with just a few specific instructions. A footstep toward LMs with grounded, imaginative, and algorithmic thinking is provided by our quantitative findings and qualitative research. We open-source our code and data at https://github.com/kraritt/zolve.
MIDI-DDSP: Detailed Control of Musical Performance via Hierarchical Modeling
Musical expression requires control of both what notes are played, and how they are performed. Conventional audio synthesizers provide detailed expressive controls, but at the cost of realism. Black-box neural audio synthesis and concatenative samplers can produce realistic audio, but have few mechanisms for control. In this work, we introduce MIDI-DDSP a hierarchical model of musical instruments that enables both realistic neural audio synthesis and detailed user control. Starting from interpretable Differentiable Digital Signal Processing (DDSP) synthesis parameters, we infer musical notes and high-level properties of their expressive performance (such as timbre, vibrato, dynamics, and articulation). This creates a 3-level hierarchy (notes, performance, synthesis) that affords individuals the option to intervene at each level, or utilize trained priors (performance given notes, synthesis given performance) for creative assistance. Through quantitative experiments and listening tests, we demonstrate that this hierarchy can reconstruct high-fidelity audio, accurately predict performance attributes for a note sequence, independently manipulate the attributes of a given performance, and as a complete system, generate realistic audio from a novel note sequence. By utilizing an interpretable hierarchy, with multiple levels of granularity, MIDI-DDSP opens the door to assistive tools to empower individuals across a diverse range of musical experience.
Teaching Audio-Aware Large Language Models What Does Not Hear: Mitigating Hallucinations through Synthesized Negative Samples
Recent advancements in audio-aware large language models (ALLMs) enable them to process and understand audio inputs. However, these models often hallucinate non-existent sound events, reducing their reliability in real-world applications. To address this, we propose LISTEN (Learning to Identify Sounds Through Extended Negative Samples), a contrastive-like training method that enhances ALLMs' ability to distinguish between present and absent sounds using synthesized data from the backbone LLM. Unlike prior approaches, our method requires no modification to LLM parameters and efficiently integrates audio representations via a lightweight adapter. Experiments show that LISTEN effectively mitigates hallucinations while maintaining impressive performance on existing audio question and reasoning benchmarks. At the same time, it is more efficient in both data and computation.
Score Distillation Sampling for Audio: Source Separation, Synthesis, and Beyond
We introduce Audio-SDS, a generalization of Score Distillation Sampling (SDS) to text-conditioned audio diffusion models. While SDS was initially designed for text-to-3D generation using image diffusion, its core idea of distilling a powerful generative prior into a separate parametric representation extends to the audio domain. Leveraging a single pretrained model, Audio-SDS enables a broad range of tasks without requiring specialized datasets. In particular, we demonstrate how Audio-SDS can guide physically informed impact sound simulations, calibrate FM-synthesis parameters, and perform prompt-specified source separation. Our findings illustrate the versatility of distillation-based methods across modalities and establish a robust foundation for future work using generative priors in audio tasks.
Exploring Visual Prompts for Adapting Large-Scale Models
We investigate the efficacy of visual prompting to adapt large-scale models in vision. Following the recent approach from prompt tuning and adversarial reprogramming, we learn a single image perturbation such that a frozen model prompted with this perturbation performs a new task. Through comprehensive experiments, we demonstrate that visual prompting is particularly effective for CLIP and robust to distribution shift, achieving performance competitive with standard linear probes. We further analyze properties of the downstream dataset, prompt design, and output transformation in regard to adaptation performance. The surprising effectiveness of visual prompting provides a new perspective on adapting pre-trained models in vision. Code is available at http://hjbahng.github.io/visual_prompting .
SAGE-HLS: Syntax-Aware AST-Guided LLM for High-Level Synthesis Code Generation
In today's rapidly evolving field of electronic design automation (EDA), the complexity of hardware designs is increasing, necessitating more sophisticated automation solutions. High-level synthesis (HLS), as a pivotal solution, automates hardware designs from high-level abstractions (e.g., C/C++). However, it faces significant challenges, particularly in design space exploration and optimization. While large language models (LLMs) have shown notable capabilities in code generation, their application to HLS has been limited due to the scarcity of (publicly) available HLS code datasets. Hence, research in this domain has primarily focused on techniques such as prompt engineering and retrieval-augmented generation (RAG). To overcome this limitation, this paper introduces SAGE-HLS, the first-of-its-kind fine-tuned LLM specifically for HLS code generation. Our method includes three key advancements: (i) We implement Verilog-to-C/C++ porting, converting verified and synthesizable Verilog codes into corresponding C, creating a dataset of 16.7K HLS codes; (ii) We implement a fine-tuning strategy, which is based on instruction prompting to code generation guided by abstract syntax tree (AST); (iii) We develop a semi-automated evaluation framework using VerilogEval to assess the functionality of the generated HLS code. Our experiments show that SAGE-HLS, fined-tuned on the QwenCoder (2.5) 7B model, achieves a near 100% success rate in code synthesizability and a 75% success rate in functional correctness.
MCP-Bench: Benchmarking Tool-Using LLM Agents with Complex Real-World Tasks via MCP Servers
We introduce MCP-Bench, a benchmark for evaluating large language models (LLMs) on realistic, multi-step tasks that demand tool use, cross-tool coordination, precise parameter control, and planning/reasoning for solving tasks. Built on the Model Context Protocol (MCP), MCP-Bench connects LLMs to 28 representative live MCP servers spanning 250 tools across domains such as finance, traveling, scientific computing, and academic search. Unlike prior API-based benchmarks, each MCP server provides a set of complementary tools designed to work together, enabling the construction of authentic, multi-step tasks with rich input-output coupling. Tasks in MCP-Bench test agents' ability to retrieve relevant tools from fuzzy instructions without explicit tool names, plan multi-hop execution trajectories for complex objectives, ground responses in intermediate tool outputs, and orchestrate cross-domain workflows - capabilities not adequately evaluated by existing benchmarks that rely on explicit tool specifications, shallow few-step workflows, and isolated domain operations. We propose a multi-faceted evaluation framework covering tool-level schema understanding and usage, trajectory-level planning, and task completion. Experiments on 20 advanced LLMs reveal persistent challenges in MCP-Bench. Code and data: https://github.com/Accenture/mcp-bench.
DynamicISP: Dynamically Controlled Image Signal Processor for Image Recognition
Image Signal Processors (ISPs) play important roles in image recognition tasks as well as in the perceptual quality of captured images. In most cases, experts make a lot of effort to manually tune many parameters of ISPs, but the parameters are sub-optimal. In the literature, two types of techniques have been actively studied: a machine learning-based parameter tuning technique and a DNN-based ISP technique. The former is lightweight but lacks expressive power. The latter has expressive power, but the computational cost is too heavy on edge devices. To solve these problems, we propose "DynamicISP," which consists of multiple classical ISP functions and dynamically controls the parameters of each frame according to the recognition result of the previous frame. We show our method successfully controls the parameters of multiple ISP functions and achieves state-of-the-art accuracy with low computational cost in single and multi-category object detection tasks.
End-to-end learning for music audio tagging at scale
The lack of data tends to limit the outcomes of deep learning research, particularly when dealing with end-to-end learning stacks processing raw data such as waveforms. In this study, 1.2M tracks annotated with musical labels are available to train our end-to-end models. This large amount of data allows us to unrestrictedly explore two different design paradigms for music auto-tagging: assumption-free models - using waveforms as input with very small convolutional filters; and models that rely on domain knowledge - log-mel spectrograms with a convolutional neural network designed to learn timbral and temporal features. Our work focuses on studying how these two types of deep architectures perform when datasets of variable size are available for training: the MagnaTagATune (25k songs), the Million Song Dataset (240k songs), and a private dataset of 1.2M songs. Our experiments suggest that music domain assumptions are relevant when not enough training data are available, thus showing how waveform-based models outperform spectrogram-based ones in large-scale data scenarios.
UI-E2I-Synth: Advancing GUI Grounding with Large-Scale Instruction Synthesis
Recent advancements in Large Vision-Language Models are accelerating the development of Graphical User Interface (GUI) agents that utilize human-like vision perception capabilities to enhance productivity on digital devices. Compared to approaches predicated on GUI metadata, which are platform-dependent and vulnerable to implementation variations, vision-based approaches offer broader applicability. In this vision-based paradigm, the GUI instruction grounding, which maps user instruction to the location of corresponding element on the given screenshot, remains a critical challenge, particularly due to limited public training dataset and resource-intensive manual instruction data annotation. In this paper, we delve into unexplored challenges in this task including element-to-screen ratio, unbalanced element type, and implicit instruction. To address these challenges, we introduce a large-scale data synthesis pipeline UI-E2I-Synth for generating varying complex instruction datasets using GPT-4o instead of human annotators. Furthermore, we propose a new GUI instruction grounding benchmark UI-I2E-Bench, which is designed to address the limitations of existing benchmarks by incorporating diverse annotation aspects. Our model, trained on the synthesized data, achieves superior performance in GUI instruction grounding, demonstrating the advancements of proposed data synthesis pipeline. The proposed benchmark, accompanied by extensive analyses, provides practical insights for future research in GUI grounding. We will release corresponding artifacts at https://colmon46.github.io/i2e-bench-leaderboard/ .
Enhancing LLM Agents for Code Generation with Possibility and Pass-rate Prioritized Experience Replay
Nowadays transformer-based Large Language Models (LLM) for code generation tasks usually apply sampling and filtering pipelines. Due to the sparse reward problem in code generation tasks caused by one-token incorrectness, transformer-based models will sample redundant programs till they find a correct one, leading to low efficiency. To overcome the challenge, we incorporate Experience Replay (ER) in the fine-tuning phase, where codes and programs produced are stored and will be replayed to give the LLM agent a chance to learn from past experiences. Based on the spirit of ER, we introduce a novel approach called BTP pipeline which consists of three phases: beam search sampling, testing phase, and prioritized experience replay phase. The approach makes use of failed programs collected by code models and replays programs with high Possibility and Pass-rate Prioritized value (P2Value) from the replay buffer to improve efficiency. P2Value comprehensively considers the possibility of transformers' output and pass rate and can make use of the redundant resources caused by the problem that most programs collected by LLMs fail to pass any tests. We empirically apply our approach in several LLMs, demonstrating that it enhances their performance in code generation tasks and surpasses existing baselines.
