Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
Subscribe360 in the Wild: Dataset for Depth Prediction and View Synthesis
The large abundance of perspective camera datasets facilitated the emergence of novel learning-based strategies for various tasks, such as camera localization, single image depth estimation, or view synthesis. However, panoramic or omnidirectional image datasets, including essential information, such as pose and depth, are mostly made with synthetic scenes. In this work, we introduce a large scale 360^{circ} videos dataset in the wild. This dataset has been carefully scraped from the Internet and has been captured from various locations worldwide. Hence, this dataset exhibits very diversified environments (e.g., indoor and outdoor) and contexts (e.g., with and without moving objects). Each of the 25K images constituting our dataset is provided with its respective camera's pose and depth map. We illustrate the relevance of our dataset for two main tasks, namely, single image depth estimation and view synthesis.
OmniHD-Scenes: A Next-Generation Multimodal Dataset for Autonomous Driving
The rapid advancement of deep learning has intensified the need for comprehensive data for use by autonomous driving algorithms. High-quality datasets are crucial for the development of effective data-driven autonomous driving solutions. Next-generation autonomous driving datasets must be multimodal, incorporating data from advanced sensors that feature extensive data coverage, detailed annotations, and diverse scene representation. To address this need, we present OmniHD-Scenes, a large-scale multimodal dataset that provides comprehensive omnidirectional high-definition data. The OmniHD-Scenes dataset combines data from 128-beam LiDAR, six cameras, and six 4D imaging radar systems to achieve full environmental perception. The dataset comprises 1501 clips, each approximately 30-s long, totaling more than 450K synchronized frames and more than 5.85 million synchronized sensor data points. We also propose a novel 4D annotation pipeline. To date, we have annotated 200 clips with more than 514K precise 3D bounding boxes. These clips also include semantic segmentation annotations for static scene elements. Additionally, we introduce a novel automated pipeline for generation of the dense occupancy ground truth, which effectively leverages information from non-key frames. Alongside the proposed dataset, we establish comprehensive evaluation metrics, baseline models, and benchmarks for 3D detection and semantic occupancy prediction. These benchmarks utilize surround-view cameras and 4D imaging radar to explore cost-effective sensor solutions for autonomous driving applications. Extensive experiments demonstrate the effectiveness of our low-cost sensor configuration and its robustness under adverse conditions. Data will be released at https://www.2077ai.com/OmniHD-Scenes.
Graph-Based Classification of Omnidirectional Images
Omnidirectional cameras are widely used in such areas as robotics and virtual reality as they provide a wide field of view. Their images are often processed with classical methods, which might unfortunately lead to non-optimal solutions as these methods are designed for planar images that have different geometrical properties than omnidirectional ones. In this paper we study image classification task by taking into account the specific geometry of omnidirectional cameras with graph-based representations. In particular, we extend deep learning architectures to data on graphs; we propose a principled way of graph construction such that convolutional filters respond similarly for the same pattern on different positions of the image regardless of lens distortions. Our experiments show that the proposed method outperforms current techniques for the omnidirectional image classification problem.
Omnidirectional Multi-Object Tracking
Panoramic imagery, with its 360{\deg} field of view, offers comprehensive information to support Multi-Object Tracking (MOT) in capturing spatial and temporal relationships of surrounding objects. However, most MOT algorithms are tailored for pinhole images with limited views, impairing their effectiveness in panoramic settings. Additionally, panoramic image distortions, such as resolution loss, geometric deformation, and uneven lighting, hinder direct adaptation of existing MOT methods, leading to significant performance degradation. To address these challenges, we propose OmniTrack, an omnidirectional MOT framework that incorporates Tracklet Management to introduce temporal cues, FlexiTrack Instances for object localization and association, and the CircularStatE Module to alleviate image and geometric distortions. This integration enables tracking in panoramic field-of-view scenarios, even under rapid sensor motion. To mitigate the lack of panoramic MOT datasets, we introduce the QuadTrack dataset--a comprehensive panoramic dataset collected by a quadruped robot, featuring diverse challenges such as panoramic fields of view, intense motion, and complex environments. Extensive experiments on the public JRDB dataset and the newly introduced QuadTrack benchmark demonstrate the state-of-the-art performance of the proposed framework. OmniTrack achieves a HOTA score of 26.92% on JRDB, representing an improvement of 3.43%, and further achieves 23.45% on QuadTrack, surpassing the baseline by 6.81%. The established dataset and source code are available at https://github.com/xifen523/OmniTrack.
OmniSSR: Zero-shot Omnidirectional Image Super-Resolution using Stable Diffusion Model
Omnidirectional images (ODIs) are commonly used in real-world visual tasks, and high-resolution ODIs help improve the performance of related visual tasks. Most existing super-resolution methods for ODIs use end-to-end learning strategies, resulting in inferior realness of generated images and a lack of effective out-of-domain generalization capabilities in training methods. Image generation methods represented by diffusion model provide strong priors for visual tasks and have been proven to be effectively applied to image restoration tasks. Leveraging the image priors of the Stable Diffusion (SD) model, we achieve omnidirectional image super-resolution with both fidelity and realness, dubbed as OmniSSR. Firstly, we transform the equirectangular projection (ERP) images into tangent projection (TP) images, whose distribution approximates the planar image domain. Then, we use SD to iteratively sample initial high-resolution results. At each denoising iteration, we further correct and update the initial results using the proposed Octadecaplex Tangent Information Interaction (OTII) and Gradient Decomposition (GD) technique to ensure better consistency. Finally, the TP images are transformed back to obtain the final high-resolution results. Our method is zero-shot, requiring no training or fine-tuning. Experiments of our method on two benchmark datasets demonstrate the effectiveness of our proposed method.
SphereDiff: Tuning-free Omnidirectional Panoramic Image and Video Generation via Spherical Latent Representation
The increasing demand for AR/VR applications has highlighted the need for high-quality 360-degree panoramic content. However, generating high-quality 360-degree panoramic images and videos remains a challenging task due to the severe distortions introduced by equirectangular projection (ERP). Existing approaches either fine-tune pretrained diffusion models on limited ERP datasets or attempt tuning-free methods that still rely on ERP latent representations, leading to discontinuities near the poles. In this paper, we introduce SphereDiff, a novel approach for seamless 360-degree panoramic image and video generation using state-of-the-art diffusion models without additional tuning. We define a spherical latent representation that ensures uniform distribution across all perspectives, mitigating the distortions inherent in ERP. We extend MultiDiffusion to spherical latent space and propose a spherical latent sampling method to enable direct use of pretrained diffusion models. Moreover, we introduce distortion-aware weighted averaging to further improve the generation quality in the projection process. Our method outperforms existing approaches in generating 360-degree panoramic content while maintaining high fidelity, making it a robust solution for immersive AR/VR applications. The code is available here. https://github.com/pmh9960/SphereDiff
FastViDAR: Real-Time Omnidirectional Depth Estimation via Alternative Hierarchical Attention
In this paper we propose FastViDAR, a novel framework that takes four fisheye camera inputs and produces a full 360^circ depth map along with per-camera depth, fusion depth, and confidence estimates. Our main contributions are: (1) We introduce Alternative Hierarchical Attention (AHA) mechanism that efficiently fuses features across views through separate intra-frame and inter-frame windowed self-attention, achieving cross-view feature mixing with reduced overhead. (2) We propose a novel ERP fusion approach that projects multi-view depth estimates to a shared equirectangular coordinate system to obtain the final fusion depth. (3) We generate ERP image-depth pairs using HM3D and 2D3D-S datasets for comprehensive evaluation, demonstrating competitive zero-shot performance on real datasets while achieving up to 20 FPS on NVIDIA Orin NX embedded hardware. Project page: https://3f7dfc.github.io/FastVidar/{https://3f7dfc.github.io/FastVidar/}
OmniFlow: Human Omnidirectional Optical Flow
Optical flow is the motion of a pixel between at least two consecutive video frames and can be estimated through an end-to-end trainable convolutional neural network. To this end, large training datasets are required to improve the accuracy of optical flow estimation. Our paper presents OmniFlow: a new synthetic omnidirectional human optical flow dataset. Based on a rendering engine we create a naturalistic 3D indoor environment with textured rooms, characters, actions, objects, illumination and motion blur where all components of the environment are shuffled during the data capturing process. The simulation has as output rendered images of household activities and the corresponding forward and backward optical flow. To verify the data for training volumetric correspondence networks for optical flow estimation we train different subsets of the data and test on OmniFlow with and without Test-Time-Augmentation. As a result we have generated 23,653 image pairs and corresponding forward and backward optical flow. Our dataset can be downloaded from: https://mytuc.org/byfs
OmniEval: An Omnidirectional and Automatic RAG Evaluation Benchmark in Financial Domain
As a typical and practical application of Large Language Models (LLMs), Retrieval-Augmented Generation (RAG) techniques have gained extensive attention, particularly in vertical domains where LLMs may lack domain-specific knowledge. In this paper, we introduce an omnidirectional and automatic RAG benchmark, OmniEval, in the financial domain. Our benchmark is characterized by its multi-dimensional evaluation framework, including (1) a matrix-based RAG scenario evaluation system that categorizes queries into five task classes and 16 financial topics, leading to a structured assessment of diverse query scenarios; (2) a multi-dimensional evaluation data generation approach, which combines GPT-4-based automatic generation and human annotation, achieving an 87.47\% acceptance ratio in human evaluations on generated instances; (3) a multi-stage evaluation system that evaluates both retrieval and generation performance, result in a comprehensive evaluation on the RAG pipeline; and (4) robust evaluation metrics derived from rule-based and LLM-based ones, enhancing the reliability of assessments through manual annotations and supervised fine-tuning of an LLM evaluator. Our experiments demonstrate the comprehensiveness of OmniEval, which includes extensive test datasets and highlights the performance variations of RAG systems across diverse topics and tasks, revealing significant opportunities for RAG models to improve their capabilities in vertical domains. We open source the code of our benchmark in https://github.com/RUC-NLPIR/OmniEval{https://github.com/RUC-NLPIR/OmniEval}.
Assessor360: Multi-sequence Network for Blind Omnidirectional Image Quality Assessment
Blind Omnidirectional Image Quality Assessment (BOIQA) aims to objectively assess the human perceptual quality of omnidirectional images (ODIs) without relying on pristine-quality image information. It is becoming more significant with the increasing advancement of virtual reality (VR) technology. However, the quality assessment of ODIs is severely hampered by the fact that the existing BOIQA pipeline lacks the modeling of the observer's browsing process. To tackle this issue, we propose a novel multi-sequence network for BOIQA called Assessor360, which is derived from the realistic multi-assessor ODI quality assessment procedure. Specifically, we propose a generalized Recursive Probability Sampling (RPS) method for the BOIQA task, combining content and details information to generate multiple pseudo-viewport sequences from a given starting point. Additionally, we design a Multi-scale Feature Aggregation (MFA) module with a Distortion-aware Block (DAB) to fuse distorted and semantic features of each viewport. We also devise Temporal Modeling Module (TMM) to learn the viewport transition in the temporal domain. Extensive experimental results demonstrate that Assessor360 outperforms state-of-the-art methods on multiple OIQA datasets. The code and models are available at https://github.com/TianheWu/Assessor360.
MCPDepth: Omnidirectional Depth Estimation via Stereo Matching from Multi-Cylindrical Panoramas
We introduce Multi-Cylindrical Panoramic Depth Estimation (MCPDepth), a two-stage framework for omnidirectional depth estimation via stereo matching between multiple cylindrical panoramas. MCPDepth uses cylindrical panoramas for initial stereo matching and then fuses the resulting depth maps across views. A circular attention module is employed to overcome the distortion along the vertical axis. MCPDepth exclusively utilizes standard network components, simplifying deployment to embedded devices and outperforming previous methods that require custom kernels. We theoretically and experimentally compare spherical and cylindrical projections for stereo matching, highlighting the advantages of the cylindrical projection. MCPDepth achieves state-of-the-art performance with an 18.8% reduction in mean absolute error (MAE) for depth on the outdoor synthetic dataset Deep360 and a 19.9% reduction on the indoor real-scene dataset 3D60.
RomniStereo: Recurrent Omnidirectional Stereo Matching
Omnidirectional stereo matching (OSM) is an essential and reliable means for 360^{circ} depth sensing. However, following earlier works on conventional stereo matching, prior state-of-the-art (SOTA) methods rely on a 3D encoder-decoder block to regularize the cost volume, causing the whole system complicated and sub-optimal results. Recently, the Recurrent All-pairs Field Transforms (RAFT) based approach employs the recurrent update in 2D and has efficiently improved image-matching tasks, ie, optical flow, and stereo matching. To bridge the gap between OSM and RAFT, we mainly propose an opposite adaptive weighting scheme to seamlessly transform the outputs of spherical sweeping of OSM into the required inputs for the recurrent update, thus creating a recurrent omnidirectional stereo matching (RomniStereo) algorithm. Furthermore, we introduce two techniques, ie, grid embedding and adaptive context feature generation, which also contribute to RomniStereo's performance. Our best model improves the average MAE metric by 40.7\% over the previous SOTA baseline across five datasets. When visualizing the results, our models demonstrate clear advantages on both synthetic and realistic examples. The code is available at https://github.com/HalleyJiang/RomniStereo.
PANORAMA: The Rise of Omnidirectional Vision in the Embodied AI Era
Omnidirectional vision, using 360-degree vision to understand the environment, has become increasingly critical across domains like robotics, industrial inspection, and environmental monitoring. Compared to traditional pinhole vision, omnidirectional vision provides holistic environmental awareness, significantly enhancing the completeness of scene perception and the reliability of decision-making. However, foundational research in this area has historically lagged behind traditional pinhole vision. This talk presents an emerging trend in the embodied AI era: the rapid development of omnidirectional vision, driven by growing industrial demand and academic interest. We highlight recent breakthroughs in omnidirectional generation, omnidirectional perception, omnidirectional understanding, and related datasets. Drawing on insights from both academia and industry, we propose an ideal panoramic system architecture in the embodied AI era, PANORAMA, which consists of four key subsystems. Moreover, we offer in-depth opinions related to emerging trends and cross-community impacts at the intersection of panoramic vision and embodied AI, along with the future roadmap and open challenges. This overview synthesizes state-of-the-art advancements and outlines challenges and opportunities for future research in building robust, general-purpose omnidirectional AI systems in the embodied AI era.
Doracamom: Joint 3D Detection and Occupancy Prediction with Multi-view 4D Radars and Cameras for Omnidirectional Perception
3D object detection and occupancy prediction are critical tasks in autonomous driving, attracting significant attention. Despite the potential of recent vision-based methods, they encounter challenges under adverse conditions. Thus, integrating cameras with next-generation 4D imaging radar to achieve unified multi-task perception is highly significant, though research in this domain remains limited. In this paper, we propose Doracamom, the first framework that fuses multi-view cameras and 4D radar for joint 3D object detection and semantic occupancy prediction, enabling comprehensive environmental perception. Specifically, we introduce a novel Coarse Voxel Queries Generator that integrates geometric priors from 4D radar with semantic features from images to initialize voxel queries, establishing a robust foundation for subsequent Transformer-based refinement. To leverage temporal information, we design a Dual-Branch Temporal Encoder that processes multi-modal temporal features in parallel across BEV and voxel spaces, enabling comprehensive spatio-temporal representation learning. Furthermore, we propose a Cross-Modal BEV-Voxel Fusion module that adaptively fuses complementary features through attention mechanisms while employing auxiliary tasks to enhance feature quality. Extensive experiments on the OmniHD-Scenes, View-of-Delft (VoD), and TJ4DRadSet datasets demonstrate that Doracamom achieves state-of-the-art performance in both tasks, establishing new benchmarks for multi-modal 3D perception. Code and models will be publicly available.
OmniSat: Self-Supervised Modality Fusion for Earth Observation
The field of Earth Observations (EO) offers a wealth of data from diverse sensors, presenting a great opportunity for advancing self-supervised multimodal learning. However, current multimodal EO datasets and models focus on a single data type, either mono-date images or time series, which limits their expressivity. We introduce OmniSat, a novel architecture that exploits the spatial alignment between multiple EO modalities to learn expressive multimodal representations without labels. To demonstrate the advantages of combining modalities of different natures, we augment two existing datasets with new modalities. As demonstrated on three downstream tasks: forestry, land cover classification, and crop mapping. OmniSat can learn rich representations in an unsupervised manner, leading to improved performance in the semi- and fully-supervised settings, even when only one modality is available for inference. The code and dataset are available at github.com/gastruc/OmniSat.
Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild
Recognizing scenes and objects in 3D from a single image is a longstanding goal of computer vision with applications in robotics and AR/VR. For 2D recognition, large datasets and scalable solutions have led to unprecedented advances. In 3D, existing benchmarks are small in size and approaches specialize in few object categories and specific domains, e.g. urban driving scenes. Motivated by the success of 2D recognition, we revisit the task of 3D object detection by introducing a large benchmark, called Omni3D. Omni3D re-purposes and combines existing datasets resulting in 234k images annotated with more than 3 million instances and 97 categories.3D detection at such scale is challenging due to variations in camera intrinsics and the rich diversity of scene and object types. We propose a model, called Cube R-CNN, designed to generalize across camera and scene types with a unified approach. We show that Cube R-CNN outperforms prior works on the larger Omni3D and existing benchmarks. Finally, we prove that Omni3D is a powerful dataset for 3D object recognition, show that it improves single-dataset performance and can accelerate learning on new smaller datasets via pre-training.
OmniNOCS: A unified NOCS dataset and model for 3D lifting of 2D objects
We propose OmniNOCS, a large-scale monocular dataset with 3D Normalized Object Coordinate Space (NOCS) maps, object masks, and 3D bounding box annotations for indoor and outdoor scenes. OmniNOCS has 20 times more object classes and 200 times more instances than existing NOCS datasets (NOCS-Real275, Wild6D). We use OmniNOCS to train a novel, transformer-based monocular NOCS prediction model (NOCSformer) that can predict accurate NOCS, instance masks and poses from 2D object detections across diverse classes. It is the first NOCS model that can generalize to a broad range of classes when prompted with 2D boxes. We evaluate our model on the task of 3D oriented bounding box prediction, where it achieves comparable results to state-of-the-art 3D detection methods such as Cube R-CNN. Unlike other 3D detection methods, our model also provides detailed and accurate 3D object shape and segmentation. We propose a novel benchmark for the task of NOCS prediction based on OmniNOCS, which we hope will serve as a useful baseline for future work in this area. Our dataset and code will be at the project website: https://omninocs.github.io.
OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling
The field of 4D world modeling - aiming to jointly capture spatial geometry and temporal dynamics - has witnessed remarkable progress in recent years, driven by advances in large-scale generative models and multimodal learning. However, the development of truly general 4D world models remains fundamentally constrained by the availability of high-quality data. Existing datasets and benchmarks often lack the dynamic complexity, multi-domain diversity, and spatial-temporal annotations required to support key tasks such as 4D geometric reconstruction, future prediction, and camera-control video generation. To address this gap, we introduce OmniWorld, a large-scale, multi-domain, multi-modal dataset specifically designed for 4D world modeling. OmniWorld consists of a newly collected OmniWorld-Game dataset and several curated public datasets spanning diverse domains. Compared with existing synthetic datasets, OmniWorld-Game provides richer modality coverage, larger scale, and more realistic dynamic interactions. Based on this dataset, we establish a challenging benchmark that exposes the limitations of current state-of-the-art (SOTA) approaches in modeling complex 4D environments. Moreover, fine-tuning existing SOTA methods on OmniWorld leads to significant performance gains across 4D reconstruction and video generation tasks, strongly validating OmniWorld as a powerful resource for training and evaluation. We envision OmniWorld as a catalyst for accelerating the development of general-purpose 4D world models, ultimately advancing machines' holistic understanding of the physical world.
Helvipad: A Real-World Dataset for Omnidirectional Stereo Depth Estimation
Despite considerable progress in stereo depth estimation, omnidirectional imaging remains underexplored, mainly due to the lack of appropriate data. We introduce Helvipad, a real-world dataset for omnidirectional stereo depth estimation, consisting of 40K frames from video sequences across diverse environments, including crowded indoor and outdoor scenes with diverse lighting conditions. Collected using two 360{\deg} cameras in a top-bottom setup and a LiDAR sensor, the dataset includes accurate depth and disparity labels by projecting 3D point clouds onto equirectangular images. Additionally, we provide an augmented training set with a significantly increased label density by using depth completion. We benchmark leading stereo depth estimation models for both standard and omnidirectional images. The results show that while recent stereo methods perform decently, a significant challenge persists in accurately estimating depth in omnidirectional imaging. To address this, we introduce necessary adaptations to stereo models, achieving improved performance.
The GOOSE Dataset for Perception in Unstructured Environments
The potential for deploying autonomous systems can be significantly increased by improving the perception and interpretation of the environment. However, the development of deep learning-based techniques for autonomous systems in unstructured outdoor environments poses challenges due to limited data availability for training and testing. To address this gap, we present the German Outdoor and Offroad Dataset (GOOSE), a comprehensive dataset specifically designed for unstructured outdoor environments. The GOOSE dataset incorporates 10 000 labeled pairs of images and point clouds, which are utilized to train a range of state-of-the-art segmentation models on both image and point cloud data. We open source the dataset, along with an ontology for unstructured terrain, as well as dataset standards and guidelines. This initiative aims to establish a common framework, enabling the seamless inclusion of existing datasets and a fast way to enhance the perception capabilities of various robots operating in unstructured environments. The dataset, pre-trained models for offroad perception, and additional documentation can be found at https://goose-dataset.de/.
