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SubscribeSpecMaskGIT: Masked Generative Modeling of Audio Spectrograms for Efficient Audio Synthesis and Beyond
Recent advances in generative models that iteratively synthesize audio clips sparked great success to text-to-audio synthesis (TTA), but with the cost of slow synthesis speed and heavy computation. Although there have been attempts to accelerate the iterative procedure, high-quality TTA systems remain inefficient due to hundreds of iterations required in the inference phase and large amount of model parameters. To address the challenges, we propose SpecMaskGIT, a light-weighted, efficient yet effective TTA model based on the masked generative modeling of spectrograms. First, SpecMaskGIT synthesizes a realistic 10s audio clip by less than 16 iterations, an order-of-magnitude less than previous iterative TTA methods.As a discrete model, SpecMaskGIT outperforms larger VQ-Diffusion and auto-regressive models in the TTA benchmark, while being real-time with only 4 CPU cores or even 30x faster with a GPU. Next, built upon a latent space of Mel-spectrogram, SpecMaskGIT has a wider range of applications (e.g., the zero-shot bandwidth extension) than similar methods built on the latent wave domain. Moreover, we interpret SpecMaskGIT as a generative extension to previous discriminative audio masked Transformers, and shed light on its audio representation learning potential. We hope our work inspires the exploration of masked audio modeling toward further diverse scenarios.
Affective social anthropomorphic intelligent system
Human conversational styles are measured by the sense of humor, personality, and tone of voice. These characteristics have become essential for conversational intelligent virtual assistants. However, most of the state-of-the-art intelligent virtual assistants (IVAs) are failed to interpret the affective semantics of human voices. This research proposes an anthropomorphic intelligent system that can hold a proper human-like conversation with emotion and personality. A voice style transfer method is also proposed to map the attributes of a specific emotion. Initially, the frequency domain data (Mel-Spectrogram) is created by converting the temporal audio wave data, which comprises discrete patterns for audio features such as notes, pitch, rhythm, and melody. A collateral CNN-Transformer-Encoder is used to predict seven different affective states from voice. The voice is also fed parallelly to the deep-speech, an RNN model that generates the text transcription from the spectrogram. Then the transcripted text is transferred to the multi-domain conversation agent using blended skill talk, transformer-based retrieve-and-generate generation strategy, and beam-search decoding, and an appropriate textual response is generated. The system learns an invertible mapping of data to a latent space that can be manipulated and generates a Mel-spectrogram frame based on previous Mel-spectrogram frames to voice synthesize and style transfer. Finally, the waveform is generated using WaveGlow from the spectrogram. The outcomes of the studies we conducted on individual models were auspicious. Furthermore, users who interacted with the system provided positive feedback, demonstrating the system's effectiveness.
High-Fidelity Music Vocoder using Neural Audio Codecs
While neural vocoders have made significant progress in high-fidelity speech synthesis, their application on polyphonic music has remained underexplored. In this work, we propose DisCoder, a neural vocoder that leverages a generative adversarial encoder-decoder architecture informed by a neural audio codec to reconstruct high-fidelity 44.1 kHz audio from mel spectrograms. Our approach first transforms the mel spectrogram into a lower-dimensional representation aligned with the Descript Audio Codec (DAC) latent space before reconstructing it to an audio signal using a fine-tuned DAC decoder. DisCoder achieves state-of-the-art performance in music synthesis on several objective metrics and in a MUSHRA listening study. Our approach also shows competitive performance in speech synthesis, highlighting its potential as a universal vocoder.
EzAudio: Enhancing Text-to-Audio Generation with Efficient Diffusion Transformer
Latent diffusion models have shown promising results in text-to-audio (T2A) generation tasks, yet previous models have encountered difficulties in generation quality, computational cost, diffusion sampling, and data preparation. In this paper, we introduce EzAudio, a transformer-based T2A diffusion model, to handle these challenges. Our approach includes several key innovations: (1) We build the T2A model on the latent space of a 1D waveform Variational Autoencoder (VAE), avoiding the complexities of handling 2D spectrogram representations and using an additional neural vocoder. (2) We design an optimized diffusion transformer architecture specifically tailored for audio latent representations and diffusion modeling, which enhances convergence speed, training stability, and memory usage, making the training process easier and more efficient. (3) To tackle data scarcity, we adopt a data-efficient training strategy that leverages unlabeled data for learning acoustic dependencies, audio caption data annotated by audio-language models for text-to-audio alignment learning, and human-labeled data for fine-tuning. (4) We introduce a classifier-free guidance (CFG) rescaling method that simplifies EzAudio by achieving strong prompt alignment while preserving great audio quality when using larger CFG scores, eliminating the need to struggle with finding the optimal CFG score to balance this trade-off. EzAudio surpasses existing open-source models in both objective metrics and subjective evaluations, delivering realistic listening experiences while maintaining a streamlined model structure, low training costs, and an easy-to-follow training pipeline. Code, data, and pre-trained models are released at: https://haidog-yaqub.github.io/EzAudio-Page/.
High Fidelity Neural Audio Compression
We introduce a state-of-the-art real-time, high-fidelity, audio codec leveraging neural networks. It consists in a streaming encoder-decoder architecture with quantized latent space trained in an end-to-end fashion. We simplify and speed-up the training by using a single multiscale spectrogram adversary that efficiently reduces artifacts and produce high-quality samples. We introduce a novel loss balancer mechanism to stabilize training: the weight of a loss now defines the fraction of the overall gradient it should represent, thus decoupling the choice of this hyper-parameter from the typical scale of the loss. Finally, we study how lightweight Transformer models can be used to further compress the obtained representation by up to 40%, while staying faster than real time. We provide a detailed description of the key design choices of the proposed model including: training objective, architectural changes and a study of various perceptual loss functions. We present an extensive subjective evaluation (MUSHRA tests) together with an ablation study for a range of bandwidths and audio domains, including speech, noisy-reverberant speech, and music. Our approach is superior to the baselines methods across all evaluated settings, considering both 24 kHz monophonic and 48 kHz stereophonic audio. Code and models are available at github.com/facebookresearch/encodec.
Images that Sound: Composing Images and Sounds on a Single Canvas
Spectrograms are 2D representations of sound that look very different from the images found in our visual world. And natural images, when played as spectrograms, make unnatural sounds. In this paper, we show that it is possible to synthesize spectrograms that simultaneously look like natural images and sound like natural audio. We call these spectrograms images that sound. Our approach is simple and zero-shot, and it leverages pre-trained text-to-image and text-to-spectrogram diffusion models that operate in a shared latent space. During the reverse process, we denoise noisy latents with both the audio and image diffusion models in parallel, resulting in a sample that is likely under both models. Through quantitative evaluations and perceptual studies, we find that our method successfully generates spectrograms that align with a desired audio prompt while also taking the visual appearance of a desired image prompt. Please see our project page for video results: https://ificl.github.io/images-that-sound/
Wavehax: Aliasing-Free Neural Waveform Synthesis Based on 2D Convolution and Harmonic Prior for Reliable Complex Spectrogram Estimation
Neural vocoders often struggle with aliasing in latent feature spaces, caused by time-domain nonlinear operations and resampling layers. Aliasing folds high-frequency components into the low-frequency range, making aliased and original frequency components indistinguishable and introducing two practical issues. First, aliasing complicates the waveform generation process, as the subsequent layers must address these aliasing effects, increasing the computational complexity. Second, it limits extrapolation performance, particularly in handling high fundamental frequencies, which degrades the perceptual quality of generated speech waveforms. This paper demonstrates that 1) time-domain nonlinear operations inevitably introduce aliasing but provide a strong inductive bias for harmonic generation, and 2) time-frequency-domain processing can achieve aliasing-free waveform synthesis but lacks the inductive bias for effective harmonic generation. Building on this insight, we propose Wavehax, an aliasing-free neural WAVEform generator that integrates 2D convolution and a HArmonic prior for reliable Complex Spectrogram estimation. Experimental results show that Wavehax achieves speech quality comparable to existing high-fidelity neural vocoders and exhibits exceptional robustness in scenarios requiring high fundamental frequency extrapolation, where aliasing effects become typically severe. Moreover, Wavehax requires less than 5% of the multiply-accumulate operations and model parameters compared to HiFi-GAN V1, while achieving over four times faster CPU inference speed.
HiFi-SR: A Unified Generative Transformer-Convolutional Adversarial Network for High-Fidelity Speech Super-Resolution
The application of generative adversarial networks (GANs) has recently advanced speech super-resolution (SR) based on intermediate representations like mel-spectrograms. However, existing SR methods that typically rely on independently trained and concatenated networks may lead to inconsistent representations and poor speech quality, especially in out-of-domain scenarios. In this work, we propose HiFi-SR, a unified network that leverages end-to-end adversarial training to achieve high-fidelity speech super-resolution. Our model features a unified transformer-convolutional generator designed to seamlessly handle both the prediction of latent representations and their conversion into time-domain waveforms. The transformer network serves as a powerful encoder, converting low-resolution mel-spectrograms into latent space representations, while the convolutional network upscales these representations into high-resolution waveforms. To enhance high-frequency fidelity, we incorporate a multi-band, multi-scale time-frequency discriminator, along with a multi-scale mel-reconstruction loss in the adversarial training process. HiFi-SR is versatile, capable of upscaling any input speech signal between 4 kHz and 32 kHz to a 48 kHz sampling rate. Experimental results demonstrate that HiFi-SR significantly outperforms existing speech SR methods across both objective metrics and ABX preference tests, for both in-domain and out-of-domain scenarios (https://github.com/modelscope/ClearerVoice-Studio).
Learning Disentangled Representations of Timbre and Pitch for Musical Instrument Sounds Using Gaussian Mixture Variational Autoencoders
In this paper, we learn disentangled representations of timbre and pitch for musical instrument sounds. We adapt a framework based on variational autoencoders with Gaussian mixture latent distributions. Specifically, we use two separate encoders to learn distinct latent spaces for timbre and pitch, which form Gaussian mixture components representing instrument identity and pitch, respectively. For reconstruction, latent variables of timbre and pitch are sampled from corresponding mixture components, and are concatenated as the input to a decoder. We show the model efficacy by latent space visualization, and a quantitative analysis indicates the discriminability of these spaces, even with a limited number of instrument labels for training. The model allows for controllable synthesis of selected instrument sounds by sampling from the latent spaces. To evaluate this, we trained instrument and pitch classifiers using original labeled data. These classifiers achieve high accuracy when tested on our synthesized sounds, which verifies the model performance of controllable realistic timbre and pitch synthesis. Our model also enables timbre transfer between multiple instruments, with a single autoencoder architecture, which is evaluated by measuring the shift in posterior of instrument classification. Our in depth evaluation confirms the model ability to successfully disentangle timbre and pitch.
Pitch-Conditioned Instrument Sound Synthesis From an Interactive Timbre Latent Space
This paper presents a novel approach to neural instrument sound synthesis using a two-stage semi-supervised learning framework capable of generating pitch-accurate, high-quality music samples from an expressive timbre latent space. Existing approaches that achieve sufficient quality for music production often rely on high-dimensional latent representations that are difficult to navigate and provide unintuitive user experiences. We address this limitation through a two-stage training paradigm: first, we train a pitch-timbre disentangled 2D representation of audio samples using a Variational Autoencoder; second, we use this representation as conditioning input for a Transformer-based generative model. The learned 2D latent space serves as an intuitive interface for navigating and exploring the sound landscape. We demonstrate that the proposed method effectively learns a disentangled timbre space, enabling expressive and controllable audio generation with reliable pitch conditioning. Experimental results show the model's ability to capture subtle variations in timbre while maintaining a high degree of pitch accuracy. The usability of our method is demonstrated in an interactive web application, highlighting its potential as a step towards future music production environments that are both intuitive and creatively empowering: https://pgesam.faresschulz.com
LatentSpeech: Latent Diffusion for Text-To-Speech Generation
Diffusion-based Generative AI gains significant attention for its superior performance over other generative techniques like Generative Adversarial Networks and Variational Autoencoders. While it has achieved notable advancements in fields such as computer vision and natural language processing, their application in speech generation remains under-explored. Mainstream Text-to-Speech systems primarily map outputs to Mel-Spectrograms in the spectral space, leading to high computational loads due to the sparsity of MelSpecs. To address these limitations, we propose LatentSpeech, a novel TTS generation approach utilizing latent diffusion models. By using latent embeddings as the intermediate representation, LatentSpeech reduces the target dimension to 5% of what is required for MelSpecs, simplifying the processing for the TTS encoder and vocoder and enabling efficient high-quality speech generation. This study marks the first integration of latent diffusion models in TTS, enhancing the accuracy and naturalness of generated speech. Experimental results on benchmark datasets demonstrate that LatentSpeech achieves a 25% improvement in Word Error Rate and a 24% improvement in Mel Cepstral Distortion compared to existing models, with further improvements rising to 49.5% and 26%, respectively, with additional training data. These findings highlight the potential of LatentSpeech to advance the state-of-the-art in TTS technology
Operational Latent Spaces
We investigate the construction of latent spaces through self-supervised learning to support semantically meaningful operations. Analogous to operational amplifiers, these "operational latent spaces" (OpLaS) not only demonstrate semantic structure such as clustering but also support common transformational operations with inherent semantic meaning. Some operational latent spaces are found to have arisen "unintentionally" in the progress toward some (other) self-supervised learning objective, in which unintended but still useful properties are discovered among the relationships of points in the space. Other spaces may be constructed "intentionally" by developers stipulating certain kinds of clustering or transformations intended to produce the desired structure. We focus on the intentional creation of operational latent spaces via self-supervised learning, including the introduction of rotation operators via a novel "FiLMR" layer, which can be used to enable ring-like symmetries found in some musical constructions.
Bass Accompaniment Generation via Latent Diffusion
The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the core of our method are audio autoencoders that efficiently compress audio waveform samples into invertible latent representations, and a conditional latent diffusion model that takes as input the latent encoding of a mix and generates the latent encoding of a corresponding stem. To provide control over the timbre of generated samples, we introduce a technique to ground the latent space to a user-provided reference style during diffusion sampling. For further improving audio quality, we adapt classifier-free guidance to avoid distortions at high guidance strengths when generating an unbounded latent space. We train our model on a dataset of pairs of mixes and matching bass stems. Quantitative experiments demonstrate that, given an input mix, the proposed system can generate basslines with user-specified timbres. Our controllable conditional audio generation framework represents a significant step forward in creating generative AI tools to assist musicians in music production.
Nonlinear Multiple Response Regression and Learning of Latent Spaces
Identifying low-dimensional latent structures within high-dimensional data has long been a central topic in the machine learning community, driven by the need for data compression, storage, transmission, and deeper data understanding. Traditional methods, such as principal component analysis (PCA) and autoencoders (AE), operate in an unsupervised manner, ignoring label information even when it is available. In this work, we introduce a unified method capable of learning latent spaces in both unsupervised and supervised settings. We formulate the problem as a nonlinear multiple-response regression within an index model context. By applying the generalized Stein's lemma, the latent space can be estimated without knowing the nonlinear link functions. Our method can be viewed as a nonlinear generalization of PCA. Moreover, unlike AE and other neural network methods that operate as "black boxes", our approach not only offers better interpretability but also reduces computational complexity while providing strong theoretical guarantees. Comprehensive numerical experiments and real data analyses demonstrate the superior performance of our method.
MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models
Recent advances in text-to-music generation models have opened new avenues in musical creativity. However, music generation usually involves iterative refinements, and how to edit the generated music remains a significant challenge. This paper introduces a novel approach to the editing of music generated by such models, enabling the modification of specific attributes, such as genre, mood and instrument, while maintaining other aspects unchanged. Our method transforms text editing to latent space manipulation while adding an extra constraint to enforce consistency. It seamlessly integrates with existing pretrained text-to-music diffusion models without requiring additional training. Experimental results demonstrate superior performance over both zero-shot and certain supervised baselines in style and timbre transfer evaluations. Additionally, we showcase the practical applicability of our approach in real-world music editing scenarios.
SLAP: Siamese Language-Audio Pretraining Without Negative Samples for Music Understanding
Joint embedding spaces have significantly advanced music understanding and generation by linking text and audio through multimodal contrastive learning. However, these approaches face large memory requirement limitations due to relying on large batch sizes to effectively utilize negative samples. Further, multimodal joint embedding spaces suffer from a modality gap wherein embeddings from different modalities lie in different manifolds of the embedding space. To address these challenges, we propose Siamese Language-Audio Pretraining (SLAP), a novel multimodal pretraining framework that allows learning powerful representations without negative samples. SLAP adapts the Bootstrap Your Own Latent (BYOL) paradigm for multimodal audio-text training, promoting scalability in training multimodal embedding spaces. We illustrate the ability of our model to learn meaningful relationships between music and text -- specifically, we show that SLAP outperforms CLAP on tasks such as text-music retrieval and zero-shot classification. We also observe competitive downstream performance on several MIR tasks, including with larger or supervised models (genre and instrument classification, auto-tagging). Additionally, our approach has attractive properties, such as a quantifiably reduced modality gap and improved robustness to batch size variations on retrieval performance. Finally, its novel formulation unlocks large-scale training on a single GPU through gradient accumulation.
From Context to Concept: Exploring Semantic Relationships in Music with Word2Vec
We explore the potential of a popular distributional semantics vector space model, word2vec, for capturing meaningful relationships in ecological (complex polyphonic) music. More precisely, the skip-gram version of word2vec is used to model slices of music from a large corpus spanning eight musical genres. In this newly learned vector space, a metric based on cosine distance is able to distinguish between functional chord relationships, as well as harmonic associations in the music. Evidence, based on cosine distance between chord-pair vectors, suggests that an implicit circle-of-fifths exists in the vector space. In addition, a comparison between pieces in different keys reveals that key relationships are represented in word2vec space. These results suggest that the newly learned embedded vector representation does in fact capture tonal and harmonic characteristics of music, without receiving explicit information about the musical content of the constituent slices. In order to investigate whether proximity in the discovered space of embeddings is indicative of `semantically-related' slices, we explore a music generation task, by automatically replacing existing slices from a given piece of music with new slices. We propose an algorithm to find substitute slices based on spatial proximity and the pitch class distribution inferred in the chosen subspace. The results indicate that the size of the subspace used has a significant effect on whether slices belonging to the same key are selected. In sum, the proposed word2vec model is able to learn music-vector embeddings that capture meaningful tonal and harmonic relationships in music, thereby providing a useful tool for exploring musical properties and comparisons across pieces, as a potential input representation for deep learning models, and as a music generation device.
Visualization and Interpretation of Latent Spaces for Controlling Expressive Speech Synthesis through Audio Analysis
The field of Text-to-Speech has experienced huge improvements last years benefiting from deep learning techniques. Producing realistic speech becomes possible now. As a consequence, the research on the control of the expressiveness, allowing to generate speech in different styles or manners, has attracted increasing attention lately. Systems able to control style have been developed and show impressive results. However the control parameters often consist of latent variables and remain complex to interpret. In this paper, we analyze and compare different latent spaces and obtain an interpretation of their influence on expressive speech. This will enable the possibility to build controllable speech synthesis systems with an understandable behaviour.
Unveiling the Latent Space Geometry of Push-Forward Generative Models
Many deep generative models are defined as a push-forward of a Gaussian measure by a continuous generator, such as Generative Adversarial Networks (GANs) or Variational Auto-Encoders (VAEs). This work explores the latent space of such deep generative models. A key issue with these models is their tendency to output samples outside of the support of the target distribution when learning disconnected distributions. We investigate the relationship between the performance of these models and the geometry of their latent space. Building on recent developments in geometric measure theory, we prove a sufficient condition for optimality in the case where the dimension of the latent space is larger than the number of modes. Through experiments on GANs, we demonstrate the validity of our theoretical results and gain new insights into the latent space geometry of these models. Additionally, we propose a truncation method that enforces a simplicial cluster structure in the latent space and improves the performance of GANs.
K-Space Transformer for Undersampled MRI Reconstruction
This paper considers the problem of undersampled MRI reconstruction. We propose a novel Transformer-based framework for directly processing signal in k-space, going beyond the limitation of regular grids as ConvNets do. We adopt an implicit representation of k-space spectrogram, treating spatial coordinates as inputs, and dynamically query the sparsely sampled points to reconstruct the spectrogram, i.e. learning the inductive bias in k-space. To strike a balance between computational cost and reconstruction quality, we build the decoder with hierarchical structure to generate low-resolution and high-resolution outputs respectively. To validate the effectiveness of our proposed method, we have conducted extensive experiments on two public datasets, and demonstrate superior or comparable performance to state-of-the-art approaches.
MusER: Musical Element-Based Regularization for Generating Symbolic Music with Emotion
Generating music with emotion is an important task in automatic music generation, in which emotion is evoked through a variety of musical elements (such as pitch and duration) that change over time and collaborate with each other. However, prior research on deep learning-based emotional music generation has rarely explored the contribution of different musical elements to emotions, let alone the deliberate manipulation of these elements to alter the emotion of music, which is not conducive to fine-grained element-level control over emotions. To address this gap, we present a novel approach employing musical element-based regularization in the latent space to disentangle distinct elements, investigate their roles in distinguishing emotions, and further manipulate elements to alter musical emotions. Specifically, we propose a novel VQ-VAE-based model named MusER. MusER incorporates a regularization loss to enforce the correspondence between the musical element sequences and the specific dimensions of latent variable sequences, providing a new solution for disentangling discrete sequences. Taking advantage of the disentangled latent vectors, a two-level decoding strategy that includes multiple decoders attending to latent vectors with different semantics is devised to better predict the elements. By visualizing latent space, we conclude that MusER yields a disentangled and interpretable latent space and gain insights into the contribution of distinct elements to the emotional dimensions (i.e., arousal and valence). Experimental results demonstrate that MusER outperforms the state-of-the-art models for generating emotional music in both objective and subjective evaluation. Besides, we rearrange music through element transfer and attempt to alter the emotion of music by transferring emotion-distinguishable elements.
To catch a chorus, verse, intro, or anything else: Analyzing a song with structural functions
Conventional music structure analysis algorithms aim to divide a song into segments and to group them with abstract labels (e.g., 'A', 'B', and 'C'). However, explicitly identifying the function of each segment (e.g., 'verse' or 'chorus') is rarely attempted, but has many applications. We introduce a multi-task deep learning framework to model these structural semantic labels directly from audio by estimating "verseness," "chorusness," and so forth, as a function of time. We propose a 7-class taxonomy (i.e., intro, verse, chorus, bridge, outro, instrumental, and silence) and provide rules to consolidate annotations from four disparate datasets. We also propose to use a spectral-temporal Transformer-based model, called SpecTNT, which can be trained with an additional connectionist temporal localization (CTL) loss. In cross-dataset evaluations using four public datasets, we demonstrate the effectiveness of the SpecTNT model and CTL loss, and obtain strong results overall: the proposed system outperforms state-of-the-art chorus-detection and boundary-detection methods at detecting choruses and boundaries, respectively.
Leveraging LLM Embeddings for Cross Dataset Label Alignment and Zero Shot Music Emotion Prediction
In this work, we present a novel method for music emotion recognition that leverages Large Language Model (LLM) embeddings for label alignment across multiple datasets and zero-shot prediction on novel categories. First, we compute LLM embeddings for emotion labels and apply non-parametric clustering to group similar labels, across multiple datasets containing disjoint labels. We use these cluster centers to map music features (MERT) to the LLM embedding space. To further enhance the model, we introduce an alignment regularization that enables dissociation of MERT embeddings from different clusters. This further enhances the model's ability to better adaptation to unseen datasets. We demonstrate the effectiveness of our approach by performing zero-shot inference on a new dataset, showcasing its ability to generalize to unseen labels without additional training.
Singing Voice Conversion with Disentangled Representations of Singer and Vocal Technique Using Variational Autoencoders
We propose a flexible framework that deals with both singer conversion and singers vocal technique conversion. The proposed model is trained on non-parallel corpora, accommodates many-to-many conversion, and leverages recent advances of variational autoencoders. It employs separate encoders to learn disentangled latent representations of singer identity and vocal technique separately, with a joint decoder for reconstruction. Conversion is carried out by simple vector arithmetic in the learned latent spaces. Both a quantitative analysis as well as a visualization of the converted spectrograms show that our model is able to disentangle singer identity and vocal technique and successfully perform conversion of these attributes. To the best of our knowledge, this is the first work to jointly tackle conversion of singer identity and vocal technique based on a deep learning approach.
Solving High-Dimensional PDEs with Latent Spectral Models
Deep models have achieved impressive progress in solving partial differential equations (PDEs). A burgeoning paradigm is learning neural operators to approximate the input-output mappings of PDEs. While previous deep models have explored the multiscale architectures and various operator designs, they are limited to learning the operators as a whole in the coordinate space. In real physical science problems, PDEs are complex coupled equations with numerical solvers relying on discretization into high-dimensional coordinate space, which cannot be precisely approximated by a single operator nor efficiently learned due to the curse of dimensionality. We present Latent Spectral Models (LSM) toward an efficient and precise solver for high-dimensional PDEs. Going beyond the coordinate space, LSM enables an attention-based hierarchical projection network to reduce the high-dimensional data into a compact latent space in linear time. Inspired by classical spectral methods in numerical analysis, we design a neural spectral block to solve PDEs in the latent space that approximates complex input-output mappings via learning multiple basis operators, enjoying nice theoretical guarantees for convergence and approximation. Experimentally, LSM achieves consistent state-of-the-art and yields a relative gain of 11.5% averaged on seven benchmarks covering both solid and fluid physics. Code is available at https://github.com/thuml/Latent-Spectral-Models.
Relative representations enable zero-shot latent space communication
Neural networks embed the geometric structure of a data manifold lying in a high-dimensional space into latent representations. Ideally, the distribution of the data points in the latent space should depend only on the task, the data, the loss, and other architecture-specific constraints. However, factors such as the random weights initialization, training hyperparameters, or other sources of randomness in the training phase may induce incoherent latent spaces that hinder any form of reuse. Nevertheless, we empirically observe that, under the same data and modeling choices, the angles between the encodings within distinct latent spaces do not change. In this work, we propose the latent similarity between each sample and a fixed set of anchors as an alternative data representation, demonstrating that it can enforce the desired invariances without any additional training. We show how neural architectures can leverage these relative representations to guarantee, in practice, invariance to latent isometries and rescalings, effectively enabling latent space communication: from zero-shot model stitching to latent space comparison between diverse settings. We extensively validate the generalization capability of our approach on different datasets, spanning various modalities (images, text, graphs), tasks (e.g., classification, reconstruction) and architectures (e.g., CNNs, GCNs, transformers).
Learning to Upsample and Upmix Audio in the Latent Domain
Neural audio autoencoders create compact latent representations that preserve perceptually important information, serving as the foundation for both modern audio compression systems and generation approaches like next-token prediction and latent diffusion. Despite their prevalence, most audio processing operations, such as spatial and spectral up-sampling, still inefficiently operate on raw waveforms or spectral representations rather than directly on these compressed representations. We propose a framework that performs audio processing operations entirely within an autoencoder's latent space, eliminating the need to decode to raw audio formats. Our approach dramatically simplifies training by operating solely in the latent domain, with a latent L1 reconstruction term, augmented by a single latent adversarial discriminator. This contrasts sharply with raw-audio methods that typically require complex combinations of multi-scale losses and discriminators. Through experiments in bandwidth extension and mono-to-stereo up-mixing, we demonstrate computational efficiency gains of up to 100x while maintaining quality comparable to post-processing on raw audio. This work establishes a more efficient paradigm for audio processing pipelines that already incorporate autoencoders, enabling significantly faster and more resource-efficient workflows across various audio tasks.
RAVE: A variational autoencoder for fast and high-quality neural audio synthesis
Deep generative models applied to audio have improved by a large margin the state-of-the-art in many speech and music related tasks. However, as raw waveform modelling remains an inherently difficult task, audio generative models are either computationally intensive, rely on low sampling rates, are complicated to control or restrict the nature of possible signals. Among those models, Variational AutoEncoders (VAE) give control over the generation by exposing latent variables, although they usually suffer from low synthesis quality. In this paper, we introduce a Realtime Audio Variational autoEncoder (RAVE) allowing both fast and high-quality audio waveform synthesis. We introduce a novel two-stage training procedure, namely representation learning and adversarial fine-tuning. We show that using a post-training analysis of the latent space allows a direct control between the reconstruction fidelity and the representation compactness. By leveraging a multi-band decomposition of the raw waveform, we show that our model is the first able to generate 48kHz audio signals, while simultaneously running 20 times faster than real-time on a standard laptop CPU. We evaluate synthesis quality using both quantitative and qualitative subjective experiments and show the superiority of our approach compared to existing models. Finally, we present applications of our model for timbre transfer and signal compression. All of our source code and audio examples are publicly available.
Whisper-GPT: A Hybrid Representation Audio Large Language Model
We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge surge in generative audio, speech, and music models that utilize discrete audio tokens derived from neural compression algorithms, e.g. ENCODEC. However, one of the major drawbacks of this approach is handling the context length. It blows up for high-fidelity generative architecture if one has to account for all the audio contents at various frequencies for the next token prediction. By combining continuous audio representation like the spectrogram and discrete acoustic tokens, we retain the best of both worlds: Have all the information needed from the audio at a specific time instance in a single token, yet allow LLM to predict the future token to allow for sampling and other benefits discrete space provides. We show how our architecture improves the perplexity and negative log-likelihood scores for the next token prediction compared to a token-based LLM for speech and music.
Graph-based Polyphonic Multitrack Music Generation
Graphs can be leveraged to model polyphonic multitrack symbolic music, where notes, chords and entire sections may be linked at different levels of the musical hierarchy by tonal and rhythmic relationships. Nonetheless, there is a lack of works that consider graph representations in the context of deep learning systems for music generation. This paper bridges this gap by introducing a novel graph representation for music and a deep Variational Autoencoder that generates the structure and the content of musical graphs separately, one after the other, with a hierarchical architecture that matches the structural priors of music. By separating the structure and content of musical graphs, it is possible to condition generation by specifying which instruments are played at certain times. This opens the door to a new form of human-computer interaction in the context of music co-creation. After training the model on existing MIDI datasets, the experiments show that the model is able to generate appealing short and long musical sequences and to realistically interpolate between them, producing music that is tonally and rhythmically consistent. Finally, the visualization of the embeddings shows that the model is able to organize its latent space in accordance with known musical concepts.
Naturalistic Music Decoding from EEG Data via Latent Diffusion Models
In this article, we explore the potential of using latent diffusion models, a family of powerful generative models, for the task of reconstructing naturalistic music from electroencephalogram (EEG) recordings. Unlike simpler music with limited timbres, such as MIDI-generated tunes or monophonic pieces, the focus here is on intricate music featuring a diverse array of instruments, voices, and effects, rich in harmonics and timbre. This study represents an initial foray into achieving general music reconstruction of high-quality using non-invasive EEG data, employing an end-to-end training approach directly on raw data without the need for manual pre-processing and channel selection. We train our models on the public NMED-T dataset and perform quantitative evaluation proposing neural embedding-based metrics. We additionally perform song classification based on the generated tracks. Our work contributes to the ongoing research in neural decoding and brain-computer interfaces, offering insights into the feasibility of using EEG data for complex auditory information reconstruction.