MERTech: Instrument Playing Technique Detection Using Self-Supervised Pretrained Model With Multi-Task Finetuning
Instrument playing techniques (IPTs) constitute a pivotal component of musical expression. However, the development of automatic IPT detection methods suffers from limited labeled data and inherent class imbalance issues. In this paper, we propose to apply a self-supervised learning model pre-trained on large-scale unlabeled music data and finetune it on IPT detection tasks. This approach addresses data scarcity and class imbalance challenges. Recognizing the significance of pitch in capturing the nuances of IPTs and the importance of onset in locating IPT events, we investigate multi-task finetuning with pitch and onset detection as auxiliary tasks. Additionally, we apply a post-processing approach for event-level prediction, where an IPT activation initiates an event only if the onset output confirms an onset in that frame. Our method outperforms prior approaches in both frame-level and event-level metrics across multiple IPT benchmark datasets. Further experiments demonstrate the efficacy of multi-task finetuning on each IPT class.
EarthPT: a time series foundation model for Earth Observation
We introduce EarthPT -- an Earth Observation (EO) pretrained transformer. EarthPT is a 700 million parameter decoding transformer foundation model trained in an autoregressive self-supervised manner and developed specifically with EO use-cases in mind. We demonstrate that EarthPT is an effective forecaster that can accurately predict future pixel-level surface reflectances across the 400-2300 nm range well into the future. For example, forecasts of the evolution of the Normalised Difference Vegetation Index (NDVI) have a typical error of approximately 0.05 (over a natural range of -1 -> 1) at the pixel level over a five month test set horizon, out-performing simple phase-folded models based on historical averaging. We also demonstrate that embeddings learnt by EarthPT hold semantically meaningful information and could be exploited for downstream tasks such as highly granular, dynamic land use classification. Excitingly, we note that the abundance of EO data provides us with -- in theory -- quadrillions of training tokens. Therefore, if we assume that EarthPT follows neural scaling laws akin to those derived for Large Language Models (LLMs), there is currently no data-imposed limit to scaling EarthPT and other similar `Large Observation Models.'
Effectively Modeling Time Series with Simple Discrete State Spaces
Time series modeling is a well-established problem, which often requires that methods (1) expressively represent complicated dependencies, (2) forecast long horizons, and (3) efficiently train over long sequences. State-space models (SSMs) are classical models for time series, and prior works combine SSMs with deep learning layers for efficient sequence modeling. However, we find fundamental limitations with these prior approaches, proving their SSM representations cannot express autoregressive time series processes. We thus introduce SpaceTime, a new state-space time series architecture that improves all three criteria. For expressivity, we propose a new SSM parameterization based on the companion matrix -- a canonical representation for discrete-time processes -- which enables SpaceTime's SSM layers to learn desirable autoregressive processes. For long horizon forecasting, we introduce a "closed-loop" variation of the companion SSM, which enables SpaceTime to predict many future time-steps by generating its own layer-wise inputs. For efficient training and inference, we introduce an algorithm that reduces the memory and compute of a forward pass with the companion matrix. With sequence length ell and state-space size d, we go from O(d ell) na\"ively to O(d + ell). In experiments, our contributions lead to state-of-the-art results on extensive and diverse benchmarks, with best or second-best AUROC on 6 / 7 ECG and speech time series classification, and best MSE on 14 / 16 Informer forecasting tasks. Furthermore, we find SpaceTime (1) fits AR(p) processes that prior deep SSMs fail on, (2) forecasts notably more accurately on longer horizons than prior state-of-the-art, and (3) speeds up training on real-world ETTh1 data by 73% and 80% relative wall-clock time over Transformers and LSTMs.
INSIGHT: Universal Neural Simulator for Analog Circuits Harnessing Autoregressive Transformers
Analog front-end design heavily relies on specialized human expertise and costly trial-and-error simulations, which motivated many prior works on analog design automation. However, efficient and effective exploration of the vast and complex design space remains constrained by the time-consuming nature of SPICE simulations, making effective design automation a challenging endeavor. In this paper, we introduce INSIGHT, a GPU-powered, technology-agnostic, effective universal neural simulator in the analog front-end design automation loop. INSIGHT accurately predicts the performance metrics of analog circuits across various technologies with just a few microseconds of inference time. Notably, its autoregressive capabilities enable INSIGHT to accurately predict simulation-costly critical transient specifications leveraging less expensive performance metric information. The low cost and high fidelity feature make INSIGHT a good substitute for standard simulators in analog front-end optimization frameworks. INSIGHT is compatible with any optimization framework, facilitating enhanced design space exploration for sample efficiency through sophisticated offline learning and adaptation techniques. Our experiments demonstrate that INSIGHT-M, a model-based batch reinforcement learning sizing framework with INSIGHT as the accurate surrogate, only requires < 20 real-time simulations with 100-1000x lower simulation costs and significant speedup over existing sizing methods.
BFS-Prover: Scalable Best-First Tree Search for LLM-based Automatic Theorem Proving
Recent advancements in large language models (LLMs) have spurred growing interest in automatic theorem proving using Lean4, where effective tree search methods are crucial for navigating proof search spaces. While the existing approaches primarily rely on value functions and Monte Carlo Tree Search (MCTS), the potential of simpler methods like Best-First Search (BFS) remains underexplored. This paper investigates whether BFS can achieve competitive performance in large-scale theorem proving tasks. We present BFS-Prover, a scalable expert iteration framework, featuring three key innovations. First, we implement strategic data filtering at each expert iteration round, excluding problems solvable via beam search node expansion to focus on harder cases. Second, we improve the sample efficiency of BFS through Direct Preference Optimization (DPO) applied to state-tactic pairs automatically annotated with compiler error feedback, refining the LLM's policy to prioritize productive expansions. Third, we employ length normalization in BFS to encourage exploration of deeper proof paths. BFS-Prover achieves a score of 71.31 on the MiniF2F test set and therefore challenges the perceived necessity of complex tree search methods, demonstrating that BFS can achieve competitive performance when properly scaled.
DEsignBench: Exploring and Benchmarking DALL-E 3 for Imagining Visual Design
We introduce DEsignBench, a text-to-image (T2I) generation benchmark tailored for visual design scenarios. Recent T2I models like DALL-E 3 and others, have demonstrated remarkable capabilities in generating photorealistic images that align closely with textual inputs. While the allure of creating visually captivating images is undeniable, our emphasis extends beyond mere aesthetic pleasure. We aim to investigate the potential of using these powerful models in authentic design contexts. In pursuit of this goal, we develop DEsignBench, which incorporates test samples designed to assess T2I models on both "design technical capability" and "design application scenario." Each of these two dimensions is supported by a diverse set of specific design categories. We explore DALL-E 3 together with other leading T2I models on DEsignBench, resulting in a comprehensive visual gallery for side-by-side comparisons. For DEsignBench benchmarking, we perform human evaluations on generated images in DEsignBench gallery, against the criteria of image-text alignment, visual aesthetic, and design creativity. Our evaluation also considers other specialized design capabilities, including text rendering, layout composition, color harmony, 3D design, and medium style. In addition to human evaluations, we introduce the first automatic image generation evaluator powered by GPT-4V. This evaluator provides ratings that align well with human judgments, while being easily replicable and cost-efficient. A high-resolution version is available at https://github.com/design-bench/design-bench.github.io/raw/main/designbench.pdf?download=
Neural Audio Fingerprint for High-specific Audio Retrieval based on Contrastive Learning
Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas. These replicas can simulate the degrading effects on original audio signals by applying small time offsets and various types of distortions, such as background noise and room/microphone impulse responses. In the segment-level search task, where the conventional audio fingerprinting systems used to fail, our system using 10x smaller storage has shown promising results. Our code and dataset are available at https://mimbres.github.io/neural-audio-fp/.
Optimizing DDPM Sampling with Shortcut Fine-Tuning
In this study, we propose Shortcut Fine-Tuning (SFT), a new approach for addressing the challenge of fast sampling of pretrained Denoising Diffusion Probabilistic Models (DDPMs). SFT advocates for the fine-tuning of DDPM samplers through the direct minimization of Integral Probability Metrics (IPM), instead of learning the backward diffusion process. This enables samplers to discover an alternative and more efficient sampling shortcut, deviating from the backward diffusion process. Inspired by a control perspective, we propose a new algorithm SFT-PG: Shortcut Fine-Tuning with Policy Gradient, and prove that under certain assumptions, gradient descent of diffusion models with respect to IPM is equivalent to performing policy gradient. To our best knowledge, this is the first attempt to utilize reinforcement learning (RL) methods to train diffusion models. Through empirical evaluation, we demonstrate that our fine-tuning method can further enhance existing fast DDPM samplers, resulting in sample quality comparable to or even surpassing that of the full-step model across various datasets.
3DAxisPrompt: Promoting the 3D Grounding and Reasoning in GPT-4o
Multimodal Large Language Models (MLLMs) exhibit impressive capabilities across a variety of tasks, especially when equipped with carefully designed visual prompts. However, existing studies primarily focus on logical reasoning and visual understanding, while the capability of MLLMs to operate effectively in 3D vision remains an ongoing area of exploration. In this paper, we introduce a novel visual prompting method, called 3DAxisPrompt, to elicit the 3D understanding capabilities of MLLMs in real-world scenes. More specifically, our method leverages the 3D coordinate axis and masks generated from the Segment Anything Model (SAM) to provide explicit geometric priors to MLLMs and then extend their impressive 2D grounding and reasoning ability to real-world 3D scenarios. Besides, we first provide a thorough investigation of the potential visual prompting formats and conclude our findings to reveal the potential and limits of 3D understanding capabilities in GPT-4o, as a representative of MLLMs. Finally, we build evaluation environments with four datasets, i.e., ScanRefer, ScanNet, FMB, and nuScene datasets, covering various 3D tasks. Based on this, we conduct extensive quantitative and qualitative experiments, which demonstrate the effectiveness of the proposed method. Overall, our study reveals that MLLMs, with the help of 3DAxisPrompt, can effectively perceive an object's 3D position in real-world scenarios. Nevertheless, a single prompt engineering approach does not consistently achieve the best outcomes for all 3D tasks. This study highlights the feasibility of leveraging MLLMs for 3D vision grounding/reasoning with prompt engineering techniques.
WaveGrad 2: Iterative Refinement for Text-to-Speech Synthesis
This paper introduces WaveGrad 2, a non-autoregressive generative model for text-to-speech synthesis. WaveGrad 2 is trained to estimate the gradient of the log conditional density of the waveform given a phoneme sequence. The model takes an input phoneme sequence, and through an iterative refinement process, generates an audio waveform. This contrasts to the original WaveGrad vocoder which conditions on mel-spectrogram features, generated by a separate model. The iterative refinement process starts from Gaussian noise, and through a series of refinement steps (e.g., 50 steps), progressively recovers the audio sequence. WaveGrad 2 offers a natural way to trade-off between inference speed and sample quality, through adjusting the number of refinement steps. Experiments show that the model can generate high fidelity audio, approaching the performance of a state-of-the-art neural TTS system. We also report various ablation studies over different model configurations. Audio samples are available at https://wavegrad.github.io/v2.