360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos
Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360{\deg} images. To alleviate these problems, we introduce a novel representation, extended bounding field-of-view (eBFoV), for target localization and use it as the foundation of a general 360 tracking framework which is applicable for both omnidirectional visual object tracking and segmentation tasks. Building upon our previous work on omnidirectional visual object tracking (360VOT), we propose a comprehensive dataset and benchmark that incorporates a new component called omnidirectional video object segmentation (360VOS). The 360VOS dataset includes 290 sequences accompanied by dense pixel-wise masks and covers a broader range of target categories. To support both the development and evaluation of algorithms in this domain, we divide the dataset into a training subset with 170 sequences and a testing subset with 120 sequences. Furthermore, we tailor evaluation metrics for both omnidirectional tracking and segmentation to ensure rigorous assessment. Through extensive experiments, we benchmark state-of-the-art approaches and demonstrate the effectiveness of our proposed 360 tracking framework and training dataset. Homepage: https://360vots.hkustvgd.com/
360VOT: A New Benchmark Dataset for Omnidirectional Visual Object Tracking
360{\deg} images can provide an omnidirectional field of view which is important for stable and long-term scene perception. In this paper, we explore 360{\deg} images for visual object tracking and perceive new challenges caused by large distortion, stitching artifacts, and other unique attributes of 360{\deg} images. To alleviate these problems, we take advantage of novel representations of target localization, i.e., bounding field-of-view, and then introduce a general 360 tracking framework that can adopt typical trackers for omnidirectional tracking. More importantly, we propose a new large-scale omnidirectional tracking benchmark dataset, 360VOT, in order to facilitate future research. 360VOT contains 120 sequences with up to 113K high-resolution frames in equirectangular projection. The tracking targets cover 32 categories in diverse scenarios. Moreover, we provide 4 types of unbiased ground truth, including (rotated) bounding boxes and (rotated) bounding field-of-views, as well as new metrics tailored for 360{\deg} images which allow for the accurate evaluation of omnidirectional tracking performance. Finally, we extensively evaluated 20 state-of-the-art visual trackers and provided a new baseline for future comparisons. Homepage: https://360vot.hkustvgd.com
OmniFall: A Unified Staged-to-Wild Benchmark for Human Fall Detection
Current video-based fall detection research mostly relies on small, staged datasets with significant domain biases concerning background, lighting, and camera setup resulting in unknown real-world performance. We introduce OmniFall, unifying eight public fall detection datasets (roughly 14 h of recordings, roughly 42 h of multiview data, 101 subjects, 29 camera views) under a consistent ten-class taxonomy with standardized evaluation protocols. Our benchmark provides complete video segmentation labels and enables fair cross-dataset comparison previously impossible with incompatible annotation schemes. For real-world evaluation we curate OOPS-Fall from genuine accident videos and establish a staged-to-wild protocol measuring generalization from controlled to uncontrolled environments. Experiments with frozen pre-trained backbones such as I3D or VideoMAE reveal significant performance gaps between in-distribution and in-the-wild scenarios, highlighting critical challenges in developing robust fall detection systems. OmniFall Dataset at https://huggingface.co/datasets/simplexsigil2/omnifall , Code at https://github.com/simplexsigil/omnifall-experiments
InteriorNet: Mega-scale Multi-sensor Photo-realistic Indoor Scenes Dataset
Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt, synthetic imagery bears a vast potential due to scalability in terms of amounts of data obtainable without tedious manual ground truth annotations or measurements. Here, we present a dataset with the aim of providing a higher degree of photo-realism, larger scale, more variability as well as serving a wider range of purposes compared to existing datasets. Our dataset leverages the availability of millions of professional interior designs and millions of production-level furniture and object assets -- all coming with fine geometric details and high-resolution texture. We render high-resolution and high frame-rate video sequences following realistic trajectories while supporting various camera types as well as providing inertial measurements. Together with the release of the dataset, we will make executable program of our interactive simulator software as well as our renderer available at https://interiornetdataset.github.io. To showcase the usability and uniqueness of our dataset, we show benchmarking results of both sparse and dense SLAM algorithms.
OmniEarth-Bench: Towards Holistic Evaluation of Earth's Six Spheres and Cross-Spheres Interactions with Multimodal Observational Earth Data
Existing benchmarks for Earth science multimodal learning exhibit critical limitations in systematic coverage of geosystem components and cross-sphere interactions, often constrained to isolated subsystems (only in Human-activities sphere or atmosphere) with limited evaluation dimensions (less than 16 tasks). To address these gaps, we introduce OmniEarth-Bench, the first comprehensive multimodal benchmark spanning all six Earth science spheres (atmosphere, lithosphere, Oceansphere, cryosphere, biosphere and Human-activities sphere) and cross-spheres with one hundred expert-curated evaluation dimensions. Leveraging observational data from satellite sensors and in-situ measurements, OmniEarth-Bench integrates 29,779 annotations across four tiers: perception, general reasoning, scientific knowledge reasoning and chain-of-thought (CoT) reasoning. This involves the efforts of 2-5 experts per sphere to establish authoritative evaluation dimensions and curate relevant observational datasets, 40 crowd-sourcing annotators to assist experts for annotations, and finally, OmniEarth-Bench is validated via hybrid expert-crowd workflows to reduce label ambiguity. Experiments on 9 state-of-the-art MLLMs reveal that even the most advanced models struggle with our benchmarks, where none of them reach 35\% accuracy. Especially, in some cross-spheres tasks, the performance of leading models like GPT-4o drops to 0.0\%. OmniEarth-Bench sets a new standard for geosystem-aware AI, advancing both scientific discovery and practical applications in environmental monitoring and disaster prediction. The dataset, source code, and trained models were released.
One Flight Over the Gap: A Survey from Perspective to Panoramic Vision
Driven by the demand for spatial intelligence and holistic scene perception, omnidirectional images (ODIs), which provide a complete 360 field of view, are receiving growing attention across diverse applications such as virtual reality, autonomous driving, and embodied robotics. Despite their unique characteristics, ODIs exhibit remarkable differences from perspective images in geometric projection, spatial distribution, and boundary continuity, making it challenging for direct domain adaption from perspective methods. This survey reviews recent panoramic vision techniques with a particular emphasis on the perspective-to-panorama adaptation. We first revisit the panoramic imaging pipeline and projection methods to build the prior knowledge required for analyzing the structural disparities. Then, we summarize three challenges of domain adaptation: severe geometric distortions near the poles, non-uniform sampling in Equirectangular Projection (ERP), and periodic boundary continuity. Building on this, we cover 20+ representative tasks drawn from more than 300 research papers in two dimensions. On one hand, we present a cross-method analysis of representative strategies for addressing panoramic specific challenges across different tasks. On the other hand, we conduct a cross-task comparison and classify panoramic vision into four major categories: visual quality enhancement and assessment, visual understanding, multimodal understanding, and visual generation. In addition, we discuss open challenges and future directions in data, models, and applications that will drive the advancement of panoramic vision research. We hope that our work can provide new insight and forward looking perspectives to advance the development of panoramic vision technologies. Our project page is https://insta360-research-team.github.io/Survey-of-Panorama
Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Dataset
We introduce Oxford Day-and-Night, a large-scale, egocentric dataset for novel view synthesis (NVS) and visual relocalisation under challenging lighting conditions. Existing datasets often lack crucial combinations of features such as ground-truth 3D geometry, wide-ranging lighting variation, and full 6DoF motion. Oxford Day-and-Night addresses these gaps by leveraging Meta ARIA glasses to capture egocentric video and applying multi-session SLAM to estimate camera poses, reconstruct 3D point clouds, and align sequences captured under varying lighting conditions, including both day and night. The dataset spans over 30 km of recorded trajectories and covers an area of 40,000 m^2, offering a rich foundation for egocentric 3D vision research. It supports two core benchmarks, NVS and relocalisation, providing a unique platform for evaluating models in realistic and diverse environments.
IDD-3D: Indian Driving Dataset for 3D Unstructured Road Scenes
Autonomous driving and assistance systems rely on annotated data from traffic and road scenarios to model and learn the various object relations in complex real-world scenarios. Preparation and training of deploy-able deep learning architectures require the models to be suited to different traffic scenarios and adapt to different situations. Currently, existing datasets, while large-scale, lack such diversities and are geographically biased towards mainly developed cities. An unstructured and complex driving layout found in several developing countries such as India poses a challenge to these models due to the sheer degree of variations in the object types, densities, and locations. To facilitate better research toward accommodating such scenarios, we build a new dataset, IDD-3D, which consists of multi-modal data from multiple cameras and LiDAR sensors with 12k annotated driving LiDAR frames across various traffic scenarios. We discuss the need for this dataset through statistical comparisons with existing datasets and highlight benchmarks on standard 3D object detection and tracking tasks in complex layouts. Code and data available at https://github.com/shubham1810/idd3d_kit.git
Virtual KITTI 2
This paper introduces an updated version of the well-known Virtual KITTI dataset which consists of 5 sequence clones from the KITTI tracking benchmark. In addition, the dataset provides different variants of these sequences such as modified weather conditions (e.g. fog, rain) or modified camera configurations (e.g. rotated by 15 degrees). For each sequence, we provide multiple sets of images containing RGB, depth, class segmentation, instance segmentation, flow, and scene flow data. Camera parameters and poses as well as vehicle locations are available as well. In order to showcase some of the dataset's capabilities, we ran multiple relevant experiments using state-of-the-art algorithms from the field of autonomous driving. The dataset is available for download at https://europe.naverlabs.com/Research/Computer-Vision/Proxy-Virtual-Worlds.
OmniZoomer: Learning to Move and Zoom in on Sphere at High-Resolution
Omnidirectional images (ODIs) have become increasingly popular, as their large field-of-view (FoV) can offer viewers the chance to freely choose the view directions in immersive environments such as virtual reality. The M\"obius transformation is typically employed to further provide the opportunity for movement and zoom on ODIs, but applying it to the image level often results in blurry effect and aliasing problem. In this paper, we propose a novel deep learning-based approach, called OmniZoomer, to incorporate the M\"obius transformation into the network for movement and zoom on ODIs. By learning various transformed feature maps under different conditions, the network is enhanced to handle the increasing edge curvatures, which alleviates the blurry effect. Moreover, to address the aliasing problem, we propose two key components. Firstly, to compensate for the lack of pixels for describing curves, we enhance the feature maps in the high-resolution (HR) space and calculate the transformed index map with a spatial index generation module. Secondly, considering that ODIs are inherently represented in the spherical space, we propose a spherical resampling module that combines the index map and HR feature maps to transform the feature maps for better spherical correlation. The transformed feature maps are decoded to output a zoomed ODI. Experiments show that our method can produce HR and high-quality ODIs with the flexibility to move and zoom in to the object of interest. Project page is available at http://vlislab22.github.io/OmniZoomer/.
OmniAudio: Generating Spatial Audio from 360-Degree Video
Traditional video-to-audio generation techniques primarily focus on field-of-view (FoV) video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation, we introduce a novel task, 360V2SA, to generate spatial audio from 360-degree videos, specifically producing First-order Ambisonics (FOA) audio - a standard format for representing 3D spatial audio that captures sound directionality and enables realistic 3D audio reproduction. We first create Sphere360, a novel dataset tailored for this task that is curated from real-world data. We also design an efficient semi-automated pipeline for collecting and cleaning paired video-audio data. To generate spatial audio from 360-degree video, we propose a novel framework OmniAudio, which leverages self-supervised pre-training using both spatial audio data (in FOA format) and large-scale non-spatial data. Furthermore, OmniAudio features a dual-branch framework that utilizes both panoramic and FoV video inputs to capture comprehensive local and global information from 360-degree videos. Experimental results demonstrate that OmniAudio achieves state-of-the-art performance across both objective and subjective metrics on Sphere360. Code and datasets will be released at https://github.com/liuhuadai/OmniAudio. The demo page is available at https://OmniAudio-360V2SA.github.io.
OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation
Recent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale realscanned 3D databases. To facilitate the development of 3D perception, reconstruction, and generation in the real world, we propose OmniObject3D, a large vocabulary 3D object dataset with massive high-quality real-scanned 3D objects. OmniObject3D has several appealing properties: 1) Large Vocabulary: It comprises 6,000 scanned objects in 190 daily categories, sharing common classes with popular 2D datasets (e.g., ImageNet and LVIS), benefiting the pursuit of generalizable 3D representations. 2) Rich Annotations: Each 3D object is captured with both 2D and 3D sensors, providing textured meshes, point clouds, multiview rendered images, and multiple real-captured videos. 3) Realistic Scans: The professional scanners support highquality object scans with precise shapes and realistic appearances. With the vast exploration space offered by OmniObject3D, we carefully set up four evaluation tracks: a) robust 3D perception, b) novel-view synthesis, c) neural surface reconstruction, and d) 3D object generation. Extensive studies are performed on these four benchmarks, revealing new observations, challenges, and opportunities for future research in realistic 3D vision.
MCTED: A Machine-Learning-Ready Dataset for Digital Elevation Model Generation From Mars Imagery
This work presents a new dataset for the Martian digital elevation model prediction task, ready for machine learning applications called MCTED. The dataset has been generated using a comprehensive pipeline designed to process high-resolution Mars orthoimage and DEM pairs from Day et al., yielding a dataset consisting of 80,898 data samples. The source images are data gathered by the Mars Reconnaissance Orbiter using the CTX instrument, providing a very diverse and comprehensive coverage of the Martian surface. Given the complexity of the processing pipelines used in large-scale DEMs, there are often artefacts and missing data points in the original data, for which we developed tools to solve or mitigate their impact. We divide the processed samples into training and validation splits, ensuring samples in both splits cover no mutual areas to avoid data leakage. Every sample in the dataset is represented by the optical image patch, DEM patch, and two mask patches, indicating values that were originally missing or were altered by us. This allows future users of the dataset to handle altered elevation regions as they please. We provide statistical insights of the generated dataset, including the spatial distribution of samples, the distributions of elevation values, slopes and more. Finally, we train a small U-Net architecture on the MCTED dataset and compare its performance to a monocular depth estimation foundation model, DepthAnythingV2, on the task of elevation prediction. We find that even a very small architecture trained on this dataset specifically, beats a zero-shot performance of a depth estimation foundation model like DepthAnythingV2. We make the dataset and code used for its generation completely open source in public repositories.
nuScenes: A multimodal dataset for autonomous driving
Robust detection and tracking of objects is crucial for the deployment of autonomous vehicle technology. Image based benchmark datasets have driven development in computer vision tasks such as object detection, tracking and segmentation of agents in the environment. Most autonomous vehicles, however, carry a combination of cameras and range sensors such as lidar and radar. As machine learning based methods for detection and tracking become more prevalent, there is a need to train and evaluate such methods on datasets containing range sensor data along with images. In this work we present nuTonomy scenes (nuScenes), the first dataset to carry the full autonomous vehicle sensor suite: 6 cameras, 5 radars and 1 lidar, all with full 360 degree field of view. nuScenes comprises 1000 scenes, each 20s long and fully annotated with 3D bounding boxes for 23 classes and 8 attributes. It has 7x as many annotations and 100x as many images as the pioneering KITTI dataset. We define novel 3D detection and tracking metrics. We also provide careful dataset analysis as well as baselines for lidar and image based detection and tracking. Data, development kit and more information are available online.
4Seasons: A Cross-Season Dataset for Multi-Weather SLAM in Autonomous Driving
We present a novel dataset covering seasonal and challenging perceptual conditions for autonomous driving. Among others, it enables research on visual odometry, global place recognition, and map-based re-localization tracking. The data was collected in different scenarios and under a wide variety of weather conditions and illuminations, including day and night. This resulted in more than 350 km of recordings in nine different environments ranging from multi-level parking garage over urban (including tunnels) to countryside and highway. We provide globally consistent reference poses with up-to centimeter accuracy obtained from the fusion of direct stereo visual-inertial odometry with RTK-GNSS. The full dataset is available at https://go.vision.in.tum.de/4seasons.
Objaverse: A Universe of Annotated 3D Objects
Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale datasets is 3D data. Despite considerable interest and potential applications in 3D vision, datasets of high-fidelity 3D models continue to be mid-sized with limited diversity of object categories. Addressing this gap, we present Objaverse 1.0, a large dataset of objects with 800K+ (and growing) 3D models with descriptive captions, tags, and animations. Objaverse improves upon present day 3D repositories in terms of scale, number of categories, and in the visual diversity of instances within a category. We demonstrate the large potential of Objaverse via four diverse applications: training generative 3D models, improving tail category segmentation on the LVIS benchmark, training open-vocabulary object-navigation models for Embodied AI, and creating a new benchmark for robustness analysis of vision models. Objaverse can open new directions for research and enable new applications across the field of AI.
Towards Embodied Cognition in Robots via Spatially Grounded Synthetic Worlds
We present a conceptual framework for training Vision-Language Models (VLMs) to perform Visual Perspective Taking (VPT), a core capability for embodied cognition essential for Human-Robot Interaction (HRI). As a first step toward this goal, we introduce a synthetic dataset, generated in NVIDIA Omniverse, that enables supervised learning for spatial reasoning tasks. Each instance includes an RGB image, a natural language description, and a ground-truth 4X4 transformation matrix representing object pose. We focus on inferring Z-axis distance as a foundational skill, with future extensions targeting full 6 Degrees Of Freedom (DOFs) reasoning. The dataset is publicly available to support further research. This work serves as a foundational step toward embodied AI systems capable of spatial understanding in interactive human-robot scenarios.
A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstruction
Neural Radiance Fields (NeRF) has achieved impressive results in single object scene reconstruction and novel view synthesis, which have been demonstrated on many single modality and single object focused indoor scene datasets like DTU, BMVS, and NeRF Synthetic.However, the study of NeRF on large-scale outdoor scene reconstruction is still limited, as there is no unified outdoor scene dataset for large-scale NeRF evaluation due to expensive data acquisition and calibration costs. In this paper, we propose a large-scale outdoor multi-modal dataset, OMMO dataset, containing complex land objects and scenes with calibrated images, point clouds and prompt annotations. Meanwhile, a new benchmark for several outdoor NeRF-based tasks is established, such as novel view synthesis, surface reconstruction, and multi-modal NeRF. To create the dataset, we capture and collect a large number of real fly-view videos and select high-quality and high-resolution clips from them. Then we design a quality review module to refine images, remove low-quality frames and fail-to-calibrate scenes through a learning-based automatic evaluation plus manual review. Finally, a number of volunteers are employed to add the text descriptions for each scene and key-frame to meet the potential multi-modal requirements in the future. Compared with existing NeRF datasets, our dataset contains abundant real-world urban and natural scenes with various scales, camera trajectories, and lighting conditions. Experiments show that our dataset can benchmark most state-of-the-art NeRF methods on different tasks. We will release the dataset and model weights very soon.
MegaScenes: Scene-Level View Synthesis at Scale
Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extracting 3D information from 2D foundation models, but these methods are limited by the lack of scene-level training data. Common dataset choices either consist of isolated objects (Objaverse), or of object-centric scenes with limited pose distributions (DTU, CO3D). In this paper, we create a large-scale scene-level dataset from Internet photo collections, called MegaScenes, which contains over 100K structure from motion (SfM) reconstructions from around the world. Internet photos represent a scalable data source but come with challenges such as lighting and transient objects. We address these issues to further create a subset suitable for the task of NVS. Additionally, we analyze failure cases of state-of-the-art NVS methods and significantly improve generation consistency. Through extensive experiments, we validate the effectiveness of both our dataset and method on generating in-the-wild scenes. For details on the dataset and code, see our project page at https://megascenes.github.io.
VDD: Varied Drone Dataset for Semantic Segmentation
Semantic segmentation of drone images is critical for various aerial vision tasks as it provides essential semantic details to understand scenes on the ground. Ensuring high accuracy of semantic segmentation models for drones requires access to diverse, large-scale, and high-resolution datasets, which are often scarce in the field of aerial image processing. While existing datasets typically focus on urban scenes and are relatively small, our Varied Drone Dataset (VDD) addresses these limitations by offering a large-scale, densely labeled collection of 400 high-resolution images spanning 7 classes. This dataset features various scenes in urban, industrial, rural, and natural areas, captured from different camera angles and under diverse lighting conditions. We also make new annotations to UDD and UAVid, integrating them under VDD annotation standards, to create the Integrated Drone Dataset (IDD). We train seven state-of-the-art models on drone datasets as baselines. It's expected that our dataset will generate considerable interest in drone image segmentation and serve as a foundation for other drone vision tasks. Datasets are publicly available at our website{https://github.com/RussRobin/VDD}.
360+x: A Panoptic Multi-modal Scene Understanding Dataset
Human perception of the world is shaped by a multitude of viewpoints and modalities. While many existing datasets focus on scene understanding from a certain perspective (e.g. egocentric or third-person views), our dataset offers a panoptic perspective (i.e. multiple viewpoints with multiple data modalities). Specifically, we encapsulate third-person panoramic and front views, as well as egocentric monocular/binocular views with rich modalities including video, multi-channel audio, directional binaural delay, location data and textual scene descriptions within each scene captured, presenting comprehensive observation of the world. Figure 1 offers a glimpse of all 28 scene categories of our 360+x dataset. To the best of our knowledge, this is the first database that covers multiple viewpoints with multiple data modalities to mimic how daily information is accessed in the real world. Through our benchmark analysis, we presented 5 different scene understanding tasks on the proposed 360+x dataset to evaluate the impact and benefit of each data modality and perspective in panoptic scene understanding. We hope this unique dataset could broaden the scope of comprehensive scene understanding and encourage the community to approach these problems from more diverse perspectives.
DendroMap: Visual Exploration of Large-Scale Image Datasets for Machine Learning with Treemaps
In this paper, we present DendroMap, a novel approach to interactively exploring large-scale image datasets for machine learning (ML). ML practitioners often explore image datasets by generating a grid of images or projecting high-dimensional representations of images into 2-D using dimensionality reduction techniques (e.g., t-SNE). However, neither approach effectively scales to large datasets because images are ineffectively organized and interactions are insufficiently supported. To address these challenges, we develop DendroMap by adapting Treemaps, a well-known visualization technique. DendroMap effectively organizes images by extracting hierarchical cluster structures from high-dimensional representations of images. It enables users to make sense of the overall distributions of datasets and interactively zoom into specific areas of interests at multiple levels of abstraction. Our case studies with widely-used image datasets for deep learning demonstrate that users can discover insights about datasets and trained models by examining the diversity of images, identifying underperforming subgroups, and analyzing classification errors. We conducted a user study that evaluates the effectiveness of DendroMap in grouping and searching tasks by comparing it with a gridified version of t-SNE and found that participants preferred DendroMap. DendroMap is available at https://div-lab.github.io/dendromap/.
Objaverse-XL: A Universe of 10M+ 3D Objects
Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges of acquiring high-quality 3D data. In this work, we present Objaverse-XL, a dataset of over 10 million 3D objects. Our dataset comprises deduplicated 3D objects from a diverse set of sources, including manually designed objects, photogrammetry scans of landmarks and everyday items, and professional scans of historic and antique artifacts. Representing the largest scale and diversity in the realm of 3D datasets, Objaverse-XL enables significant new possibilities for 3D vision. Our experiments demonstrate the improvements enabled with the scale provided by Objaverse-XL. We show that by training Zero123 on novel view synthesis, utilizing over 100 million multi-view rendered images, we achieve strong zero-shot generalization abilities. We hope that releasing Objaverse-XL will enable further innovations in the field of 3D vision at scale.
DreamCube: 3D Panorama Generation via Multi-plane Synchronization
3D panorama synthesis is a promising yet challenging task that demands high-quality and diverse visual appearance and geometry of the generated omnidirectional content. Existing methods leverage rich image priors from pre-trained 2D foundation models to circumvent the scarcity of 3D panoramic data, but the incompatibility between 3D panoramas and 2D single views limits their effectiveness. In this work, we demonstrate that by applying multi-plane synchronization to the operators from 2D foundation models, their capabilities can be seamlessly extended to the omnidirectional domain. Based on this design, we further introduce DreamCube, a multi-plane RGB-D diffusion model for 3D panorama generation, which maximizes the reuse of 2D foundation model priors to achieve diverse appearances and accurate geometry while maintaining multi-view consistency. Extensive experiments demonstrate the effectiveness of our approach in panoramic image generation, panoramic depth estimation, and 3D scene generation.