All-In-One Metrical And Functional Structure Analysis With Neighborhood Attentions on Demixed Audio
Music is characterized by complex hierarchical structures. Developing a comprehensive model to capture these structures has been a significant challenge in the field of Music Information Retrieval (MIR). Prior research has mainly focused on addressing individual tasks for specific hierarchical levels, rather than providing a unified approach. In this paper, we introduce a versatile, all-in-one model that jointly performs beat and downbeat tracking as well as functional structure segmentation and labeling. The model leverages source-separated spectrograms as inputs and employs dilated neighborhood attentions to capture temporal long-term dependencies, along with non-dilated attentions for local instrumental dependencies. Consequently, the proposed model achieves state-of-the-art performance in all four tasks on the Harmonix Set while maintaining a relatively lower number of parameters compared to recent state-of-the-art models. Furthermore, our ablation study demonstrates that the concurrent learning of beats, downbeats, and segments can lead to enhanced performance, with each task mutually benefiting from the others.
Learning the Beauty in Songs: Neural Singing Voice Beautifier
We are interested in a novel task, singing voice beautifying (SVB). Given the singing voice of an amateur singer, SVB aims to improve the intonation and vocal tone of the voice, while keeping the content and vocal timbre. Current automatic pitch correction techniques are immature, and most of them are restricted to intonation but ignore the overall aesthetic quality. Hence, we introduce Neural Singing Voice Beautifier (NSVB), the first generative model to solve the SVB task, which adopts a conditional variational autoencoder as the backbone and learns the latent representations of vocal tone. In NSVB, we propose a novel time-warping approach for pitch correction: Shape-Aware Dynamic Time Warping (SADTW), which ameliorates the robustness of existing time-warping approaches, to synchronize the amateur recording with the template pitch curve. Furthermore, we propose a latent-mapping algorithm in the latent space to convert the amateur vocal tone to the professional one. To achieve this, we also propose a new dataset containing parallel singing recordings of both amateur and professional versions. Extensive experiments on both Chinese and English songs demonstrate the effectiveness of our methods in terms of both objective and subjective metrics. Audio samples are available at~https://neuralsvb.github.io. Codes: https://github.com/MoonInTheRiver/NeuralSVB.
Music2Latent: Consistency Autoencoders for Latent Audio Compression
Efficient audio representations in a compressed continuous latent space are critical for generative audio modeling and Music Information Retrieval (MIR) tasks. However, some existing audio autoencoders have limitations, such as multi-stage training procedures, slow iterative sampling, or low reconstruction quality. We introduce Music2Latent, an audio autoencoder that overcomes these limitations by leveraging consistency models. Music2Latent encodes samples into a compressed continuous latent space in a single end-to-end training process while enabling high-fidelity single-step reconstruction. Key innovations include conditioning the consistency model on upsampled encoder outputs at all levels through cross connections, using frequency-wise self-attention to capture long-range frequency dependencies, and employing frequency-wise learned scaling to handle varying value distributions across frequencies at different noise levels. We demonstrate that Music2Latent outperforms existing continuous audio autoencoders in sound quality and reconstruction accuracy while achieving competitive performance on downstream MIR tasks using its latent representations. To our knowledge, this represents the first successful attempt at training an end-to-end consistency autoencoder model.
I can listen but cannot read: An evaluation of two-tower multimodal systems for instrument recognition
Music two-tower multimodal systems integrate audio and text modalities into a joint audio-text space, enabling direct comparison between songs and their corresponding labels. These systems enable new approaches for classification and retrieval, leveraging both modalities. Despite the promising results they have shown for zero-shot classification and retrieval tasks, closer inspection of the embeddings is needed. This paper evaluates the inherent zero-shot properties of joint audio-text spaces for the case-study of instrument recognition. We present an evaluation and analysis of two-tower systems for zero-shot instrument recognition and a detailed analysis of the properties of the pre-joint and joint embeddings spaces. Our findings suggest that audio encoders alone demonstrate good quality, while challenges remain within the text encoder or joint space projection. Specifically, two-tower systems exhibit sensitivity towards specific words, favoring generic prompts over musically informed ones. Despite the large size of textual encoders, they do not yet leverage additional textual context or infer instruments accurately from their descriptions. Lastly, a novel approach for quantifying the semantic meaningfulness of the textual space leveraging an instrument ontology is proposed. This method reveals deficiencies in the systems' understanding of instruments and provides evidence of the need for fine-tuning text encoders on musical data.
EDMSound: Spectrogram Based Diffusion Models for Efficient and High-Quality Audio Synthesis
Audio diffusion models can synthesize a wide variety of sounds. Existing models often operate on the latent domain with cascaded phase recovery modules to reconstruct waveform. This poses challenges when generating high-fidelity audio. In this paper, we propose EDMSound, a diffusion-based generative model in spectrogram domain under the framework of elucidated diffusion models (EDM). Combining with efficient deterministic sampler, we achieved similar Fr\'echet audio distance (FAD) score as top-ranked baseline with only 10 steps and reached state-of-the-art performance with 50 steps on the DCASE2023 foley sound generation benchmark. We also revealed a potential concern regarding diffusion based audio generation models that they tend to generate samples with high perceptual similarity to the data from training data. Project page: https://agentcooper2002.github.io/EDMSound/
Stabilize the Latent Space for Image Autoregressive Modeling: A Unified Perspective
Latent-based image generative models, such as Latent Diffusion Models (LDMs) and Mask Image Models (MIMs), have achieved notable success in image generation tasks. These models typically leverage reconstructive autoencoders like VQGAN or VAE to encode pixels into a more compact latent space and learn the data distribution in the latent space instead of directly from pixels. However, this practice raises a pertinent question: Is it truly the optimal choice? In response, we begin with an intriguing observation: despite sharing the same latent space, autoregressive models significantly lag behind LDMs and MIMs in image generation. This finding contrasts sharply with the field of NLP, where the autoregressive model GPT has established a commanding presence. To address this discrepancy, we introduce a unified perspective on the relationship between latent space and generative models, emphasizing the stability of latent space in image generative modeling. Furthermore, we propose a simple but effective discrete image tokenizer to stabilize the latent space for image generative modeling. Experimental results show that image autoregressive modeling with our tokenizer (DiGIT) benefits both image understanding and image generation with the next token prediction principle, which is inherently straightforward for GPT models but challenging for other generative models. Remarkably, for the first time, a GPT-style autoregressive model for images outperforms LDMs, which also exhibits substantial improvement akin to GPT when scaling up model size. Our findings underscore the potential of an optimized latent space and the integration of discrete tokenization in advancing the capabilities of image generative models. The code is available at https://github.com/DAMO-NLP-SG/DiGIT.
FlowSep: Language-Queried Sound Separation with Rectified Flow Matching
Language-queried audio source separation (LASS) focuses on separating sounds using textual descriptions of the desired sources. Current methods mainly use discriminative approaches, such as time-frequency masking, to separate target sounds and minimize interference from other sources. However, these models face challenges when separating overlapping soundtracks, which may lead to artifacts such as spectral holes or incomplete separation. Rectified flow matching (RFM), a generative model that establishes linear relations between the distribution of data and noise, offers superior theoretical properties and simplicity, but has not yet been explored in sound separation. In this work, we introduce FlowSep, a new generative model based on RFM for LASS tasks. FlowSep learns linear flow trajectories from noise to target source features within the variational autoencoder (VAE) latent space. During inference, the RFM-generated latent features are reconstructed into a mel-spectrogram via the pre-trained VAE decoder, followed by a pre-trained vocoder to synthesize the waveform. Trained on 1,680 hours of audio data, FlowSep outperforms the state-of-the-art models across multiple benchmarks, as evaluated with subjective and objective metrics. Additionally, our results show that FlowSep surpasses a diffusion-based LASS model in both separation quality and inference efficiency, highlighting its strong potential for audio source separation tasks. Code, pre-trained models and demos can be found at: https://audio-agi.github.io/FlowSep_demo/.
Token-based Audio Inpainting via Discrete Diffusion
Audio inpainting refers to the task of reconstructing missing segments in corrupted audio recordings. While prior approaches-including waveform and spectrogram-based diffusion models-have shown promising results for short gaps, they often degrade in quality when gaps exceed 100 milliseconds (ms). In this work, we introduce a novel inpainting method based on discrete diffusion modeling, which operates over tokenized audio representations produced by a pre-trained audio tokenizer. Our approach models the generative process directly in the discrete latent space, enabling stable and semantically coherent reconstruction of missing audio. We evaluate the method on the MusicNet dataset using both objective and perceptual metrics across gap durations up to 300 ms. We further evaluated our approach on the MTG dataset, extending the gap duration to 500 ms. Experimental results demonstrate that our method achieves competitive or superior performance compared to existing baselines, particularly for longer gaps, offering a robust solution for restoring degraded musical recordings. Audio examples of our proposed method can be found at https://iftach21.github.io/
Sound2Vision: Generating Diverse Visuals from Audio through Cross-Modal Latent Alignment
How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap between auditory and visual signals. We address this challenge by designing a model that aligns audio-visual modalities by enriching audio features with visual information and translating them into the visual latent space. These features are then fed into the pre-trained image generator to produce images. To enhance image quality, we use sound source localization to select audio-visual pairs with strong cross-modal correlations. Our method achieves substantially better results on the VEGAS and VGGSound datasets compared to previous work and demonstrates control over the generation process through simple manipulations to the input waveform or latent space. Furthermore, we analyze the geometric properties of the learned embedding space and demonstrate that our learning approach effectively aligns audio-visual signals for cross-modal generation. Based on this analysis, we show that our method is agnostic to specific design choices, showing its generalizability by integrating various model architectures and different types of audio-visual data.
A-JEPA: Joint-Embedding Predictive Architecture Can Listen
This paper presents that the masked-modeling principle driving the success of large foundational vision models can be effectively applied to audio by making predictions in a latent space. We introduce Audio-based Joint-Embedding Predictive Architecture (A-JEPA), a simple extension method for self-supervised learning from the audio spectrum. Following the design of I-JEPA, our A-JEPA encodes visible audio spectrogram patches with a curriculum masking strategy via context encoder, and predicts the representations of regions sampled at well-designed locations. The target representations of those regions are extracted by the exponential moving average of context encoder, i.e., target encoder, on the whole spectrogram. We find it beneficial to transfer random block masking into time-frequency aware masking in a curriculum manner, considering the complexity of highly correlated in local time and frequency in audio spectrograms. To enhance contextual semantic understanding and robustness, we fine-tune the encoder with a regularized masking on target datasets, instead of input dropping or zero. Empirically, when built with Vision Transformers structure, we find A-JEPA to be highly scalable and sets new state-of-the-art performance on multiple audio and speech classification tasks, outperforming other recent models that use externally supervised pre-training.
Noise2Music: Text-conditioned Music Generation with Diffusion Models
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation conditioned on text, and a cascader model, which generates high-fidelity audio conditioned on the intermediate representation and possibly the text, are trained and utilized in succession to generate high-fidelity music. We explore two options for the intermediate representation, one using a spectrogram and the other using audio with lower fidelity. We find that the generated audio is not only able to faithfully reflect key elements of the text prompt such as genre, tempo, instruments, mood, and era, but goes beyond to ground fine-grained semantics of the prompt. Pretrained large language models play a key role in this story -- they are used to generate paired text for the audio of the training set and to extract embeddings of the text prompts ingested by the diffusion models. Generated examples: https://google-research.github.io/noise2music
Music2Latent2: Audio Compression with Summary Embeddings and Autoregressive Decoding
Efficiently compressing high-dimensional audio signals into a compact and informative latent space is crucial for various tasks, including generative modeling and music information retrieval (MIR). Existing audio autoencoders, however, often struggle to achieve high compression ratios while preserving audio fidelity and facilitating efficient downstream applications. We introduce Music2Latent2, a novel audio autoencoder that addresses these limitations by leveraging consistency models and a novel approach to representation learning based on unordered latent embeddings, which we call summary embeddings. Unlike conventional methods that encode local audio features into ordered sequences, Music2Latent2 compresses audio signals into sets of summary embeddings, where each embedding can capture distinct global features of the input sample. This enables to achieve higher reconstruction quality at the same compression ratio. To handle arbitrary audio lengths, Music2Latent2 employs an autoregressive consistency model trained on two consecutive audio chunks with causal masking, ensuring coherent reconstruction across segment boundaries. Additionally, we propose a novel two-step decoding procedure that leverages the denoising capabilities of consistency models to further refine the generated audio at no additional cost. Our experiments demonstrate that Music2Latent2 outperforms existing continuous audio autoencoders regarding audio quality and performance on downstream tasks. Music2Latent2 paves the way for new possibilities in audio compression.
Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model
Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music by capturing global musical attributes like genre and mood. However, music composition is a complex, multilayered task that often involves musical arrangement as an integral part of the process. This process involves composing each instrument to align with existing ones in terms of beat, dynamics, harmony, and melody, requiring greater precision and control over tracks than text prompts usually provide. In this work, we address these challenges by extending the MusicLDM, a latent diffusion model for music, into a multi-track generative model. By learning the joint probability of tracks sharing a context, our model is capable of generating music across several tracks that correspond well to each other, either conditionally or unconditionally. Additionally, our model is capable of arrangement generation, where the model can generate any subset of tracks given the others (e.g., generating a piano track complementing given bass and drum tracks). We compared our model with an existing multi-track generative model and demonstrated that our model achieves considerable improvements across objective metrics for both total and arrangement generation tasks.
Audio Time-Scale Modification with Temporal Compressing Networks
We propose a novel approach for time-scale modification of audio signals. Unlike traditional methods that rely on the framing technique or the short-time Fourier transform to preserve the frequency during temporal stretching, our neural network model encodes the raw audio into a high-level latent representation, dubbed Neuralgram, where each vector represents 1024 audio sample points. Due to a sufficient compression ratio, we are able to apply arbitrary spatial interpolation of the Neuralgram to perform temporal stretching. Finally, a learned neural decoder synthesizes the time-scaled audio samples based on the stretched Neuralgram representation. Both the encoder and decoder are trained with latent regression losses and adversarial losses in order to obtain high-fidelity audio samples. Despite its simplicity, our method has comparable performance compared to the existing baselines and opens a new possibility in research into modern time-scale modification. Audio samples can be found at https://tsmnet-mmasia23.github.io
DiffVox: A Differentiable Model for Capturing and Analysing Professional Effects Distributions
This study introduces a novel and interpretable model, DiffVox, for matching vocal effects in music production. DiffVox, short for ``Differentiable Vocal Fx", integrates parametric equalisation, dynamic range control, delay, and reverb with efficient differentiable implementations to enable gradient-based optimisation for parameter estimation. Vocal presets are retrieved from two datasets, comprising 70 tracks from MedleyDB and 365 tracks from a private collection. Analysis of parameter correlations highlights strong relationships between effects and parameters, such as the high-pass and low-shelf filters often behaving together to shape the low end, and the delay time correlates with the intensity of the delayed signals. Principal component analysis reveals connections to McAdams' timbre dimensions, where the most crucial component modulates the perceived spaciousness while the secondary components influence spectral brightness. Statistical testing confirms the non-Gaussian nature of the parameter distribution, highlighting the complexity of the vocal effects space. These initial findings on the parameter distributions set the foundation for future research in vocal effects modelling and automatic mixing. Our source code and datasets are accessible at https://github.com/SonyResearch/diffvox.