Image2Reverb: Cross-Modal Reverb Impulse Response Synthesis
Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied to other signals using convolution, simulating the reverberant characteristics of the space shown in the image. Recording these IRs is both time-intensive and expensive, and often infeasible for inaccessible locations. We use an end-to-end neural network architecture to generate plausible audio impulse responses from single images of acoustic environments. We evaluate our method both by comparisons to ground truth data and by human expert evaluation. We demonstrate our approach by generating plausible impulse responses from diverse settings and formats including well known places, musical halls, rooms in paintings, images from animations and computer games, synthetic environments generated from text, panoramic images, and video conference backgrounds.
Next Block Prediction: Video Generation via Semi-Autoregressive Modeling
Next-Token Prediction (NTP) is a de facto approach for autoregressive (AR) video generation, but it suffers from suboptimal unidirectional dependencies and slow inference speed. In this work, we propose a semi-autoregressive (semi-AR) framework, called Next-Block Prediction (NBP), for video generation. By uniformly decomposing video content into equal-sized blocks (e.g., rows or frames), we shift the generation unit from individual tokens to blocks, allowing each token in the current block to simultaneously predict the corresponding token in the next block. Unlike traditional AR modeling, our framework employs bidirectional attention within each block, enabling tokens to capture more robust spatial dependencies. By predicting multiple tokens in parallel, NBP models significantly reduce the number of generation steps, leading to faster and more efficient inference. Our model achieves FVD scores of 103.3 on UCF101 and 25.5 on K600, outperforming the vanilla NTP model by an average of 4.4. Furthermore, thanks to the reduced number of inference steps, the NBP model generates 8.89 frames (128x128 resolution) per second, achieving an 11x speedup. We also explored model scales ranging from 700M to 3B parameters, observing significant improvements in generation quality, with FVD scores dropping from 103.3 to 55.3 on UCF101 and from 25.5 to 19.5 on K600, demonstrating the scalability of our approach.
ASAudio: A Survey of Advanced Spatial Audio Research
With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory experience. Despite notable progress in the field, there remains a lack of comprehensive surveys that systematically organize and analyze these methods and their underlying technologies. In this paper, we provide a comprehensive overview of spatial audio and systematically review recent literature in the area. To address this, we chronologically outlining existing work related to spatial audio and categorize these studies based on input-output representations, as well as generation and understanding tasks, thereby summarizing various research aspects of spatial audio. In addition, we review related datasets, evaluation metrics, and benchmarks, offering insights from both training and evaluation perspectives. Related materials are available at https://github.com/dieKarotte/ASAudio.
FormalSpecCpp: A Dataset of C++ Formal Specifications created using LLMs
FormalSpecCpp is a dataset designed to fill the gap in standardized benchmarks for verifying formal specifications in C++ programs. To the best of our knowledge, this is the first comprehensive collection of C++ programs with well-defined preconditions and postconditions. It provides a structured benchmark for evaluating specification inference tools and testing theaccuracy of generated specifications. Researchers and developers can use this dataset to benchmark specification inference tools,fine-tune Large Language Models (LLMs) for automated specification generation, and analyze the role of formal specifications in improving program verification and automated testing. By making this dataset publicly available, we aim to advance research in program verification, specification inference, and AI-assisted software development. The dataset and the code are available at https://github.com/MadhuNimmo/FormalSpecCpp.
Insights from Verification: Training a Verilog Generation LLM with Reinforcement Learning with Testbench Feedback
Large language models (LLMs) have shown strong performance in Verilog generation from natural language description. However, ensuring the functional correctness of the generated code remains a significant challenge. This paper introduces a method that integrates verification insights from testbench into the training of Verilog generation LLMs, aligning the training with the fundamental goal of hardware design: functional correctness. The main obstacle in using LLMs for Verilog code generation is the lack of sufficient functional verification data, particularly testbenches paired with design specifications and code. To address this problem, we introduce an automatic testbench generation pipeline that decomposes the process and uses feedback from the Verilog compiler simulator (VCS) to reduce hallucination and ensure correctness. We then use the testbench to evaluate the generated codes and collect them for further training, where verification insights are introduced. Our method applies reinforcement learning (RL), specifically direct preference optimization (DPO), to align Verilog code generation with functional correctness by training preference pairs based on testbench outcomes. In evaluations on VerilogEval-Machine, VerilogEval-Human, RTLLM v1.1, RTLLM v2, and VerilogEval v2, our approach consistently outperforms state-of-the-art baselines in generating functionally correct Verilog code. We open source all training code, data, and models at https://anonymous.4open.science/r/VeriPrefer-E88B.
The INTERSPEECH 2020 Deep Noise Suppression Challenge: Datasets, Subjective Testing Framework, and Challenge Results
The INTERSPEECH 2020 Deep Noise Suppression (DNS) Challenge is intended to promote collaborative research in real-time single-channel Speech Enhancement aimed to maximize the subjective (perceptual) quality of the enhanced speech. A typical approach to evaluate the noise suppression methods is to use objective metrics on the test set obtained by splitting the original dataset. While the performance is good on the synthetic test set, often the model performance degrades significantly on real recordings. Also, most of the conventional objective metrics do not correlate well with subjective tests and lab subjective tests are not scalable for a large test set. In this challenge, we open-sourced a large clean speech and noise corpus for training the noise suppression models and a representative test set to real-world scenarios consisting of both synthetic and real recordings. We also open-sourced an online subjective test framework based on ITU-T P.808 for researchers to reliably test their developments. We evaluated the results using P.808 on a blind test set. The results and the key learnings from the challenge are discussed. The datasets and scripts can be found here for quick access https://github.com/microsoft/DNS-Challenge.
SSG-Dit: A Spatial Signal Guided Framework for Controllable Video Generation
Controllable video generation aims to synthesize video content that aligns precisely with user-provided conditions, such as text descriptions and initial images. However, a significant challenge persists in this domain: existing models often struggle to maintain strong semantic consistency, frequently generating videos that deviate from the nuanced details specified in the prompts. To address this issue, we propose SSG-DiT (Spatial Signal Guided Diffusion Transformer), a novel and efficient framework for high-fidelity controllable video generation. Our approach introduces a decoupled two-stage process. The first stage, Spatial Signal Prompting, generates a spatially aware visual prompt by leveraging the rich internal representations of a pre-trained multi-modal model. This prompt, combined with the original text, forms a joint condition that is then injected into a frozen video DiT backbone via our lightweight and parameter-efficient SSG-Adapter. This unique design, featuring a dual-branch attention mechanism, allows the model to simultaneously harness its powerful generative priors while being precisely steered by external spatial signals. Extensive experiments demonstrate that SSG-DiT achieves state-of-the-art performance, outperforming existing models on multiple key metrics in the VBench benchmark, particularly in spatial relationship control and overall consistency.
Noise Hypernetworks: Amortizing Test-Time Compute in Diffusion Models
The new paradigm of test-time scaling has yielded remarkable breakthroughs in Large Language Models (LLMs) (e.g. reasoning models) and in generative vision models, allowing models to allocate additional computation during inference to effectively tackle increasingly complex problems. Despite the improvements of this approach, an important limitation emerges: the substantial increase in computation time makes the process slow and impractical for many applications. Given the success of this paradigm and its growing usage, we seek to preserve its benefits while eschewing the inference overhead. In this work we propose one solution to the critical problem of integrating test-time scaling knowledge into a model during post-training. Specifically, we replace reward guided test-time noise optimization in diffusion models with a Noise Hypernetwork that modulates initial input noise. We propose a theoretically grounded framework for learning this reward-tilted distribution for distilled generators, through a tractable noise-space objective that maintains fidelity to the base model while optimizing for desired characteristics. We show that our approach recovers a substantial portion of the quality gains from explicit test-time optimization at a fraction of the computational cost. Code is available at https://github.com/ExplainableML/HyperNoise
Using Sequential Runtime Distributions for the Parallel Speedup Prediction of SAT Local Search
This paper presents a detailed analysis of the scalability and parallelization of local search algorithms for the Satisfiability problem. We propose a framework to estimate the parallel performance of a given algorithm by analyzing the runtime behavior of its sequential version. Indeed, by approximating the runtime distribution of the sequential process with statistical methods, the runtime behavior of the parallel process can be predicted by a model based on order statistics. We apply this approach to study the parallel performance of two SAT local search solvers, namely Sparrow and CCASAT, and compare the predicted performances to the results of an actual experimentation on parallel hardware up to 384 cores. We show that the model is accurate and predicts performance close to the empirical data. Moreover, as we study different types of instances (random and crafted), we observe that the local search solvers exhibit different behaviors and that their runtime distributions can be approximated by two types of distributions: exponential (shifted and non-shifted) and lognormal.
Communication-Efficient Diffusion Denoising Parallelization via Reuse-then-Predict Mechanism
Diffusion models have emerged as a powerful class of generative models across various modalities, including image, video, and audio synthesis. However, their deployment is often limited by significant inference latency, primarily due to the inherently sequential nature of the denoising process. While existing parallelization strategies attempt to accelerate inference by distributing computation across multiple devices, they typically incur high communication overhead, hindering deployment on commercial hardware. To address this challenge, we propose ParaStep, a novel parallelization method based on a reuse-then-predict mechanism that parallelizes diffusion inference by exploiting similarity between adjacent denoising steps. Unlike prior approaches that rely on layer-wise or stage-wise communication, ParaStep employs lightweight, step-wise communication, substantially reducing overhead. ParaStep achieves end-to-end speedups of up to 3.88times on SVD, 2.43times on CogVideoX-2b, and 6.56times on AudioLDM2-large, while maintaining generation quality. These results highlight ParaStep as a scalable and communication-efficient solution for accelerating diffusion inference, particularly in bandwidth-constrained environments.
First Finish Search: Efficient Test-Time Scaling in Large Language Models
Test-time scaling (TTS), which involves dynamic allocation of compute during inference, offers a promising way to improve reasoning in large language models. While existing TTS methods work well, they often rely on long decoding paths or require a large number of samples to be generated, increasing the token usage and inference latency. We observe the surprising fact that for reasoning tasks, shorter traces are much more likely to be correct than longer ones. Motivated by this, we introduce First Finish Search (FFS), a training-free parallel decoding strategy that launches n independent samples and returns as soon as any one completes. We evaluate FFS alongside simple decoding, beam search, majority voting, and budget forcing on four reasoning models (DeepSeek-R1, R1-Distill-Qwen-32B, QwQ-32B and Phi-4-Reasoning-Plus) and across four datasets (AIME24, AIME25-I, AIME25-II and GPQA Diamond). With DeepSeek-R1, FFS achieves 82.23% accuracy on the AIME datasets, a 15% improvement over DeepSeek-R1's standalone accuracy, nearly matching OpenAI's o4-mini performance. Our theoretical analysis explains why stopping at the shortest trace is likely to yield a correct answer and identifies the conditions under which early stopping may be suboptimal. The elegance and simplicity of FFS demonstrate that straightforward TTS strategies can perform remarkably well, revealing the untapped potential of simple approaches at inference time.