OmniFusion: 360 Monocular Depth Estimation via Geometry-Aware Fusion
A well-known challenge in applying deep-learning methods to omnidirectional images is spherical distortion. In dense regression tasks such as depth estimation, where structural details are required, using a vanilla CNN layer on the distorted 360 image results in undesired information loss. In this paper, we propose a 360 monocular depth estimation pipeline, OmniFusion, to tackle the spherical distortion issue. Our pipeline transforms a 360 image into less-distorted perspective patches (i.e. tangent images) to obtain patch-wise predictions via CNN, and then merge the patch-wise results for final output. To handle the discrepancy between patch-wise predictions which is a major issue affecting the merging quality, we propose a new framework with the following key components. First, we propose a geometry-aware feature fusion mechanism that combines 3D geometric features with 2D image features to compensate for the patch-wise discrepancy. Second, we employ the self-attention-based transformer architecture to conduct a global aggregation of patch-wise information, which further improves the consistency. Last, we introduce an iterative depth refinement mechanism, to further refine the estimated depth based on the more accurate geometric features. Experiments show that our method greatly mitigates the distortion issue, and achieves state-of-the-art performances on several 360 monocular depth estimation benchmark datasets.
Interpolated SelectionConv for Spherical Images and Surfaces
We present a new and general framework for convolutional neural network operations on spherical (or omnidirectional) images. Our approach represents the surface as a graph of connected points that doesn't rely on a particular sampling strategy. Additionally, by using an interpolated version of SelectionConv, we can operate on the sphere while using existing 2D CNNs and their weights. Since our method leverages existing graph implementations, it is also fast and can be fine-tuned efficiently. Our method is also general enough to be applied to any surface type, even those that are topologically non-simple. We demonstrate the effectiveness of our technique on the tasks of style transfer and segmentation for spheres as well as stylization for 3D meshes. We provide a thorough ablation study of the performance of various spherical sampling strategies.
Joint 2D-3D-Semantic Data for Indoor Scene Understanding
We present a dataset of large-scale indoor spaces that provides a variety of mutually registered modalities from 2D, 2.5D and 3D domains, with instance-level semantic and geometric annotations. The dataset covers over 6,000m2 and contains over 70,000 RGB images, along with the corresponding depths, surface normals, semantic annotations, global XYZ images (all in forms of both regular and 360{\deg} equirectangular images) as well as camera information. It also includes registered raw and semantically annotated 3D meshes and point clouds. The dataset enables development of joint and cross-modal learning models and potentially unsupervised approaches utilizing the regularities present in large-scale indoor spaces. The dataset is available here: http://3Dsemantics.stanford.edu/
The OPNV Data Collection: A Dataset for Infrastructure-Supported Perception Research with Focus on Public Transportation
This paper we present our vision and ongoing work for a novel dataset designed to advance research into the interoperability of intelligent vehicles and infrastructure, specifically aimed at enhancing cooperative perception and interaction in the realm of public transportation. Unlike conventional datasets centered on ego-vehicle data, this approach encompasses both a stationary sensor tower and a moving vehicle, each equipped with cameras, LiDARs, and GNSS, while the vehicle additionally includes an inertial navigation system. Our setup features comprehensive calibration and time synchronization, ensuring seamless and accurate sensor data fusion crucial for studying complex, dynamic scenes. Emphasizing public transportation, the dataset targets to include scenes like bus station maneuvers and driving on dedicated bus lanes, reflecting the specifics of small public buses. We introduce the open-source ".4mse" file format for the new dataset, accompanied by a research kit. This kit provides tools such as ego-motion compensation or LiDAR-to-camera projection enabling advanced research on intelligent vehicle-infrastructure integration. Our approach does not include annotations; however, we plan to implement automatically generated labels sourced from state-of-the-art public repositories. Several aspects are still up for discussion, and timely feedback from the community would be greatly appreciated. A sneak preview on one data frame will be available at a Google Colab Notebook. Moreover, we will use the related GitHub Repository to collect remarks and suggestions.
Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scans
This paper introduces a pipeline to parametrically sample and render multi-task vision datasets from comprehensive 3D scans from the real world. Changing the sampling parameters allows one to "steer" the generated datasets to emphasize specific information. In addition to enabling interesting lines of research, we show the tooling and generated data suffice to train robust vision models. Common architectures trained on a generated starter dataset reached state-of-the-art performance on multiple common vision tasks and benchmarks, despite having seen no benchmark or non-pipeline data. The depth estimation network outperforms MiDaS and the surface normal estimation network is the first to achieve human-level performance for in-the-wild surface normal estimation -- at least according to one metric on the OASIS benchmark. The Dockerized pipeline with CLI, the (mostly python) code, PyTorch dataloaders for the generated data, the generated starter dataset, download scripts and other utilities are available through our project website, https://omnidata.vision.
OmniBooth: Learning Latent Control for Image Synthesis with Multi-modal Instruction
We present OmniBooth, an image generation framework that enables spatial control with instance-level multi-modal customization. For all instances, the multimodal instruction can be described through text prompts or image references. Given a set of user-defined masks and associated text or image guidance, our objective is to generate an image, where multiple objects are positioned at specified coordinates and their attributes are precisely aligned with the corresponding guidance. This approach significantly expands the scope of text-to-image generation, and elevates it to a more versatile and practical dimension in controllability. In this paper, our core contribution lies in the proposed latent control signals, a high-dimensional spatial feature that provides a unified representation to integrate the spatial, textual, and image conditions seamlessly. The text condition extends ControlNet to provide instance-level open-vocabulary generation. The image condition further enables fine-grained control with personalized identity. In practice, our method empowers users with more flexibility in controllable generation, as users can choose multi-modal conditions from text or images as needed. Furthermore, thorough experiments demonstrate our enhanced performance in image synthesis fidelity and alignment across different tasks and datasets. Project page: https://len-li.github.io/omnibooth-web/
trajdata: A Unified Interface to Multiple Human Trajectory Datasets
The field of trajectory forecasting has grown significantly in recent years, partially owing to the release of numerous large-scale, real-world human trajectory datasets for autonomous vehicles (AVs) and pedestrian motion tracking. While such datasets have been a boon for the community, they each use custom and unique data formats and APIs, making it cumbersome for researchers to train and evaluate methods across multiple datasets. To remedy this, we present trajdata: a unified interface to multiple human trajectory datasets. At its core, trajdata provides a simple, uniform, and efficient representation and API for trajectory and map data. As a demonstration of its capabilities, in this work we conduct a comprehensive empirical evaluation of existing trajectory datasets, providing users with a rich understanding of the data underpinning much of current pedestrian and AV motion forecasting research, and proposing suggestions for future datasets from these insights. trajdata is permissively licensed (Apache 2.0) and can be accessed online at https://github.com/NVlabs/trajdata
HERMES: A Unified Self-Driving World Model for Simultaneous 3D Scene Understanding and Generation
Driving World Models (DWMs) have become essential for autonomous driving by enabling future scene prediction. However, existing DWMs are limited to scene generation and fail to incorporate scene understanding, which involves interpreting and reasoning about the driving environment. In this paper, we present a unified Driving World Model named HERMES. We seamlessly integrate 3D scene understanding and future scene evolution (generation) through a unified framework in driving scenarios. Specifically, HERMES leverages a Bird's-Eye View (BEV) representation to consolidate multi-view spatial information while preserving geometric relationships and interactions. We also introduce world queries, which incorporate world knowledge into BEV features via causal attention in the Large Language Model (LLM), enabling contextual enrichment for understanding and generation tasks. We conduct comprehensive studies on nuScenes and OmniDrive-nuScenes datasets to validate the effectiveness of our method. HERMES achieves state-of-the-art performance, reducing generation error by 32.4% and improving understanding metrics such as CIDEr by 8.0%. The model and code will be publicly released at https://github.com/LMD0311/HERMES.
Spectral and Polarization Vision: Spectro-polarimetric Real-world Dataset
Image datasets are essential not only in validating existing methods in computer vision but also in developing new methods. Most existing image datasets focus on trichromatic intensity images to mimic human vision. However, polarization and spectrum, the wave properties of light that animals in harsh environments and with limited brain capacity often rely on, remain underrepresented in existing datasets. Although spectro-polarimetric datasets exist, these datasets have insufficient object diversity, limited illumination conditions, linear-only polarization data, and inadequate image count. Here, we introduce two spectro-polarimetric datasets: trichromatic Stokes images and hyperspectral Stokes images. These novel datasets encompass both linear and circular polarization; they introduce multiple spectral channels; and they feature a broad selection of real-world scenes. With our dataset in hand, we analyze the spectro-polarimetric image statistics, develop efficient representations of such high-dimensional data, and evaluate spectral dependency of shape-from-polarization methods. As such, the proposed dataset promises a foundation for data-driven spectro-polarimetric imaging and vision research. Dataset and code will be publicly available.
BIKED++: A Multimodal Dataset of 1.4 Million Bicycle Image and Parametric CAD Designs
This paper introduces a public dataset of 1.4 million procedurally-generated bicycle designs represented parametrically, as JSON files, and as rasterized images. The dataset is created through the use of a rendering engine which harnesses the BikeCAD software to generate vector graphics from parametric designs. This rendering engine is discussed in the paper and also released publicly alongside the dataset. Though this dataset has numerous applications, a principal motivation is the need to train cross-modal predictive models between parametric and image-based design representations. For example, we demonstrate that a predictive model can be trained to accurately estimate Contrastive Language-Image Pretraining (CLIP) embeddings from a parametric representation directly. This allows similarity relations to be established between parametric bicycle designs and text strings or reference images. Trained predictive models are also made public. The dataset joins the BIKED dataset family which includes thousands of mixed-representation human-designed bicycle models and several datasets quantifying design performance. The code and dataset can be found at: https://github.com/Lyleregenwetter/BIKED_multimodal/tree/main
MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitization
In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while significant progress has been achieved in object-centric tasks through large-scale datasets like Objaverse and MVImgNet, human-centric tasks have seen limited advancement, largely due to the absence of a comparable large-scale human dataset. To bridge this gap, we present MVHumanNet++, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using multi-view human capture systems, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPL/SMPLX parameters, and corresponding textual descriptions. Additionally, the proposed MVHumanNet++ dataset is enhanced with newly processed normal maps and depth maps, significantly expanding its applicability and utility for advanced human-centric research. To explore the potential of our proposed MVHumanNet++ dataset in various 2D and 3D visual tasks, we conducted several pilot studies to demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet++. As the current largest-scale 3D human dataset, we hope that the release of MVHumanNet++ dataset with annotations will foster further innovations in the domain of 3D human-centric tasks at scale. MVHumanNet++ is publicly available at https://kevinlee09.github.io/research/MVHumanNet++/.
OpenStreetView-5M: The Many Roads to Global Visual Geolocation
Determining the location of an image anywhere on Earth is a complex visual task, which makes it particularly relevant for evaluating computer vision algorithms. Yet, the absence of standard, large-scale, open-access datasets with reliably localizable images has limited its potential. To address this issue, we introduce OpenStreetView-5M, a large-scale, open-access dataset comprising over 5.1 million geo-referenced street view images, covering 225 countries and territories. In contrast to existing benchmarks, we enforce a strict train/test separation, allowing us to evaluate the relevance of learned geographical features beyond mere memorization. To demonstrate the utility of our dataset, we conduct an extensive benchmark of various state-of-the-art image encoders, spatial representations, and training strategies. All associated codes and models can be found at https://github.com/gastruc/osv5m.
OpenAnimalTracks: A Dataset for Animal Track Recognition
Animal habitat surveys play a critical role in preserving the biodiversity of the land. One of the effective ways to gain insights into animal habitats involves identifying animal footprints, which offers valuable information about species distribution, abundance, and behavior. However, due to the scarcity of animal footprint images, there are no well-maintained public datasets, preventing recent advanced techniques in computer vision from being applied to animal tracking. In this paper, we introduce OpenAnimalTracks dataset, the first publicly available labeled dataset designed to facilitate the automated classification and detection of animal footprints. It contains various footprints from 18 wild animal species. Moreover, we build benchmarks for species classification and detection and show the potential of automated footprint identification with representative classifiers and detection models. We find SwinTransformer achieves a promising classification result, reaching 69.41% in terms of the averaged accuracy. Faster-RCNN achieves mAP of 0.295. We hope our dataset paves the way for automated animal tracking techniques, enhancing our ability to protect and manage biodiversity. Our dataset and code are available at https://github.com/dahlian00/OpenAnimalTracks.
Global and Dense Embeddings of Earth: Major TOM Floating in the Latent Space
With the ever-increasing volumes of the Earth observation data present in the archives of large programmes such as Copernicus, there is a growing need for efficient vector representations of the underlying raw data. The approach of extracting feature representations from pretrained deep neural networks is a powerful approach that can provide semantic abstractions of the input data. However, the way this is done for imagery archives containing geospatial data has not yet been defined. In this work, an extension is proposed to an existing community project, Major TOM, focused on the provision and standardization of open and free AI-ready datasets for Earth observation. Furthermore, four global and dense embedding datasets are released openly and for free along with the publication of this manuscript, resulting in the most comprehensive global open dataset of geospatial visual embeddings in terms of covered Earth's surface.
DynamicEarthNet: Daily Multi-Spectral Satellite Dataset for Semantic Change Segmentation
Earth observation is a fundamental tool for monitoring the evolution of land use in specific areas of interest. Observing and precisely defining change, in this context, requires both time-series data and pixel-wise segmentations. To that end, we propose the DynamicEarthNet dataset that consists of daily, multi-spectral satellite observations of 75 selected areas of interest distributed over the globe with imagery from Planet Labs. These observations are paired with pixel-wise monthly semantic segmentation labels of 7 land use and land cover (LULC) classes. DynamicEarthNet is the first dataset that provides this unique combination of daily measurements and high-quality labels. In our experiments, we compare several established baselines that either utilize the daily observations as additional training data (semi-supervised learning) or multiple observations at once (spatio-temporal learning) as a point of reference for future research. Finally, we propose a new evaluation metric SCS that addresses the specific challenges associated with time-series semantic change segmentation. The data is available at: https://mediatum.ub.tum.de/1650201.
Objaverse++: Curated 3D Object Dataset with Quality Annotations
This paper presents Objaverse++, a curated subset of Objaverse enhanced with detailed attribute annotations by human experts. Recent advances in 3D content generation have been driven by large-scale datasets such as Objaverse, which contains over 800,000 3D objects collected from the Internet. Although Objaverse represents the largest available 3D asset collection, its utility is limited by the predominance of low-quality models. To address this limitation, we manually annotate 10,000 3D objects with detailed attributes, including aesthetic quality scores, texture color classifications, multi-object composition flags, transparency characteristics, etc. Then, we trained a neural network capable of annotating the tags for the rest of the Objaverse dataset. Through experiments and a user study on generation results, we demonstrate that models pre-trained on our quality-focused subset achieve better performance than those trained on the larger dataset of Objaverse in image-to-3D generation tasks. In addition, by comparing multiple subsets of training data filtered by our tags, our results show that the higher the data quality, the faster the training loss converges. These findings suggest that careful curation and rich annotation can compensate for the raw dataset size, potentially offering a more efficient path to develop 3D generative models. We release our enhanced dataset of approximately 500,000 curated 3D models to facilitate further research on various downstream tasks in 3D computer vision. In the near future, we aim to extend our annotations to cover the entire Objaverse dataset.
xView: Objects in Context in Overhead Imagery
We introduce a new large-scale dataset for the advancement of object detection techniques and overhead object detection research. This satellite imagery dataset enables research progress pertaining to four key computer vision frontiers. We utilize a novel process for geospatial category detection and bounding box annotation with three stages of quality control. Our data is collected from WorldView-3 satellites at 0.3m ground sample distance, providing higher resolution imagery than most public satellite imagery datasets. We compare xView to other object detection datasets in both natural and overhead imagery domains and then provide a baseline analysis using the Single Shot MultiBox Detector. xView is one of the largest and most diverse publicly available object-detection datasets to date, with over 1 million objects across 60 classes in over 1,400 km^2 of imagery.
EgoObjects: A Large-Scale Egocentric Dataset for Fine-Grained Object Understanding
Object understanding in egocentric visual data is arguably a fundamental research topic in egocentric vision. However, existing object datasets are either non-egocentric or have limitations in object categories, visual content, and annotation granularities. In this work, we introduce EgoObjects, a large-scale egocentric dataset for fine-grained object understanding. Its Pilot version contains over 9K videos collected by 250 participants from 50+ countries using 4 wearable devices, and over 650K object annotations from 368 object categories. Unlike prior datasets containing only object category labels, EgoObjects also annotates each object with an instance-level identifier, and includes over 14K unique object instances. EgoObjects was designed to capture the same object under diverse background complexities, surrounding objects, distance, lighting and camera motion. In parallel to the data collection, we conducted data annotation by developing a multi-stage federated annotation process to accommodate the growing nature of the dataset. To bootstrap the research on EgoObjects, we present a suite of 4 benchmark tasks around the egocentric object understanding, including a novel instance level- and the classical category level object detection. Moreover, we also introduce 2 novel continual learning object detection tasks. The dataset and API are available at https://github.com/facebookresearch/EgoObjects.
TartanGround: A Large-Scale Dataset for Ground Robot Perception and Navigation
We present TartanGround, a large-scale, multi-modal dataset to advance the perception and autonomy of ground robots operating in diverse environments. This dataset, collected in various photorealistic simulation environments includes multiple RGB stereo cameras for 360-degree coverage, along with depth, optical flow, stereo disparity, LiDAR point clouds, ground truth poses, semantic segmented images, and occupancy maps with semantic labels. Data is collected using an integrated automatic pipeline, which generates trajectories mimicking the motion patterns of various ground robot platforms, including wheeled and legged robots. We collect 910 trajectories across 70 environments, resulting in 1.5 million samples. Evaluations on occupancy prediction and SLAM tasks reveal that state-of-the-art methods trained on existing datasets struggle to generalize across diverse scenes. TartanGround can serve as a testbed for training and evaluation of a broad range of learning-based tasks, including occupancy prediction, SLAM, neural scene representation, perception-based navigation, and more, enabling advancements in robotic perception and autonomy towards achieving robust models generalizable to more diverse scenarios. The dataset and codebase are available on the webpage: https://tartanair.org/tartanground
Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset
Large-scale datasets have fueled recent advancements in AI-based autonomous vehicle research. However, these datasets are usually collected from a single vehicle's one-time pass of a certain location, lacking multiagent interactions or repeated traversals of the same place. Such information could lead to transformative enhancements in autonomous vehicles' perception, prediction, and planning capabilities. To bridge this gap, in collaboration with the self-driving company May Mobility, we present the MARS dataset which unifies scenarios that enable MultiAgent, multitraveRSal, and multimodal autonomous vehicle research. More specifically, MARS is collected with a fleet of autonomous vehicles driving within a certain geographical area. Each vehicle has its own route and different vehicles may appear at nearby locations. Each vehicle is equipped with a LiDAR and surround-view RGB cameras. We curate two subsets in MARS: one facilitates collaborative driving with multiple vehicles simultaneously present at the same location, and the other enables memory retrospection through asynchronous traversals of the same location by multiple vehicles. We conduct experiments in place recognition and neural reconstruction. More importantly, MARS introduces new research opportunities and challenges such as multitraversal 3D reconstruction, multiagent perception, and unsupervised object discovery. Our data and codes can be found at https://ai4ce.github.io/MARS/.
Matrix-3D: Omnidirectional Explorable 3D World Generation
Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often suffer from a limited scope in the generated scenes. In this work, we propose Matrix-3D, a framework that utilize panoramic representation for wide-coverage omnidirectional explorable 3D world generation that combines conditional video generation and panoramic 3D reconstruction. We first train a trajectory-guided panoramic video diffusion model that employs scene mesh renders as condition, to enable high-quality and geometrically consistent scene video generation. To lift the panorama scene video to 3D world, we propose two separate methods: (1) a feed-forward large panorama reconstruction model for rapid 3D scene reconstruction and (2) an optimization-based pipeline for accurate and detailed 3D scene reconstruction. To facilitate effective training, we also introduce the Matrix-Pano dataset, the first large-scale synthetic collection comprising 116K high-quality static panoramic video sequences with depth and trajectory annotations. Extensive experiments demonstrate that our proposed framework achieves state-of-the-art performance in panoramic video generation and 3D world generation. See more in https://matrix-3d.github.io.
The Audio-Visual BatVision Dataset for Research on Sight and Sound
Vision research showed remarkable success in understanding our world, propelled by datasets of images and videos. Sensor data from radar, LiDAR and cameras supports research in robotics and autonomous driving for at least a decade. However, while visual sensors may fail in some conditions, sound has recently shown potential to complement sensor data. Simulated room impulse responses (RIR) in 3D apartment-models became a benchmark dataset for the community, fostering a range of audiovisual research. In simulation, depth is predictable from sound, by learning bat-like perception with a neural network. Concurrently, the same was achieved in reality by using RGB-D images and echoes of chirping sounds. Biomimicking bat perception is an exciting new direction but needs dedicated datasets to explore the potential. Therefore, we collected the BatVision dataset to provide large-scale echoes in complex real-world scenes to the community. We equipped a robot with a speaker to emit chirps and a binaural microphone to record their echoes. Synchronized RGB-D images from the same perspective provide visual labels of traversed spaces. We sampled modern US office spaces to historic French university grounds, indoor and outdoor with large architectural variety. This dataset will allow research on robot echolocation, general audio-visual tasks and sound ph{\ae}nomena unavailable in simulated data. We show promising results for audio-only depth prediction and show how state-of-the-art work developed for simulated data can also succeed on our dataset. Project page: https://amandinebtto.github.io/Batvision-Dataset/
Can General-Purpose Omnimodels Compete with Specialists? A Case Study in Medical Image Segmentation
The emergence of powerful, general-purpose omnimodels capable of processing diverse data modalities has raised a critical question: can these ``jack-of-all-trades'' systems perform on par with highly specialized models in knowledge-intensive domains? This work investigates this question within the high-stakes field of medical image segmentation. We conduct a comparative study analyzing the zero-shot performance of a state-of-the-art omnimodel (Gemini 2.5 Pro, the ``Nano Banana'' model) against domain-specific deep learning models on three distinct tasks: polyp (endoscopy), retinal vessel (fundus), and breast tumor segmentation (ultrasound). Our study focuses on performance at the extremes by curating subsets of the ``easiest'' and ``hardest'' cases based on the specialist models' accuracy. Our findings reveal a nuanced and task-dependent landscape. For polyp and breast tumor segmentation, specialist models excel on easy samples, but the omnimodel demonstrates greater robustness on hard samples where specialists fail catastrophically. Conversely, for the fine-grained task of retinal vessel segmentation, the specialist model maintains superior performance across both easy and hard cases. Intriguingly, qualitative analysis suggests omnimodels may possess higher sensitivity, identifying subtle anatomical features missed by human annotators. Our results indicate that while current omnimodels are not yet a universal replacement for specialists, their unique strengths suggest a potential complementary role with specialist models, particularly in enhancing robustness on challenging edge cases.