Regression-based music emotion prediction using triplet neural networks
In this paper, we adapt triplet neural networks (TNNs) to a regression task, music emotion prediction. Since TNNs were initially introduced for classification, and not for regression, we propose a mechanism that allows them to provide meaningful low dimensional representations for regression tasks. We then use these new representations as the input for regression algorithms such as support vector machines and gradient boosting machines. To demonstrate the TNNs' effectiveness at creating meaningful representations, we compare them to different dimensionality reduction methods on music emotion prediction, i.e., predicting valence and arousal values from musical audio signals. Our results on the DEAM dataset show that by using TNNs we achieve 90% feature dimensionality reduction with a 9% improvement in valence prediction and 4% improvement in arousal prediction with respect to our baseline models (without TNN). Our TNN method outperforms other dimensionality reduction methods such as principal component analysis (PCA) and autoencoders (AE). This shows that, in addition to providing a compact latent space representation of audio features, the proposed approach has a higher performance than the baseline models.
Real-time Low-latency Music Source Separation using Hybrid Spectrogram-TasNet
There have been significant advances in deep learning for music demixing in recent years. However, there has been little attention given to how these neural networks can be adapted for real-time low-latency applications, which could be helpful for hearing aids, remixing audio streams and live shows. In this paper, we investigate the various challenges involved in adapting current demixing models in the literature for this use case. Subsequently, inspired by the Hybrid Demucs architecture, we propose the Hybrid Spectrogram Time-domain Audio Separation Network HS-TasNet, which utilises the advantages of spectral and waveform domains. For a latency of 23 ms, the HS-TasNet obtains an overall signal-to-distortion ratio (SDR) of 4.65 on the MusDB test set, and increases to 5.55 with additional training data. These results demonstrate the potential of efficient demixing for real-time low-latency music applications.
AudioLDM: Text-to-Audio Generation with Latent Diffusion Models
Text-to-audio (TTA) system has recently gained attention for its ability to synthesize general audio based on text descriptions. However, previous studies in TTA have limited generation quality with high computational costs. In this study, we propose AudioLDM, a TTA system that is built on a latent space to learn the continuous audio representations from contrastive language-audio pretraining (CLAP) latents. The pretrained CLAP models enable us to train LDMs with audio embedding while providing text embedding as a condition during sampling. By learning the latent representations of audio signals and their compositions without modeling the cross-modal relationship, AudioLDM is advantageous in both generation quality and computational efficiency. Trained on AudioCaps with a single GPU, AudioLDM achieves state-of-the-art TTA performance measured by both objective and subjective metrics (e.g., frechet distance). Moreover, AudioLDM is the first TTA system that enables various text-guided audio manipulations (e.g., style transfer) in a zero-shot fashion. Our implementation and demos are available at https://audioldm.github.io.
Passage Summarization with Recurrent Models for Audio-Sheet Music Retrieval
Many applications of cross-modal music retrieval are related to connecting sheet music images to audio recordings. A typical and recent approach to this is to learn, via deep neural networks, a joint embedding space that correlates short fixed-size snippets of audio and sheet music by means of an appropriate similarity structure. However, two challenges that arise out of this strategy are the requirement of strongly aligned data to train the networks, and the inherent discrepancies of musical content between audio and sheet music snippets caused by local and global tempo differences. In this paper, we address these two shortcomings by designing a cross-modal recurrent network that learns joint embeddings that can summarize longer passages of corresponding audio and sheet music. The benefits of our method are that it only requires weakly aligned audio-sheet music pairs, as well as that the recurrent network handles the non-linearities caused by tempo variations between audio and sheet music. We conduct a number of experiments on synthetic and real piano data and scores, showing that our proposed recurrent method leads to more accurate retrieval in all possible configurations.
Reliable Measures of Spread in High Dimensional Latent Spaces
Understanding geometric properties of natural language processing models' latent spaces allows the manipulation of these properties for improved performance on downstream tasks. One such property is the amount of data spread in a model's latent space, or how fully the available latent space is being used. In this work, we define data spread and demonstrate that the commonly used measures of data spread, Average Cosine Similarity and a partition function min/max ratio I(V), do not provide reliable metrics to compare the use of latent space across models. We propose and examine eight alternative measures of data spread, all but one of which improve over these current metrics when applied to seven synthetic data distributions. Of our proposed measures, we recommend one principal component-based measure and one entropy-based measure that provide reliable, relative measures of spread and can be used to compare models of different sizes and dimensionalities.
Learning Joint Acoustic-Phonetic Word Embeddings
Most speech recognition tasks pertain to mapping words across two modalities: acoustic and orthographic. In this work, we suggest learning encoders that map variable-length, acoustic or phonetic, sequences that represent words into fixed-dimensional vectors in a shared latent space; such that the distance between two word vectors represents how closely the two words sound. Instead of directly learning the distances between word vectors, we employ weak supervision and model a binary classification task to predict whether two inputs, one of each modality, represent the same word given a distance threshold. We explore various deep-learning models, bimodal contrastive losses, and techniques for mining hard negative examples such as the semi-supervised technique of self-labeling. Our best model achieves an F_1 score of 0.95 for the binary classification task.
Controllable Music Production with Diffusion Models and Guidance Gradients
We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include continuation, inpainting and regeneration of musical audio, the creation of smooth transitions between two different music tracks, and the transfer of desired stylistic characteristics to existing audio clips. We achieve this by applying guidance at sampling time in a simple framework that supports both reconstruction and classification losses, or any combination of the two. This approach ensures that generated audio can match its surrounding context, or conform to a class distribution or latent representation specified relative to any suitable pre-trained classifier or embedding model.
DASS: Distilled Audio State Space Models Are Stronger and More Duration-Scalable Learners
State-space models (SSMs) have emerged as an alternative to Transformers for audio modeling due to their high computational efficiency with long inputs. While recent efforts on Audio SSMs have reported encouraging results, two main limitations remain: First, in 10-second short audio tagging tasks, Audio SSMs still underperform compared to Transformer-based models such as Audio Spectrogram Transformer (AST). Second, although Audio SSMs theoretically support long audio inputs, their actual performance with long audio has not been thoroughly evaluated. To address these limitations, in this paper, 1) We applied knowledge distillation in audio space model training, resulting in a model called Knowledge Distilled Audio SSM (DASS). To the best of our knowledge, it is the first SSM that outperforms the Transformers on AudioSet and achieves an mAP of 47.6; and 2) We designed a new test called Audio Needle In A Haystack (Audio NIAH). We find that DASS, trained with only 10-second audio clips, can retrieve sound events in audio recordings up to 2.5 hours long, while the AST model fails when the input is just 50 seconds, demonstrating SSMs are indeed more duration scalable.
Danna-Sep: Unite to separate them all
Deep learning-based music source separation has gained a lot of interest in the last decades. Most of the existing methods operate with either spectrograms or waveforms. Spectrogram based models learn suitable masks for separating magnitude spectrogram into different sources, and waveform-based models directly generate waveforms of individual sources. The two types of models have complementary strengths; the former is superior given harmonic sources such as vocals, while the latter demonstrates better results for percussion and bass instruments. In this work, we improved upon the state-of-the-art (SoTA) models and successfully combined the best of both worlds. The backbones of the proposed framework, dubbed Danna-Sep, are two spectrogram-based models including a modified X-UMX and U-Net, and an enhanced Demucs as the waveform-based model. Given an input of mixture, we linearly combined respective outputs from the three models to obtain the final result. We showed in the experiments that, despite its simplicity, Danna-Sep surpassed the SoTA models by a large margin in terms of Source-to-Distortion Ratio.
Effective Use of Variational Embedding Capacity in Expressive End-to-End Speech Synthesis
Recent work has explored sequence-to-sequence latent variable models for expressive speech synthesis (supporting control and transfer of prosody and style), but has not presented a coherent framework for understanding the trade-offs between the competing methods. In this paper, we propose embedding capacity (the amount of information the embedding contains about the data) as a unified method of analyzing the behavior of latent variable models of speech, comparing existing heuristic (non-variational) methods to variational methods that are able to explicitly constrain capacity using an upper bound on representational mutual information. In our proposed model (Capacitron), we show that by adding conditional dependencies to the variational posterior such that it matches the form of the true posterior, the same model can be used for high-precision prosody transfer, text-agnostic style transfer, and generation of natural-sounding prior samples. For multi-speaker models, Capacitron is able to preserve target speaker identity during inter-speaker prosody transfer and when drawing samples from the latent prior. Lastly, we introduce a method for decomposing embedding capacity hierarchically across two sets of latents, allowing a portion of the latent variability to be specified and the remaining variability sampled from a learned prior. Audio examples are available on the web.
Re-Bottleneck: Latent Re-Structuring for Neural Audio Autoencoders
Neural audio codecs and autoencoders have emerged as versatile models for audio compression, transmission, feature-extraction, and latent-space generation. However, a key limitation is that most are trained to maximize reconstruction fidelity, often neglecting the specific latent structure necessary for optimal performance in diverse downstream applications. We propose a simple, post-hoc framework to address this by modifying the bottleneck of a pre-trained autoencoder. Our method introduces a "Re-Bottleneck", an inner bottleneck trained exclusively through latent space losses to instill user-defined structure. We demonstrate the framework's effectiveness in three experiments. First, we enforce an ordering on latent channels without sacrificing reconstruction quality. Second, we align latents with semantic embeddings, analyzing the impact on downstream diffusion modeling. Third, we introduce equivariance, ensuring that a filtering operation on the input waveform directly corresponds to a specific transformation in the latent space. Ultimately, our Re-Bottleneck framework offers a flexible and efficient way to tailor representations of neural audio models, enabling them to seamlessly meet the varied demands of different applications with minimal additional training.
A Novel 1D State Space for Efficient Music Rhythmic Analysis
Inferring music time structures has a broad range of applications in music production, processing and analysis. Scholars have proposed various methods to analyze different aspects of time structures, such as beat, downbeat, tempo and meter. Many state-of-the-art (SOFA) methods, however, are computationally expensive. This makes them inapplicable in real-world industrial settings where the scale of the music collections can be millions. This paper proposes a new state space and a semi-Markov model for music time structure analysis. The proposed approach turns the commonly used 2D state spaces into a 1D model through a jump-back reward strategy. It reduces the state spaces size drastically. We then utilize the proposed method for causal, joint beat, downbeat, tempo, and meter tracking, and compare it against several previous methods. The proposed method delivers similar performance with the SOFA joint causal models with a much smaller state space and a more than 30 times speedup.
Music-to-Text Synaesthesia: Generating Descriptive Text from Music Recordings
In this paper, we consider a novel research problem: music-to-text synaesthesia. Different from the classical music tagging problem that classifies a music recording into pre-defined categories, music-to-text synaesthesia aims to generate descriptive texts from music recordings with the same sentiment for further understanding. As existing music-related datasets do not contain the semantic descriptions on music recordings, we collect a new dataset that contains 1,955 aligned pairs of classical music recordings and text descriptions. Based on this, we build a computational model to generate sentences that can describe the content of the music recording. To tackle the highly non-discriminative classical music, we design a group topology-preservation loss, which considers more samples as a group reference and preserves the relative topology among different samples. Extensive experimental results qualitatively and quantitatively demonstrate the effectiveness of our proposed model over five heuristics or pre-trained competitive methods and their variants on our collected dataset.
ChronoGAN: Supervised and Embedded Generative Adversarial Networks for Time Series Generation
Generating time series data using Generative Adversarial Networks (GANs) presents several prevalent challenges, such as slow convergence, information loss in embedding spaces, instability, and performance variability depending on the series length. To tackle these obstacles, we introduce a robust framework aimed at addressing and mitigating these issues effectively. This advanced framework integrates the benefits of an Autoencoder-generated embedding space with the adversarial training dynamics of GANs. This framework benefits from a time series-based loss function and oversight from a supervisory network, both of which capture the stepwise conditional distributions of the data effectively. The generator functions within the latent space, while the discriminator offers essential feedback based on the feature space. Moreover, we introduce an early generation algorithm and an improved neural network architecture to enhance stability and ensure effective generalization across both short and long time series. Through joint training, our framework consistently outperforms existing benchmarks, generating high-quality time series data across a range of real and synthetic datasets with diverse characteristics.
dMelodies: A Music Dataset for Disentanglement Learning
Representation learning focused on disentangling the underlying factors of variation in given data has become an important area of research in machine learning. However, most of the studies in this area have relied on datasets from the computer vision domain and thus, have not been readily extended to music. In this paper, we present a new symbolic music dataset that will help researchers working on disentanglement problems demonstrate the efficacy of their algorithms on diverse domains. This will also provide a means for evaluating algorithms specifically designed for music. To this end, we create a dataset comprising of 2-bar monophonic melodies where each melody is the result of a unique combination of nine latent factors that span ordinal, categorical, and binary types. The dataset is large enough (approx. 1.3 million data points) to train and test deep networks for disentanglement learning. In addition, we present benchmarking experiments using popular unsupervised disentanglement algorithms on this dataset and compare the results with those obtained on an image-based dataset.
End-to-end learning for music audio tagging at scale
The lack of data tends to limit the outcomes of deep learning research, particularly when dealing with end-to-end learning stacks processing raw data such as waveforms. In this study, 1.2M tracks annotated with musical labels are available to train our end-to-end models. This large amount of data allows us to unrestrictedly explore two different design paradigms for music auto-tagging: assumption-free models - using waveforms as input with very small convolutional filters; and models that rely on domain knowledge - log-mel spectrograms with a convolutional neural network designed to learn timbral and temporal features. Our work focuses on studying how these two types of deep architectures perform when datasets of variable size are available for training: the MagnaTagATune (25k songs), the Million Song Dataset (240k songs), and a private dataset of 1.2M songs. Our experiments suggest that music domain assumptions are relevant when not enough training data are available, thus showing how waveform-based models outperform spectrogram-based ones in large-scale data scenarios.
Towards Unsupervised Speech Recognition and Synthesis with Quantized Speech Representation Learning
In this paper we propose a Sequential Representation Quantization AutoEncoder (SeqRQ-AE) to learn from primarily unpaired audio data and produce sequences of representations very close to phoneme sequences of speech utterances. This is achieved by proper temporal segmentation to make the representations phoneme-synchronized, and proper phonetic clustering to have total number of distinct representations close to the number of phonemes. Mapping between the distinct representations and phonemes is learned from a small amount of annotated paired data. Preliminary experiments on LJSpeech demonstrated the learned representations for vowels have relative locations in latent space in good parallel to that shown in the IPA vowel chart defined by linguistics experts. With less than 20 minutes of annotated speech, our method outperformed existing methods on phoneme recognition and is able to synthesize intelligible speech that beats our baseline model.
CoLLAP: Contrastive Long-form Language-Audio Pretraining with Musical Temporal Structure Augmentation
Modeling temporal characteristics plays a significant role in the representation learning of audio waveform. We propose Contrastive Long-form Language-Audio Pretraining (CoLLAP) to significantly extend the perception window for both the input audio (up to 5 minutes) and the language descriptions (exceeding 250 words), while enabling contrastive learning across modalities and temporal dynamics. Leveraging recent Music-LLMs to generate long-form music captions for full-length songs, augmented with musical temporal structures, we collect 51.3K audio-text pairs derived from the large-scale AudioSet training dataset, where the average audio length reaches 288 seconds. We propose a novel contrastive learning architecture that fuses language representations with structured audio representations by segmenting each song into clips and extracting their embeddings. With an attention mechanism, we capture multimodal temporal correlations, allowing the model to automatically weigh and enhance the final fusion score for improved contrastive alignment. Finally, we develop two variants of the CoLLAP model with different types of backbone language models. Through comprehensive experiments on multiple long-form music-text retrieval datasets, we demonstrate consistent performance improvement in retrieval accuracy compared with baselines. We also show the pretrained CoLLAP models can be transferred to various music information retrieval tasks, with heterogeneous long-form multimodal contexts.