STD-PLM: Understanding Both Spatial and Temporal Properties of Spatial-Temporal Data with PLM
Spatial-temporal forecasting and imputation are important for real-world intelligent systems. Most existing methods are tailored for individual forecasting or imputation tasks but are not designed for both. Additionally, they are less effective for zero-shot and few-shot learning. While pre-trained language model (PLM) have exhibited strong pattern recognition and reasoning abilities across various tasks, including few-shot and zero-shot learning, their applications in spatial-temporal data understanding has been constrained by insufficient modeling of complex correlations such as the temporal correlations, spatial connectivity, non-pairwise and high-order spatial-temporal correlations within data. In this paper, we propose STD-PLM for understanding both spatial and temporal properties of Spatial-Temporal Data with PLM, which is capable of implementing both spatial-temporal forecasting and imputation tasks. STD-PLM understands spatial-temporal correlations via explicitly designed spatial and temporal tokenizers. Topology-aware node embeddings are designed for PLM to comprehend and exploit the topology structure of data in inductive manner. Furthermore, to mitigate the efficiency issues introduced by the PLM, we design a sandglass attention module (SGA) combined with a specific constrained loss function, which significantly improves the model's efficiency while ensuring performance. Extensive experiments demonstrate that STD-PLM exhibits competitive performance and generalization capabilities across the forecasting and imputation tasks on various datasets. Moreover, STD-PLM achieves promising results on both few-shot and zero-shot tasks.The code is made available at https://anonymous.4open.science/r/STD-PLM-F3BA{https://anonymous.4open.science/r/STD-PLM-F3BA}
Training-free and Adaptive Sparse Attention for Efficient Long Video Generation
Generating high-fidelity long videos with Diffusion Transformers (DiTs) is often hindered by significant latency, primarily due to the computational demands of attention mechanisms. For instance, generating an 8-second 720p video (110K tokens) with HunyuanVideo takes about 600 PFLOPs, with around 500 PFLOPs consumed by attention computations. To address this issue, we propose AdaSpa, the first Dynamic Pattern and Online Precise Search sparse attention method. Firstly, to realize the Dynamic Pattern, we introduce a blockified pattern to efficiently capture the hierarchical sparsity inherent in DiTs. This is based on our observation that sparse characteristics of DiTs exhibit hierarchical and blockified structures between and within different modalities. This blockified approach significantly reduces the complexity of attention computation while maintaining high fidelity in the generated videos. Secondly, to enable Online Precise Search, we propose the Fused LSE-Cached Search with Head-adaptive Hierarchical Block Sparse Attention. This method is motivated by our finding that DiTs' sparse pattern and LSE vary w.r.t. inputs, layers, and heads, but remain invariant across denoising steps. By leveraging this invariance across denoising steps, it adapts to the dynamic nature of DiTs and allows for precise, real-time identification of sparse indices with minimal overhead. AdaSpa is implemented as an adaptive, plug-and-play solution and can be integrated seamlessly with existing DiTs, requiring neither additional fine-tuning nor a dataset-dependent profiling. Extensive experiments validate that AdaSpa delivers substantial acceleration across various models while preserving video quality, establishing itself as a robust and scalable approach to efficient video generation.
VEDIT: Latent Prediction Architecture For Procedural Video Representation Learning
Procedural video representation learning is an active research area where the objective is to learn an agent which can anticipate and forecast the future given the present video input, typically in conjunction with textual annotations. Prior works often rely on large-scale pretraining of visual encoders and prediction models with language supervision. However, the necessity and effectiveness of extending compute intensive pretraining to learn video clip sequences with noisy text supervision have not yet been fully validated by previous works. In this work, we show that a strong off-the-shelf frozen pretrained visual encoder, along with a well designed prediction model, can achieve state-of-the-art (SoTA) performance in forecasting and procedural planning without the need for pretraining the prediction model, nor requiring additional supervision from language or ASR. Instead of learning representations from pixel space, our method utilizes the latent embedding space of publicly available vision encoders. By conditioning on frozen clip-level embeddings from observed steps to predict the actions of unseen steps, our prediction model is able to learn robust representations for forecasting through iterative denoising - leveraging the recent advances in diffusion transformers (Peebles & Xie, 2023). Empirical studies over a total of five procedural learning tasks across four datasets (NIV, CrossTask, COIN and Ego4D-v2) show that our model advances the strong baselines in long-horizon action anticipation (+2.6% in Verb ED@20, +3.1% in Noun ED@20), and significantly improves the SoTA in step forecasting (+5.0%), task classification (+3.8%), and procedure planning tasks (up to +2.28% in success rate, +3.39% in mAcc, and +0.90% in mIoU).
SmurfCat at SemEval-2024 Task 6: Leveraging Synthetic Data for Hallucination Detection
In this paper, we present our novel systems developed for the SemEval-2024 hallucination detection task. Our investigation spans a range of strategies to compare model predictions with reference standards, encompassing diverse baselines, the refinement of pre-trained encoders through supervised learning, and an ensemble approaches utilizing several high-performing models. Through these explorations, we introduce three distinct methods that exhibit strong performance metrics. To amplify our training data, we generate additional training samples from unlabelled training subset. Furthermore, we provide a detailed comparative analysis of our approaches. Notably, our premier method achieved a commendable 9th place in the competition's model-agnostic track and 17th place in model-aware track, highlighting its effectiveness and potential.
ECHO: Frequency-aware Hierarchical Encoding for Variable-length Signal
Pre-trained foundation models have demonstrated remarkable success in vision and language, yet their potential for general machine signal modeling-covering acoustic, vibration, and other industrial sensor data-remains under-explored. Existing approach using sub-band-based encoders has achieved competitive results but are limited by fixed input lengths, and the absence of explicit frequency positional encoding. In this work, we propose a novel foundation model that integrates an advanced band-split architecture with relative frequency positional embeddings, enabling precise spectral localization across arbitrary sampling configurations. The model supports inputs of arbitrary length without padding or segmentation, producing a concise embedding that retains both temporal and spectral fidelity. We evaluate our method on SIREN (https://github.com/yucongzh/SIREN), a newly introduced large-scale benchmark for machine signal encoding that unifies multiple datasets, including all DCASE task 2 challenges (2020-2025) and widely-used industrial signal corpora. Experimental results demonstrate consistent state-of-the-art performance in anomaly detection and fault identification, confirming the effectiveness and generalization capability of the proposed model. We open-sourced ECHO on https://github.com/yucongzh/ECHO.
A Survey on LLM Test-Time Compute via Search: Tasks, LLM Profiling, Search Algorithms, and Relevant Frameworks
LLM test-time compute (or LLM inference) via search has emerged as a promising research area with rapid developments. However, current frameworks often adopt distinct perspectives on three key aspects (task definition, LLM profiling, and search procedures), making direct comparisons challenging. Moreover, the search algorithms employed often diverge from standard implementations, and their specific characteristics are not thoroughly specified. In this survey, we provide a comprehensive technical review that unifies task definitions and provides modular definitions of LLM profiling and search procedures. The definitions enable precise comparisons of various LLM inference frameworks while highlighting their departures from conventional search algorithms. We also discuss the applicability, performance, and efficiency of these methods. For further details and ongoing updates, please refer to our GitHub repository: https://github.com/xinzhel/LLM-Agent-Survey/blob/main/search.md
Enhance Generation Quality of Flow Matching V2A Model via Multi-Step CoT-Like Guidance and Combined Preference Optimization
Creating high-quality sound effects from videos and text prompts requires precise alignment between visual and audio domains, both semantically and temporally, along with step-by-step guidance for professional audio generation. However, current state-of-the-art video-guided audio generation models often fall short of producing high-quality audio for both general and specialized use cases. To address this challenge, we introduce a multi-stage, multi-modal, end-to-end generative framework with Chain-of-Thought-like (CoT-like) guidance learning, termed Chain-of-Perform (CoP). First, we employ a transformer-based network architecture designed to achieve CoP guidance, enabling the generation of both general and professional audio. Second, we implement a multi-stage training framework that follows step-by-step guidance to ensure the generation of high-quality sound effects. Third, we develop a CoP multi-modal dataset, guided by video, to support step-by-step sound effects generation. Evaluation results highlight the advantages of the proposed multi-stage CoP generative framework compared to the state-of-the-art models on a variety of datasets, with FAD 0.79 to 0.74 (+6.33%), CLIP 16.12 to 17.70 (+9.80%) on VGGSound, SI-SDR 1.98dB to 3.35dB (+69.19%), MOS 2.94 to 3.49(+18.71%) on PianoYT-2h, and SI-SDR 2.22dB to 3.21dB (+44.59%), MOS 3.07 to 3.42 (+11.40%) on Piano-10h.
DSBench: How Far Are Data Science Agents to Becoming Data Science Experts?
Large Language Models (LLMs) and Large Vision-Language Models (LVLMs) have demonstrated impressive language/vision reasoning abilities, igniting the recent trend of building agents for targeted applications such as shopping assistants or AI software engineers. Recently, many data science benchmarks have been proposed to investigate their performance in the data science domain. However, existing data science benchmarks still fall short when compared to real-world data science applications due to their simplified settings. To bridge this gap, we introduce DSBench, a comprehensive benchmark designed to evaluate data science agents with realistic tasks. This benchmark includes 466 data analysis tasks and 74 data modeling tasks, sourced from Eloquence and Kaggle competitions. DSBench offers a realistic setting by encompassing long contexts, multimodal task backgrounds, reasoning with large data files and multi-table structures, and performing end-to-end data modeling tasks. Our evaluation of state-of-the-art LLMs, LVLMs, and agents shows that they struggle with most tasks, with the best agent solving only 34.12% of data analysis tasks and achieving a 34.74% Relative Performance Gap (RPG). These findings underscore the need for further advancements in developing more practical, intelligent, and autonomous data science agents.
LLM-based Automated Theorem Proving Hinges on Scalable Synthetic Data Generation
Recent advancements in large language models (LLMs) have sparked considerable interest in automated theorem proving and a prominent line of research integrates stepwise LLM-based provers into tree search. In this paper, we introduce a novel proof-state exploration approach for training data synthesis, designed to produce diverse tactics across a wide range of intermediate proof states, thereby facilitating effective one-shot fine-tuning of LLM as the policy model. We also propose an adaptive beam size strategy, which effectively takes advantage of our data synthesis method and achieves a trade-off between exploration and exploitation during tree search. Evaluations on the MiniF2F and ProofNet benchmarks demonstrate that our method outperforms strong baselines under the stringent Pass@1 metric, attaining an average pass rate of 60.74% on MiniF2F and 21.18% on ProofNet. These results underscore the impact of large-scale synthetic data in advancing automated theorem proving.