OmniRe: Omni Urban Scene Reconstruction
We introduce OmniRe, a holistic approach for efficiently reconstructing high-fidelity dynamic urban scenes from on-device logs. Recent methods for modeling driving sequences using neural radiance fields or Gaussian Splatting have demonstrated the potential of reconstructing challenging dynamic scenes, but often overlook pedestrians and other non-vehicle dynamic actors, hindering a complete pipeline for dynamic urban scene reconstruction. To that end, we propose a comprehensive 3DGS framework for driving scenes, named OmniRe, that allows for accurate, full-length reconstruction of diverse dynamic objects in a driving log. OmniRe builds dynamic neural scene graphs based on Gaussian representations and constructs multiple local canonical spaces that model various dynamic actors, including vehicles, pedestrians, and cyclists, among many others. This capability is unmatched by existing methods. OmniRe allows us to holistically reconstruct different objects present in the scene, subsequently enabling the simulation of reconstructed scenarios with all actors participating in real-time (~60Hz). Extensive evaluations on the Waymo dataset show that our approach outperforms prior state-of-the-art methods quantitatively and qualitatively by a large margin. We believe our work fills a critical gap in driving reconstruction.
STPLS3D: A Large-Scale Synthetic and Real Aerial Photogrammetry 3D Point Cloud Dataset
Although various 3D datasets with different functions and scales have been proposed recently, it remains challenging for individuals to complete the whole pipeline of large-scale data collection, sanitization, and annotation. Moreover, the created datasets usually suffer from extremely imbalanced class distribution or partial low-quality data samples. Motivated by this, we explore the procedurally synthetic 3D data generation paradigm to equip individuals with the full capability of creating large-scale annotated photogrammetry point clouds. Specifically, we introduce a synthetic aerial photogrammetry point clouds generation pipeline that takes full advantage of open geospatial data sources and off-the-shelf commercial packages. Unlike generating synthetic data in virtual games, where the simulated data usually have limited gaming environments created by artists, the proposed pipeline simulates the reconstruction process of the real environment by following the same UAV flight pattern on different synthetic terrain shapes and building densities, which ensure similar quality, noise pattern, and diversity with real data. In addition, the precise semantic and instance annotations can be generated fully automatically, avoiding the expensive and time-consuming manual annotation. Based on the proposed pipeline, we present a richly-annotated synthetic 3D aerial photogrammetry point cloud dataset, termed STPLS3D, with more than 16 km^2 of landscapes and up to 18 fine-grained semantic categories. For verification purposes, we also provide a parallel dataset collected from four areas in the real environment. Extensive experiments conducted on our datasets demonstrate the effectiveness and quality of the proposed synthetic dataset.
DALES: A Large-scale Aerial LiDAR Data Set for Semantic Segmentation
We present the Dayton Annotated LiDAR Earth Scan (DALES) data set, a new large-scale aerial LiDAR data set with over a half-billion hand-labeled points spanning 10 square kilometers of area and eight object categories. Large annotated point cloud data sets have become the standard for evaluating deep learning methods. However, most of the existing data sets focus on data collected from a mobile or terrestrial scanner with few focusing on aerial data. Point cloud data collected from an Aerial Laser Scanner (ALS) presents a new set of challenges and applications in areas such as 3D urban modeling and large-scale surveillance. DALES is the most extensive publicly available ALS data set with over 400 times the number of points and six times the resolution of other currently available annotated aerial point cloud data sets. This data set gives a critical number of expert verified hand-labeled points for the evaluation of new 3D deep learning algorithms, helping to expand the focus of current algorithms to aerial data. We describe the nature of our data, annotation workflow, and provide a benchmark of current state-of-the-art algorithm performance on the DALES data set.
Beyond web-scraping: Crowd-sourcing a geographically diverse image dataset
Current dataset collection methods typically scrape large amounts of data from the web. While this technique is extremely scalable, data collected in this way tends to reinforce stereotypical biases, can contain personally identifiable information, and typically originates from Europe and North America. In this work, we rethink the dataset collection paradigm and introduce GeoDE, a geographically diverse dataset with 61,940 images from 40 classes and 6 world regions, and no personally identifiable information, collected through crowd-sourcing. We analyse GeoDE to understand differences in images collected in this manner compared to web-scraping. Despite the smaller size of this dataset, we demonstrate its use as both an evaluation and training dataset, highlight shortcomings in current models, as well as show improved performances when even small amounts of GeoDE (1000 - 2000 images per region) are added to a training dataset. We release the full dataset and code at https://geodiverse-data-collection.cs.princeton.edu/
MIMIC: Masked Image Modeling with Image Correspondences
Many pixelwise dense prediction tasks-depth estimation and semantic segmentation in computer vision today rely on pretrained image representations. Therefore, curating effective pretraining datasets is vital. Unfortunately, the effective pretraining datasets are those with multi-view scenes and have only been curated using annotated 3D meshes, point clouds, and camera parameters from simulated environments. We propose a dataset-curation mechanism that does not require any annotations. We mine two datasets: MIMIC-1M with 1.3M and MIMIC-3M with 3.1M multi-view image pairs from open-sourced video datasets and from synthetic 3D environments. We train multiple self-supervised models with different masked image modeling objectives to showcase the following findings: Representations trained on MIMIC-3M outperform those mined using annotations on multiple downstream tasks, including depth estimation, semantic segmentation, surface normals, and pose estimation. They also outperform representations that are frozen and when downstream training data is limited to few-shot. Larger dataset (MIMIC-3M) significantly improves performance, which is promising since our curation method can arbitrarily scale to produce even larger datasets. MIMIC code, dataset, and pretrained models are open-sourced at https://github.com/RAIVNLab/MIMIC.
BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning
Datasets drive vision progress, yet existing driving datasets are impoverished in terms of visual content and supported tasks to study multitask learning for autonomous driving. Researchers are usually constrained to study a small set of problems on one dataset, while real-world computer vision applications require performing tasks of various complexities. We construct BDD100K, the largest driving video dataset with 100K videos and 10 tasks to evaluate the exciting progress of image recognition algorithms on autonomous driving. The dataset possesses geographic, environmental, and weather diversity, which is useful for training models that are less likely to be surprised by new conditions. Based on this diverse dataset, we build a benchmark for heterogeneous multitask learning and study how to solve the tasks together. Our experiments show that special training strategies are needed for existing models to perform such heterogeneous tasks. BDD100K opens the door for future studies in this important venue.
IndraEye: Infrared Electro-Optical UAV-based Perception Dataset for Robust Downstream Tasks
Deep neural networks (DNNs) have shown exceptional performance when trained on well-illuminated images captured by Electro-Optical (EO) cameras, which provide rich texture details. However, in critical applications like aerial perception, it is essential for DNNs to maintain consistent reliability across all conditions, including low-light scenarios where EO cameras often struggle to capture sufficient detail. Additionally, UAV-based aerial object detection faces significant challenges due to scale variability from varying altitudes and slant angles, adding another layer of complexity. Existing methods typically address only illumination changes or style variations as domain shifts, but in aerial perception, correlation shifts also impact DNN performance. In this paper, we introduce the IndraEye dataset, a multi-sensor (EO-IR) dataset designed for various tasks. It includes 5,612 images with 145,666 instances, encompassing multiple viewing angles, altitudes, seven backgrounds, and different times of the day across the Indian subcontinent. The dataset opens up several research opportunities, such as multimodal learning, domain adaptation for object detection and segmentation, and exploration of sensor-specific strengths and weaknesses. IndraEye aims to advance the field by supporting the development of more robust and accurate aerial perception systems, particularly in challenging conditions. IndraEye dataset is benchmarked with object detection and semantic segmentation tasks. Dataset and source codes are available at https://bit.ly/indraeye.
Zenseact Open Dataset: A large-scale and diverse multimodal dataset for autonomous driving
Existing datasets for autonomous driving (AD) often lack diversity and long-range capabilities, focusing instead on 360{\deg} perception and temporal reasoning. To address this gap, we introduce Zenseact Open Dataset (ZOD), a large-scale and diverse multimodal dataset collected over two years in various European countries, covering an area 9x that of existing datasets. ZOD boasts the highest range and resolution sensors among comparable datasets, coupled with detailed keyframe annotations for 2D and 3D objects (up to 245m), road instance/semantic segmentation, traffic sign recognition, and road classification. We believe that this unique combination will facilitate breakthroughs in long-range perception and multi-task learning. The dataset is composed of Frames, Sequences, and Drives, designed to encompass both data diversity and support for spatio-temporal learning, sensor fusion, localization, and mapping. Frames consist of 100k curated camera images with two seconds of other supporting sensor data, while the 1473 Sequences and 29 Drives include the entire sensor suite for 20 seconds and a few minutes, respectively. ZOD is the only large-scale AD dataset released under a permissive license, allowing for both research and commercial use. The dataset is accompanied by an extensive development kit. Data and more information are available online (https://zod.zenseact.com).
Towards Semantic Segmentation of Urban-Scale 3D Point Clouds: A Dataset, Benchmarks and Challenges
An essential prerequisite for unleashing the potential of supervised deep learning algorithms in the area of 3D scene understanding is the availability of large-scale and richly annotated datasets. However, publicly available datasets are either in relative small spatial scales or have limited semantic annotations due to the expensive cost of data acquisition and data annotation, which severely limits the development of fine-grained semantic understanding in the context of 3D point clouds. In this paper, we present an urban-scale photogrammetric point cloud dataset with nearly three billion richly annotated points, which is three times the number of labeled points than the existing largest photogrammetric point cloud dataset. Our dataset consists of large areas from three UK cities, covering about 7.6 km^2 of the city landscape. In the dataset, each 3D point is labeled as one of 13 semantic classes. We extensively evaluate the performance of state-of-the-art algorithms on our dataset and provide a comprehensive analysis of the results. In particular, we identify several key challenges towards urban-scale point cloud understanding. The dataset is available at https://github.com/QingyongHu/SensatUrban.
UFV-Splatter: Pose-Free Feed-Forward 3D Gaussian Splatting Adapted to Unfavorable Views
This paper presents a pose-free, feed-forward 3D Gaussian Splatting (3DGS) framework designed to handle unfavorable input views. A common rendering setup for training feed-forward approaches places a 3D object at the world origin and renders it from cameras pointed toward the origin -- i.e., from favorable views, limiting the applicability of these models to real-world scenarios involving varying and unknown camera poses. To overcome this limitation, we introduce a novel adaptation framework that enables pretrained pose-free feed-forward 3DGS models to handle unfavorable views. We leverage priors learned from favorable images by feeding recentered images into a pretrained model augmented with low-rank adaptation (LoRA) layers. We further propose a Gaussian adapter module to enhance the geometric consistency of the Gaussians derived from the recentered inputs, along with a Gaussian alignment method to render accurate target views for training. Additionally, we introduce a new training strategy that utilizes an off-the-shelf dataset composed solely of favorable images. Experimental results on both synthetic images from the Google Scanned Objects dataset and real images from the OmniObject3D dataset validate the effectiveness of our method in handling unfavorable input views.
Historical Astronomical Diagrams Decomposition in Geometric Primitives
Automatically extracting the geometric content from the hundreds of thousands of diagrams drawn in historical manuscripts would enable historians to study the diffusion of astronomical knowledge on a global scale. However, state-of-the-art vectorization methods, often designed to tackle modern data, are not adapted to the complexity and diversity of historical astronomical diagrams. Our contribution is thus twofold. First, we introduce a unique dataset of 303 astronomical diagrams from diverse traditions, ranging from the XIIth to the XVIIIth century, annotated with more than 3000 line segments, circles and arcs. Second, we develop a model that builds on DINO-DETR to enable the prediction of multiple geometric primitives. We show that it can be trained solely on synthetic data and accurately predict primitives on our challenging dataset. Our approach widely improves over the LETR baseline, which is restricted to lines, by introducing a meaningful parametrization for multiple primitives, jointly training for detection and parameter refinement, using deformable attention and training on rich synthetic data. Our dataset and code are available on our webpage.
Thingi10K: A Dataset of 10,000 3D-Printing Models
Empirically validating new 3D-printing related algorithms and implementations requires testing data representative of inputs encountered in the wild. An ideal benchmarking dataset should not only draw from the same distribution of shapes people print in terms of class (e.g., toys, mechanisms, jewelry), representation type (e.g., triangle soup meshes) and complexity (e.g., number of facets), but should also capture problems and artifacts endemic to 3D printing models (e.g., self-intersections, non-manifoldness). We observe that the contextual and geometric characteristics of 3D printing models differ significantly from those used for computer graphics applications, not to mention standard models (e.g., Stanford bunny, Armadillo, Fertility). We present a new dataset of 10,000 models collected from an online 3D printing model-sharing database. Via analysis of both geometric (e.g., triangle aspect ratios, manifoldness) and contextual (e.g., licenses, tags, classes) characteristics, we demonstrate that this dataset represents a more concise summary of real-world models used for 3D printing compared to existing datasets. To facilitate future research endeavors, we also present an online query interface to select subsets of the dataset according to project-specific characteristics. The complete dataset and per-model statistical data are freely available to the public.
EgoWalk: A Multimodal Dataset for Robot Navigation in the Wild
Data-driven navigation algorithms are critically dependent on large-scale, high-quality real-world data collection for successful training and robust performance in realistic and uncontrolled conditions. To enhance the growing family of navigation-related real-world datasets, we introduce EgoWalk - a dataset of 50 hours of human navigation in a diverse set of indoor/outdoor, varied seasons, and location environments. Along with the raw and Imitation Learning-ready data, we introduce several pipelines to automatically create subsidiary datasets for other navigation-related tasks, namely natural language goal annotations and traversability segmentation masks. Diversity studies, use cases, and benchmarks for the proposed dataset are provided to demonstrate its practical applicability. We openly release all data processing pipelines and the description of the hardware platform used for data collection to support future research and development in robot navigation systems.
Exploiting Local Features and Range Images for Small Data Real-Time Point Cloud Semantic Segmentation
Semantic segmentation of point clouds is an essential task for understanding the environment in autonomous driving and robotics. Recent range-based works achieve real-time efficiency, while point- and voxel-based methods produce better results but are affected by high computational complexity. Moreover, highly complex deep learning models are often not suited to efficiently learn from small datasets. Their generalization capabilities can easily be driven by the abundance of data rather than the architecture design. In this paper, we harness the information from the three-dimensional representation to proficiently capture local features, while introducing the range image representation to incorporate additional information and facilitate fast computation. A GPU-based KDTree allows for rapid building, querying, and enhancing projection with straightforward operations. Extensive experiments on SemanticKITTI and nuScenes datasets demonstrate the benefits of our modification in a ``small data'' setup, in which only one sequence of the dataset is used to train the models, but also in the conventional setup, where all sequences except one are used for training. We show that a reduced version of our model not only demonstrates strong competitiveness against full-scale state-of-the-art models but also operates in real-time, making it a viable choice for real-world case applications. The code of our method is available at https://github.com/Bender97/WaffleAndRange.
Beyond Euclid: An Illustrated Guide to Modern Machine Learning with Geometric, Topological, and Algebraic Structures
The enduring legacy of Euclidean geometry underpins classical machine learning, which, for decades, has been primarily developed for data lying in Euclidean space. Yet, modern machine learning increasingly encounters richly structured data that is inherently nonEuclidean. This data can exhibit intricate geometric, topological and algebraic structure: from the geometry of the curvature of space-time, to topologically complex interactions between neurons in the brain, to the algebraic transformations describing symmetries of physical systems. Extracting knowledge from such non-Euclidean data necessitates a broader mathematical perspective. Echoing the 19th-century revolutions that gave rise to non-Euclidean geometry, an emerging line of research is redefining modern machine learning with non-Euclidean structures. Its goal: generalizing classical methods to unconventional data types with geometry, topology, and algebra. In this review, we provide an accessible gateway to this fast-growing field and propose a graphical taxonomy that integrates recent advances into an intuitive unified framework. We subsequently extract insights into current challenges and highlight exciting opportunities for future development in this field.
Automatic Data Curation for Self-Supervised Learning: A Clustering-Based Approach
Self-supervised features are the cornerstone of modern machine learning systems. They are typically pre-trained on data collections whose construction and curation typically require extensive human effort. This manual process has some limitations similar to those encountered in supervised learning, e.g., the crowd-sourced selection of data is costly and time-consuming, preventing scaling the dataset size. In this work, we consider the problem of automatic curation of high-quality datasets for self-supervised pre-training. We posit that such datasets should be large, diverse and balanced, and propose a clustering-based approach for building ones satisfying all these criteria. Our method involves successive and hierarchical applications of k-means on a large and diverse data repository to obtain clusters that distribute uniformly among data concepts, followed by a hierarchical, balanced sampling step from these clusters. Extensive experiments on three different data domains including web-based images, satellite images and text show that features trained on our automatically curated datasets outperform those trained on uncurated data while being on par or better than ones trained on manually curated data.
From an Image to a Scene: Learning to Imagine the World from a Million 360 Videos
Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and object-centric 3D datasets have shown to be effective in training models that have 3D understanding of objects. However, applying a similar approach to real-world objects and scenes is difficult due to a lack of large-scale data. Videos are a potential source for real-world 3D data, but finding diverse yet corresponding views of the same content has shown to be difficult at scale. Furthermore, standard videos come with fixed viewpoints, determined at the time of capture. This restricts the ability to access scenes from a variety of more diverse and potentially useful perspectives. We argue that large scale 360 videos can address these limitations to provide: scalable corresponding frames from diverse views. In this paper, we introduce 360-1M, a 360 video dataset, and a process for efficiently finding corresponding frames from diverse viewpoints at scale. We train our diffusion-based model, Odin, on 360-1M. Empowered by the largest real-world, multi-view dataset to date, Odin is able to freely generate novel views of real-world scenes. Unlike previous methods, Odin can move the camera through the environment, enabling the model to infer the geometry and layout of the scene. Additionally, we show improved performance on standard novel view synthesis and 3D reconstruction benchmarks.
ParisLuco3D: A high-quality target dataset for domain generalization of LiDAR perception
LiDAR is an essential sensor for autonomous driving by collecting precise geometric information regarding a scene. %Exploiting this information for perception is interesting as the amount of available data increases. As the performance of various LiDAR perception tasks has improved, generalizations to new environments and sensors has emerged to test these optimized models in real-world conditions. This paper provides a novel dataset, ParisLuco3D, specifically designed for cross-domain evaluation to make it easier to evaluate the performance utilizing various source datasets. Alongside the dataset, online benchmarks for LiDAR semantic segmentation, LiDAR object detection, and LiDAR tracking are provided to ensure a fair comparison across methods. The ParisLuco3D dataset, evaluation scripts, and links to benchmarks can be found at the following website:https://npm3d.fr/parisluco3d
SkyScript: A Large and Semantically Diverse Vision-Language Dataset for Remote Sensing
Remote sensing imagery, despite its broad applications in helping achieve Sustainable Development Goals and tackle climate change, has not yet benefited from the recent advancements of versatile, task-agnostic vision language models (VLMs). A key reason is that the large-scale, semantically diverse image-text dataset required for developing VLMs is still absent for remote sensing images. Unlike natural images, remote sensing images and their associated text descriptions cannot be efficiently collected from the public Internet at scale. In this work, we bridge this gap by using geo-coordinates to automatically connect open, unlabeled remote sensing images with rich semantics covered in OpenStreetMap, and thus construct SkyScript, a comprehensive vision-language dataset for remote sensing images, comprising 2.6 million image-text pairs covering 29K distinct semantic tags. With continual pre-training on this dataset, we obtain a VLM that surpasses baseline models with a 6.2% average accuracy gain in zero-shot scene classification across seven benchmark datasets. It also demonstrates the ability of zero-shot transfer for fine-grained object attribute classification and cross-modal retrieval. We hope this dataset can support the advancement of VLMs for various multi-modal tasks in remote sensing, such as open-vocabulary classification, retrieval, captioning, and text-to-image synthesis.
OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes
There are two prevalent ways to constructing 3D scenes: procedural generation and 2D lifting. Among them, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive, realistic, and diverse 3D environments. In this work, we advance this technique to generate graphics-ready 3D scenes suitable for physically based rendering (PBR), relighting, and simulation. Our key insight is to repurpose 2D generative models for panoramic perception of geometry, textures, and PBR materials. Unlike existing 2D lifting approaches that emphasize appearance generation and ignore the perception of intrinsic properties, we present OmniX, a versatile and unified framework. Based on a lightweight and efficient cross-modal adapter structure, OmniX reuses 2D generative priors for a broad range of panoramic vision tasks, including panoramic perception, generation, and completion. Furthermore, we construct a large-scale synthetic panorama dataset containing high-quality multimodal panoramas from diverse indoor and outdoor scenes. Extensive experiments demonstrate the effectiveness of our model in panoramic visual perception and graphics-ready 3D scene generation, opening new possibilities for immersive and physically realistic virtual world generation.
Procedural Dataset Generation for Zero-Shot Stereo Matching
Synthetic datasets are a crucial ingredient for training stereo matching networks, but the question of what makes a stereo dataset effective remains largely unexplored. We investigate the design space of synthetic datasets by varying the parameters of a procedural dataset generator, and report the effects on zero-shot stereo matching performance using standard benchmarks. We collect the best settings to produce Infinigen-Stereo, a procedural generator specifically optimized for zero-shot stereo datasets. Models trained only on data from our system outperform robust baselines trained on a combination of existing synthetic datasets and have stronger zero-shot stereo matching performance than public checkpoints from prior works. We open source our system at https://github.com/princeton-vl/InfinigenStereo to enable further research on procedural stereo datasets.
FishEye8K: A Benchmark and Dataset for Fisheye Camera Object Detection
With the advance of AI, road object detection has been a prominent topic in computer vision, mostly using perspective cameras. Fisheye lens provides omnidirectional wide coverage for using fewer cameras to monitor road intersections, however with view distortions. To our knowledge, there is no existing open dataset prepared for traffic surveillance on fisheye cameras. This paper introduces an open FishEye8K benchmark dataset for road object detection tasks, which comprises 157K bounding boxes across five classes (Pedestrian, Bike, Car, Bus, and Truck). In addition, we present benchmark results of State-of-The-Art (SoTA) models, including variations of YOLOv5, YOLOR, YOLO7, and YOLOv8. The dataset comprises 8,000 images recorded in 22 videos using 18 fisheye cameras for traffic monitoring in Hsinchu, Taiwan, at resolutions of 1080times1080 and 1280times1280. The data annotation and validation process were arduous and time-consuming, due to the ultra-wide panoramic and hemispherical fisheye camera images with large distortion and numerous road participants, particularly people riding scooters. To avoid bias, frames from a particular camera were assigned to either the training or test sets, maintaining a ratio of about 70:30 for both the number of images and bounding boxes in each class. Experimental results show that YOLOv8 and YOLOR outperform on input sizes 640times640 and 1280times1280, respectively. The dataset will be available on GitHub with PASCAL VOC, MS COCO, and YOLO annotation formats. The FishEye8K benchmark will provide significant contributions to the fisheye video analytics and smart city applications.