Contrastive Latent Space Reconstruction Learning for Audio-Text Retrieval
Cross-modal retrieval (CMR) has been extensively applied in various domains, such as multimedia search engines and recommendation systems. Most existing CMR methods focus on image-to-text retrieval, whereas audio-to-text retrieval, a less explored domain, has posed a great challenge due to the difficulty to uncover discriminative features from audio clips and texts. Existing studies are restricted in the following two ways: 1) Most researchers utilize contrastive learning to construct a common subspace where similarities among data can be measured. However, they considers only cross-modal transformation, neglecting the intra-modal separability. Besides, the temperature parameter is not adaptively adjusted along with semantic guidance, which degrades the performance. 2) These methods do not take latent representation reconstruction into account, which is essential for semantic alignment. This paper introduces a novel audio-text oriented CMR approach, termed Contrastive Latent Space Reconstruction Learning (CLSR). CLSR improves contrastive representation learning by taking intra-modal separability into account and adopting an adaptive temperature control strategy. Moreover, the latent representation reconstruction modules are embedded into the CMR framework, which improves modal interaction. Experiments in comparison with some state-of-the-art methods on two audio-text datasets have validated the superiority of CLSR.
Musika! Fast Infinite Waveform Music Generation
Fast and user-controllable music generation could enable novel ways of composing or performing music. However, state-of-the-art music generation systems require large amounts of data and computational resources for training, and are slow at inference. This makes them impractical for real-time interactive use. In this work, we introduce Musika, a music generation system that can be trained on hundreds of hours of music using a single consumer GPU, and that allows for much faster than real-time generation of music of arbitrary length on a consumer CPU. We achieve this by first learning a compact invertible representation of spectrogram magnitudes and phases with adversarial autoencoders, then training a Generative Adversarial Network (GAN) on this representation for a particular music domain. A latent coordinate system enables generating arbitrarily long sequences of excerpts in parallel, while a global context vector allows the music to remain stylistically coherent through time. We perform quantitative evaluations to assess the quality of the generated samples and showcase options for user control in piano and techno music generation. We release the source code and pretrained autoencoder weights at github.com/marcoppasini/musika, such that a GAN can be trained on a new music domain with a single GPU in a matter of hours.
HiddenSinger: High-Quality Singing Voice Synthesis via Neural Audio Codec and Latent Diffusion Models
Recently, denoising diffusion models have demonstrated remarkable performance among generative models in various domains. However, in the speech domain, the application of diffusion models for synthesizing time-varying audio faces limitations in terms of complexity and controllability, as speech synthesis requires very high-dimensional samples with long-term acoustic features. To alleviate the challenges posed by model complexity in singing voice synthesis, we propose HiddenSinger, a high-quality singing voice synthesis system using a neural audio codec and latent diffusion models. To ensure high-fidelity audio, we introduce an audio autoencoder that can encode audio into an audio codec as a compressed representation and reconstruct the high-fidelity audio from the low-dimensional compressed latent vector. Subsequently, we use the latent diffusion models to sample a latent representation from a musical score. In addition, our proposed model is extended to an unsupervised singing voice learning framework, HiddenSinger-U, to train the model using an unlabeled singing voice dataset. Experimental results demonstrate that our model outperforms previous models in terms of audio quality. Furthermore, the HiddenSinger-U can synthesize high-quality singing voices of speakers trained solely on unlabeled data.
Wave-U-Net: A Multi-Scale Neural Network for End-to-End Audio Source Separation
Models for audio source separation usually operate on the magnitude spectrum, which ignores phase information and makes separation performance dependant on hyper-parameters for the spectral front-end. Therefore, we investigate end-to-end source separation in the time-domain, which allows modelling phase information and avoids fixed spectral transformations. Due to high sampling rates for audio, employing a long temporal input context on the sample level is difficult, but required for high quality separation results because of long-range temporal correlations. In this context, we propose the Wave-U-Net, an adaptation of the U-Net to the one-dimensional time domain, which repeatedly resamples feature maps to compute and combine features at different time scales. We introduce further architectural improvements, including an output layer that enforces source additivity, an upsampling technique and a context-aware prediction framework to reduce output artifacts. Experiments for singing voice separation indicate that our architecture yields a performance comparable to a state-of-the-art spectrogram-based U-Net architecture, given the same data. Finally, we reveal a problem with outliers in the currently used SDR evaluation metrics and suggest reporting rank-based statistics to alleviate this problem.
Taming Visually Guided Sound Generation
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we propose a single model capable of generating visually relevant, high-fidelity sounds prompted with a set of frames from open-domain videos in less time than it takes to play it on a single GPU. We train a transformer to sample a new spectrogram from the pre-trained spectrogram codebook given the set of video features. The codebook is obtained using a variant of VQGAN trained to produce a compact sampling space with a novel spectrogram-based perceptual loss. The generated spectrogram is transformed into a waveform using a window-based GAN that significantly speeds up generation. Considering the lack of metrics for automatic evaluation of generated spectrograms, we also build a family of metrics called FID and MKL. These metrics are based on a novel sound classifier, called Melception, and designed to evaluate the fidelity and relevance of open-domain samples. Both qualitative and quantitative studies are conducted on small- and large-scale datasets to evaluate the fidelity and relevance of generated samples. We also compare our model to the state-of-the-art and observe a substantial improvement in quality, size, and computation time. Code, demo, and samples: v-iashin.github.io/SpecVQGAN
Latent Autoregressive Source Separation
Autoregressive models have achieved impressive results over a wide range of domains in terms of generation quality and downstream task performance. In the continuous domain, a key factor behind this success is the usage of quantized latent spaces (e.g., obtained via VQ-VAE autoencoders), which allow for dimensionality reduction and faster inference times. However, using existing pre-trained models to perform new non-trivial tasks is difficult since it requires additional fine-tuning or extensive training to elicit prompting. This paper introduces LASS as a way to perform vector-quantized Latent Autoregressive Source Separation (i.e., de-mixing an input signal into its constituent sources) without requiring additional gradient-based optimization or modifications of existing models. Our separation method relies on the Bayesian formulation in which the autoregressive models are the priors, and a discrete (non-parametric) likelihood function is constructed by performing frequency counts over latent sums of addend tokens. We test our method on images and audio with several sampling strategies (e.g., ancestral, beam search) showing competitive results with existing approaches in terms of separation quality while offering at the same time significant speedups in terms of inference time and scalability to higher dimensional data.
Decoupling Magnitude and Phase Estimation with Deep ResUNet for Music Source Separation
Deep neural network based methods have been successfully applied to music source separation. They typically learn a mapping from a mixture spectrogram to a set of source spectrograms, all with magnitudes only. This approach has several limitations: 1) its incorrect phase reconstruction degrades the performance, 2) it limits the magnitude of masks between 0 and 1 while we observe that 22% of time-frequency bins have ideal ratio mask values of over~1 in a popular dataset, MUSDB18, 3) its potential on very deep architectures is under-explored. Our proposed system is designed to overcome these. First, we propose to estimate phases by estimating complex ideal ratio masks (cIRMs) where we decouple the estimation of cIRMs into magnitude and phase estimations. Second, we extend the separation method to effectively allow the magnitude of the mask to be larger than 1. Finally, we propose a residual UNet architecture with up to 143 layers. Our proposed system achieves a state-of-the-art MSS result on the MUSDB18 dataset, especially, a SDR of 8.98~dB on vocals, outperforming the previous best performance of 7.24~dB. The source code is available at: https://github.com/bytedance/music_source_separation
AudioSlots: A slot-centric generative model for audio separation
In a range of recent works, object-centric architectures have been shown to be suitable for unsupervised scene decomposition in the vision domain. Inspired by these methods we present AudioSlots, a slot-centric generative model for blind source separation in the audio domain. AudioSlots is built using permutation-equivariant encoder and decoder networks. The encoder network based on the Transformer architecture learns to map a mixed audio spectrogram to an unordered set of independent source embeddings. The spatial broadcast decoder network learns to generate the source spectrograms from the source embeddings. We train the model in an end-to-end manner using a permutation invariant loss function. Our results on Libri2Mix speech separation constitute a proof of concept that this approach shows promise. We discuss the results and limitations of our approach in detail, and further outline potential ways to overcome the limitations and directions for future work.
MIRFLEX: Music Information Retrieval Feature Library for Extraction
This paper introduces an extendable modular system that compiles a range of music feature extraction models to aid music information retrieval research. The features include musical elements like key, downbeats, and genre, as well as audio characteristics like instrument recognition, vocals/instrumental classification, and vocals gender detection. The integrated models are state-of-the-art or latest open-source. The features can be extracted as latent or post-processed labels, enabling integration into music applications such as generative music, recommendation, and playlist generation. The modular design allows easy integration of newly developed systems, making it a good benchmarking and comparison tool. This versatile toolkit supports the research community in developing innovative solutions by providing concrete musical features.
An Empirical Analysis on the Vulnerabilities of End-to-End Speech Segregation Models
End-to-end learning models have demonstrated a remarkable capability in performing speech segregation. Despite their wide-scope of real-world applications, little is known about the mechanisms they employ to group and consequently segregate individual speakers. Knowing that harmonicity is a critical cue for these networks to group sources, in this work, we perform a thorough investigation on ConvTasnet and DPT-Net to analyze how they perform a harmonic analysis of the input mixture. We perform ablation studies where we apply low-pass, high-pass, and band-stop filters of varying pass-bands to empirically analyze the harmonics most critical for segregation. We also investigate how these networks decide which output channel to assign to an estimated source by introducing discontinuities in synthetic mixtures. We find that end-to-end networks are highly unstable, and perform poorly when confronted with deformations which are imperceptible to humans. Replacing the encoder in these networks with a spectrogram leads to lower overall performance, but much higher stability. This work helps us to understand what information these network rely on for speech segregation, and exposes two sources of generalization-errors. It also pinpoints the encoder as the part of the network responsible for these errors, allowing for a redesign with expert knowledge or transfer learning.
Diff-A-Riff: Musical Accompaniment Co-creation via Latent Diffusion Models
Recent advancements in deep generative models present new opportunities for music production but also pose challenges, such as high computational demands and limited audio quality. Moreover, current systems frequently rely solely on text input and typically focus on producing complete musical pieces, which is incompatible with existing workflows in music production. To address these issues, we introduce "Diff-A-Riff," a Latent Diffusion Model designed to generate high-quality instrumental accompaniments adaptable to any musical context. This model offers control through either audio references, text prompts, or both, and produces 48kHz pseudo-stereo audio while significantly reducing inference time and memory usage. We demonstrate the model's capabilities through objective metrics and subjective listening tests, with extensive examples available on the accompanying website: sonycslparis.github.io/diffariff-companion/
Self-Supervised Audio-Visual Soundscape Stylization
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded within a different scene, given an audio-visual conditional example recorded from that scene. Our model learns through self-supervision, taking advantage of the fact that natural video contains recurring sound events and textures. We extract an audio clip from a video and apply speech enhancement. We then train a latent diffusion model to recover the original speech, using another audio-visual clip taken from elsewhere in the video as a conditional hint. Through this process, the model learns to transfer the conditional example's sound properties to the input speech. We show that our model can be successfully trained using unlabeled, in-the-wild videos, and that an additional visual signal can improve its sound prediction abilities. Please see our project webpage for video results: https://tinglok.netlify.app/files/avsoundscape/
Multi-modal Latent Diffusion
Multi-modal data-sets are ubiquitous in modern applications, and multi-modal Variational Autoencoders are a popular family of models that aim to learn a joint representation of the different modalities. However, existing approaches suffer from a coherence-quality tradeoff, where models with good generation quality lack generative coherence across modalities, and vice versa. We discuss the limitations underlying the unsatisfactory performance of existing methods, to motivate the need for a different approach. We propose a novel method that uses a set of independently trained, uni-modal, deterministic autoencoders. Individual latent variables are concatenated into a common latent space, which is fed to a masked diffusion model to enable generative modeling. We also introduce a new multi-time training method to learn the conditional score network for multi-modal diffusion. Our methodology substantially outperforms competitors in both generation quality and coherence, as shown through an extensive experimental campaign.
Extract and Diffuse: Latent Integration for Improved Diffusion-based Speech and Vocal Enhancement
Diffusion-based generative models have recently achieved remarkable results in speech and vocal enhancement due to their ability to model complex speech data distributions. While these models generalize well to unseen acoustic environments, they may not achieve the same level of fidelity as the discriminative models specifically trained to enhance particular acoustic conditions. In this paper, we propose Ex-Diff, a novel score-based diffusion model that integrates the latent representations produced by a discriminative model to improve speech and vocal enhancement, which combines the strengths of both generative and discriminative models. Experimental results on the widely used MUSDB dataset show relative improvements of 3.7% in SI-SDR and 10.0% in SI-SIR compared to the baseline diffusion model for speech and vocal enhancement tasks, respectively. Additionally, case studies are provided to further illustrate and analyze the complementary nature of generative and discriminative models in this context.
UnivNet: A Neural Vocoder with Multi-Resolution Spectrogram Discriminators for High-Fidelity Waveform Generation
Most neural vocoders employ band-limited mel-spectrograms to generate waveforms. If full-band spectral features are used as the input, the vocoder can be provided with as much acoustic information as possible. However, in some models employing full-band mel-spectrograms, an over-smoothing problem occurs as part of which non-sharp spectrograms are generated. To address this problem, we propose UnivNet, a neural vocoder that synthesizes high-fidelity waveforms in real time. Inspired by works in the field of voice activity detection, we added a multi-resolution spectrogram discriminator that employs multiple linear spectrogram magnitudes computed using various parameter sets. Using full-band mel-spectrograms as input, we expect to generate high-resolution signals by adding a discriminator that employs spectrograms of multiple resolutions as the input. In an evaluation on a dataset containing information on hundreds of speakers, UnivNet obtained the best objective and subjective results among competing models for both seen and unseen speakers. These results, including the best subjective score for text-to-speech, demonstrate the potential for fast adaptation to new speakers without a need for training from scratch.
FLUX that Plays Music
This paper explores a simple extension of diffusion-based rectified flow Transformers for text-to-music generation, termed as FluxMusic. Generally, along with design in advanced Fluxhttps://github.com/black-forest-labs/flux model, we transfers it into a latent VAE space of mel-spectrum. It involves first applying a sequence of independent attention to the double text-music stream, followed by a stacked single music stream for denoised patch prediction. We employ multiple pre-trained text encoders to sufficiently capture caption semantic information as well as inference flexibility. In between, coarse textual information, in conjunction with time step embeddings, is utilized in a modulation mechanism, while fine-grained textual details are concatenated with the music patch sequence as inputs. Through an in-depth study, we demonstrate that rectified flow training with an optimized architecture significantly outperforms established diffusion methods for the text-to-music task, as evidenced by various automatic metrics and human preference evaluations. Our experimental data, code, and model weights are made publicly available at: https://github.com/feizc/FluxMusic.
Do Music Generation Models Encode Music Theory?