Forward-Backward Decoding for Regularizing End-to-End TTS
Neural end-to-end TTS can generate very high-quality synthesized speech, and even close to human recording within similar domain text. However, it performs unsatisfactory when scaling it to challenging test sets. One concern is that the encoder-decoder with attention-based network adopts autoregressive generative sequence model with the limitation of "exposure bias" To address this issue, we propose two novel methods, which learn to predict future by improving agreement between forward and backward decoding sequence. The first one is achieved by introducing divergence regularization terms into model training objective to reduce the mismatch between two directional models, namely L2R and R2L (which generates targets from left-to-right and right-to-left, respectively). While the second one operates on decoder-level and exploits the future information during decoding. In addition, we employ a joint training strategy to allow forward and backward decoding to improve each other in an interactive process. Experimental results show our proposed methods especially the second one (bidirectional decoder regularization), leads a significantly improvement on both robustness and overall naturalness, as outperforming baseline (the revised version of Tacotron2) with a MOS gap of 0.14 in a challenging test, and achieving close to human quality (4.42 vs. 4.49 in MOS) on general test.
PRO-V: An Efficient Program Generation Multi-Agent System for Automatic RTL Verification
LLM-assisted hardware verification is gaining substantial attention due to its potential to significantly reduce the cost and effort of crafting effective testbenches. It also serves as a critical enabler for LLM-aided end-to-end hardware language design. However, existing current LLMs often struggle with Register Transfer Level (RTL) code generation, resulting in testbenches that exhibit functional errors in Hardware Description Languages (HDL) logic. Motivated by the strong performance of LLMs in Python code generation under inference-time sampling strategies, and their promising capabilities as judge agents, we propose PRO-V a fully program generation multi-agent system for robust RTL verification. Pro-V incorporates an efficient best-of-n iterative sampling strategy to enhance the correctness of generated testbenches. Moreover, it introduces an LLM-as-a-judge aid validation framework featuring an automated prompt generation pipeline. By converting rule-based static analysis from the compiler into natural language through in-context learning, this pipeline enables LLMs to assist the compiler in determining whether verification failures stem from errors in the RTL design or the testbench. PRO-V attains a verification accuracy of 87.17% on golden RTL implementations and 76.28% on RTL mutants. Our code is open-sourced at https://github.com/stable-lab/Pro-V.
Customizing a Large Language Model for VHDL Design of High-Performance Microprocessors
The use of Large Language Models (LLMs) in hardware design has taken off in recent years, principally through its incorporation in tools that increase chip designer productivity. There has been considerable discussion about the use of LLMs in RTL specifications of chip designs, for which the two most popular languages are Verilog and VHDL. LLMs and their use in Verilog design has received significant attention due to the higher popularity of the language, but little attention so far has been given to VHDL despite its continued popularity in the industry. There has also been little discussion about the unique needs of organizations that engage in high-performance processor design, and techniques to deploy AI solutions in these settings. In this paper, we describe our journey in developing a Large Language Model (LLM) specifically for the purpose of explaining VHDL code, a task that has particular importance in an organization with decades of experience and assets in high-performance processor design. We show how we developed test sets specific to our needs and used them for evaluating models as we performed extended pretraining (EPT) of a base LLM. Expert evaluation of the code explanations produced by the EPT model increased to 69% compared to a base model rating of 43%. We further show how we developed an LLM-as-a-judge to gauge models similar to expert evaluators. This led us to deriving and evaluating a host of new models, including an instruction-tuned version of the EPT model with an expected expert evaluator rating of 71%. Our experiments also indicate that with the potential use of newer base models, this rating can be pushed to 85% and beyond. We conclude with a discussion on further improving the quality of hardware design LLMs using exciting new developments in the Generative AI world.
Wafer Map Defect Patterns Semi-Supervised Classification Using Latent Vector Representation
As the globalization of semiconductor design and manufacturing processes continues, the demand for defect detection during integrated circuit fabrication stages is becoming increasingly critical, playing a significant role in enhancing the yield of semiconductor products. Traditional wafer map defect pattern detection methods involve manual inspection using electron microscopes to collect sample images, which are then assessed by experts for defects. This approach is labor-intensive and inefficient. Consequently, there is a pressing need to develop a model capable of automatically detecting defects as an alternative to manual operations. In this paper, we propose a method that initially employs a pre-trained VAE model to obtain the fault distribution information of the wafer map. This information serves as guidance, combined with the original image set for semi-supervised model training. During the semi-supervised training, we utilize a teacher-student network for iterative learning. The model presented in this paper is validated on the benchmark dataset WM-811K wafer dataset. The experimental results demonstrate superior classification accuracy and detection performance compared to state-of-the-art models, fulfilling the requirements for industrial applications. Compared to the original architecture, we have achieved significant performance improvement.
Effective Pre-Training of Audio Transformers for Sound Event Detection
We propose a pre-training pipeline for audio spectrogram transformers for frame-level sound event detection tasks. On top of common pre-training steps, we add a meticulously designed training routine on AudioSet frame-level annotations. This includes a balanced sampler, aggressive data augmentation, and ensemble knowledge distillation. For five transformers, we obtain a substantial performance improvement over previously available checkpoints both on AudioSet frame-level predictions and on frame-level sound event detection downstream tasks, confirming our pipeline's effectiveness. We publish the resulting checkpoints that researchers can directly fine-tune to build high-performance models for sound event detection tasks.
Pixel-Wise Contrastive Distillation
We present a simple but effective pixel-level self-supervised distillation framework friendly to dense prediction tasks. Our method, called Pixel-Wise Contrastive Distillation (PCD), distills knowledge by attracting the corresponding pixels from student's and teacher's output feature maps. PCD includes a novel design called SpatialAdaptor which ``reshapes'' a part of the teacher network while preserving the distribution of its output features. Our ablation experiments suggest that this reshaping behavior enables more informative pixel-to-pixel distillation. Moreover, we utilize a plug-in multi-head self-attention module that explicitly relates the pixels of student's feature maps to enhance the effective receptive field, leading to a more competitive student. PCD outperforms previous self-supervised distillation methods on various dense prediction tasks. A backbone of ResNet-18-FPN distilled by PCD achieves 37.4 AP^bbox and 34.0 AP^mask on COCO dataset using the detector of Mask R-CNN. We hope our study will inspire future research on how to pre-train a small model friendly to dense prediction tasks in a self-supervised fashion.
Edge-MoE: Memory-Efficient Multi-Task Vision Transformer Architecture with Task-level Sparsity via Mixture-of-Experts
Computer vision researchers are embracing two promising paradigms: Vision Transformers (ViTs) and Multi-task Learning (MTL), which both show great performance but are computation-intensive, given the quadratic complexity of self-attention in ViT and the need to activate an entire large MTL model for one task. M^3ViT is the latest multi-task ViT model that introduces mixture-of-experts (MoE), where only a small portion of subnetworks ("experts") are sparsely and dynamically activated based on the current task. M^3ViT achieves better accuracy and over 80% computation reduction but leaves challenges for efficient deployment on FPGA. Our work, dubbed Edge-MoE, solves the challenges to introduce the first end-to-end FPGA accelerator for multi-task ViT with a collection of architectural innovations, including (1) a novel reordering mechanism for self-attention, which requires only constant bandwidth regardless of the target parallelism; (2) a fast single-pass softmax approximation; (3) an accurate and low-cost GELU approximation; (4) a unified and flexible computing unit that is shared by almost all computational layers to maximally reduce resource usage; and (5) uniquely for M^3ViT, a novel patch reordering method to eliminate memory access overhead. Edge-MoE achieves 2.24x and 4.90x better energy efficiency comparing with GPU and CPU, respectively. A real-time video demonstration is available online, along with our open-source code written using High-Level Synthesis.
Automating Thought of Search: A Journey Towards Soundness and Completeness
Planning remains one of the last standing bastions for large language models (LLMs), which now turn their attention to search. Most of the literature uses the language models as world models to define the search space, forgoing soundness for the sake of flexibility. A recent work, Thought of Search (ToS), proposed defining the search space with code, having the language models produce that code. ToS requires a human in the loop, collaboratively producing a sound successor function and goal test. The result, however, is worth the effort: all the tested datasets were solved with 100% accuracy. At the same time LLMs have demonstrated significant progress in code generation and refinement for complex reasoning tasks. In this work, we automate ToS (AutoToS), completely taking the human out of the loop of solving planning problems. AutoToS guides the language model step by step towards the generation of sound and complete search components, through feedback from both generic and domain specific unit tests. We achieve 100% accuracy, with minimal feedback iterations, using LLMs of various sizes on all evaluated domains.
DITTO-2: Distilled Diffusion Inference-Time T-Optimization for Music Generation
Controllable music generation methods are critical for human-centered AI-based music creation, but are currently limited by speed, quality, and control design trade-offs. Diffusion Inference-Time T-optimization (DITTO), in particular, offers state-of-the-art results, but is over 10x slower than real-time, limiting practical use. We propose Distilled Diffusion Inference-Time T -Optimization (or DITTO-2), a new method to speed up inference-time optimization-based control and unlock faster-than-real-time generation for a wide-variety of applications such as music inpainting, outpainting, intensity, melody, and musical structure control. Our method works by (1) distilling a pre-trained diffusion model for fast sampling via an efficient, modified consistency or consistency trajectory distillation process (2) performing inference-time optimization using our distilled model with one-step sampling as an efficient surrogate optimization task and (3) running a final multi-step sampling generation (decoding) using our estimated noise latents for best-quality, fast, controllable generation. Through thorough evaluation, we find our method not only speeds up generation over 10-20x, but simultaneously improves control adherence and generation quality all at once. Furthermore, we apply our approach to a new application of maximizing text adherence (CLAP score) and show we can convert an unconditional diffusion model without text inputs into a model that yields state-of-the-art text control. Sound examples can be found at https://ditto-music.github.io/ditto2/.
Interspeech 2025 URGENT Speech Enhancement Challenge
There has been a growing effort to develop universal speech enhancement (SE) to handle inputs with various speech distortions and recording conditions. The URGENT Challenge series aims to foster such universal SE by embracing a broad range of distortion types, increasing data diversity, and incorporating extensive evaluation metrics. This work introduces the Interspeech 2025 URGENT Challenge, the second edition of the series, to explore several aspects that have received limited attention so far: language dependency, universality for more distortion types, data scalability, and the effectiveness of using noisy training data. We received 32 submissions, where the best system uses a discriminative model, while most other competitive ones are hybrid methods. Analysis reveals some key findings: (i) some generative or hybrid approaches are preferred in subjective evaluations over the top discriminative model, and (ii) purely generative SE models can exhibit language dependency.