Roboflow 100: A Rich, Multi-Domain Object Detection Benchmark
The evaluation of object detection models is usually performed by optimizing a single metric, e.g. mAP, on a fixed set of datasets, e.g. Microsoft COCO and Pascal VOC. Due to image retrieval and annotation costs, these datasets consist largely of images found on the web and do not represent many real-life domains that are being modelled in practice, e.g. satellite, microscopic and gaming, making it difficult to assert the degree of generalization learned by the model. We introduce the Roboflow-100 (RF100) consisting of 100 datasets, 7 imagery domains, 224,714 images, and 805 class labels with over 11,170 labelling hours. We derived RF100 from over 90,000 public datasets, 60 million public images that are actively being assembled and labelled by computer vision practitioners in the open on the web application Roboflow Universe. By releasing RF100, we aim to provide a semantically diverse, multi-domain benchmark of datasets to help researchers test their model's generalizability with real-life data. RF100 download and benchmark replication are available on GitHub.
Do Datasets Have Politics? Disciplinary Values in Computer Vision Dataset Development
Data is a crucial component of machine learning. The field is reliant on data to train, validate, and test models. With increased technical capabilities, machine learning research has boomed in both academic and industry settings, and one major focus has been on computer vision. Computer vision is a popular domain of machine learning increasingly pertinent to real-world applications, from facial recognition in policing to object detection for autonomous vehicles. Given computer vision's propensity to shape machine learning research and impact human life, we seek to understand disciplinary practices around dataset documentation - how data is collected, curated, annotated, and packaged into datasets for computer vision researchers and practitioners to use for model tuning and development. Specifically, we examine what dataset documentation communicates about the underlying values of vision data and the larger practices and goals of computer vision as a field. To conduct this study, we collected a corpus of about 500 computer vision datasets, from which we sampled 114 dataset publications across different vision tasks. Through both a structured and thematic content analysis, we document a number of values around accepted data practices, what makes desirable data, and the treatment of humans in the dataset construction process. We discuss how computer vision datasets authors value efficiency at the expense of care; universality at the expense of contextuality; impartiality at the expense of positionality; and model work at the expense of data work. Many of the silenced values we identify sit in opposition with social computing practices. We conclude with suggestions on how to better incorporate silenced values into the dataset creation and curation process.
OmniTry: Virtual Try-On Anything without Masks
Virtual Try-ON (VTON) is a practical and widely-applied task, for which most of existing works focus on clothes. This paper presents OmniTry, a unified framework that extends VTON beyond garment to encompass any wearable objects, e.g., jewelries and accessories, with mask-free setting for more practical application. When extending to various types of objects, data curation is challenging for obtaining paired images, i.e., the object image and the corresponding try-on result. To tackle this problem, we propose a two-staged pipeline: For the first stage, we leverage large-scale unpaired images, i.e., portraits with any wearable items, to train the model for mask-free localization. Specifically, we repurpose the inpainting model to automatically draw objects in suitable positions given an empty mask. For the second stage, the model is further fine-tuned with paired images to transfer the consistency of object appearance. We observed that the model after the first stage shows quick convergence even with few paired samples. OmniTry is evaluated on a comprehensive benchmark consisting of 12 common classes of wearable objects, with both in-shop and in-the-wild images. Experimental results suggest that OmniTry shows better performance on both object localization and ID-preservation compared with existing methods. The code, model weights, and evaluation benchmark of OmniTry will be made publicly available at https://omnitry.github.io/.
Peer-Ranked Precision: Creating a Foundational Dataset for Fine-Tuning Vision Models from DataSeeds' Annotated Imagery
The development of modern Artificial Intelligence (AI) models, particularly diffusion-based models employed in computer vision and image generation tasks, is undergoing a paradigmatic shift in development methodologies. Traditionally dominated by a "Model Centric" approach, in which performance gains were primarily pursued through increasingly complex model architectures and hyperparameter optimization, the field is now recognizing a more nuanced "Data-Centric" approach. This emergent framework foregrounds the quality, structure, and relevance of training data as the principal driver of model performance. To operationalize this paradigm shift, we introduce the DataSeeds.AI sample dataset (the "DSD"), initially comprised of approximately 10,610 high-quality human peer-ranked photography images accompanied by extensive multi-tier annotations. The DSD is a foundational computer vision dataset designed to usher in a new standard for commercial image datasets. Representing a small fraction of DataSeed.AI's 100 million-plus image catalog, the DSD provides a scalable foundation necessary for robust commercial and multimodal AI development. Through this in-depth exploratory analysis, we document the quantitative improvements generated by the DSD on specific models against known benchmarks and make the code and the trained models used in our evaluation publicly available.
OpenSatMap: A Fine-grained High-resolution Satellite Dataset for Large-scale Map Construction
In this paper, we propose OpenSatMap, a fine-grained, high-resolution satellite dataset for large-scale map construction. Map construction is one of the foundations of the transportation industry, such as navigation and autonomous driving. Extracting road structures from satellite images is an efficient way to construct large-scale maps. However, existing satellite datasets provide only coarse semantic-level labels with a relatively low resolution (up to level 19), impeding the advancement of this field. In contrast, the proposed OpenSatMap (1) has fine-grained instance-level annotations; (2) consists of high-resolution images (level 20); (3) is currently the largest one of its kind; (4) collects data with high diversity. Moreover, OpenSatMap covers and aligns with the popular nuScenes dataset and Argoverse 2 dataset to potentially advance autonomous driving technologies. By publishing and maintaining the dataset, we provide a high-quality benchmark for satellite-based map construction and downstream tasks like autonomous driving.
Open Vocabulary Monocular 3D Object Detection
In this work, we pioneer the study of open-vocabulary monocular 3D object detection, a novel task that aims to detect and localize objects in 3D space from a single RGB image without limiting detection to a predefined set of categories. We formalize this problem, establish baseline methods, and introduce a class-agnostic approach that leverages open-vocabulary 2D detectors and lifts 2D bounding boxes into 3D space. Our approach decouples the recognition and localization of objects in 2D from the task of estimating 3D bounding boxes, enabling generalization across unseen categories. Additionally, we propose a target-aware evaluation protocol to address inconsistencies in existing datasets, improving the reliability of model performance assessment. Extensive experiments on the Omni3D dataset demonstrate the effectiveness of the proposed method in zero-shot 3D detection for novel object categories, validating its robust generalization capabilities. Our method and evaluation protocols contribute towards the development of open-vocabulary object detection models that can effectively operate in real-world, category-diverse environments.
Introducing HOT3D: An Egocentric Dataset for 3D Hand and Object Tracking
We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (more than 3.7M images) of multi-view RGB/monochrome image streams showing 19 subjects interacting with 33 diverse rigid objects, multi-modal signals such as eye gaze or scene point clouds, as well as comprehensive ground truth annotations including 3D poses of objects, hands, and cameras, and 3D models of hands and objects. In addition to simple pick-up/observe/put-down actions, HOT3D contains scenarios resembling typical actions in a kitchen, office, and living room environment. The dataset is recorded by two head-mounted devices from Meta: Project Aria, a research prototype of light-weight AR/AI glasses, and Quest 3, a production VR headset sold in millions of units. Ground-truth poses were obtained by a professional motion-capture system using small optical markers attached to hands and objects. Hand annotations are provided in the UmeTrack and MANO formats and objects are represented by 3D meshes with PBR materials obtained by an in-house scanner. We aim to accelerate research on egocentric hand-object interaction by making the HOT3D dataset publicly available and by co-organizing public challenges on the dataset at ECCV 2024. The dataset can be downloaded from the project website: https://facebookresearch.github.io/hot3d/.
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking
6D Object Pose Estimation is a crucial yet challenging task in computer vision, suffering from a significant lack of large-scale datasets. This scarcity impedes comprehensive evaluation of model performance, limiting research advancements. Furthermore, the restricted number of available instances or categories curtails its applications. To address these issues, this paper introduces Omni6DPose, a substantial dataset characterized by its diversity in object categories, large scale, and variety in object materials. Omni6DPose is divided into three main components: ROPE (Real 6D Object Pose Estimation Dataset), which includes 332K images annotated with over 1.5M annotations across 581 instances in 149 categories; SOPE(Simulated 6D Object Pose Estimation Dataset), consisting of 475K images created in a mixed reality setting with depth simulation, annotated with over 5M annotations across 4162 instances in the same 149 categories; and the manually aligned real scanned objects used in both ROPE and SOPE. Omni6DPose is inherently challenging due to the substantial variations and ambiguities. To address this challenge, we introduce GenPose++, an enhanced version of the SOTA category-level pose estimation framework, incorporating two pivotal improvements: Semantic-aware feature extraction and Clustering-based aggregation. Moreover, we provide a comprehensive benchmarking analysis to evaluate the performance of previous methods on this large-scale dataset in the realms of 6D object pose estimation and pose tracking.
Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction
Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in this field by collecting real-world data in a magnitude similar to the existing synthetic counterparts. The principal contribution of this work is thus a large-scale dataset, called Common Objects in 3D, with real multi-view images of object categories annotated with camera poses and ground truth 3D point clouds. The dataset contains a total of 1.5 million frames from nearly 19,000 videos capturing objects from 50 MS-COCO categories and, as such, it is significantly larger than alternatives both in terms of the number of categories and objects. We exploit this new dataset to conduct one of the first large-scale "in-the-wild" evaluations of several new-view-synthesis and category-centric 3D reconstruction methods. Finally, we contribute NerFormer - a novel neural rendering method that leverages the powerful Transformer to reconstruct an object given a small number of its views. The CO3D dataset is available at https://github.com/facebookresearch/co3d .
The iNaturalist Species Classification and Detection Dataset
Existing image classification datasets used in computer vision tend to have a uniform distribution of images across object categories. In contrast, the natural world is heavily imbalanced, as some species are more abundant and easier to photograph than others. To encourage further progress in challenging real world conditions we present the iNaturalist species classification and detection dataset, consisting of 859,000 images from over 5,000 different species of plants and animals. It features visually similar species, captured in a wide variety of situations, from all over the world. Images were collected with different camera types, have varying image quality, feature a large class imbalance, and have been verified by multiple citizen scientists. We discuss the collection of the dataset and present extensive baseline experiments using state-of-the-art computer vision classification and detection models. Results show that current non-ensemble based methods achieve only 67% top one classification accuracy, illustrating the difficulty of the dataset. Specifically, we observe poor results for classes with small numbers of training examples suggesting more attention is needed in low-shot learning.
VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation under real Occlusions
Human pose and shape (HPS) estimation methods have been extensively studied, with many demonstrating high zero-shot performance on in-the-wild images and videos. However, these methods often struggle in challenging scenarios involving complex human poses or significant occlusions. Although some studies address 3D human pose estimation under occlusion, they typically evaluate performance on datasets that lack realistic or substantial occlusions, e.g., most existing datasets introduce occlusions with random patches over the human or clipart-style overlays, which may not reflect real-world challenges. To bridge this gap in realistic occlusion datasets, we introduce a novel benchmark dataset, VOccl3D, a Video-based human Occlusion dataset with 3D body pose and shape annotations. Inspired by works such as AGORA and BEDLAM, we constructed this dataset using advanced computer graphics rendering techniques, incorporating diverse real-world occlusion scenarios, clothing textures, and human motions. Additionally, we fine-tuned recent HPS methods, CLIFF and BEDLAM-CLIFF, on our dataset, demonstrating significant qualitative and quantitative improvements across multiple public datasets, as well as on the test split of our dataset, while comparing its performance with other state-of-the-art methods. Furthermore, we leveraged our dataset to enhance human detection performance under occlusion by fine-tuning an existing object detector, YOLO11, thus leading to a robust end-to-end HPS estimation system under occlusions. Overall, this dataset serves as a valuable resource for future research aimed at benchmarking methods designed to handle occlusions, offering a more realistic alternative to existing occlusion datasets. See the Project page for code and dataset:https://yashgarg98.github.io/VOccl3D-dataset/
OmniNWM: Omniscient Driving Navigation World Models
Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. Existing models, however, are typically restricted to limited state modalities, short video sequences, imprecise action control, and a lack of reward awareness. In this paper, we introduce OmniNWM, an omniscient panoramic navigation world model that addresses all three dimensions within a unified framework. For state, OmniNWM jointly generates panoramic videos of RGB, semantics, metric depth, and 3D occupancy. A flexible forcing strategy enables high-quality long-horizon auto-regressive generation. For action, we introduce a normalized panoramic Plucker ray-map representation that encodes input trajectories into pixel-level signals, enabling highly precise and generalizable control over panoramic video generation. Regarding reward, we move beyond learning reward functions with external image-based models: instead, we leverage the generated 3D occupancy to directly define rule-based dense rewards for driving compliance and safety. Extensive experiments demonstrate that OmniNWM achieves state-of-the-art performance in video generation, control accuracy, and long-horizon stability, while providing a reliable closed-loop evaluation framework through occupancy-grounded rewards. Project page is available at https://github.com/Arlo0o/OmniNWM.
AnySat: An Earth Observation Model for Any Resolutions, Scales, and Modalities
Geospatial models must adapt to the diversity of Earth observation data in terms of resolutions, scales, and modalities. However, existing approaches expect fixed input configurations, which limits their practical applicability. We propose AnySat, a multimodal model based on joint embedding predictive architecture (JEPA) and resolution-adaptive spatial encoders, allowing us to train a single model on highly heterogeneous data in a self-supervised manner. To demonstrate the advantages of this unified approach, we compile GeoPlex, a collection of 5 multimodal datasets with varying characteristics and 11 distinct sensors. We then train a single powerful model on these diverse datasets simultaneously. Once fine-tuned, we achieve better or near state-of-the-art results on the datasets of GeoPlex and 4 additional ones for 5 environment monitoring tasks: land cover mapping, tree species identification, crop type classification, change detection, and flood segmentation. The code and models are available at https://github.com/gastruc/AnySat.
Object Detection in Optical Remote Sensing Images: A Survey and A New Benchmark
Substantial efforts have been devoted more recently to presenting various methods for object detection in optical remote sensing images. However, the current survey of datasets and deep learning based methods for object detection in optical remote sensing images is not adequate. Moreover, most of the existing datasets have some shortcomings, for example, the numbers of images and object categories are small scale, and the image diversity and variations are insufficient. These limitations greatly affect the development of deep learning based object detection methods. In the paper, we provide a comprehensive review of the recent deep learning based object detection progress in both the computer vision and earth observation communities. Then, we propose a large-scale, publicly available benchmark for object DetectIon in Optical Remote sensing images, which we name as DIOR. The dataset contains 23463 images and 192472 instances, covering 20 object classes. The proposed DIOR dataset 1) is large-scale on the object categories, on the object instance number, and on the total image number; 2) has a large range of object size variations, not only in terms of spatial resolutions, but also in the aspect of inter- and intra-class size variability across objects; 3) holds big variations as the images are obtained with different imaging conditions, weathers, seasons, and image quality; and 4) has high inter-class similarity and intra-class diversity. The proposed benchmark can help the researchers to develop and validate their data-driven methods. Finally, we evaluate several state-of-the-art approaches on our DIOR dataset to establish a baseline for future research.
Video Compression for Spatiotemporal Earth System Data
Large-scale Earth system datasets, from high-resolution remote sensing imagery to spatiotemporal climate model outputs, exhibit characteristics analogous to those of standard videos. Their inherent spatial, temporal, and spectral redundancies can thus be readily exploited by established video compression techniques. Here, we present xarrayvideo, a Python library for compressing multichannel spatiotemporal datasets by encoding them as videos. Our approach achieves compression ratios of up to 250x while maintaining high fidelity by leveraging standard, well-optimized video codecs through ffmpeg. We demonstrate the library's effectiveness on four real-world multichannel spatiotemporal datasets: DynamicEarthNet (very high resolution Planet images), DeepExtremeCubes (high resolution Sentinel-2 images), ERA5 (weather reanalysis data), and the SimpleS2 dataset (high resolution multichannel Sentinel-2 images), achieving Peak Signal-to-Noise Ratios (PSNRs) of 55.86, 40.60, 46.58, and 43.23 dB at 0.1 bits per pixel per band (bpppb) and 65.91, 54.28, 62.90, and 55.04 dB at 1 bpppb. We are redistributing two of these datasets, DeepExtremeCubes (2.3 Tb) and DynamicEarthNet (525 Gb), in the machine-learning-ready and cloud-ready TACO format through HuggingFace at significantly reduced sizes (270 Gb and 8.5 Gb, respectively) without compromising quality (PSNR 55.77-56.65 and 60.15). No performance loss is observed when the compressed versions of these datasets are used in their respective deep learning-based downstream tasks (next step reflectance prediction and landcover segmentation). In conclusion, xarrayvideo presents an efficient solution for handling the rapidly growing size of Earth observation datasets, making advanced compression techniques accessible and practical to the Earth science community. The library is available for use at https://github.com/IPL-UV/xarrayvideo
SAMPLING: Scene-adaptive Hierarchical Multiplane Images Representation for Novel View Synthesis from a Single Image
Recent novel view synthesis methods obtain promising results for relatively small scenes, e.g., indoor environments and scenes with a few objects, but tend to fail for unbounded outdoor scenes with a single image as input. In this paper, we introduce SAMPLING, a Scene-adaptive Hierarchical Multiplane Images Representation for Novel View Synthesis from a Single Image based on improved multiplane images (MPI). Observing that depth distribution varies significantly for unbounded outdoor scenes, we employ an adaptive-bins strategy for MPI to arrange planes in accordance with each scene image. To represent intricate geometry and multi-scale details, we further introduce a hierarchical refinement branch, which results in high-quality synthesized novel views. Our method demonstrates considerable performance gains in synthesizing large-scale unbounded outdoor scenes using a single image on the KITTI dataset and generalizes well to the unseen Tanks and Temples dataset.The code and models will soon be made available.
ANNA: A Deep Learning Based Dataset in Heterogeneous Traffic for Autonomous Vehicles
Recent breakthroughs in artificial intelligence offer tremendous promise for the development of self-driving applications. Deep Neural Networks, in particular, are being utilized to support the operation of semi-autonomous cars through object identification and semantic segmentation. To assess the inadequacy of the current dataset in the context of autonomous and semi-autonomous cars, we created a new dataset named ANNA. This study discusses a custom-built dataset that includes some unidentified vehicles in the perspective of Bangladesh, which are not included in the existing dataset. A dataset validity check was performed by evaluating models using the Intersection Over Union (IOU) metric. The results demonstrated that the model trained on our custom dataset was more precise and efficient than the models trained on the KITTI or COCO dataset concerning Bangladeshi traffic. The research presented in this paper also emphasizes the importance of developing accurate and efficient object detection algorithms for the advancement of autonomous vehicles.
MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures
In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on large-scale synthetic and real-captured object data like Objaverse and MVImgNet, a similar level of progress has not been observed in the domain of human-centric tasks partially due to the lack of a large-scale human dataset. Existing datasets of high-fidelity 3D human capture continue to be mid-sized due to the significant challenges in acquiring large-scale high-quality 3D human data. To bridge this gap, we present MVHumanNet, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using a multi-view human capture system, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPL/SMPLX parameters, and corresponding textual descriptions. To explore the potential of MVHumanNet in various 2D and 3D visual tasks, we conducted pilot studies on view-consistent action recognition, human NeRF reconstruction, text-driven view-unconstrained human image generation, as well as 2D view-unconstrained human image and 3D avatar generation. Extensive experiments demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet. As the current largest-scale 3D human dataset, we hope that the release of MVHumanNet data with annotations will foster further innovations in the domain of 3D human-centric tasks at scale.
TerraMesh: A Planetary Mosaic of Multimodal Earth Observation Data
Large-scale foundation models in Earth Observation can learn versatile, label-efficient representations by leveraging massive amounts of unlabeled data. However, existing public datasets are often limited in scale, geographic coverage, or sensor variety. We introduce TerraMesh, a new globally diverse, multimodal dataset combining optical, synthetic aperture radar, elevation, and land-cover modalities in an Analysis-Ready Data format. TerraMesh includes over 9 million samples with eight spatiotemporal aligned modalities, enabling large-scale pre-training and fostering robust cross-modal correlation learning. We provide detailed data processing steps, comprehensive statistics, and empirical evidence demonstrating improved model performance when pre-trained on TerraMesh. The dataset will be made publicly available with a permissive license.
SMapper: A Multi-Modal Data Acquisition Platform for SLAM Benchmarking
Advancing research in fields like Simultaneous Localization and Mapping (SLAM) and autonomous navigation critically depends on reliable and reproducible multimodal datasets. While several influential datasets have driven progress in these domains, they often suffer from limitations in sensing modalities, environmental diversity, and the reproducibility of the underlying hardware setups. To address these challenges, this paper introduces SMapper, a novel open-hardware, multi-sensor platform designed explicitly for, though not limited to, SLAM research. The device integrates synchronized LiDAR, multi-camera, and inertial sensing, supported by a robust calibration and synchronization pipeline that ensures precise spatio-temporal alignment across modalities. Its open and replicable design allows researchers to extend its capabilities and reproduce experiments across both handheld and robot-mounted scenarios. To demonstrate its practicality, we additionally release SMapper-light, a publicly available SLAM dataset containing representative indoor and outdoor sequences. The dataset includes tightly synchronized multimodal data and ground-truth trajectories derived from offline LiDAR-based SLAM with sub-centimeter accuracy, alongside dense 3D reconstructions. Furthermore, the paper contains benchmarking results on state-of-the-art LiDAR and visual SLAM frameworks using the SMapper-light dataset. By combining open-hardware design, reproducible data collection, and comprehensive benchmarking, SMapper establishes a robust foundation for advancing SLAM algorithm development, evaluation, and reproducibility.
WildAvatar: Web-scale In-the-wild Video Dataset for 3D Avatar Creation
Existing human datasets for avatar creation are typically limited to laboratory environments, wherein high-quality annotations (e.g., SMPL estimation from 3D scans or multi-view images) can be ideally provided. However, their annotating requirements are impractical for real-world images or videos, posing challenges toward real-world applications on current avatar creation methods. To this end, we propose the WildAvatar dataset, a web-scale in-the-wild human avatar creation dataset extracted from YouTube, with 10,000+ different human subjects and scenes. WildAvatar is at least 10times richer than previous datasets for 3D human avatar creation. We evaluate several state-of-the-art avatar creation methods on our dataset, highlighting the unexplored challenges in real-world applications on avatar creation. We also demonstrate the potential for generalizability of avatar creation methods, when provided with data at scale. We publicly release our data source links and annotations, to push forward 3D human avatar creation and other related fields for real-world applications.