Music foundation models possess impressive music generation capabilities. When people compose music, they may infuse their understanding of music into their work, by using notes and intervals to craft melodies, chords to build progressions, and tempo to create a rhythmic feel. To what extent is this true of music generation models? More specifically, are fundamental Western music theory concepts observable within the "inner workings" of these models? Recent work proposed leveraging latent audio representations from music generation models towards music information retrieval tasks (e.g. genre classification, emotion recognition), which suggests that high-level musical characteristics are encoded within these models. However, probing individual music theory concepts (e.g. tempo, pitch class, chord quality) remains under-explored. Thus, we introduce SynTheory, a synthetic MIDI and audio music theory dataset, consisting of tempos, time signatures, notes, intervals, scales, chords, and chord progressions concepts. We then propose a framework to probe for these music theory concepts in music foundation models (Jukebox and MusicGen) and assess how strongly they encode these concepts within their internal representations. Our findings suggest that music theory concepts are discernible within foundation models and that the degree to which they are detectable varies by model size and layer.
SongFormer: Scaling Music Structure Analysis with Heterogeneous Supervision
Music structure analysis (MSA) underpins music understanding and controllable generation, yet progress has been limited by small, inconsistent corpora. We present SongFormer, a scalable framework that learns from heterogeneous supervision. SongFormer (i) fuses short- and long-window self-supervised audio representations to capture both fine-grained and long-range dependencies, and (ii) introduces a learned source embedding to enable training with partial, noisy, and schema-mismatched labels. To support scaling and fair evaluation, we release SongFormDB, the largest MSA corpus to date (over 10k tracks spanning languages and genres), and SongFormBench, a 300-song expert-verified benchmark. On SongFormBench, SongFormer sets a new state of the art in strict boundary detection (HR.5F) and achieves the highest functional label accuracy, while remaining computationally efficient; it surpasses strong baselines and Gemini 2.5 Pro on these metrics and remains competitive under relaxed tolerance (HR3F). Code, datasets, and model are publicly available.
Multimodal Latent Language Modeling with Next-Token Diffusion
Multimodal generative models require a unified approach to handle both discrete data (e.g., text and code) and continuous data (e.g., image, audio, video). In this work, we propose Latent Language Modeling (LatentLM), which seamlessly integrates continuous and discrete data using causal Transformers. Specifically, we employ a variational autoencoder (VAE) to represent continuous data as latent vectors and introduce next-token diffusion for autoregressive generation of these vectors. Additionally, we develop sigma-VAE to address the challenges of variance collapse, which is crucial for autoregressive modeling. Extensive experiments demonstrate the effectiveness of LatentLM across various modalities. In image generation, LatentLM surpasses Diffusion Transformers in both performance and scalability. When integrated into multimodal large language models, LatentLM provides a general-purpose interface that unifies multimodal generation and understanding. Experimental results show that LatentLM achieves favorable performance compared to Transfusion and vector quantized models in the setting of scaling up training tokens. In text-to-speech synthesis, LatentLM outperforms the state-of-the-art VALL-E 2 model in speaker similarity and robustness, while requiring 10x fewer decoding steps. The results establish LatentLM as a highly effective and scalable approach to advance large multimodal models.
Image Tokenizer Needs Post-Training
Recent image generative models typically capture the image distribution in a pre-constructed latent space, relying on a frozen image tokenizer. However, there exists a significant discrepancy between the reconstruction and generation distribution, where current tokenizers only prioritize the reconstruction task that happens before generative training without considering the generation errors during sampling. In this paper, we comprehensively analyze the reason for this discrepancy in a discrete latent space, and, from which, we propose a novel tokenizer training scheme including both main-training and post-training, focusing on improving latent space construction and decoding respectively. During the main training, a latent perturbation strategy is proposed to simulate sampling noises, \ie, the unexpected tokens generated in generative inference. Specifically, we propose a plug-and-play tokenizer training scheme, which significantly enhances the robustness of tokenizer, thus boosting the generation quality and convergence speed, and a novel tokenizer evaluation metric, \ie, pFID, which successfully correlates the tokenizer performance to generation quality. During post-training, we further optimize the tokenizer decoder regarding a well-trained generative model to mitigate the distribution difference between generated and reconstructed tokens. With a sim400M generator, a discrete tokenizer trained with our proposed main training achieves a notable 1.60 gFID and further obtains 1.36 gFID with the additional post-training. Further experiments are conducted to broadly validate the effectiveness of our post-training strategy on off-the-shelf discrete and continuous tokenizers, coupled with autoregressive and diffusion-based generators.
wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations
We show for the first time that learning powerful representations from speech audio alone followed by fine-tuning on transcribed speech can outperform the best semi-supervised methods while being conceptually simpler. wav2vec 2.0 masks the speech input in the latent space and solves a contrastive task defined over a quantization of the latent representations which are jointly learned. Experiments using all labeled data of Librispeech achieve 1.8/3.3 WER on the clean/other test sets. When lowering the amount of labeled data to one hour, wav2vec 2.0 outperforms the previous state of the art on the 100 hour subset while using 100 times less labeled data. Using just ten minutes of labeled data and pre-training on 53k hours of unlabeled data still achieves 4.8/8.2 WER. This demonstrates the feasibility of speech recognition with limited amounts of labeled data.
Discrete Latent Graph Generative Modeling with Diffusion Bridges
Learning graph generative models over latent spaces has received less attention compared to models that operate on the original data space and has so far demonstrated lacklustre performance. We present GLAD a latent space graph generative model. Unlike most previous latent space graph generative models, GLAD operates on a discrete latent space that preserves to a significant extent the discrete nature of the graph structures making no unnatural assumptions such as latent space continuity. We learn the prior of our discrete latent space by adapting diffusion bridges to its structure. By operating over an appropriately constructed latent space we avoid relying on decompositions that are often used in models that operate in the original data space. We present experiments on a series of graph benchmark datasets which clearly show the superiority of the discrete latent space and obtain state of the art graph generative performance, making GLAD the first latent space graph generative model with competitive performance. Our source code is published at: https://github.com/v18nguye/GLAD.
The Effect of Spectrogram Reconstruction on Automatic Music Transcription: An Alternative Approach to Improve Transcription Accuracy
Most of the state-of-the-art automatic music transcription (AMT) models break down the main transcription task into sub-tasks such as onset prediction and offset prediction and train them with onset and offset labels. These predictions are then concatenated together and used as the input to train another model with the pitch labels to obtain the final transcription. We attempt to use only the pitch labels (together with spectrogram reconstruction loss) and explore how far this model can go without introducing supervised sub-tasks. In this paper, we do not aim at achieving state-of-the-art transcription accuracy, instead, we explore the effect that spectrogram reconstruction has on our AMT model. Our proposed model consists of two U-nets: the first U-net transcribes the spectrogram into a posteriorgram, and a second U-net transforms the posteriorgram back into a spectrogram. A reconstruction loss is applied between the original spectrogram and the reconstructed spectrogram to constrain the second U-net to focus only on reconstruction. We train our model on three different datasets: MAPS, MAESTRO, and MusicNet. Our experiments show that adding the reconstruction loss can generally improve the note-level transcription accuracy when compared to the same model without the reconstruction part. Moreover, it can also boost the frame-level precision to be higher than the state-of-the-art models. The feature maps learned by our U-net contain gridlike structures (not present in the baseline model) which implies that with the presence of the reconstruction loss, the model is probably trying to count along both the time and frequency axis, resulting in a higher note-level transcription accuracy.
Schrodinger Bridges Beat Diffusion Models on Text-to-Speech Synthesis
In text-to-speech (TTS) synthesis, diffusion models have achieved promising generation quality. However, because of the pre-defined data-to-noise diffusion process, their prior distribution is restricted to a noisy representation, which provides little information of the generation target. In this work, we present a novel TTS system, Bridge-TTS, making the first attempt to substitute the noisy Gaussian prior in established diffusion-based TTS methods with a clean and deterministic one, which provides strong structural information of the target. Specifically, we leverage the latent representation obtained from text input as our prior, and build a fully tractable Schrodinger bridge between it and the ground-truth mel-spectrogram, leading to a data-to-data process. Moreover, the tractability and flexibility of our formulation allow us to empirically study the design spaces such as noise schedules, as well as to develop stochastic and deterministic samplers. Experimental results on the LJ-Speech dataset illustrate the effectiveness of our method in terms of both synthesis quality and sampling efficiency, significantly outperforming our diffusion counterpart Grad-TTS in 50-step/1000-step synthesis and strong fast TTS models in few-step scenarios. Project page: https://bridge-tts.github.io/
Exploring Self-Supervised Contrastive Learning of Spatial Sound Event Representation
In this study, we present a simple multi-channel framework for contrastive learning (MC-SimCLR) to encode 'what' and 'where' of spatial audios. MC-SimCLR learns joint spectral and spatial representations from unlabeled spatial audios, thereby enhancing both event classification and sound localization in downstream tasks. At its core, we propose a multi-level data augmentation pipeline that augments different levels of audio features, including waveforms, Mel spectrograms, and generalized cross-correlation (GCC) features. In addition, we introduce simple yet effective channel-wise augmentation methods to randomly swap the order of the microphones and mask Mel and GCC channels. By using these augmentations, we find that linear layers on top of the learned representation significantly outperform supervised models in terms of both event classification accuracy and localization error. We also perform a comprehensive analysis of the effect of each augmentation method and a comparison of the fine-tuning performance using different amounts of labeled data.
Long-form music generation with latent diffusion
Audio-based generative models for music have seen great strides recently, but so far have not managed to produce full-length music tracks with coherent musical structure. We show that by training a generative model on long temporal contexts it is possible to produce long-form music of up to 4m45s. Our model consists of a diffusion-transformer operating on a highly downsampled continuous latent representation (latent rate of 21.5Hz). It obtains state-of-the-art generations according to metrics on audio quality and prompt alignment, and subjective tests reveal that it produces full-length music with coherent structure.
DiffAR: Denoising Diffusion Autoregressive Model for Raw Speech Waveform Generation
Diffusion models have recently been shown to be relevant for high-quality speech generation. Most work has been focused on generating spectrograms, and as such, they further require a subsequent model to convert the spectrogram to a waveform (i.e., a vocoder). This work proposes a diffusion probabilistic end-to-end model for generating a raw speech waveform. The proposed model is autoregressive, generating overlapping frames sequentially, where each frame is conditioned on a portion of the previously generated one. Hence, our model can effectively synthesize an unlimited speech duration while preserving high-fidelity synthesis and temporal coherence. We implemented the proposed model for unconditional and conditional speech generation, where the latter can be driven by an input sequence of phonemes, amplitudes, and pitch values. Working on the waveform directly has some empirical advantages. Specifically, it allows the creation of local acoustic behaviors, like vocal fry, which makes the overall waveform sounds more natural. Furthermore, the proposed diffusion model is stochastic and not deterministic; therefore, each inference generates a slightly different waveform variation, enabling abundance of valid realizations. Experiments show that the proposed model generates speech with superior quality compared with other state-of-the-art neural speech generation systems.
Understanding Audio Features via Trainable Basis Functions
In this paper we explore the possibility of maximizing the information represented in spectrograms by making the spectrogram basis functions trainable. We experiment with two different tasks, namely keyword spotting (KWS) and automatic speech recognition (ASR). For most neural network models, the architecture and hyperparameters are typically fine-tuned and optimized in experiments. Input features, however, are often treated as fixed. In the case of audio, signals can be mainly expressed in two main ways: raw waveforms (time-domain) or spectrograms (time-frequency-domain). In addition, different spectrogram types are often used and tailored to fit different applications. In our experiments, we allow for this tailoring directly as part of the network. Our experimental results show that using trainable basis functions can boost the accuracy of Keyword Spotting (KWS) by 14.2 percentage points, and lower the Phone Error Rate (PER) by 9.5 percentage points. Although models using trainable basis functions become less effective as the model complexity increases, the trained filter shapes could still provide us with insights on which frequency bins are important for that specific task. From our experiments, we can conclude that trainable basis functions are a useful tool to boost the performance when the model complexity is limited.
Latent Space Factorisation and Manipulation via Matrix Subspace Projection
We tackle the problem disentangling the latent space of an autoencoder in order to separate labelled attribute information from other characteristic information. This then allows us to change selected attributes while preserving other information. Our method, matrix subspace projection, is much simpler than previous approaches to latent space factorisation, for example not requiring multiple discriminators or a careful weighting among their loss functions. Furthermore our new model can be applied to autoencoders as a plugin, and works across diverse domains such as images or text. We demonstrate the utility of our method for attribute manipulation in autoencoders trained across varied domains, using both human evaluation and automated methods. The quality of generation of our new model (e.g. reconstruction, conditional generation) is highly competitive to a number of strong baselines.
A Mapping Strategy for Interacting with Latent Audio Synthesis Using Artistic Materials
This paper presents a mapping strategy for interacting with the latent spaces of generative AI models. Our approach involves using unsupervised feature learning to encode a human control space and mapping it to an audio synthesis model's latent space. To demonstrate how this mapping strategy can turn high-dimensional sensor data into control mechanisms of a deep generative model, we present a proof-of-concept system that uses visual sketches to control an audio synthesis model. We draw on emerging discourses in XAIxArts to discuss how this approach can contribute to XAI in artistic and creative contexts, we also discuss its current limitations and propose future research directions.
Determination of Latent Dimensionality in International Trade Flow
Currently, high-dimensional data is ubiquitous in data science, which necessitates the development of techniques to decompose and interpret such multidimensional (aka tensor) datasets. Finding a low dimensional representation of the data, that is, its inherent structure, is one of the approaches that can serve to understand the dynamics of low dimensional latent features hidden in the data. Nonnegative RESCAL is one such technique, particularly well suited to analyze self-relational data, such as dynamic networks found in international trade flows. Nonnegative RESCAL computes a low dimensional tensor representation by finding the latent space containing multiple modalities. Estimating the dimensionality of this latent space is crucial for extracting meaningful latent features. Here, to determine the dimensionality of the latent space with nonnegative RESCAL, we propose a latent dimension determination method which is based on clustering of the solutions of multiple realizations of nonnegative RESCAL decompositions. We demonstrate the performance of our model selection method on synthetic data and then we apply our method to decompose a network of international trade flows data from International Monetary Fund and validate the resulting features against empirical facts from economic literature.
Representation, Exploration and Recommendation of Music Playlists
Playlists have become a significant part of our listening experience because of the digital cloud-based services such as Spotify, Pandora, Apple Music. Owing to the meteoric rise in the usage of playlists, recommending playlists is crucial to music services today. Although there has been a lot of work done in playlist prediction, the area of playlist representation hasn't received that level of attention. Over the last few years, sequence-to-sequence models, especially in the field of natural language processing, have shown the effectiveness of learned embeddings in capturing the semantic characteristics of sequences. We can apply similar concepts to music to learn fixed length representations for playlists and use those representations for downstream tasks such as playlist discovery, browsing, and recommendation. In this work, we formulate the problem of learning a fixed-length playlist representation in an unsupervised manner, using Sequence-to-sequence (Seq2seq) models, interpreting playlists as sentences and songs as words. We compare our model with two other encoding architectures for baseline comparison. We evaluate our work using the suite of tasks commonly used for assessing sentence embeddings, along with a few additional tasks pertaining to music, and a recommendation task to study the traits captured by the playlist embeddings and their effectiveness for the purpose of music recommendation.