Hallucination Detection in LLMs Using Spectral Features of Attention Maps
Large Language Models (LLMs) have demonstrated remarkable performance across various tasks but remain prone to hallucinations. Detecting hallucinations is essential for safety-critical applications, and recent methods leverage attention map properties to this end, though their effectiveness remains limited. In this work, we investigate the spectral features of attention maps by interpreting them as adjacency matrices of graph structures. We propose the LapEigvals method, which utilises the top-k eigenvalues of the Laplacian matrix derived from the attention maps as an input to hallucination detection probes. Empirical evaluations demonstrate that our approach achieves state-of-the-art hallucination detection performance among attention-based methods. Extensive ablation studies further highlight the robustness and generalisation of LapEigvals, paving the way for future advancements in the hallucination detection domain.
Explore-Instruct: Enhancing Domain-Specific Instruction Coverage through Active Exploration
Instruction-tuning can be substantially optimized through enhanced diversity, resulting in models capable of handling a broader spectrum of tasks. However, existing data employed for such tuning often exhibit an inadequate coverage of individual domains, limiting the scope for nuanced comprehension and interactions within these areas. To address this deficiency, we propose Explore-Instruct, a novel approach to enhance the data coverage to be used in domain-specific instruction-tuning through active exploration via Large Language Models (LLMs). Built upon representative domain use cases, Explore-Instruct explores a multitude of variations or possibilities by implementing a search algorithm to obtain diversified and domain-focused instruction-tuning data. Our data-centric analysis validates the effectiveness of this proposed approach in improving domain-specific instruction coverage. Moreover, our model's performance demonstrates considerable advancements over multiple baselines, including those utilizing domain-specific data enhancement. Our findings offer a promising opportunity to improve instruction coverage, especially in domain-specific contexts, thereby advancing the development of adaptable language models. Our code, model weights, and data are public at https://github.com/fanqiwan/Explore-Instruct.
Noise-Robust DSP-Assisted Neural Pitch Estimation with Very Low Complexity
Pitch estimation is an essential step of many speech processing algorithms, including speech coding, synthesis, and enhancement. Recently, pitch estimators based on deep neural networks (DNNs) have have been outperforming well-established DSP-based techniques. Unfortunately, these new estimators can be impractical to deploy in real-time systems, both because of their relatively high complexity, and the fact that some require significant lookahead. We show that a hybrid estimator using a small deep neural network (DNN) with traditional DSP-based features can match or exceed the performance of pure DNN-based models, with a complexity and algorithmic delay comparable to traditional DSP-based algorithms. We further demonstrate that this hybrid approach can provide benefits for a neural vocoding task.
MetaMorph: Multimodal Understanding and Generation via Instruction Tuning
In this work, we propose Visual-Predictive Instruction Tuning (VPiT) - a simple and effective extension to visual instruction tuning that enables a pretrained LLM to quickly morph into an unified autoregressive model capable of generating both text and visual tokens. VPiT teaches an LLM to predict discrete text tokens and continuous visual tokens from any input sequence of image and text data curated in an instruction-following format. Our empirical investigation reveals several intriguing properties of VPiT: (1) visual generation ability emerges as a natural byproduct of improved visual understanding, and can be unlocked efficiently with a small amount of generation data; (2) while we find understanding and generation to be mutually beneficial, understanding data contributes to both capabilities more effectively than generation data. Building upon these findings, we train our MetaMorph model and achieve competitive performance on both visual understanding and generation. In visual generation, MetaMorph can leverage the world knowledge and reasoning abilities gained from LLM pretraining, and overcome common failure modes exhibited by other generation models. Our results suggest that LLMs may have strong "prior" vision capabilities that can be efficiently adapted to both visual understanding and generation with a relatively simple instruction tuning process.
PulseDL-II: A System-on-Chip Neural Network Accelerator for Timing and Energy Extraction of Nuclear Detector Signals
Front-end electronics equipped with high-speed digitizers are being used and proposed for future nuclear detectors. Recent literature reveals that deep learning models, especially one-dimensional convolutional neural networks, are promising when dealing with digital signals from nuclear detectors. Simulations and experiments demonstrate the satisfactory accuracy and additional benefits of neural networks in this area. However, specific hardware accelerating such models for online operations still needs to be studied. In this work, we introduce PulseDL-II, a system-on-chip (SoC) specially designed for applications of event feature (time, energy, etc.) extraction from pulses with deep learning. Based on the previous version, PulseDL-II incorporates a RISC CPU into the system structure for better functional flexibility and integrity. The neural network accelerator in the SoC adopts a three-level (arithmetic unit, processing element, neural network) hierarchical architecture and facilitates parameter optimization of the digital design. Furthermore, we devise a quantization scheme compatible with deep learning frameworks (e.g., TensorFlow) within a selected subset of layer types. We validate the correct operations of PulseDL-II on field programmable gate arrays (FPGA) alone and with an experimental setup comprising a direct digital synthesis (DDS) and analog-to-digital converters (ADC). The proposed system achieved 60 ps time resolution and 0.40% energy resolution at signal to noise ratio (SNR) of 47.4 dB.
Adaptive Computation with Elastic Input Sequence
Humans have the ability to adapt the type of information they use, the procedure they employ, and the amount of time they spend when solving problems. However, most standard neural networks have a fixed function type and computation budget regardless of the sample's nature or difficulty. Adaptivity is a powerful paradigm as it not only imbues practitioners with flexibility pertaining to the downstream usage of these models but can also serve as a powerful inductive bias for solving certain challenging classes of problems. In this work, we introduce a new approach called AdaTape, which allows for dynamic computation in neural networks through adaptive tape tokens. AdaTape utilizes an elastic input sequence by equipping an architecture with a dynamic read-and-write tape. Specifically, we adaptively generate input sequences using tape tokens obtained from a tape bank which can be either trainable or derived from input data. We examine the challenges and requirements to obtain dynamic sequence content and length, and propose the Adaptive Tape Reading (ATR) algorithm to achieve both goals. Through extensive experiments on image recognition tasks, we show that AdaTape can achieve better performance while maintaining the computational cost. To facilitate further research, we have released code at https://github.com/google-research/scenic.
Evolving Semantic Prototype Improves Generative Zero-Shot Learning
In zero-shot learning (ZSL), generative methods synthesize class-related sample features based on predefined semantic prototypes. They advance the ZSL performance by synthesizing unseen class sample features for better training the classifier. We observe that each class's predefined semantic prototype (also referred to as semantic embedding or condition) does not accurately match its real semantic prototype. So the synthesized visual sample features do not faithfully represent the real sample features, limiting the classifier training and existing ZSL performance. In this paper, we formulate this mismatch phenomenon as the visual-semantic domain shift problem. We propose a dynamic semantic prototype evolving (DSP) method to align the empirically predefined semantic prototypes and the real prototypes for class-related feature synthesis. The alignment is learned by refining sample features and semantic prototypes in a unified framework and making the synthesized visual sample features approach real sample features. After alignment, synthesized sample features from unseen classes are closer to the real sample features and benefit DSP to improve existing generative ZSL methods by 8.5\%, 8.0\%, and 9.7\% on the standard CUB, SUN AWA2 datasets, the significant performance improvement indicates that evolving semantic prototype explores a virgin field in ZSL.
Parameter and Computation Efficient Transfer Learning for Vision-Language Pre-trained Models
With ever increasing parameters and computation, vision-language pre-trained (VLP) models exhibit prohibitive expenditure in downstream task adaption. Recent endeavors mainly focus on parameter efficient transfer learning (PETL) for VLP models by only updating a small number of parameters. However, excessive computational overhead still plagues the application of VLPs. In this paper, we aim at parameter and computation efficient transfer learning (PCETL) for VLP models. In particular, PCETL not only needs to limit the number of trainable parameters in VLP models, but also to reduce the computational redundancy during inference, thus enabling a more efficient transfer. To approach this target, we propose a novel dynamic architecture skipping (DAS) approach towards effective PCETL. Instead of directly optimizing the intrinsic architectures of VLP models, DAS first observes the significances of their modules to downstream tasks via a reinforcement learning (RL) based process, and then skips the redundant ones with lightweight networks, i.e., adapters, according to the obtained rewards. In this case, the VLP model can well maintain the scale of trainable parameters while speeding up its inference on downstream tasks. To validate DAS, we apply it to two representative VLP models, namely ViLT and METER, and conduct extensive experiments on a bunch of VL tasks. The experimental results not only show the great advantages of DAS in reducing computational complexity, e.g. -11.97% FLOPs of METER on VQA2.0, but also confirm its competitiveness against existing PETL methods in terms of parameter scale and performance. Our source code is given in our appendix.
MIMO Is All You Need : A Strong Multi-In-Multi-Out Baseline for Video Prediction
The mainstream of the existing approaches for video prediction builds up their models based on a Single-In-Single-Out (SISO) architecture, which takes the current frame as input to predict the next frame in a recursive manner. This way often leads to severe performance degradation when they try to extrapolate a longer period of future, thus limiting the practical use of the prediction model. Alternatively, a Multi-In-Multi-Out (MIMO) architecture that outputs all the future frames at one shot naturally breaks the recursive manner and therefore prevents error accumulation. However, only a few MIMO models for video prediction are proposed and they only achieve inferior performance due to the date. The real strength of the MIMO model in this area is not well noticed and is largely under-explored. Motivated by that, we conduct a comprehensive investigation in this paper to thoroughly exploit how far a simple MIMO architecture can go. Surprisingly, our empirical studies reveal that a simple MIMO model can outperform the state-of-the-art work with a large margin much more than expected, especially in dealing with longterm error accumulation. After exploring a number of ways and designs, we propose a new MIMO architecture based on extending the pure Transformer with local spatio-temporal blocks and a new multi-output decoder, namely MIMO-VP, to establish a new standard in video prediction. We evaluate our model in four highly competitive benchmarks (Moving MNIST, Human3.6M, Weather, KITTI). Extensive experiments show that our model wins 1st place on all the benchmarks with remarkable performance gains and surpasses the best SISO model in all aspects including efficiency, quantity, and quality. We believe our model can serve as a new baseline to facilitate the future research of video prediction tasks. The code will be released.