MMHU: A Massive-Scale Multimodal Benchmark for Human Behavior Understanding
Humans are integral components of the transportation ecosystem, and understanding their behaviors is crucial to facilitating the development of safe driving systems. Although recent progress has explored various aspects of human behaviorx2014such as motion, trajectories, and intentionx2014a comprehensive benchmark for evaluating human behavior understanding in autonomous driving remains unavailable. In this work, we propose MMHU, a large-scale benchmark for human behavior analysis featuring rich annotations, such as human motion and trajectories, text description for human motions, human intention, and critical behavior labels relevant to driving safety. Our dataset encompasses 57k human motion clips and 1.73M frames gathered from diverse sources, including established driving datasets such as Waymo, in-the-wild videos from YouTube, and self-collected data. A human-in-the-loop annotation pipeline is developed to generate rich behavior captions. We provide a thorough dataset analysis and benchmark multiple tasksx2014ranging from motion prediction to motion generation and human behavior question answeringx2014thereby offering a broad evaluation suite. Project page : https://MMHU-Benchmark.github.io.
Remote Sensing Image Scene Classification: Benchmark and State of the Art
Remote sensing image scene classification plays an important role in a wide range of applications and hence has been receiving remarkable attention. During the past years, significant efforts have been made to develop various datasets or present a variety of approaches for scene classification from remote sensing images. However, a systematic review of the literature concerning datasets and methods for scene classification is still lacking. In addition, almost all existing datasets have a number of limitations, including the small scale of scene classes and the image numbers, the lack of image variations and diversity, and the saturation of accuracy. These limitations severely limit the development of new approaches especially deep learning-based methods. This paper first provides a comprehensive review of the recent progress. Then, we propose a large-scale dataset, termed "NWPU-RESISC45", which is a publicly available benchmark for REmote Sensing Image Scene Classification (RESISC), created by Northwestern Polytechnical University (NWPU). This dataset contains 31,500 images, covering 45 scene classes with 700 images in each class. The proposed NWPU-RESISC45 (i) is large-scale on the scene classes and the total image number, (ii) holds big variations in translation, spatial resolution, viewpoint, object pose, illumination, background, and occlusion, and (iii) has high within-class diversity and between-class similarity. The creation of this dataset will enable the community to develop and evaluate various data-driven algorithms. Finally, several representative methods are evaluated using the proposed dataset and the results are reported as a useful baseline for future research.
Google Landmarks Dataset v2 -- A Large-Scale Benchmark for Instance-Level Recognition and Retrieval
While image retrieval and instance recognition techniques are progressing rapidly, there is a need for challenging datasets to accurately measure their performance -- while posing novel challenges that are relevant for practical applications. We introduce the Google Landmarks Dataset v2 (GLDv2), a new benchmark for large-scale, fine-grained instance recognition and image retrieval in the domain of human-made and natural landmarks. GLDv2 is the largest such dataset to date by a large margin, including over 5M images and 200k distinct instance labels. Its test set consists of 118k images with ground truth annotations for both the retrieval and recognition tasks. The ground truth construction involved over 800 hours of human annotator work. Our new dataset has several challenging properties inspired by real world applications that previous datasets did not consider: An extremely long-tailed class distribution, a large fraction of out-of-domain test photos and large intra-class variability. The dataset is sourced from Wikimedia Commons, the world's largest crowdsourced collection of landmark photos. We provide baseline results for both recognition and retrieval tasks based on state-of-the-art methods as well as competitive results from a public challenge. We further demonstrate the suitability of the dataset for transfer learning by showing that image embeddings trained on it achieve competitive retrieval performance on independent datasets. The dataset images, ground-truth and metric scoring code are available at https://github.com/cvdfoundation/google-landmark.
AcinoSet: A 3D Pose Estimation Dataset and Baseline Models for Cheetahs in the Wild
Animals are capable of extreme agility, yet understanding their complex dynamics, which have ecological, biomechanical and evolutionary implications, remains challenging. Being able to study this incredible agility will be critical for the development of next-generation autonomous legged robots. In particular, the cheetah (acinonyx jubatus) is supremely fast and maneuverable, yet quantifying its whole-body 3D kinematic data during locomotion in the wild remains a challenge, even with new deep learning-based methods. In this work we present an extensive dataset of free-running cheetahs in the wild, called AcinoSet, that contains 119,490 frames of multi-view synchronized high-speed video footage, camera calibration files and 7,588 human-annotated frames. We utilize markerless animal pose estimation to provide 2D keypoints. Then, we use three methods that serve as strong baselines for 3D pose estimation tool development: traditional sparse bundle adjustment, an Extended Kalman Filter, and a trajectory optimization-based method we call Full Trajectory Estimation. The resulting 3D trajectories, human-checked 3D ground truth, and an interactive tool to inspect the data is also provided. We believe this dataset will be useful for a diverse range of fields such as ecology, neuroscience, robotics, biomechanics as well as computer vision.
SolarDK: A high-resolution urban solar panel image classification and localization dataset
The body of research on classification of solar panel arrays from aerial imagery is increasing, yet there are still not many public benchmark datasets. This paper introduces two novel benchmark datasets for classifying and localizing solar panel arrays in Denmark: A human annotated dataset for classification and segmentation, as well as a classification dataset acquired using self-reported data from the Danish national building registry. We explore the performance of prior works on the new benchmark dataset, and present results after fine-tuning models using a similar approach as recent works. Furthermore, we train models of newer architectures and provide benchmark baselines to our datasets in several scenarios. We believe the release of these datasets may improve future research in both local and global geospatial domains for identifying and mapping of solar panel arrays from aerial imagery. The data is accessible at https://osf.io/aj539/.
A Landmark-Aware Visual Navigation Dataset
Map representation learned by expert demonstrations has shown promising research value. However, recent advancements in the visual navigation field face challenges due to the lack of human datasets in the real world for efficient supervised representation learning of the environments. We present a Landmark-Aware Visual Navigation (LAVN) dataset to allow for supervised learning of human-centric exploration policies and map building. We collect RGB observation and human point-click pairs as a human annotator explores virtual and real-world environments with the goal of full coverage exploration of the space. The human annotators also provide distinct landmark examples along each trajectory, which we intuit will simplify the task of map or graph building and localization. These human point-clicks serve as direct supervision for waypoint prediction when learning to explore in environments. Our dataset covers a wide spectrum of scenes, including rooms in indoor environments, as well as walkways outdoors. Dataset is available at DOI: 10.5281/zenodo.10608067.
ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling
The development of aerial holistic scene understanding algorithms is hindered by the scarcity of comprehensive datasets that enable both semantic and geometric reconstruction. While synthetic datasets offer an alternative, existing options exhibit task-specific limitations, unrealistic scene compositions, and rendering artifacts that compromise real-world applicability. We introduce ClaraVid, a synthetic aerial dataset specifically designed to overcome these limitations. Comprising 16,917 high-resolution images captured at 4032x3024 from multiple viewpoints across diverse landscapes, ClaraVid provides dense depth maps, panoptic segmentation, sparse point clouds, and dynamic object masks, while mitigating common rendering artifacts. To further advance neural reconstruction, we introduce the Delentropic Scene Profile (DSP), a novel complexity metric derived from differential entropy analysis, designed to quantitatively assess scene difficulty and inform reconstruction tasks. Utilizing DSP, we systematically benchmark neural reconstruction methods, uncovering a consistent, measurable correlation between scene complexity and reconstruction accuracy. Empirical results indicate that higher delentropy strongly correlates with increased reconstruction errors, validating DSP as a reliable complexity prior. Currently under review, upon acceptance the data and code will be available at https://rdbch.github.io/claravid{rdbch.github.io/ClaraVid}.
NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations
Recent advances in neural reconstruction enable high-quality 3D object reconstruction from casually captured image collections. Current techniques mostly analyze their progress on relatively simple image collections where Structure-from-Motion (SfM) techniques can provide ground-truth (GT) camera poses. We note that SfM techniques tend to fail on in-the-wild image collections such as image search results with varying backgrounds and illuminations. To enable systematic research progress on 3D reconstruction from casual image captures, we propose NAVI: a new dataset of category-agnostic image collections of objects with high-quality 3D scans along with per-image 2D-3D alignments providing near-perfect GT camera parameters. These 2D-3D alignments allow us to extract accurate derivative annotations such as dense pixel correspondences, depth and segmentation maps. We demonstrate the use of NAVI image collections on different problem settings and show that NAVI enables more thorough evaluations that were not possible with existing datasets. We believe NAVI is beneficial for systematic research progress on 3D reconstruction and correspondence estimation. Project page: https://navidataset.github.io
StreetSurfaceVis: a dataset of crowdsourced street-level imagery with semi-automated annotations of road surface type and quality
Road unevenness significantly impacts the safety and comfort of various traffic participants, especially vulnerable road users such as cyclists and wheelchair users. This paper introduces StreetSurfaceVis, a novel dataset comprising 9,122 street-level images collected from a crowdsourcing platform and manually annotated by road surface type and quality. The dataset is intended to train models for comprehensive surface assessments of road networks. Existing open datasets are constrained by limited geospatial coverage and camera setups, typically excluding cycleways and footways. By crafting a heterogeneous dataset, we aim to fill this gap and enable robust models that maintain high accuracy across diverse image sources. However, the frequency distribution of road surface types and qualities is highly imbalanced. We address the challenge of ensuring sufficient images per class while reducing manual annotation by proposing a sampling strategy that incorporates various external label prediction resources. More precisely, we estimate the impact of (1) enriching the image data with OpenStreetMap tags, (2) iterative training and application of a custom surface type classification model, (3) amplifying underrepresented classes through prompt-based classification with GPT-4o or similarity search using image embeddings. We show that utilizing a combination of these strategies effectively reduces manual annotation workload while ensuring sufficient class representation.
Extending the WILDS Benchmark for Unsupervised Adaptation
Machine learning systems deployed in the wild are often trained on a source distribution but deployed on a different target distribution. Unlabeled data can be a powerful point of leverage for mitigating these distribution shifts, as it is frequently much more available than labeled data and can often be obtained from distributions beyond the source distribution as well. However, existing distribution shift benchmarks with unlabeled data do not reflect the breadth of scenarios that arise in real-world applications. In this work, we present the WILDS 2.0 update, which extends 8 of the 10 datasets in the WILDS benchmark of distribution shifts to include curated unlabeled data that would be realistically obtainable in deployment. These datasets span a wide range of applications (from histology to wildlife conservation), tasks (classification, regression, and detection), and modalities (photos, satellite images, microscope slides, text, molecular graphs). The update maintains consistency with the original WILDS benchmark by using identical labeled training, validation, and test sets, as well as the evaluation metrics. On these datasets, we systematically benchmark state-of-the-art methods that leverage unlabeled data, including domain-invariant, self-training, and self-supervised methods, and show that their success on WILDS is limited. To facilitate method development and evaluation, we provide an open-source package that automates data loading and contains all of the model architectures and methods used in this paper. Code and leaderboards are available at https://wilds.stanford.edu.
Holistic Understanding of 3D Scenes as Universal Scene Description
3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that covers scene-centric, object-centric, as well as interaction-centric capabilities. While there exist numerous datasets approaching the former two problems, the task of understanding interactable and articulated objects is underrepresented and only partly covered by current works. In this work, we address this shortcoming and introduce (1) an expertly curated dataset in the Universal Scene Description (USD) format, featuring high-quality manual annotations, for instance, segmentation and articulation on 280 indoor scenes; (2) a learning-based model together with a novel baseline capable of predicting part segmentation along with a full specification of motion attributes, including motion type, articulated and interactable parts, and motion parameters; (3) a benchmark serving to compare upcoming methods for the task at hand. Overall, our dataset provides 8 types of annotations - object and part segmentations, motion types, movable and interactable parts, motion parameters, connectivity, and object mass annotations. With its broad and high-quality annotations, the data provides the basis for holistic 3D scene understanding models. All data is provided in the USD format, allowing interoperability and easy integration with downstream tasks. We provide open access to our dataset, benchmark, and method's source code.
CartoMark: a benchmark dataset for map pattern recognition and 1 map content retrieval with machine intelligence
Maps are fundamental medium to visualize and represent the real word in a simple and 16 philosophical way. The emergence of the 3rd wave information has made a proportion of maps are available to be generated ubiquitously, which would significantly enrich the dimensions and perspectives to understand the characteristics of the real world. However, a majority of map dataset have never been discovered, acquired and effectively used, and the map data used in many applications might not be completely fitted for the authentic demands of these applications. This challenge is emerged due to the lack of numerous well-labelled benchmark datasets for implementing the deep learning approaches into identifying complicated map content. Thus, we develop a large-scale benchmark dataset that includes well-labelled dataset for map text annotation recognition, map scene classification, map super-resolution reconstruction, and map style transferring. Furthermore, these well-labelled datasets would facilitate the state-of-the-art machine intelligence technologies to conduct map feature detection, map pattern recognition and map content retrieval. We hope our efforts would be useful for AI-enhanced cartographical applications.
Ford Multi-AV Seasonal Dataset
This paper presents a challenging multi-agent seasonal dataset collected by a fleet of Ford autonomous vehicles at different days and times during 2017-18. The vehicles traversed an average route of 66 km in Michigan that included a mix of driving scenarios such as the Detroit Airport, freeways, city-centers, university campus and suburban neighbourhoods, etc. Each vehicle used in this data collection is a Ford Fusion outfitted with an Applanix POS-LV GNSS system, four HDL-32E Velodyne 3D-lidar scanners, 6 Point Grey 1.3 MP Cameras arranged on the rooftop for 360-degree coverage and 1 Pointgrey 5 MP camera mounted behind the windshield for the forward field of view. We present the seasonal variation in weather, lighting, construction and traffic conditions experienced in dynamic urban environments. This dataset can help design robust algorithms for autonomous vehicles and multi-agent systems. Each log in the dataset is time-stamped and contains raw data from all the sensors, calibration values, pose trajectory, ground truth pose, and 3D maps. All data is available in Rosbag format that can be visualized, modified and applied using the open-source Robot Operating System (ROS). We also provide the output of state-of-the-art reflectivity-based localization for bench-marking purposes. The dataset can be freely downloaded at our website.
Synthehicle: Multi-Vehicle Multi-Camera Tracking in Virtual Cities
Smart City applications such as intelligent traffic routing or accident prevention rely on computer vision methods for exact vehicle localization and tracking. Due to the scarcity of accurately labeled data, detecting and tracking vehicles in 3D from multiple cameras proves challenging to explore. We present a massive synthetic dataset for multiple vehicle tracking and segmentation in multiple overlapping and non-overlapping camera views. Unlike existing datasets, which only provide tracking ground truth for 2D bounding boxes, our dataset additionally contains perfect labels for 3D bounding boxes in camera- and world coordinates, depth estimation, and instance, semantic and panoptic segmentation. The dataset consists of 17 hours of labeled video material, recorded from 340 cameras in 64 diverse day, rain, dawn, and night scenes, making it the most extensive dataset for multi-target multi-camera tracking so far. We provide baselines for detection, vehicle re-identification, and single- and multi-camera tracking. Code and data are publicly available.
SatDepth: A Novel Dataset for Satellite Image Matching
Recent advances in deep-learning based methods for image matching have demonstrated their superiority over traditional algorithms, enabling correspondence estimation in challenging scenes with significant differences in viewing angles, illumination and weather conditions. However, the existing datasets, learning frameworks, and evaluation metrics for the deep-learning based methods are limited to ground-based images recorded with pinhole cameras and have not been explored for satellite images. In this paper, we present ``SatDepth'', a novel dataset that provides dense ground-truth correspondences for training image matching frameworks meant specifically for satellite images. Satellites capture images from various viewing angles and tracks through multiple revisits over a region. To manage this variability, we propose a dataset balancing strategy through a novel image rotation augmentation procedure. This procedure allows for the discovery of corresponding pixels even in the presence of large rotational differences between the images. We benchmark four existing image matching frameworks using our dataset and carry out an ablation study that confirms that the models trained with our dataset with rotation augmentation outperform (up to 40% increase in precision) the models trained with other datasets, especially when there exist large rotational differences between the images.
Symbrain: A large-scale dataset of MRI images for neonatal brain symmetry analysis
This paper presents an annotated dataset of brain MRI images designed to advance the field of brain symmetry study. Magnetic resonance imaging (MRI) has gained interest in analyzing brain symmetry in neonatal infants, and challenges remain due to the vast size differences between fetal and adult brains. Classification methods for brain structural MRI use scales and visual cues to assess hemisphere symmetry, which can help diagnose neonatal patients by comparing hemispheres and anatomical regions of interest in the brain. Using the Developing Human Connectome Project dataset, this work presents a dataset comprising cerebral images extracted as slices across selected portions of interest for clinical evaluation . All the extracted images are annotated with the brain's midline. All the extracted images are annotated with the brain's midline. From the assumption that a decrease in symmetry is directly related to possible clinical pathologies, the dataset can contribute to a more precise diagnosis because it can be used to train deep learning model application in neonatal cerebral MRI anomaly detection from postnatal infant scans thanks to computer vision. Such models learn to identify and classify anomalies by identifying potential asymmetrical patterns in medical MRI images. Furthermore, this dataset can contribute to the research and development of methods using the relative symmetry of the two brain hemispheres for crucial diagnosis and treatment planning.
HEADS-UP: Head-Mounted Egocentric Dataset for Trajectory Prediction in Blind Assistance Systems
In this paper, we introduce HEADS-UP, the first egocentric dataset collected from head-mounted cameras, designed specifically for trajectory prediction in blind assistance systems. With the growing population of blind and visually impaired individuals, the need for intelligent assistive tools that provide real-time warnings about potential collisions with dynamic obstacles is becoming critical. These systems rely on algorithms capable of predicting the trajectories of moving objects, such as pedestrians, to issue timely hazard alerts. However, existing datasets fail to capture the necessary information from the perspective of a blind individual. To address this gap, HEADS-UP offers a novel dataset focused on trajectory prediction in this context. Leveraging this dataset, we propose a semi-local trajectory prediction approach to assess collision risks between blind individuals and pedestrians in dynamic environments. Unlike conventional methods that separately predict the trajectories of both the blind individual (ego agent) and pedestrians, our approach operates within a semi-local coordinate system, a rotated version of the camera's coordinate system, facilitating the prediction process. We validate our method on the HEADS-UP dataset and implement the proposed solution in ROS, performing real-time tests on an NVIDIA Jetson GPU through a user study. Results from both dataset evaluations and live tests demonstrate the robustness and efficiency of our approach.
A New Dataset and Performance Benchmark for Real-time Spacecraft Segmentation in Onboard Flight Computers
Spacecraft deployed in outer space are routinely subjected to various forms of damage due to exposure to hazardous environments. In addition, there are significant risks to the subsequent process of in-space repairs through human extravehicular activity or robotic manipulation, incurring substantial operational costs. Recent developments in image segmentation could enable the development of reliable and cost-effective autonomous inspection systems. While these models often require large amounts of training data to achieve satisfactory results, publicly available annotated spacecraft segmentation data are very scarce. Here, we present a new dataset of nearly 64k annotated spacecraft images that was created using real spacecraft models, superimposed on a mixture of real and synthetic backgrounds generated using NASA's TTALOS pipeline. To mimic camera distortions and noise in real-world image acquisition, we also added different types of noise and distortion to the images. Finally, we finetuned YOLOv8 and YOLOv11 segmentation models to generate performance benchmarks for the dataset under well-defined hardware and inference time constraints to mimic real-world image segmentation challenges for real-time onboard applications in space on NASA's inspector spacecraft. The resulting models, when tested under these constraints, achieved a Dice score of 0.92, Hausdorff distance of 0.69, and an inference time of about 0.5 second. The dataset and models for performance benchmark are available at https://github.com/RiceD2KLab/SWiM.
MMS-VPR: Multimodal Street-Level Visual Place Recognition Dataset and Benchmark
Existing visual place recognition (VPR) datasets predominantly rely on vehicle-mounted imagery, lack multimodal diversity and underrepresent dense, mixed-use street-level spaces, especially in non-Western urban contexts. To address these gaps, we introduce MMS-VPR, a large-scale multimodal dataset for street-level place recognition in complex, pedestrian-only environments. The dataset comprises 78,575 annotated images and 2,512 video clips captured across 207 locations in a ~70,800 m^2 open-air commercial district in Chengdu, China. Each image is labeled with precise GPS coordinates, timestamp, and textual metadata, and covers varied lighting conditions, viewpoints, and timeframes. MMS-VPR follows a systematic and replicable data collection protocol with minimal device requirements, lowering the barrier for scalable dataset creation. Importantly, the dataset forms an inherent spatial graph with 125 edges, 81 nodes, and 1 subgraph, enabling structure-aware place recognition. We further define two application-specific subsets -- Dataset_Edges and Dataset_Points -- to support fine-grained and graph-based evaluation tasks. Extensive benchmarks using conventional VPR models, graph neural networks, and multimodal baselines show substantial improvements when leveraging multimodal and structural cues. MMS-VPR facilitates future research at the intersection of computer vision, geospatial understanding, and multimodal reasoning. The dataset is publicly available at https://huggingface.co/datasets/Yiwei-Ou/MMS-VPR.
Omnivore: A Single Model for Many Visual Modalities
Prior work has studied different visual modalities in isolation and developed separate architectures for recognition of images, videos, and 3D data. Instead, in this paper, we propose a single model which excels at classifying images, videos, and single-view 3D data using exactly the same model parameters. Our 'Omnivore' model leverages the flexibility of transformer-based architectures and is trained jointly on classification tasks from different modalities. Omnivore is simple to train, uses off-the-shelf standard datasets, and performs at-par or better than modality-specific models of the same size. A single Omnivore model obtains 86.0% on ImageNet, 84.1% on Kinetics, and 67.1% on SUN RGB-D. After finetuning, our models outperform prior work on a variety of vision tasks and generalize across modalities. Omnivore's shared visual representation naturally enables cross-modal recognition without access to correspondences between modalities. We hope our results motivate researchers to model visual modalities together.
Advancing 3D Scene Understanding with MV-ScanQA Multi-View Reasoning Evaluation and TripAlign Pre-training Dataset
The advancement of 3D vision-language (3D VL) learning is hindered by several limitations in existing 3D VL datasets: they rarely necessitate reasoning beyond a close range of objects in single viewpoint, and annotations often link instructions to single objects, missing richer contextual alignments between multiple objects. This significantly curtails the development of models capable of deep, multi-view 3D scene understanding over distant objects. To address these challenges, we introduce MV-ScanQA, a novel 3D question answering dataset where 68% of questions explicitly require integrating information from multiple views (compared to less than 7% in existing datasets), thereby rigorously testing multi-view compositional reasoning. To facilitate the training of models for such demanding scenarios, we present TripAlign dataset, a large-scale and low-cost 2D-3D-language pre-training corpus containing 1M <2D view, set of 3D objects, text> triplets that explicitly aligns groups of contextually related objects with text, providing richer, view-grounded multi-object multimodal alignment signals than previous single-object annotations. We further develop LEGO, a baseline method for the multi-view reasoning challenge in MV-ScanQA, transferring knowledge from pre-trained 2D LVLMs to 3D domain with TripAlign. Empirically, LEGO pre-trained on TripAlign achieves state-of-the-art performance not only on the proposed MV-ScanQA, but also on existing benchmarks for 3D dense captioning and question answering. Datasets and code are available at https://matthewdm0816.github.io/tripalign-mvscanqa.