Music Style Transfer with Time-Varying Inversion of Diffusion Models
With the development of diffusion models, text-guided image style transfer has demonstrated high-quality controllable synthesis results. However, the utilization of text for diverse music style transfer poses significant challenges, primarily due to the limited availability of matched audio-text datasets. Music, being an abstract and complex art form, exhibits variations and intricacies even within the same genre, thereby making accurate textual descriptions challenging. This paper presents a music style transfer approach that effectively captures musical attributes using minimal data. We introduce a novel time-varying textual inversion module to precisely capture mel-spectrogram features at different levels. During inference, we propose a bias-reduced stylization technique to obtain stable results. Experimental results demonstrate that our method can transfer the style of specific instruments, as well as incorporate natural sounds to compose melodies. Samples and source code are available at https://lsfhuihuiff.github.io/MusicTI/.
Composer Style-specific Symbolic Music Generation Using Vector Quantized Discrete Diffusion Models
Emerging Denoising Diffusion Probabilistic Models (DDPM) have become increasingly utilised because of promising results they have achieved in diverse generative tasks with continuous data, such as image and sound synthesis. Nonetheless, the success of diffusion models has not been fully extended to discrete symbolic music. We propose to combine a vector quantized variational autoencoder (VQ-VAE) and discrete diffusion models for the generation of symbolic music with desired composer styles. The trained VQ-VAE can represent symbolic music as a sequence of indexes that correspond to specific entries in a learned codebook. Subsequently, a discrete diffusion model is used to model the VQ-VAE's discrete latent space. The diffusion model is trained to generate intermediate music sequences consisting of codebook indexes, which are then decoded to symbolic music using the VQ-VAE's decoder. The results demonstrate our model can generate symbolic music with target composer styles that meet the given conditions with a high accuracy of 72.36%.
SpeedySpeech: Efficient Neural Speech Synthesis
While recent neural sequence-to-sequence models have greatly improved the quality of speech synthesis, there has not been a system capable of fast training, fast inference and high-quality audio synthesis at the same time. We propose a student-teacher network capable of high-quality faster-than-real-time spectrogram synthesis, with low requirements on computational resources and fast training time. We show that self-attention layers are not necessary for generation of high quality audio. We utilize simple convolutional blocks with residual connections in both student and teacher networks and use only a single attention layer in the teacher model. Coupled with a MelGAN vocoder, our model's voice quality was rated significantly higher than Tacotron 2. Our model can be efficiently trained on a single GPU and can run in real time even on a CPU. We provide both our source code and audio samples in our GitHub repository.
Sound Event Detection in Multichannel Audio Using Spatial and Harmonic Features
In this paper, we propose the use of spatial and harmonic features in combination with long short term memory (LSTM) recurrent neural network (RNN) for automatic sound event detection (SED) task. Real life sound recordings typically have many overlapping sound events, making it hard to recognize with just mono channel audio. Human listeners have been successfully recognizing the mixture of overlapping sound events using pitch cues and exploiting the stereo (multichannel) audio signal available at their ears to spatially localize these events. Traditionally SED systems have only been using mono channel audio, motivated by the human listener we propose to extend them to use multichannel audio. The proposed SED system is compared against the state of the art mono channel method on the development subset of TUT sound events detection 2016 database. The usage of spatial and harmonic features are shown to improve the performance of SED.
Jointist: Joint Learning for Multi-instrument Transcription and Its Applications
In this paper, we introduce Jointist, an instrument-aware multi-instrument framework that is capable of transcribing, recognizing, and separating multiple musical instruments from an audio clip. Jointist consists of the instrument recognition module that conditions the other modules: the transcription module that outputs instrument-specific piano rolls, and the source separation module that utilizes instrument information and transcription results. The instrument conditioning is designed for an explicit multi-instrument functionality while the connection between the transcription and source separation modules is for better transcription performance. Our challenging problem formulation makes the model highly useful in the real world given that modern popular music typically consists of multiple instruments. However, its novelty necessitates a new perspective on how to evaluate such a model. During the experiment, we assess the model from various aspects, providing a new evaluation perspective for multi-instrument transcription. We also argue that transcription models can be utilized as a preprocessing module for other music analysis tasks. In the experiment on several downstream tasks, the symbolic representation provided by our transcription model turned out to be helpful to spectrograms in solving downbeat detection, chord recognition, and key estimation.
Pictures Of MIDI: Controlled Music Generation via Graphical Prompts for Image-Based Diffusion Inpainting
Recent years have witnessed significant progress in generative models for music, featuring diverse architectures that balance output quality, diversity, speed, and user control. This study explores a user-friendly graphical interface enabling the drawing of masked regions for inpainting by an Hourglass Diffusion Transformer (HDiT) model trained on MIDI piano roll images. To enhance note generation in specified areas, masked regions can be "repainted" with extra noise. The non-latent HDiTs linear scaling with pixel count allows efficient generation in pixel space, providing intuitive and interpretable controls such as masking throughout the network and removing the need to operate in compressed latent spaces such as those provided by pretrained autoencoders. We demonstrate that, in addition to inpainting of melodies, accompaniment, and continuations, the use of repainting can help increase note density yielding musical structures closely matching user specifications such as rising, falling, or diverging melody and/or accompaniment, even when these lie outside the typical training data distribution. We achieve performance on par with prior results while operating at longer context windows, with no autoencoder, and can enable complex geometries for inpainting masks, increasing the options for machine-assisted composers to control the generated music.
Singing Voice Separation Using a Deep Convolutional Neural Network Trained by Ideal Binary Mask and Cross Entropy
Separating a singing voice from its music accompaniment remains an important challenge in the field of music information retrieval. We present a unique neural network approach inspired by a technique that has revolutionized the field of vision: pixel-wise image classification, which we combine with cross entropy loss and pretraining of the CNN as an autoencoder on singing voice spectrograms. The pixel-wise classification technique directly estimates the sound source label for each time-frequency (T-F) bin in our spectrogram image, thus eliminating common pre- and postprocessing tasks. The proposed network is trained by using the Ideal Binary Mask (IBM) as the target output label. The IBM identifies the dominant sound source in each T-F bin of the magnitude spectrogram of a mixture signal, by considering each T-F bin as a pixel with a multi-label (for each sound source). Cross entropy is used as the training objective, so as to minimize the average probability error between the target and predicted label for each pixel. By treating the singing voice separation problem as a pixel-wise classification task, we additionally eliminate one of the commonly used, yet not easy to comprehend, postprocessing steps: the Wiener filter postprocessing. The proposed CNN outperforms the first runner up in the Music Information Retrieval Evaluation eXchange (MIREX) 2016 and the winner of MIREX 2014 with a gain of 2.2702 ~ 5.9563 dB global normalized source to distortion ratio (GNSDR) when applied to the iKala dataset. An experiment with the DSD100 dataset on the full-tracks song evaluation task also shows that our model is able to compete with cutting-edge singing voice separation systems which use multi-channel modeling, data augmentation, and model blending.
SALSA-Lite: A Fast and Effective Feature for Polyphonic Sound Event Localization and Detection with Microphone Arrays
Polyphonic sound event localization and detection (SELD) has many practical applications in acoustic sensing and monitoring. However, the development of real-time SELD has been limited by the demanding computational requirement of most recent SELD systems. In this work, we introduce SALSA-Lite, a fast and effective feature for polyphonic SELD using microphone array inputs. SALSA-Lite is a lightweight variation of a previously proposed SALSA feature for polyphonic SELD. SALSA, which stands for Spatial Cue-Augmented Log-Spectrogram, consists of multichannel log-spectrograms stacked channelwise with the normalized principal eigenvectors of the spectrotemporally corresponding spatial covariance matrices. In contrast to SALSA, which uses eigenvector-based spatial features, SALSA-Lite uses normalized inter-channel phase differences as spatial features, allowing a 30-fold speedup compared to the original SALSA feature. Experimental results on the TAU-NIGENS Spatial Sound Events 2021 dataset showed that the SALSA-Lite feature achieved competitive performance compared to the full SALSA feature, and significantly outperformed the traditional feature set of multichannel log-mel spectrograms with generalized cross-correlation spectra. Specifically, using SALSA-Lite features increased localization-dependent F1 score and class-dependent localization recall by 15% and 5%, respectively, compared to using multichannel log-mel spectrograms with generalized cross-correlation spectra.
Multi-Iteration Multi-Stage Fine-Tuning of Transformers for Sound Event Detection with Heterogeneous Datasets
A central problem in building effective sound event detection systems is the lack of high-quality, strongly annotated sound event datasets. For this reason, Task 4 of the DCASE 2024 challenge proposes learning from two heterogeneous datasets, including audio clips labeled with varying annotation granularity and with different sets of possible events. We propose a multi-iteration, multi-stage procedure for fine-tuning Audio Spectrogram Transformers on the joint DESED and MAESTRO Real datasets. The first stage closely matches the baseline system setup and trains a CRNN model while keeping the pre-trained transformer model frozen. In the second stage, both CRNN and transformer are fine-tuned using heavily weighted self-supervised losses. After the second stage, we compute strong pseudo-labels for all audio clips in the training set using an ensemble of fine-tuned transformers. Then, in a second iteration, we repeat the two-stage training process and include a distillation loss based on the pseudo-labels, achieving a new single-model, state-of-the-art performance on the public evaluation set of DESED with a PSDS1 of 0.692. A single model and an ensemble, both based on our proposed training procedure, ranked first in Task 4 of the DCASE Challenge 2024.
YuE: Scaling Open Foundation Models for Long-Form Music Generation
We tackle the task of long-form music generation--particularly the challenging lyrics-to-song problem--by introducing YuE, a family of open foundation models based on the LLaMA2 architecture. Specifically, YuE scales to trillions of tokens and generates up to five minutes of music while maintaining lyrical alignment, coherent musical structure, and engaging vocal melodies with appropriate accompaniment. It achieves this through (1) track-decoupled next-token prediction to overcome dense mixture signals, (2) structural progressive conditioning for long-context lyrical alignment, and (3) a multitask, multiphase pre-training recipe to converge and generalize. In addition, we redesign the in-context learning technique for music generation, enabling versatile style transfer (e.g., converting Japanese city pop into an English rap while preserving the original accompaniment) and bidirectional generation. Through extensive evaluation, we demonstrate that YuE matches or even surpasses some of the proprietary systems in musicality and vocal agility. In addition, fine-tuning YuE enables additional controls and enhanced support for tail languages. Furthermore, beyond generation, we show that YuE's learned representations can perform well on music understanding tasks, where the results of YuE match or exceed state-of-the-art methods on the MARBLE benchmark. Keywords: lyrics2song, song generation, long-form, foundation model, music generation
Hierarchical Multi-Grained Generative Model for Expressive Speech Synthesis
This paper proposes a hierarchical generative model with a multi-grained latent variable to synthesize expressive speech. In recent years, fine-grained latent variables are introduced into the text-to-speech synthesis that enable the fine control of the prosody and speaking styles of synthesized speech. However, the naturalness of speech degrades when these latent variables are obtained by sampling from the standard Gaussian prior. To solve this problem, we propose a novel framework for modeling the fine-grained latent variables, considering the dependence on an input text, a hierarchical linguistic structure, and a temporal structure of latent variables. This framework consists of a multi-grained variational autoencoder, a conditional prior, and a multi-level auto-regressive latent converter to obtain the different time-resolution latent variables and sample the finer-level latent variables from the coarser-level ones by taking into account the input text. Experimental results indicate an appropriate method of sampling fine-grained latent variables without the reference signal at the synthesis stage. Our proposed framework also provides the controllability of speaking style in an entire utterance.
Show Me the Instruments: Musical Instrument Retrieval from Mixture Audio
As digital music production has become mainstream, the selection of appropriate virtual instruments plays a crucial role in determining the quality of music. To search the musical instrument samples or virtual instruments that make one's desired sound, music producers use their ears to listen and compare each instrument sample in their collection, which is time-consuming and inefficient. In this paper, we call this task as Musical Instrument Retrieval and propose a method for retrieving desired musical instruments using reference music mixture as a query. The proposed model consists of the Single-Instrument Encoder and the Multi-Instrument Encoder, both based on convolutional neural networks. The Single-Instrument Encoder is trained to classify the instruments used in single-track audio, and we take its penultimate layer's activation as the instrument embedding. The Multi-Instrument Encoder is trained to estimate multiple instrument embeddings using the instrument embeddings computed by the Single-Instrument Encoder as a set of target embeddings. For more generalized training and realistic evaluation, we also propose a new dataset called Nlakh. Experimental results showed that the Single-Instrument Encoder was able to learn the mapping from the audio signal of unseen instruments to the instrument embedding space and the Multi-Instrument Encoder was able to extract multiple embeddings from the mixture of music and retrieve the desired instruments successfully. The code used for the experiment and audio samples are available at: https://github.com/minju0821/musical_instrument_retrieval
A Practical Approach to Novel Class Discovery in Tabular Data
The problem of Novel Class Discovery (NCD) consists in extracting knowledge from a labeled set of known classes to accurately partition an unlabeled set of novel classes. While NCD has recently received a lot of attention from the community, it is often solved on computer vision problems and under unrealistic conditions. In particular, the number of novel classes is usually assumed to be known in advance, and their labels are sometimes used to tune hyperparameters. Methods that rely on these assumptions are not applicable in real-world scenarios. In this work, we focus on solving NCD in tabular data when no prior knowledge of the novel classes is available. To this end, we propose to tune the hyperparameters of NCD methods by adapting the k-fold cross-validation process and hiding some of the known classes in each fold. Since we have found that methods with too many hyperparameters are likely to overfit these hidden classes, we define a simple deep NCD model. This method is composed of only the essential elements necessary for the NCD problem and performs impressively well under realistic conditions. Furthermore, we find that the latent space of this method can be used to reliably estimate the number of novel classes. Additionally, we adapt two unsupervised clustering algorithms (k-means and Spectral Clustering) to leverage the knowledge of the known classes. Extensive experiments are conducted on 7 tabular datasets and demonstrate the effectiveness of the proposed method and hyperparameter tuning process, and show that the NCD problem can be solved without relying on knowledge from the novel classes.
Long-Term Rhythmic Video Soundtracker
We consider the problem of generating musical soundtracks in sync with rhythmic visual cues. Most existing works rely on pre-defined music representations, leading to the incompetence of generative flexibility and complexity. Other methods directly generating video-conditioned waveforms suffer from limited scenarios, short lengths, and unstable generation quality. To this end, we present Long-Term Rhythmic Video Soundtracker (LORIS), a novel framework to synthesize long-term conditional waveforms. Specifically, our framework consists of a latent conditional diffusion probabilistic model to perform waveform synthesis. Furthermore, a series of context-aware conditioning encoders are proposed to take temporal information into consideration for a long-term generation. Notably, we extend our model's applicability from dances to multiple sports scenarios such as floor exercise and figure skating. To perform comprehensive evaluations, we establish a benchmark for rhythmic video soundtracks including the pre-processed dataset, improved evaluation metrics, and robust generative baselines. Extensive experiments show that our model generates long-term soundtracks with state-of-the-art musical quality and rhythmic correspondence. Codes are available at https://github.com/OpenGVLab/LORIS.
Audio Mamba: Pretrained Audio State Space Model For Audio Tagging
Audio tagging is an important task of mapping audio samples to their corresponding categories. Recently endeavours that exploit transformer models in this field have achieved great success. However, the quadratic self-attention cost limits the scaling of audio transformer models and further constrains the development of more universal audio models. In this paper, we attempt to solve this problem by proposing Audio Mamba, a self-attention-free approach that captures long audio spectrogram dependency with state space models. Our experimental results on two audio-tagging datasets demonstrate the parameter efficiency of Audio Mamba, it achieves comparable results to SOTA audio spectrogram transformers with one third parameters.