Scaling Test-Time Compute Without Verification or RL is Suboptimal
Despite substantial advances in scaling test-time compute, an ongoing debate in the community is how it should be scaled up to enable continued and efficient improvements with scaling. There are largely two approaches: first, distilling successful search or thinking traces; and second, using verification (e.g., 0/1 outcome rewards, reward models, or verifiers) to guide reinforcement learning (RL) and search algorithms. In this paper, we prove that finetuning LLMs with verifier-based (VB) methods based on RL or search is far superior to verifier-free (VF) approaches based on distilling or cloning search traces, given a fixed amount of compute/data budget. Further, we show that as we scale test-time compute (measured as the output token length) and training data, suboptimality of VF methods scales poorly compared to VB when the base pre-trained LLM presents a heterogeneous distribution over correct solution traces (e.g., different lengths, styles, etc.) and admits a non-sharp distribution over rewards on traces sampled from it. We formalize this condition using anti-concentration [Erdos, 1945]. This implies a stronger result that VB methods scale better asymptotically, with the performance gap between VB and VF methods widening as test-time budget grows. We corroborate our theory empirically on both didactic and math reasoning problems with 3/8/32B-sized pre-trained LLMs, where we find verification is crucial for scaling test-time compute.
BeamLearning: an end-to-end Deep Learning approach for the angular localization of sound sources using raw multichannel acoustic pressure data
Sound sources localization using multichannel signal processing has been a subject of active research for decades. In recent years, the use of deep learning in audio signal processing has allowed to drastically improve performances for machine hearing. This has motivated the scientific community to also develop machine learning strategies for source localization applications. In this paper, we present BeamLearning, a multi-resolution deep learning approach that allows to encode relevant information contained in unprocessed time domain acoustic signals captured by microphone arrays. The use of raw data aims at avoiding simplifying hypothesis that most traditional model-based localization methods rely on. Benefits of its use are shown for realtime sound source 2D-localization tasks in reverberating and noisy environments. Since supervised machine learning approaches require large-sized, physically realistic, precisely labelled datasets, we also developed a fast GPU-based computation of room impulse responses using fractional delays for image source models. A thorough analysis of the network representation and extensive performance tests are carried out using the BeamLearning network with synthetic and experimental datasets. Obtained results demonstrate that the BeamLearning approach significantly outperforms the wideband MUSIC and SRP-PHAT methods in terms of localization accuracy and computational efficiency in presence of heavy measurement noise and reverberation.
From Reusing to Forecasting: Accelerating Diffusion Models with TaylorSeers
Diffusion Transformers (DiT) have revolutionized high-fidelity image and video synthesis, yet their computational demands remain prohibitive for real-time applications. To solve this problem, feature caching has been proposed to accelerate diffusion models by caching the features in the previous timesteps and then reusing them in the following timesteps. However, at timesteps with significant intervals, the feature similarity in diffusion models decreases substantially, leading to a pronounced increase in errors introduced by feature caching, significantly harming the generation quality. To solve this problem, we propose TaylorSeer, which firstly shows that features of diffusion models at future timesteps can be predicted based on their values at previous timesteps. Based on the fact that features change slowly and continuously across timesteps, TaylorSeer employs a differential method to approximate the higher-order derivatives of features and predict features in future timesteps with Taylor series expansion. Extensive experiments demonstrate its significant effectiveness in both image and video synthesis, especially in high acceleration ratios. For instance, it achieves an almost lossless acceleration of 4.99times on FLUX and 5.00times on HunyuanVideo without additional training. On DiT, it achieves 3.41 lower FID compared with previous SOTA at 4.53times acceleration. %Our code is provided in the supplementary materials and will be made publicly available on GitHub. Our codes have been released in Github:https://github.com/Shenyi-Z/TaylorSeer
Efficient Test-Time Scaling for Small Vision-Language Models
Small Vision-Language Models (VLMs) provide a computationally efficient alternative to larger models, at the cost of weaker generalization abilities and downstream task performance. These shortcomings could be addressed by test-time scaling techniques, but existing methods are typically computationally demanding, contradicting the resource-efficient design goals of small models. To address these limitations, we propose two novel and efficient test-time scaling strategies that leverage the model-internal features rather than external supervision: (i) Test-Time Augmentation (TTAug), which generates multiple augmented inputs and aggregates outputs at the token level without parameter updates, and (ii) Test-Time Adaptation (TTAdapt), which adapts model parameters during inference using consensus-based pseudolabels from TTAug. Through extensive experiments across nine benchmarks, we demonstrate consistent performance improvements while maintaining computational efficiency suitable for resource-constrained environments. The generality of our approach is demonstrated both within models at different scales and across different VLMs without additional tuning.
Fostering Video Reasoning via Next-Event Prediction
Next-token prediction serves as the foundational learning task enabling reasoning in LLMs. But what should the learning task be when aiming to equip MLLMs with temporal reasoning capabilities over video inputs? Existing tasks such as video question answering often rely on annotations from humans or much stronger MLLMs, while video captioning tends to entangle temporal reasoning with spatial information. To address this gap, we propose next-event prediction (NEP), a learning task that harnesses future video segments as a rich, self-supervised signal to foster temporal reasoning. We segment each video into past and future frames: the MLLM takes the past frames as input and predicts a summary of events derived from the future frames, thereby encouraging the model to reason temporally in order to complete the task. To support this task, we curate V1-33K, a dataset comprising 33,000 automatically extracted video segments spanning diverse real-world scenarios. We further explore a range of video instruction-tuning strategies to study their effects on temporal reasoning. To evaluate progress, we introduce FutureBench to assess coherence in predicting unseen future events. Experiments validate that NEP offers a scalable and effective training paradigm for fostering temporal reasoning in MLLMs.
Neural Prompt Search
The size of vision models has grown exponentially over the last few years, especially after the emergence of Vision Transformer. This has motivated the development of parameter-efficient tuning methods, such as learning adapter layers or visual prompt tokens, which allow a tiny portion of model parameters to be trained whereas the vast majority obtained from pre-training are frozen. However, designing a proper tuning method is non-trivial: one might need to try out a lengthy list of design choices, not to mention that each downstream dataset often requires custom designs. In this paper, we view the existing parameter-efficient tuning methods as "prompt modules" and propose Neural prOmpt seArcH (NOAH), a novel approach that learns, for large vision models, the optimal design of prompt modules through a neural architecture search algorithm, specifically for each downstream dataset. By conducting extensive experiments on over 20 vision datasets, we demonstrate that NOAH (i) is superior to individual prompt modules, (ii) has a good few-shot learning ability, and (iii) is domain-generalizable. The code and models are available at https://github.com/Davidzhangyuanhan/NOAH.
Data-Juicer Sandbox: A Comprehensive Suite for Multimodal Data-Model Co-development
The emergence of large-scale multi-modal generative models has drastically advanced artificial intelligence, introducing unprecedented levels of performance and functionality. However, optimizing these models remains challenging due to historically isolated paths of model-centric and data-centric developments, leading to suboptimal outcomes and inefficient resource utilization. In response, we present a novel sandbox suite tailored for integrated data-model co-development. This sandbox provides a comprehensive experimental platform, enabling rapid iteration and insight-driven refinement of both data and models. Our proposed "Probe-Analyze-Refine" workflow, validated through applications on state-of-the-art LLaVA-like and DiT based models, yields significant performance boosts, such as topping the VBench leaderboard. We also uncover fruitful insights gleaned from exhaustive benchmarks, shedding light on the critical interplay between data quality, diversity, and model behavior. With the hope of fostering deeper understanding and future progress in multi-modal data and generative modeling, our codes, datasets, and models are maintained and accessible at https://github.com/modelscope/data-juicer/blob/main/docs/Sandbox.md.
Least-to-Most Prompting Enables Complex Reasoning in Large Language Models
Chain-of-thought prompting has demonstrated remarkable performance on various natural language reasoning tasks. However, it tends to perform poorly on tasks which requires solving problems harder than the exemplars shown in the prompts. To overcome this challenge of easy-to-hard generalization, we propose a novel prompting strategy, least-to-most prompting. The key idea in this strategy is to break down a complex problem into a series of simpler subproblems and then solve them in sequence. Solving each subproblem is facilitated by the answers to previously solved subproblems. Our experimental results on tasks related to symbolic manipulation, compositional generalization, and math reasoning reveal that least-to-most prompting is capable of generalizing to more difficult problems than those seen in the prompts. A notable finding is that when the GPT-3 code-davinci-002 model is used with least-to-most prompting, it can solve the compositional generalization benchmark SCAN in any split (including length split) with an accuracy of at least 99% using just 14 exemplars, compared to only 16% accuracy with chain-of-thought prompting. This is particularly noteworthy because neural-symbolic models in the literature that specialize in solving SCAN are trained on the entire training set containing over 15,000 examples. We have included prompts for all the tasks in the Appendix.
Speech Enhancement with Score-Based Generative Models in the Complex STFT Domain
Score-based generative models (SGMs) have recently shown impressive results for difficult generative tasks such as the unconditional and conditional generation of natural images and audio signals. In this work, we extend these models to the complex short-time Fourier transform (STFT) domain, proposing a novel training task for speech enhancement using a complex-valued deep neural network. We derive this training task within the formalism of stochastic differential equations (SDEs), thereby enabling the use of predictor-corrector samplers. We provide alternative formulations inspired by previous publications on using generative diffusion models for speech enhancement, avoiding the need for any prior assumptions on the noise distribution and making the training task purely generative which, as we show, results in improved enhancement performance.
Are NLP Models really able to Solve Simple Math Word Problems?
The problem of designing NLP solvers for math word problems (MWP) has seen sustained research activity and steady gains in the test accuracy. Since existing solvers achieve high performance on the benchmark datasets for elementary level MWPs containing one-unknown arithmetic word problems, such problems are often considered "solved" with the bulk of research attention moving to more complex MWPs. In this paper, we restrict our attention to English MWPs taught in grades four and lower. We provide strong evidence that the existing MWP solvers rely on shallow heuristics to achieve high performance on the benchmark datasets. To this end, we show that MWP solvers that do not have access to the question asked in the MWP can still solve a large fraction of MWPs. Similarly, models that treat MWPs as bag-of-words can also achieve surprisingly high accuracy. Further, we introduce a challenge dataset, SVAMP, created by applying carefully chosen variations over examples sampled from existing datasets. The best accuracy achieved by state-of-the-art models is substantially lower on SVAMP, thus showing that much remains to be done even for the simplest of the MWPs.
Polyphonic pitch detection with convolutional recurrent neural networks
Recent directions in automatic speech recognition (ASR) research have shown that applying deep learning models from image recognition challenges in computer vision is beneficial. As automatic music transcription (AMT) is superficially similar to ASR, in the sense that methods often rely on transforming spectrograms to symbolic sequences of events (e.g. words or notes), deep learning should benefit AMT as well. In this work, we outline an online polyphonic pitch detection system that streams audio to MIDI by ConvLSTMs. Our system achieves state-of-the-art results on the 2007 MIREX multi-F0 development set, with an F-measure of 83\% on the bassoon, clarinet, flute, horn and oboe ensemble recording without requiring any musical language modelling or assumptions of instrument timbre.