Haystack: A Panoptic Scene Graph Dataset to Evaluate Rare Predicate Classes
Current scene graph datasets suffer from strong long-tail distributions of their predicate classes. Due to a very low number of some predicate classes in the test sets, no reliable metrics can be retrieved for the rarest classes. We construct a new panoptic scene graph dataset and a set of metrics that are designed as a benchmark for the predictive performance especially on rare predicate classes. To construct the new dataset, we propose a model-assisted annotation pipeline that efficiently finds rare predicate classes that are hidden in a large set of images like needles in a haystack. Contrary to prior scene graph datasets, Haystack contains explicit negative annotations, i.e. annotations that a given relation does not have a certain predicate class. Negative annotations are helpful especially in the field of scene graph generation and open up a whole new set of possibilities to improve current scene graph generation models. Haystack is 100% compatible with existing panoptic scene graph datasets and can easily be integrated with existing evaluation pipelines. Our dataset and code can be found here: https://lorjul.github.io/haystack/. It includes annotation files and simple to use scripts and utilities, to help with integrating our dataset in existing work.
GINA-3D: Learning to Generate Implicit Neural Assets in the Wild
Modeling the 3D world from sensor data for simulation is a scalable way of developing testing and validation environments for robotic learning problems such as autonomous driving. However, manually creating or re-creating real-world-like environments is difficult, expensive, and not scalable. Recent generative model techniques have shown promising progress to address such challenges by learning 3D assets using only plentiful 2D images -- but still suffer limitations as they leverage either human-curated image datasets or renderings from manually-created synthetic 3D environments. In this paper, we introduce GINA-3D, a generative model that uses real-world driving data from camera and LiDAR sensors to create realistic 3D implicit neural assets of diverse vehicles and pedestrians. Compared to the existing image datasets, the real-world driving setting poses new challenges due to occlusions, lighting-variations and long-tail distributions. GINA-3D tackles these challenges by decoupling representation learning and generative modeling into two stages with a learned tri-plane latent structure, inspired by recent advances in generative modeling of images. To evaluate our approach, we construct a large-scale object-centric dataset containing over 1.2M images of vehicles and pedestrians from the Waymo Open Dataset, and a new set of 80K images of long-tail instances such as construction equipment, garbage trucks, and cable cars. We compare our model with existing approaches and demonstrate that it achieves state-of-the-art performance in quality and diversity for both generated images and geometries.
RemoteSAM: Towards Segment Anything for Earth Observation
We aim to develop a robust yet flexible visual foundation model for Earth observation. It should possess strong capabilities in recognizing and localizing diverse visual targets while providing compatibility with various input-output interfaces required across different task scenarios. Current systems cannot meet these requirements, as they typically utilize task-specific architecture trained on narrow data domains with limited semantic coverage. Our study addresses these limitations from two aspects: data and modeling. We first introduce an automatic data engine that enjoys significantly better scalability compared to previous human annotation or rule-based approaches. It has enabled us to create the largest dataset of its kind to date, comprising 270K image-text-mask triplets covering an unprecedented range of diverse semantic categories and attribute specifications. Based on this data foundation, we further propose a task unification paradigm that centers around referring expression segmentation. It effectively handles a wide range of vision-centric perception tasks, including classification, detection, segmentation, grounding, etc, using a single model without any task-specific heads. Combining these innovations on data and modeling, we present RemoteSAM, a foundation model that establishes new SoTA on several earth observation perception benchmarks, outperforming other foundation models such as Falcon, GeoChat, and LHRS-Bot with significantly higher efficiency. Models and data are publicly available at https://github.com/1e12Leon/RemoteSAM.
The Monado SLAM Dataset for Egocentric Visual-Inertial Tracking
Humanoid robots and mixed reality headsets benefit from the use of head-mounted sensors for tracking. While advancements in visual-inertial odometry (VIO) and simultaneous localization and mapping (SLAM) have produced new and high-quality state-of-the-art tracking systems, we show that these are still unable to gracefully handle many of the challenging settings presented in the head-mounted use cases. Common scenarios like high-intensity motions, dynamic occlusions, long tracking sessions, low-textured areas, adverse lighting conditions, saturation of sensors, to name a few, continue to be covered poorly by existing datasets in the literature. In this way, systems may inadvertently overlook these essential real-world issues. To address this, we present the Monado SLAM dataset, a set of real sequences taken from multiple virtual reality headsets. We release the dataset under a permissive CC BY 4.0 license, to drive advancements in VIO/SLAM research and development.
Efficient Visibility Approximation for Game AI using Neural Omnidirectional Distance Fields
Visibility information is critical in game AI applications, but the computational cost of raycasting-based methods poses a challenge for real-time systems. To address this challenge, we propose a novel method that represents a partitioned game scene as neural Omnidirectional Distance Fields (ODFs), allowing scalable and efficient visibility approximation between positions without raycasting. For each position of interest, we map its omnidirectional distance data from the spherical surface onto a UV plane. We then use multi-resolution grids and bilinearly interpolated features to encode directions. This allows us to use a compact multi-layer perceptron (MLP) to reconstruct the high-frequency directional distance data at these positions, ensuring fast inference speed. We demonstrate the effectiveness of our method through offline experiments and in-game evaluation. For in-game evaluation, we conduct a side-by-side comparison with raycasting-based visibility tests in three different scenes. Using a compact MLP (128 neurons and 2 layers), our method achieves an average cold start speedup of 9.35 times and warm start speedup of 4.8 times across these scenes. In addition, unlike the raycasting-based method, whose evaluation time is affected by the characteristics of the scenes, our method's evaluation time remains constant.
EgoVid-5M: A Large-Scale Video-Action Dataset for Egocentric Video Generation
Video generation has emerged as a promising tool for world simulation, leveraging visual data to replicate real-world environments. Within this context, egocentric video generation, which centers on the human perspective, holds significant potential for enhancing applications in virtual reality, augmented reality, and gaming. However, the generation of egocentric videos presents substantial challenges due to the dynamic nature of egocentric viewpoints, the intricate diversity of actions, and the complex variety of scenes encountered. Existing datasets are inadequate for addressing these challenges effectively. To bridge this gap, we present EgoVid-5M, the first high-quality dataset specifically curated for egocentric video generation. EgoVid-5M encompasses 5 million egocentric video clips and is enriched with detailed action annotations, including fine-grained kinematic control and high-level textual descriptions. To ensure the integrity and usability of the dataset, we implement a sophisticated data cleaning pipeline designed to maintain frame consistency, action coherence, and motion smoothness under egocentric conditions. Furthermore, we introduce EgoDreamer, which is capable of generating egocentric videos driven simultaneously by action descriptions and kinematic control signals. The EgoVid-5M dataset, associated action annotations, and all data cleansing metadata will be released for the advancement of research in egocentric video generation.
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects
We introduce OpenIllumination, a real-world dataset containing over 108K images of 64 objects with diverse materials, captured under 72 camera views and a large number of different illuminations. For each image in the dataset, we provide accurate camera parameters, illumination ground truth, and foreground segmentation masks. Our dataset enables the quantitative evaluation of most inverse rendering and material decomposition methods for real objects. We examine several state-of-the-art inverse rendering methods on our dataset and compare their performances. The dataset and code can be found on the project page: https://oppo-us-research.github.io/OpenIllumination.
SpatialVID: A Large-Scale Video Dataset with Spatial Annotations
Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion. To this end, we collect SpatialVID, a dataset consists of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions. Specifically, we collect more than 21,000 hours of raw video, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions. Analysis of SpatialVID's data statistics reveals a richness and diversity that directly foster improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.
HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructions
We present the HANDAL dataset for category-level object pose estimation and affordance prediction. Unlike previous datasets, ours is focused on robotics-ready manipulable objects that are of the proper size and shape for functional grasping by robot manipulators, such as pliers, utensils, and screwdrivers. Our annotation process is streamlined, requiring only a single off-the-shelf camera and semi-automated processing, allowing us to produce high-quality 3D annotations without crowd-sourcing. The dataset consists of 308k annotated image frames from 2.2k videos of 212 real-world objects in 17 categories. We focus on hardware and kitchen tool objects to facilitate research in practical scenarios in which a robot manipulator needs to interact with the environment beyond simple pushing or indiscriminate grasping. We outline the usefulness of our dataset for 6-DoF category-level pose+scale estimation and related tasks. We also provide 3D reconstructed meshes of all objects, and we outline some of the bottlenecks to be addressed for democratizing the collection of datasets like this one.
MTGS: Multi-Traversal Gaussian Splatting
Multi-traversal data, commonly collected through daily commutes or by self-driving fleets, provides multiple viewpoints for scene reconstruction within a road block. This data offers significant potential for high-quality novel view synthesis, which is crucial for applications such as autonomous vehicle simulators. However, inherent challenges in multi-traversal data often result in suboptimal reconstruction quality, including variations in appearance and the presence of dynamic objects. To address these issues, we propose Multi-Traversal Gaussian Splatting (MTGS), a novel approach that reconstructs high-quality driving scenes from arbitrarily collected multi-traversal data by modeling a shared static geometry while separately handling dynamic elements and appearance variations. Our method employs a multi-traversal dynamic scene graph with a shared static node and traversal-specific dynamic nodes, complemented by color correction nodes with learnable spherical harmonics coefficient residuals. This approach enables high-fidelity novel view synthesis and provides flexibility to navigate any viewpoint. We conduct extensive experiments on a large-scale driving dataset, nuPlan, with multi-traversal data. Our results demonstrate that MTGS improves LPIPS by 23.5% and geometry accuracy by 46.3% compared to single-traversal baselines. The code and data would be available to the public.
Functional Map of the World
We present a new dataset, Functional Map of the World (fMoW), which aims to inspire the development of machine learning models capable of predicting the functional purpose of buildings and land use from temporal sequences of satellite images and a rich set of metadata features. The metadata provided with each image enables reasoning about location, time, sun angles, physical sizes, and other features when making predictions about objects in the image. Our dataset consists of over 1 million images from over 200 countries. For each image, we provide at least one bounding box annotation containing one of 63 categories, including a "false detection" category. We present an analysis of the dataset along with baseline approaches that reason about metadata and temporal views. Our data, code, and pretrained models have been made publicly available.
V2X-Radar: A Multi-modal Dataset with 4D Radar for Cooperative Perception
Modern autonomous vehicle perception systems often struggle with occlusions and limited perception range. Previous studies have demonstrated the effectiveness of cooperative perception in extending the perception range and overcoming occlusions, thereby enhancing the safety of autonomous driving. In recent years, a series of cooperative perception datasets have emerged; however, these datasets primarily focus on cameras and LiDAR, neglecting 4D Radar, a sensor used in single-vehicle autonomous driving to provide robust perception in adverse weather conditions. In this paper, to bridge the gap created by the absence of 4D Radar datasets in cooperative perception, we present V2X-Radar, the first large-scale, real-world multi-modal dataset featuring 4D Radar. V2X-Radar dataset is collected using a connected vehicle platform and an intelligent roadside unit equipped with 4D Radar, LiDAR, and multi-view cameras. The collected data encompasses sunny and rainy weather conditions, spanning daytime, dusk, and nighttime, as well as various typical challenging scenarios. The dataset consists of 20K LiDAR frames, 40K camera images, and 20K 4D Radar data, including 350K annotated boxes across five categories. To support various research domains, we have established V2X-Radar-C for cooperative perception, V2X-Radar-I for roadside perception, and V2X-Radar-V for single-vehicle perception. Furthermore, we provide comprehensive benchmarks across these three sub-datasets. We will release all datasets and benchmark codebase at http://openmpd.com/column/V2X-Radar and https://github.com/yanglei18/V2X-Radar.
Sense Less, Generate More: Pre-training LiDAR Perception with Masked Autoencoders for Ultra-Efficient 3D Sensing
In this work, we propose a disruptively frugal LiDAR perception dataflow that generates rather than senses parts of the environment that are either predictable based on the extensive training of the environment or have limited consequence to the overall prediction accuracy. Therefore, the proposed methodology trades off sensing energy with training data for low-power robotics and autonomous navigation to operate frugally with sensors, extending their lifetime on a single battery charge. Our proposed generative pre-training strategy for this purpose, called as radially masked autoencoding (R-MAE), can also be readily implemented in a typical LiDAR system by selectively activating and controlling the laser power for randomly generated angular regions during on-field operations. Our extensive evaluations show that pre-training with R-MAE enables focusing on the radial segments of the data, thereby capturing spatial relationships and distances between objects more effectively than conventional procedures. Therefore, the proposed methodology not only reduces sensing energy but also improves prediction accuracy. For example, our extensive evaluations on Waymo, nuScenes, and KITTI datasets show that the approach achieves over a 5% average precision improvement in detection tasks across datasets and over a 4% accuracy improvement in transferring domains from Waymo and nuScenes to KITTI. In 3D object detection, it enhances small object detection by up to 4.37% in AP at moderate difficulty levels in the KITTI dataset. Even with 90% radial masking, it surpasses baseline models by up to 5.59% in mAP/mAPH across all object classes in the Waymo dataset. Additionally, our method achieves up to 3.17% and 2.31% improvements in mAP and NDS, respectively, on the nuScenes dataset, demonstrating its effectiveness with both single and fused LiDAR-camera modalities. https://github.com/sinatayebati/Radial_MAE.
EarthScape: A Multimodal Dataset for Surficial Geologic Mapping and Earth Surface Analysis
Surficial geologic mapping is essential for understanding Earth surface processes, addressing modern challenges such as climate change and national security, and supporting common applications in engineering and resource management. However, traditional mapping methods are labor-intensive, limiting spatial coverage and introducing potential biases. To address these limitations, we introduce EarthScape, a novel, AI-ready multimodal dataset specifically designed for surficial geologic mapping and Earth surface analysis. EarthScape integrates high-resolution aerial RGB and near-infrared (NIR) imagery, digital elevation models (DEM), multi-scale DEM-derived terrain features, and hydrologic and infrastructure vector data. The dataset provides detailed annotations for seven distinct surficial geologic classes encompassing various geological processes. We present a comprehensive data processing pipeline using open-sourced raw data and establish baseline benchmarks using different spatial modalities to demonstrate the utility of EarthScape. As a living dataset with a vision for expansion, EarthScape bridges the gap between computer vision and Earth sciences, offering a valuable resource for advancing research in multimodal learning, geospatial analysis, and geological mapping. Our code is available at https://github.com/masseygeo/earthscape.
ECLAIR: A High-Fidelity Aerial LiDAR Dataset for Semantic Segmentation
We introduce ECLAIR (Extended Classification of Lidar for AI Recognition), a new outdoor large-scale aerial LiDAR dataset designed specifically for advancing research in point cloud semantic segmentation. As the most extensive and diverse collection of its kind to date, the dataset covers a total area of 10km^2 with close to 600 million points and features eleven distinct object categories. To guarantee the dataset's quality and utility, we have thoroughly curated the point labels through an internal team of experts, ensuring accuracy and consistency in semantic labeling. The dataset is engineered to move forward the fields of 3D urban modeling, scene understanding, and utility infrastructure management by presenting new challenges and potential applications. As a benchmark, we report qualitative and quantitative analysis of a voxel-based point cloud segmentation approach based on the Minkowski Engine.
LiDAR-CS Dataset: LiDAR Point Cloud Dataset with Cross-Sensors for 3D Object Detection
Over the past few years, there has been remarkable progress in research on 3D point clouds and their use in autonomous driving scenarios has become widespread. However, deep learning methods heavily rely on annotated data and often face domain generalization issues. Unlike 2D images whose domains usually pertain to the texture information present in them, the features derived from a 3D point cloud are affected by the distribution of the points. The lack of a 3D domain adaptation benchmark leads to the common practice of training a model on one benchmark (e.g. Waymo) and then assessing it on another dataset (e.g. KITTI). This setting results in two distinct domain gaps: scenarios and sensors, making it difficult to analyze and evaluate the method accurately. To tackle this problem, this paper presents LiDAR Dataset with Cross Sensors (LiDAR-CS Dataset), which contains large-scale annotated LiDAR point cloud under six groups of different sensors but with the same corresponding scenarios, captured from hybrid realistic LiDAR simulator. To our knowledge, LiDAR-CS Dataset is the first dataset that addresses the sensor-related gaps in the domain of 3D object detection in real traffic. Furthermore, we evaluate and analyze the performance using various baseline detectors and demonstrated its potential applications. Project page: https://opendriving.github.io/lidar-cs.
A Dataset for Crucial Object Recognition in Blind and Low-Vision Individuals' Navigation
This paper introduces a dataset for improving real-time object recognition systems to aid blind and low-vision (BLV) individuals in navigation tasks. The dataset comprises 21 videos of BLV individuals navigating outdoor spaces, and a taxonomy of 90 objects crucial for BLV navigation, refined through a focus group study. We also provide object labeling for the 90 objects across 31 video segments created from the 21 videos. A deeper analysis reveals that most contemporary datasets used in training computer vision models contain only a small subset of the taxonomy in our dataset. Preliminary evaluation of state-of-the-art computer vision models on our dataset highlights shortcomings in accurately detecting key objects relevant to BLV navigation, emphasizing the need for specialized datasets. We make our dataset publicly available, offering valuable resources for developing more inclusive navigation systems for BLV individuals.
Omni6D: Large-Vocabulary 3D Object Dataset for Category-Level 6D Object Pose Estimation
6D object pose estimation aims at determining an object's translation, rotation, and scale, typically from a single RGBD image. Recent advancements have expanded this estimation from instance-level to category-level, allowing models to generalize across unseen instances within the same category. However, this generalization is limited by the narrow range of categories covered by existing datasets, such as NOCS, which also tend to overlook common real-world challenges like occlusion. To tackle these challenges, we introduce Omni6D, a comprehensive RGBD dataset featuring a wide range of categories and varied backgrounds, elevating the task to a more realistic context. 1) The dataset comprises an extensive spectrum of 166 categories, 4688 instances adjusted to the canonical pose, and over 0.8 million captures, significantly broadening the scope for evaluation. 2) We introduce a symmetry-aware metric and conduct systematic benchmarks of existing algorithms on Omni6D, offering a thorough exploration of new challenges and insights. 3) Additionally, we propose an effective fine-tuning approach that adapts models from previous datasets to our extensive vocabulary setting. We believe this initiative will pave the way for new insights and substantial progress in both the industrial and academic fields, pushing forward the boundaries of general 6D pose estimation.
OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integration
Depth completion (DC) aims to predict a dense depth map from an RGB image and sparse depth observations. Existing methods for DC generalize poorly on new datasets or unseen sparse depth patterns, limiting their practical applications. We propose OMNI-DC, a highly robust DC model that generalizes well across various scenarios. Our method incorporates a novel multi-resolution depth integration layer and a probability-based loss, enabling it to deal with sparse depth maps of varying densities. Moreover, we train OMNI-DC on a mixture of synthetic datasets with a scale normalization technique. To evaluate our model, we establish a new evaluation protocol named Robust-DC for zero-shot testing under various sparse depth patterns. Experimental results on Robust-DC and conventional benchmarks show that OMNI-DC significantly outperforms the previous state of the art. The checkpoints, training code, and evaluations are available at https://github.com/princeton-vl/OMNI-DC.
Machine Learning for Shipwreck Segmentation from Side Scan Sonar Imagery: Dataset and Benchmark
Open-source benchmark datasets have been a critical component for advancing machine learning for robot perception in terrestrial applications. Benchmark datasets enable the widespread development of state-of-the-art machine learning methods, which require large datasets for training, validation, and thorough comparison to competing approaches. Underwater environments impose several operational challenges that hinder efforts to collect large benchmark datasets for marine robot perception. Furthermore, a low abundance of targets of interest relative to the size of the search space leads to increased time and cost required to collect useful datasets for a specific task. As a result, there is limited availability of labeled benchmark datasets for underwater applications. We present the AI4Shipwrecks dataset, which consists of 24 distinct shipwreck sites totaling 286 high-resolution labeled side scan sonar images to advance the state-of-the-art in autonomous sonar image understanding. We leverage the unique abundance of targets in Thunder Bay National Marine Sanctuary in Lake Huron, MI, to collect and compile a sonar imagery benchmark dataset through surveys with an autonomous underwater vehicle (AUV). We consulted with expert marine archaeologists for the labeling of robotically gathered data. We then leverage this dataset to perform benchmark experiments for comparison of state-of-the-art supervised segmentation methods, and we present insights on opportunities and open challenges for the field. The dataset and benchmarking tools will be released as an open-source benchmark dataset to spur innovation in machine learning for Great Lakes and ocean exploration. The dataset and accompanying software are available at https://umfieldrobotics.github.io/ai4shipwrecks/.
Constellation Dataset: Benchmarking High-Altitude Object Detection for an Urban Intersection
We introduce Constellation, a dataset of 13K images suitable for research on detection of objects in dense urban streetscapes observed from high-elevation cameras, collected for a variety of temporal conditions. The dataset addresses the need for curated data to explore problems in small object detection exemplified by the limited pixel footprint of pedestrians observed tens of meters from above. It enables the testing of object detection models for variations in lighting, building shadows, weather, and scene dynamics. We evaluate contemporary object detection architectures on the dataset, observing that state-of-the-art methods have lower performance in detecting small pedestrians compared to vehicles, corresponding to a 10% difference in average precision (AP). Using structurally similar datasets for pretraining the models results in an increase of 1.8% mean AP (mAP). We further find that incorporating domain-specific data augmentations helps improve model performance. Using pseudo-labeled data, obtained from inference outcomes of the best-performing models, improves the performance of the models. Finally, comparing the models trained using the data collected in two different time intervals, we find a performance drift in models due to the changes in intersection conditions over time. The best-performing model achieves a pedestrian AP of 92.0% with 11.5 ms inference time on NVIDIA A100 GPUs, and an mAP of 95.4%.
KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D
For the last few decades, several major subfields of artificial intelligence including computer vision, graphics, and robotics have progressed largely independently from each other. Recently, however, the community has realized that progress towards robust intelligent systems such as self-driving cars requires a concerted effort across the different fields. This motivated us to develop KITTI-360, successor of the popular KITTI dataset. KITTI-360 is a suburban driving dataset which comprises richer input modalities, comprehensive semantic instance annotations and accurate localization to facilitate research at the intersection of vision, graphics and robotics. For efficient annotation, we created a tool to label 3D scenes with bounding primitives and developed a model that transfers this information into the 2D image domain, resulting in over 150k images and 1B 3D points with coherent semantic instance annotations across 2D and 3D. Moreover, we established benchmarks and baselines for several tasks relevant to mobile perception, encompassing problems from computer vision, graphics, and robotics on the same dataset, e.g., semantic scene understanding, novel view synthesis and semantic SLAM. KITTI-360 will enable progress at the intersection of these research areas and thus contribute towards solving one of today's grand challenges: the development of fully autonomous self-driving systems.
AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis
We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image pairs. Our hypothesis is that the lack of high-quality, co-registered aerial-ground datasets for training is a key reason for this failure. Such data is difficult to assemble precisely because it is difficult to reconstruct in a scalable way. To overcome this challenge, we propose a scalable framework combining pseudo-synthetic renderings from 3D city-wide meshes (e.g., Google Earth) with real, ground-level crowd-sourced images (e.g., MegaDepth). The pseudo-synthetic data simulates a wide range of aerial viewpoints, while the real, crowd-sourced images help improve visual fidelity for ground-level images where mesh-based renderings lack sufficient detail, effectively bridging the domain gap between real images and pseudo-synthetic renderings. Using this hybrid dataset, we fine-tune several state-of-the-art algorithms and achieve significant improvements on real-world, zero-shot aerial-ground tasks. For example, we observe that baseline DUSt3R localizes fewer than 5% of aerial-ground pairs within 5 degrees of camera rotation error, while fine-tuning with our data raises accuracy to nearly 56%, addressing a major failure point in handling large viewpoint changes. Beyond camera estimation and scene reconstruction, our dataset also improves performance on downstream tasks like novel-view synthesis in challenging aerial-ground scenarios, demonstrating the practical value of our approach in real-world applications.
3D Human Pose Perception from Egocentric Stereo Videos
While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In this work, we propose a new transformer-based framework to improve egocentric stereo 3D human pose estimation, which leverages the scene information and temporal context of egocentric stereo videos. Specifically, we utilize 1) depth features from our 3D scene reconstruction module with uniformly sampled windows of egocentric stereo frames, and 2) human joint queries enhanced by temporal features of the video inputs. Our method is able to accurately estimate human poses even in challenging scenarios, such as crouching and sitting. Furthermore, we introduce two new benchmark datasets, i.e., UnrealEgo2 and UnrealEgo-RW (RealWorld). The proposed datasets offer a much larger number of egocentric stereo views with a wider variety of human motions than the existing datasets, allowing comprehensive evaluation of existing and upcoming methods. Our extensive experiments show that the proposed approach significantly outperforms previous methods. We will release UnrealEgo2, UnrealEgo-RW, and trained models on our project page.
Towards Methane Detection Onboard Satellites
Methane is a potent greenhouse gas and a major driver of climate change, making its timely detection critical for effective mitigation. Machine learning (ML) deployed onboard satellites can enable rapid detection while reducing downlink costs, supporting faster response systems. Conventional methane detection methods often rely on image processing techniques, such as orthorectification to correct geometric distortions and matched filters to enhance plume signals. We introduce a novel approach that bypasses these preprocessing steps by using unorthorectified data (UnorthoDOS). We find that ML models trained on this dataset achieve performance comparable to those trained on orthorectified data. Moreover, we also train models on an orthorectified dataset, showing that they can outperform the matched filter baseline (mag1c). We release model checkpoints and two ML-ready datasets comprising orthorectified and unorthorectified hyperspectral images from the Earth Surface Mineral Dust Source Investigation (EMIT) sensor at https://huggingface.co/datasets/SpaceML/UnorthoDOS , along with code at https://github.com/spaceml-org/plume-hunter.
TJ4DRadSet: A 4D Radar Dataset for Autonomous Driving
The next-generation high-resolution automotive radar (4D radar) can provide additional elevation measurement and denser point clouds, which has great potential for 3D sensing in autonomous driving. In this paper, we introduce a dataset named TJ4DRadSet with 4D radar points for autonomous driving research. The dataset was collected in various driving scenarios, with a total of 7757 synchronized frames in 44 consecutive sequences, which are well annotated with 3D bounding boxes and track ids. We provide a 4D radar-based 3D object detection baseline for our dataset to demonstrate the effectiveness of deep learning methods for 4D radar point clouds. The dataset can be accessed via the following link: https://github.com/TJRadarLab/TJ4DRadSet.
S3E: A Large-scale Multimodal Dataset for Collaborative SLAM
With the advanced request to employ a team of robots to perform a task collaboratively, the research community has become increasingly interested in collaborative simultaneous localization and mapping. Unfortunately, existing datasets are limited in the scale and variation of the collaborative trajectories, even though generalization between inter-trajectories among different agents is crucial to the overall viability of collaborative tasks. To help align the research community's contributions with realistic multiagent ordinated SLAM problems, we propose S3E, a large-scale multimodal dataset captured by a fleet of unmanned ground vehicles along four designed collaborative trajectory paradigms. S3E consists of 7 outdoor and 5 indoor sequences that each exceed 200 seconds, consisting of well temporal synchronized and spatial calibrated high-frequency IMU, high-quality stereo camera, and 360 degree LiDAR data. Crucially, our effort exceeds previous attempts regarding dataset size, scene variability, and complexity. It has 4x as much average recording time as the pioneering EuRoC dataset. We also provide careful dataset analysis as well as baselines for collaborative SLAM and single counterparts. Data and more up-to-date details are found at https://github.com/PengYu-Team/S3E.
Open Panoramic Segmentation
Panoramic images, capturing a 360{\deg} field of view (FoV), encompass omnidirectional spatial information crucial for scene understanding. However, it is not only costly to obtain training-sufficient dense-annotated panoramas but also application-restricted when training models in a close-vocabulary setting. To tackle this problem, in this work, we define a new task termed Open Panoramic Segmentation (OPS), where models are trained with FoV-restricted pinhole images in the source domain in an open-vocabulary setting while evaluated with FoV-open panoramic images in the target domain, enabling the zero-shot open panoramic semantic segmentation ability of models. Moreover, we propose a model named OOOPS with a Deformable Adapter Network (DAN), which significantly improves zero-shot panoramic semantic segmentation performance. To further enhance the distortion-aware modeling ability from the pinhole source domain, we propose a novel data augmentation method called Random Equirectangular Projection (RERP) which is specifically designed to address object deformations in advance. Surpassing other state-of-the-art open-vocabulary semantic segmentation approaches, a remarkable performance boost on three panoramic datasets, WildPASS, Stanford2D3D, and Matterport3D, proves the effectiveness of our proposed OOOPS model with RERP on the OPS task, especially +2.2% on outdoor WildPASS and +2.4% mIoU on indoor Stanford2D3D. The source code is publicly available at https://junweizheng93.github.io/publications/OPS/OPS.html.
CrossLoc: Scalable Aerial Localization Assisted by Multimodal Synthetic Data
We present a visual localization system that learns to estimate camera poses in the real world with the help of synthetic data. Despite significant progress in recent years, most learning-based approaches to visual localization target at a single domain and require a dense database of geo-tagged images to function well. To mitigate the data scarcity issue and improve the scalability of the neural localization models, we introduce TOPO-DataGen, a versatile synthetic data generation tool that traverses smoothly between the real and virtual world, hinged on the geographic camera viewpoint. New large-scale sim-to-real benchmark datasets are proposed to showcase and evaluate the utility of the said synthetic data. Our experiments reveal that synthetic data generically enhances the neural network performance on real data. Furthermore, we introduce CrossLoc, a cross-modal visual representation learning approach to pose estimation that makes full use of the scene coordinate ground truth via self-supervision. Without any extra data, CrossLoc significantly outperforms the state-of-the-art methods and achieves substantially higher real-data sample efficiency. Our code and datasets are all available at https://crossloc.github.io/.
V2X-Real: a Large-Scale Dataset for Vehicle-to-Everything Cooperative Perception
Recent advancements in Vehicle-to-Everything (V2X) technologies have enabled autonomous vehicles to share sensing information to see through occlusions, greatly boosting the perception capability. However, there are no real-world datasets to facilitate the real V2X cooperative perception research -- existing datasets either only support Vehicle-to-Infrastructure cooperation or Vehicle-to-Vehicle cooperation. In this paper, we present V2X-Real, a large-scale dataset that includes a mixture of multiple vehicles and smart infrastructure to facilitate the V2X cooperative perception development with multi-modality sensing data. Our V2X-Real is collected using two connected automated vehicles and two smart infrastructure, which are all equipped with multi-modal sensors including LiDAR sensors and multi-view cameras. The whole dataset contains 33K LiDAR frames and 171K camera data with over 1.2M annotated bounding boxes of 10 categories in very challenging urban scenarios. According to the collaboration mode and ego perspective, we derive four types of datasets for Vehicle-Centric, Infrastructure-Centric, Vehicle-to-Vehicle, and Infrastructure-to-Infrastructure cooperative perception. Comprehensive multi-class multi-agent benchmarks of SOTA cooperative perception methods are provided. The V2X-Real dataset and codebase are available at https://mobility-lab.seas.ucla.edu/v2x-real.
A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation
Recent work has shown that optical flow estimation can be formulated as a supervised learning task and can be successfully solved with convolutional networks. Training of the so-called FlowNet was enabled by a large synthetically generated dataset. The present paper extends the concept of optical flow estimation via convolutional networks to disparity and scene flow estimation. To this end, we propose three synthetic stereo video datasets with sufficient realism, variation, and size to successfully train large networks. Our datasets are the first large-scale datasets to enable training and evaluating scene flow methods. Besides the datasets, we present a convolutional network for real-time disparity estimation that provides state-of-the-art results. By combining a flow and disparity estimation network and training it jointly, we demonstrate the first scene flow estimation with a convolutional network.
LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation
3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies. Existing methods either rely on successive scene expansion via inpainting or employ panorama representation to represent large FOV scene environments. However, the generated scene suffers from semantic drift during expansion and is unable to handle occlusion among scene hierarchies. To tackle these challenges, we introduce LayerPano3D, a novel framework for full-view, explorable panoramic 3D scene generation from a single text prompt. Our key insight is to decompose a reference 2D panorama into multiple layers at different depth levels, where each layer reveals the unseen space from the reference views via diffusion prior. LayerPano3D comprises multiple dedicated designs: 1) we introduce a novel text-guided anchor view synthesis pipeline for high-quality, consistent panorama generation. 2) We pioneer the Layered 3D Panorama as underlying representation to manage complex scene hierarchies and lift it into 3D Gaussians to splat detailed 360-degree omnidirectional scenes with unconstrained viewing paths. Extensive experiments demonstrate that our framework generates state-of-the-art 3D panoramic scene in both full view consistency and immersive exploratory experience. We believe that LayerPano3D holds promise for advancing 3D panoramic scene creation with numerous applications.
OmniMatch: Effective Self-Supervised Any-Join Discovery in Tabular Data Repositories
How can we discover join relationships among columns of tabular data in a data repository? Can this be done effectively when metadata is missing? Traditional column matching works mainly rely on similarity measures based on exact value overlaps, hence missing important semantics or failing to handle noise in the data. At the same time, recent dataset discovery methods focusing on deep table representation learning techniques, do not take into consideration the rich set of column similarity signals found in prior matching and discovery methods. Finally, existing methods heavily depend on user-provided similarity thresholds, hindering their deployability in real-world settings. In this paper, we propose OmniMatch, a novel join discovery technique that detects equi-joins and fuzzy-joins betwen columns by combining column-pair similarity measures with Graph Neural Networks (GNNs). OmniMatch's GNN can capture column relatedness leveraging graph transitivity, significantly improving the recall of join discovery tasks. At the same time, OmniMatch also increases the precision by augmenting its training data with negative column join examples through an automated negative example generation process. Most importantly, compared to the state-of-the-art matching and discovery methods, OmniMatch exhibits up to 14% higher effectiveness in F1 score and AUC without relying on metadata or user-provided thresholds for each similarity metric.
TARDIS STRIDE: A Spatio-Temporal Road Image Dataset for Exploration and Autonomy
World models aim to simulate environments and enable effective agent behavior. However, modeling real-world environments presents unique challenges as they dynamically change across both space and, crucially, time. To capture these composed dynamics, we introduce a Spatio-Temporal Road Image Dataset for Exploration (STRIDE) permuting 360-degree panoramic imagery into rich interconnected observation, state and action nodes. Leveraging this structure, we can simultaneously model the relationship between egocentric views, positional coordinates, and movement commands across both space and time. We benchmark this dataset via TARDIS, a transformer-based generative world model that integrates spatial and temporal dynamics through a unified autoregressive framework trained on STRIDE. We demonstrate robust performance across a range of agentic tasks such as controllable photorealistic image synthesis, instruction following, autonomous self-control, and state-of-the-art georeferencing. These results suggest a promising direction towards sophisticated generalist agents--capable of understanding and manipulating the spatial and temporal aspects of their material environments--with enhanced embodied reasoning capabilities. Training code, datasets, and model checkpoints are made available at https://huggingface.co/datasets/Tera-AI/STRIDE.
StarCraftImage: A Dataset For Prototyping Spatial Reasoning Methods For Multi-Agent Environments
Spatial reasoning tasks in multi-agent environments such as event prediction, agent type identification, or missing data imputation are important for multiple applications (e.g., autonomous surveillance over sensor networks and subtasks for reinforcement learning (RL)). StarCraft II game replays encode intelligent (and adversarial) multi-agent behavior and could provide a testbed for these tasks; however, extracting simple and standardized representations for prototyping these tasks is laborious and hinders reproducibility. In contrast, MNIST and CIFAR10, despite their extreme simplicity, have enabled rapid prototyping and reproducibility of ML methods. Following the simplicity of these datasets, we construct a benchmark spatial reasoning dataset based on StarCraft II replays that exhibit complex multi-agent behaviors, while still being as easy to use as MNIST and CIFAR10. Specifically, we carefully summarize a window of 255 consecutive game states to create 3.6 million summary images from 60,000 replays, including all relevant metadata such as game outcome and player races. We develop three formats of decreasing complexity: Hyperspectral images that include one channel for every unit type (similar to multispectral geospatial images), RGB images that mimic CIFAR10, and grayscale images that mimic MNIST. We show how this dataset can be used for prototyping spatial reasoning methods. All datasets, code for extraction, and code for dataset loading can be found at https://starcraftdata.davidinouye.com
AstroVision: Towards Autonomous Feature Detection and Description for Missions to Small Bodies Using Deep Learning
Missions to small celestial bodies rely heavily on optical feature tracking for characterization of and relative navigation around the target body. While deep learning has led to great advancements in feature detection and description, training and validating data-driven models for space applications is challenging due to the limited availability of large-scale, annotated datasets. This paper introduces AstroVision, a large-scale dataset comprised of 115,970 densely annotated, real images of 16 different small bodies captured during past and ongoing missions. We leverage AstroVision to develop a set of standardized benchmarks and conduct an exhaustive evaluation of both handcrafted and data-driven feature detection and description methods. Next, we employ AstroVision for end-to-end training of a state-of-the-art, deep feature detection and description network and demonstrate improved performance on multiple benchmarks. The full benchmarking pipeline and the dataset will be made publicly available to facilitate the advancement of computer vision algorithms for space applications.
A Spacecraft Dataset for Detection, Segmentation and Parts Recognition
Virtually all aspects of modern life depend on space technology. Thanks to the great advancement of computer vision in general and deep learning-based techniques in particular, over the decades, the world witnessed the growing use of deep learning in solving problems for space applications, such as self-driving robot, tracers, insect-like robot on cosmos and health monitoring of spacecraft. These are just some prominent examples that has advanced space industry with the help of deep learning. However, the success of deep learning models requires a lot of training data in order to have decent performance, while on the other hand, there are very limited amount of publicly available space datasets for the training of deep learning models. Currently, there is no public datasets for space-based object detection or instance segmentation, partly because manually annotating object segmentation masks is very time consuming as they require pixel-level labelling, not to mention the challenge of obtaining images from space. In this paper, we aim to fill this gap by releasing a dataset for spacecraft detection, instance segmentation and part recognition. The main contribution of this work is the development of the dataset using images of space stations and satellites, with rich annotations including bounding boxes of spacecrafts and masks to the level of object parts, which are obtained with a mixture of automatic processes and manual efforts. We also provide evaluations with state-of-the-art methods in object detection and instance segmentation as a benchmark for the dataset. The link for downloading the proposed dataset can be found on https://github.com/Yurushia1998/SatelliteDataset.
PrediTree: A Multi-Temporal Sub-meter Dataset of Multi-Spectral Imagery Aligned With Canopy Height Maps
We present PrediTree, the first comprehensive open-source dataset designed for training and evaluating tree height prediction models at sub-meter resolution. This dataset combines very high-resolution (0.5m) LiDAR-derived canopy height maps, spatially aligned with multi-temporal and multi-spectral imagery, across diverse forest ecosystems in France, totaling 3,141,568 images. PrediTree addresses a critical gap in forest monitoring capabilities by enabling the training of deep learning methods that can predict tree growth based on multiple past observations. %Initially focused on French forests, PrediTree is designed as an expanding resource with ongoing efforts to incorporate data from other countries. To make use of this PrediTree dataset, we propose an encoder-decoder framework that requires the multi-temporal multi-spectral imagery and the relative time differences in years between the canopy height map timestamp (target) and each image acquisition date for which this framework predicts the canopy height. The conducted experiments demonstrate that a U-Net architecture trained on the PrediTree dataset provides the highest masked mean squared error of 11.78%, outperforming the next-best architecture, ResNet-50, by around 12%, and cutting the error of the same experiments but on fewer bands (red, green, blue only), by around 30%. This dataset is publicly available on URL{HuggingFace}, and both processing and training codebases are available on URL{GitHub}.
STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events
This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The dataset is captured with a high resolution spherical microphone array and delivered in two 4-channel formats, first-order Ambisonics and tetrahedral microphone array. Sound events in the dataset belonging to 13 target sound classes are annotated both temporally and spatially through a combination of human annotation and optical tracking. The dataset serves as the development and evaluation dataset for the Task 3 of the DCASE2022 Challenge on Sound Event Localization and Detection and introduces significant new challenges for the task compared to the previous iterations, which were based on synthetic spatialized sound scene recordings. Dataset specifications are detailed including recording and annotation process, target classes and their presence, and details on the development and evaluation splits. Additionally, the report presents the baseline system that accompanies the dataset in the challenge with emphasis on the differences with the baseline of the previous iterations; namely, introduction of the multi-ACCDOA representation to handle multiple simultaneous occurences of events of the same class, and support for additional improved input features for the microphone array format. Results of the baseline indicate that with a suitable training strategy a reasonable detection and localization performance can be achieved on real sound scene recordings. The dataset is available in https://zenodo.org/record/6387880.
Are We Hungry for 3D LiDAR Data for Semantic Segmentation? A Survey and Experimental Study
3D semantic segmentation is a fundamental task for robotic and autonomous driving applications. Recent works have been focused on using deep learning techniques, whereas developing fine-annotated 3D LiDAR datasets is extremely labor intensive and requires professional skills. The performance limitation caused by insufficient datasets is called data hunger problem. This research provides a comprehensive survey and experimental study on the question: are we hungry for 3D LiDAR data for semantic segmentation? The studies are conducted at three levels. First, a broad review to the main 3D LiDAR datasets is conducted, followed by a statistical analysis on three representative datasets to gain an in-depth view on the datasets' size and diversity, which are the critical factors in learning deep models. Second, a systematic review to the state-of-the-art 3D semantic segmentation is conducted, followed by experiments and cross examinations of three representative deep learning methods to find out how the size and diversity of the datasets affect deep models' performance. Finally, a systematic survey to the existing efforts to solve the data hunger problem is conducted on both methodological and dataset's viewpoints, followed by an insightful discussion of remaining problems and open questions To the best of our knowledge, this is the first work to analyze the data hunger problem for 3D semantic segmentation using deep learning techniques that are addressed in the literature review, statistical analysis, and cross-dataset and cross-algorithm experiments. We share findings and discussions, which may lead to potential topics in future works.
Expanded Comprehensive Robotic Cholecystectomy Dataset (CRCD)
In recent years, the application of machine learning to minimally invasive surgery (MIS) has attracted considerable interest. Datasets are critical to the use of such techniques. This paper presents a unique dataset recorded during ex vivo pseudo-cholecystectomy procedures on pig livers using the da Vinci Research Kit (dVRK). Unlike existing datasets, it addresses a critical gap by providing comprehensive kinematic data, recordings of all pedal inputs, and offers a time-stamped record of the endoscope's movements. This expanded version also includes segmentation and keypoint annotations of images, enhancing its utility for computer vision applications. Contributed by seven surgeons with varied backgrounds and experience levels that are provided as a part of this expanded version, the dataset is an important new resource for surgical robotics research. It enables the development of advanced methods for evaluating surgeon skills, tools for providing better context awareness, and automation of surgical tasks. Our work overcomes the limitations of incomplete recordings and imprecise kinematic data found in other datasets. To demonstrate the potential of the dataset for advancing automation in surgical robotics, we introduce two models that predict clutch usage and camera activation, a 3D scene reconstruction example, and the results from our keypoint and segmentation models.
METEOR:A Dense, Heterogeneous, and Unstructured Traffic Dataset With Rare Behaviors
We present a new traffic dataset, METEOR, which captures traffic patterns and multi-agent driving behaviors in unstructured scenarios. METEOR consists of more than 1000 one-minute videos, over 2 million annotated frames with bounding boxes and GPS trajectories for 16 unique agent categories, and more than 13 million bounding boxes for traffic agents. METEOR is a dataset for rare and interesting, multi-agent driving behaviors that are grouped into traffic violations, atypical interactions, and diverse scenarios. Every video in METEOR is tagged using a diverse range of factors corresponding to weather, time of the day, road conditions, and traffic density. We use METEOR to benchmark perception methods for object detection and multi-agent behavior prediction. Our key finding is that state-of-the-art models for object detection and behavior prediction, which otherwise succeed on existing datasets such as Waymo, fail on the METEOR dataset. METEOR marks the first step towards the development of more sophisticated perception models for dense, heterogeneous, and unstructured scenarios.
The Change You Want To Detect: Semantic Change Detection In Earth Observation With Hybrid Data Generation
Bi-temporal change detection at scale based on Very High Resolution (VHR) images is crucial for Earth monitoring. This remains poorly addressed so far: methods either require large volumes of annotated data (semantic case), or are limited to restricted datasets (binary set-ups). Most approaches do not exhibit the versatility required for temporal and spatial adaptation: simplicity in architecture design and pretraining on realistic and comprehensive datasets. Synthetic datasets are the key solution but still fail to handle complex and diverse scenes. In this paper, we present HySCDG a generative pipeline for creating a large hybrid semantic change detection dataset that contains both real VHR images and inpainted ones, along with land cover semantic map at both dates and the change map. Being semantically and spatially guided, HySCDG generates realistic images, leading to a comprehensive and hybrid transfer-proof dataset FSC-180k. We evaluate FSC-180k on five change detection cases (binary and semantic), from zero-shot to mixed and sequential training, and also under low data regime training. Experiments demonstrate that pretraining on our hybrid dataset leads to a significant performance boost, outperforming SyntheWorld, a fully synthetic dataset, in every configuration. All codes, models, and data are available here: https://yb23.github.io/projects/cywd/

 
			 
			 
			 
	 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
	 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
	 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
	 
			 
			