ElectroVizQA: How well do Multi-modal LLMs perform in Electronics Visual Question Answering?
Multi-modal Large Language Models (MLLMs) are gaining significant attention for their ability to process multi-modal data, providing enhanced contextual understanding of complex problems. MLLMs have demonstrated exceptional capabilities in tasks such as Visual Question Answering (VQA); however, they often struggle with fundamental engineering problems, and there is a scarcity of specialized datasets for training on topics like digital electronics. To address this gap, we propose a benchmark dataset called ElectroVizQA specifically designed to evaluate MLLMs' performance on digital electronic circuit problems commonly found in undergraduate curricula. This dataset, the first of its kind tailored for the VQA task in digital electronics, comprises approximately 626 visual questions, offering a comprehensive overview of digital electronics topics. This paper rigorously assesses the extent to which MLLMs can understand and solve digital electronic circuit questions, providing insights into their capabilities and limitations within this specialized domain. By introducing this benchmark dataset, we aim to motivate further research and development in the application of MLLMs to engineering education, ultimately bridging the performance gap and enhancing the efficacy of these models in technical fields.
PromptTTS 2: Describing and Generating Voices with Text Prompt
Speech conveys more information than just text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompt for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompt based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available onlinehttps://speechresearch.github.io/prompttts2.
Allegro: Open the Black Box of Commercial-Level Video Generation Model
Significant advancements have been made in the field of video generation, with the open-source community contributing a wealth of research papers and tools for training high-quality models. However, despite these efforts, the available information and resources remain insufficient for achieving commercial-level performance. In this report, we open the black box and introduce Allegro, an advanced video generation model that excels in both quality and temporal consistency. We also highlight the current limitations in the field and present a comprehensive methodology for training high-performance, commercial-level video generation models, addressing key aspects such as data, model architecture, training pipeline, and evaluation. Our user study shows that Allegro surpasses existing open-source models and most commercial models, ranking just behind Hailuo and Kling. Code: https://github.com/rhymes-ai/Allegro , Model: https://huggingface.co/rhymes-ai/Allegro , Gallery: https://rhymes.ai/allegro_gallery .
CRUXEval: A Benchmark for Code Reasoning, Understanding and Execution
We present CRUXEval (Code Reasoning, Understanding, and eXecution Evaluation), a benchmark consisting of 800 Python functions (3-13 lines). Each function comes with an input-output pair, leading to two natural tasks: input prediction and output prediction. First, we propose a generic recipe for generating our execution benchmark which can be used to create future variation of the benchmark. Second, we evaluate twenty code models on our benchmark and discover that many recent high-scoring models on HumanEval do not show the same improvements on our benchmark. Third, we show that simple CoT and fine-tuning schemes can improve performance on our benchmark but remain far from solving it. The best setup, GPT-4 with chain of thought (CoT), achieves a pass@1 of 75% and 81% on input and output prediction, respectively. In contrast, Code Llama 34B achieves a pass@1 of 50% and 46% on input and output prediction, highlighting the gap between open and closed source models. As no model is close to acing CRUXEval, we provide examples of consistent GPT-4 failures on simple programs as a lens into its code reasoning capabilities and areas for improvement.
DeepSeek-Prover-V2: Advancing Formal Mathematical Reasoning via Reinforcement Learning for Subgoal Decomposition
We introduce DeepSeek-Prover-V2, an open-source large language model designed for formal theorem proving in Lean 4, with initialization data collected through a recursive theorem proving pipeline powered by DeepSeek-V3. The cold-start training procedure begins by prompting DeepSeek-V3 to decompose complex problems into a series of subgoals. The proofs of resolved subgoals are synthesized into a chain-of-thought process, combined with DeepSeek-V3's step-by-step reasoning, to create an initial cold start for reinforcement learning. This process enables us to integrate both informal and formal mathematical reasoning into a unified model. The resulting model, DeepSeek-Prover-V2-671B, achieves state-of-the-art performance in neural theorem proving, reaching 88.9% pass ratio on the MiniF2F-test and solving 49 out of 658 problems from PutnamBench. In addition to standard benchmarks, we introduce ProverBench, a collection of 325 formalized problems, to enrich our evaluation, including 15 selected problems from the recent AIME competitions (years 24-25). Further evaluation on these 15 AIME problems shows that the model successfully solves 6 of them. In comparison, DeepSeek-V3 solves 8 of these problems using majority voting, highlighting that the gap between formal and informal mathematical reasoning in large language models is substantially narrowing.
TI-PREGO: Chain of Thought and In-Context Learning for Online Mistake Detection in PRocedural EGOcentric Videos
Identifying procedural errors online from egocentric videos is a critical yet challenging task across various domains, including manufacturing, healthcare, and skill-based training. The nature of such mistakes is inherently open-set, as unforeseen or novel errors may occur, necessitating robust detection systems that do not rely on prior examples of failure. Currently, however, no technique effectively detects open-set procedural mistakes online. We propose a dual branch architecture to address this problem in an online fashion: one branch continuously performs step recognition from the input egocentric video, while the other anticipates future steps based on the recognition module's output. Mistakes are detected as mismatches between the currently recognized action and the action predicted by the anticipation module. The recognition branch takes input frames, predicts the current action, and aggregates frame-level results into action tokens. The anticipation branch, specifically, leverages the solid pattern-matching capabilities of Large Language Models (LLMs) to predict action tokens based on previously predicted ones. Given the online nature of the task, we also thoroughly benchmark the difficulties associated with per-frame evaluations, particularly the need for accurate and timely predictions in dynamic online scenarios. Extensive experiments on two procedural datasets demonstrate the challenges and opportunities of leveraging a dual-branch architecture for mistake detection, showcasing the effectiveness of our proposed approach. In a thorough evaluation including recognition and anticipation variants and state-of-the-art models, our method reveals its robustness and effectiveness in online applications.
FastSpeech 2: Fast and High-Quality End-to-End Text to Speech
Non-autoregressive text to speech (TTS) models such as FastSpeech can synthesize speech significantly faster than previous autoregressive models with comparable quality. The training of FastSpeech model relies on an autoregressive teacher model for duration prediction (to provide more information as input) and knowledge distillation (to simplify the data distribution in output), which can ease the one-to-many mapping problem (i.e., multiple speech variations correspond to the same text) in TTS. However, FastSpeech has several disadvantages: 1) the teacher-student distillation pipeline is complicated and time-consuming, 2) the duration extracted from the teacher model is not accurate enough, and the target mel-spectrograms distilled from teacher model suffer from information loss due to data simplification, both of which limit the voice quality. In this paper, we propose FastSpeech 2, which addresses the issues in FastSpeech and better solves the one-to-many mapping problem in TTS by 1) directly training the model with ground-truth target instead of the simplified output from teacher, and 2) introducing more variation information of speech (e.g., pitch, energy and more accurate duration) as conditional inputs. Specifically, we extract duration, pitch and energy from speech waveform and directly take them as conditional inputs in training and use predicted values in inference. We further design FastSpeech 2s, which is the first attempt to directly generate speech waveform from text in parallel, enjoying the benefit of fully end-to-end inference. Experimental results show that 1) FastSpeech 2 achieves a 3x training speed-up over FastSpeech, and FastSpeech 2s enjoys even faster inference speed; 2) FastSpeech 2 and 2s outperform FastSpeech in voice quality, and FastSpeech 2 can even surpass autoregressive models. Audio samples are available at https://speechresearch.github.io/fastspeech2/.
Perception Test: A Diagnostic Benchmark for Multimodal Video Models
We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, BEiT-3, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a significant gap in performance (91.4% vs 43.6%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baselines code, and challenge server are available at https://github.com/deepmind/perception_test
Trust but Verify: Programmatic VLM Evaluation in the Wild
Vision-Language Models (VLMs) often generate plausible but incorrect responses to visual queries. However, reliably quantifying the effect of such hallucinations in free-form responses to open-ended queries is challenging as it requires visually verifying each claim within the response. We propose Programmatic VLM Evaluation (PROVE), a new benchmarking paradigm for evaluating VLM responses to open-ended queries. To construct PROVE, we provide a large language model (LLM) with a high-fidelity scene-graph representation constructed from a hyper-detailed image caption, and prompt it to generate diverse question-answer (QA) pairs, as well as programs that can be executed over the scene graph object to verify each QA pair. We thus construct a benchmark of 10.5k challenging but visually grounded QA pairs. Next, to evaluate free-form model responses to queries in PROVE, we propose a programmatic evaluation strategy that measures both the helpfulness and truthfulness of a response within a unified scene graph-based framework. We benchmark the helpfulness-truthfulness trade-offs of a range of VLMs on PROVE, finding that very few are in-fact able to achieve a good balance between the two. Project page: https://prove-explorer.netlify.app/.
Do Multimodal Large Language Models Understand Welding?
This paper examines the performance of Multimodal LLMs (MLLMs) in skilled production work, with a focus on welding. Using a novel data set of real-world and online weld images, annotated by a domain expert, we evaluate the performance of two state-of-the-art MLLMs in assessing weld acceptability across three contexts: RV \& Marine, Aeronautical, and Farming. While both models perform better on online images, likely due to prior exposure or memorization, they also perform relatively well on unseen, real-world weld images. Additionally, we introduce WeldPrompt, a prompting strategy that combines Chain-of-Thought generation with in-context learning to mitigate hallucinations and improve reasoning. WeldPrompt improves model recall in certain contexts but exhibits inconsistent performance across others. These results underscore the limitations and potentials of MLLMs in high-stakes technical domains and highlight the importance of fine-tuning, domain-specific data, and more sophisticated prompting strategies to improve model reliability. The study opens avenues for further research into multimodal learning in industry applications.
An AI system to help scientists write expert-level empirical software
The cycle of scientific discovery is frequently bottlenecked by the slow, manual creation of software to support computational experiments. To address this, we present an AI system that creates expert-level scientific software whose goal is to maximize a quality metric. The system uses a Large Language Model (LLM) and Tree Search (TS) to systematically improve the quality metric and intelligently navigate the large space of possible solutions. The system achieves expert-level results when it explores and integrates complex research ideas from external sources. The effectiveness of tree search is demonstrated across a wide range of benchmarks. In bioinformatics, it discovered 40 novel methods for single-cell data analysis that outperformed the top human-developed methods on a public leaderboard. In epidemiology, it generated 14 models that outperformed the CDC ensemble and all other individual models for forecasting COVID-19 hospitalizations. Our method also produced state-of-the-art software for geospatial analysis, neural activity prediction in zebrafish, time series forecasting and numerical solution of integrals. By devising and implementing novel solutions to diverse tasks, the system represents a significant step towards accelerating scientific progress.