Music FaderNets: Controllable Music Generation Based On High-Level Features via Low-Level Feature Modelling
High-level musical qualities (such as emotion) are often abstract, subjective, and hard to quantify. Given these difficulties, it is not easy to learn good feature representations with supervised learning techniques, either because of the insufficiency of labels, or the subjectiveness (and hence large variance) in human-annotated labels. In this paper, we present a framework that can learn high-level feature representations with a limited amount of data, by first modelling their corresponding quantifiable low-level attributes. We refer to our proposed framework as Music FaderNets, which is inspired by the fact that low-level attributes can be continuously manipulated by separate "sliding faders" through feature disentanglement and latent regularization techniques. High-level features are then inferred from the low-level representations through semi-supervised clustering using Gaussian Mixture Variational Autoencoders (GM-VAEs). Using arousal as an example of a high-level feature, we show that the "faders" of our model are disentangled and change linearly w.r.t. the modelled low-level attributes of the generated output music. Furthermore, we demonstrate that the model successfully learns the intrinsic relationship between arousal and its corresponding low-level attributes (rhythm and note density), with only 1% of the training set being labelled. Finally, using the learnt high-level feature representations, we explore the application of our framework in style transfer tasks across different arousal states. The effectiveness of this approach is verified through a subjective listening test.
Codified audio language modeling learns useful representations for music information retrieval
We demonstrate that language models pre-trained on codified (discretely-encoded) music audio learn representations that are useful for downstream MIR tasks. Specifically, we explore representations from Jukebox (Dhariwal et al. 2020): a music generation system containing a language model trained on codified audio from 1M songs. To determine if Jukebox's representations contain useful information for MIR, we use them as input features to train shallow models on several MIR tasks. Relative to representations from conventional MIR models which are pre-trained on tagging, we find that using representations from Jukebox as input features yields 30% stronger performance on average across four MIR tasks: tagging, genre classification, emotion recognition, and key detection. For key detection, we observe that representations from Jukebox are considerably stronger than those from models pre-trained on tagging, suggesting that pre-training via codified audio language modeling may address blind spots in conventional approaches. We interpret the strength of Jukebox's representations as evidence that modeling audio instead of tags provides richer representations for MIR.
SCNet: Sparse Compression Network for Music Source Separation
Deep learning-based methods have made significant achievements in music source separation. However, obtaining good results while maintaining a low model complexity remains challenging in super wide-band music source separation. Previous works either overlook the differences in subbands or inadequately address the problem of information loss when generating subband features. In this paper, we propose SCNet, a novel frequency-domain network to explicitly split the spectrogram of the mixture into several subbands and introduce a sparsity-based encoder to model different frequency bands. We use a higher compression ratio on subbands with less information to improve the information density and focus on modeling subbands with more information. In this way, the separation performance can be significantly improved using lower computational consumption. Experiment results show that the proposed model achieves a signal to distortion ratio (SDR) of 9.0 dB on the MUSDB18-HQ dataset without using extra data, which outperforms state-of-the-art methods. Specifically, SCNet's CPU inference time is only 48% of HT Demucs, one of the previous state-of-the-art models.
AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining
Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called language of audio (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate new state-of-the-art or competitive performance to previous approaches. Our demo and code are available at https://audioldm.github.io/audioldm2.
BYOL for Audio: Self-Supervised Learning for General-Purpose Audio Representation
Inspired by the recent progress in self-supervised learning for computer vision that generates supervision using data augmentations, we explore a new general-purpose audio representation learning approach. We propose learning general-purpose audio representation from a single audio segment without expecting relationships between different time segments of audio samples. To implement this principle, we introduce Bootstrap Your Own Latent (BYOL) for Audio (BYOL-A, pronounced "viola"), an audio self-supervised learning method based on BYOL for learning general-purpose audio representation. Unlike most previous audio self-supervised learning methods that rely on agreement of vicinity audio segments or disagreement of remote ones, BYOL-A creates contrasts in an augmented audio segment pair derived from a single audio segment. With a combination of normalization and augmentation techniques, BYOL-A achieves state-of-the-art results in various downstream tasks. Extensive ablation studies also clarified the contribution of each component and their combinations.
Efficient Supervised Training of Audio Transformers for Music Representation Learning
In this work, we address music representation learning using convolution-free transformers. We build on top of existing spectrogram-based audio transformers such as AST and train our models on a supervised task using patchout training similar to PaSST. In contrast to previous works, we study how specific design decisions affect downstream music tagging tasks instead of focusing on the training task. We assess the impact of initializing the models with different pre-trained weights, using various input audio segment lengths, using learned representations from different blocks and tokens of the transformer for downstream tasks, and applying patchout at inference to speed up feature extraction. We find that 1) initializing the model from ImageNet or AudioSet weights and using longer input segments are beneficial both for the training and downstream tasks, 2) the best representations for the considered downstream tasks are located in the middle blocks of the transformer, and 3) using patchout at inference allows faster processing than our convolutional baselines while maintaining superior performance. The resulting models, MAEST, are publicly available and obtain the best performance among open models in music tagging tasks.
Spectral State Space Models
This paper studies sequence modeling for prediction tasks with long range dependencies. We propose a new formulation for state space models (SSMs) based on learning linear dynamical systems with the spectral filtering algorithm (Hazan et al. (2017)). This gives rise to a novel sequence prediction architecture we call a spectral state space model. Spectral state space models have two primary advantages. First, they have provable robustness properties as their performance depends on neither the spectrum of the underlying dynamics nor the dimensionality of the problem. Second, these models are constructed with fixed convolutional filters that do not require learning while still outperforming SSMs in both theory and practice. The resulting models are evaluated on synthetic dynamical systems and long-range prediction tasks of various modalities. These evaluations support the theoretical benefits of spectral filtering for tasks requiring very long range memory.
Musical Form Generation
While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent or repetitive. This paper introduces an approach for generating structured, arbitrarily long musical pieces. Central to this approach is the creation of musical segments using a conditional generative model, with transitions between these segments. The generation of prompts that determine the high-level composition is distinct from the creation of finer, lower-level details. A large language model is then used to suggest the musical form.
Neural Audio Fingerprint for High-specific Audio Retrieval based on Contrastive Learning
Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas. These replicas can simulate the degrading effects on original audio signals by applying small time offsets and various types of distortions, such as background noise and room/microphone impulse responses. In the segment-level search task, where the conventional audio fingerprinting systems used to fail, our system using 10x smaller storage has shown promising results. Our code and dataset are available at https://mimbres.github.io/neural-audio-fp/.
Moûsai: Text-to-Music Generation with Long-Context Latent Diffusion
Recent years have seen the rapid development of large generative models for text; however, much less research has explored the connection between text and another "language" of communication -- music. Music, much like text, can convey emotions, stories, and ideas, and has its own unique structure and syntax. In our work, we bridge text and music via a text-to-music generation model that is highly efficient, expressive, and can handle long-term structure. Specifically, we develop Mo\^usai, a cascading two-stage latent diffusion model that can generate multiple minutes of high-quality stereo music at 48kHz from textual descriptions. Moreover, our model features high efficiency, which enables real-time inference on a single consumer GPU with a reasonable speed. Through experiments and property analyses, we show our model's competence over a variety of criteria compared with existing music generation models. Lastly, to promote the open-source culture, we provide a collection of open-source libraries with the hope of facilitating future work in the field. We open-source the following: Codes: https://github.com/archinetai/audio-diffusion-pytorch; music samples for this paper: http://bit.ly/44ozWDH; all music samples for all models: https://bit.ly/audio-diffusion.
Audio Spectrogram Representations for Processing with Convolutional Neural Networks
One of the decisions that arise when designing a neural network for any application is how the data should be represented in order to be presented to, and possibly generated by, a neural network. For audio, the choice is less obvious than it seems to be for visual images, and a variety of representations have been used for different applications including the raw digitized sample stream, hand-crafted features, machine discovered features, MFCCs and variants that include deltas, and a variety of spectral representations. This paper reviews some of these representations and issues that arise, focusing particularly on spectrograms for generating audio using neural networks for style transfer.
Leveraging Graph Structures to Detect Hallucinations in Large Language Models
Large language models are extensively applied across a wide range of tasks, such as customer support, content creation, educational tutoring, and providing financial guidance. However, a well-known drawback is their predisposition to generate hallucinations. This damages the trustworthiness of the information these models provide, impacting decision-making and user confidence. We propose a method to detect hallucinations by looking at the structure of the latent space and finding associations within hallucinated and non-hallucinated generations. We create a graph structure that connects generations that lie closely in the embedding space. Moreover, we employ a Graph Attention Network which utilizes message passing to aggregate information from neighboring nodes and assigns varying degrees of importance to each neighbor based on their relevance. Our findings show that 1) there exists a structure in the latent space that differentiates between hallucinated and non-hallucinated generations, 2) Graph Attention Networks can learn this structure and generalize it to unseen generations, and 3) the robustness of our method is enhanced when incorporating contrastive learning. When evaluated against evidence-based benchmarks, our model performs similarly without access to search-based methods.
Masked Autoencoders that Listen
This paper studies a simple extension of image-based Masked Autoencoders (MAE) to self-supervised representation learning from audio spectrograms. Following the Transformer encoder-decoder design in MAE, our Audio-MAE first encodes audio spectrogram patches with a high masking ratio, feeding only the non-masked tokens through encoder layers. The decoder then re-orders and decodes the encoded context padded with mask tokens, in order to reconstruct the input spectrogram. We find it beneficial to incorporate local window attention in the decoder, as audio spectrograms are highly correlated in local time and frequency bands. We then fine-tune the encoder with a lower masking ratio on target datasets. Empirically, Audio-MAE sets new state-of-the-art performance on six audio and speech classification tasks, outperforming other recent models that use external supervised pre-training. The code and models will be at https://github.com/facebookresearch/AudioMAE.
Effective Pre-Training of Audio Transformers for Sound Event Detection
We propose a pre-training pipeline for audio spectrogram transformers for frame-level sound event detection tasks. On top of common pre-training steps, we add a meticulously designed training routine on AudioSet frame-level annotations. This includes a balanced sampler, aggressive data augmentation, and ensemble knowledge distillation. For five transformers, we obtain a substantial performance improvement over previously available checkpoints both on AudioSet frame-level predictions and on frame-level sound event detection downstream tasks, confirming our pipeline's effectiveness. We publish the resulting checkpoints that researchers can directly fine-tune to build high-performance models for sound event detection tasks.
MidiCaps -- A large-scale MIDI dataset with text captions
Generative models guided by text prompts are increasingly becoming more popular. However, no text-to-MIDI models currently exist, mostly due to the lack of a captioned MIDI dataset. This work aims to enable research that combines LLMs with symbolic music by presenting the first large-scale MIDI dataset with text captions that is openly available: MidiCaps. MIDI (Musical Instrument Digital Interface) files are a widely used format for encoding musical information. Their structured format captures the nuances of musical composition and has practical applications by music producers, composers, musicologists, as well as performers. Inspired by recent advancements in captioning techniques applied to various domains, we present a large-scale curated dataset of over 168k MIDI files accompanied by textual descriptions. Each MIDI caption succinctly describes the musical content, encompassing tempo, chord progression, time signature, instruments present, genre and mood; thereby facilitating multi-modal exploration and analysis. The dataset contains a mix of various genres, styles, and complexities, offering a rich source for training and evaluating models for tasks such as music information retrieval, music understanding and cross-modal translation. We provide detailed statistics about the dataset and have assessed the quality of the captions in an extensive listening study. We anticipate that this resource will stimulate further research in the intersection of music and natural language processing, fostering advancements in both fields.
Language-Guided Music Recommendation for Video via Prompt Analogies
We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed (video, music) training pairs, but lack text descriptions of the music. This work addresses this challenge with the following three contributions. First, we propose a text-synthesis approach that relies on an analogy-based prompting procedure to generate natural language music descriptions from a large-scale language model (BLOOM-176B) given pre-trained music tagger outputs and a small number of human text descriptions. Second, we use these synthesized music descriptions to train a new trimodal model, which fuses text and video input representations to query music samples. For training, we introduce a text dropout regularization mechanism which we show is critical to model performance. Our model design allows for the retrieved music audio to agree with the two input modalities by matching visual style depicted in the video and musical genre, mood, or instrumentation described in the natural language query. Third, to evaluate our approach, we collect a testing dataset for our problem by annotating a subset of 4k clips from the YT8M-MusicVideo dataset with natural language music descriptions which we make publicly available. We show that our approach can match or exceed the performance of prior methods on video-to-music retrieval while significantly improving retrieval accuracy when using text guidance.
Multi-Source Diffusion Models for Simultaneous Music Generation and Separation
In this work, we define a diffusion-based generative model capable of both music synthesis and source separation by learning the score of the joint probability density of sources sharing a context. Alongside the classic total inference tasks (i.e., generating a mixture, separating the sources), we also introduce and experiment on the partial generation task of source imputation, where we generate a subset of the sources given the others (e.g., play a piano track that goes well with the drums). Additionally, we introduce a novel inference method for the separation task based on Dirac likelihood functions. We train our model on Slakh2100, a standard dataset for musical source separation, provide qualitative results in the generation settings, and showcase competitive quantitative results in the source separation setting. Our method is the first example of a single model that can handle both generation and separation tasks, thus representing a step toward general audio models.
Back to Ear: Perceptually Driven High Fidelity Music Reconstruction
Variational Autoencoders (VAEs) are essential for large-scale audio tasks like diffusion-based generation. However, existing open-source models often neglect auditory perceptual aspects during training, leading to weaknesses in phase accuracy and stereophonic spatial representation. To address these challenges, we propose {\epsilon}ar-VAE, an open-source music signal reconstruction model that rethinks and optimizes the VAE training paradigm. Our contributions are threefold: (i) A K-weighting perceptual filter applied prior to loss calculation to align the objective with auditory perception. (ii) Two novel phase losses: a Correlation Loss for stereo coherence, and a Phase Loss using its derivatives--Instantaneous Frequency and Group Delay--for precision. (iii) A new spectral supervision paradigm where magnitude is supervised by all four Mid/Side/Left/Right components, while phase is supervised only by the LR components. Experiments show {\epsilon}ar-VAE at 44.1kHz substantially outperforms leading open-source models across diverse metrics, showing particular strength in reconstructing high-frequency harmonics and the spatial characteristics.
tinyCLAP: Distilling Constrastive Language-Audio Pretrained Models
Contrastive Language-Audio Pretraining (CLAP) became of crucial importance in the field of audio and speech processing. Its employment ranges from sound event detection to text-to-audio generation. However, one of the main limitations is the considerable amount of data required in the training process and the overall computational complexity during inference. This paper investigates how we can reduce the complexity of contrastive language-audio pre-trained models, yielding an efficient model that we call tinyCLAP. We derive an unimodal distillation loss from first principles and explore how the dimensionality of the shared, multimodal latent space can be reduced via pruning. TinyCLAP uses only 6% of the original Microsoft CLAP parameters with a minimal reduction (less than 5%) in zero-shot classification performance across the three sound event detection datasets on which it was tested
Moisesdb: A dataset for source separation beyond 4-stems
In this paper, we introduce the MoisesDB dataset for musical source separation. It consists of 240 tracks from 45 artists, covering twelve musical genres. For each song, we provide its individual audio sources, organized in a two-level hierarchical taxonomy of stems. This will facilitate building and evaluating fine-grained source separation systems that go beyond the limitation of using four stems (drums, bass, other, and vocals) due to lack of data. To facilitate the adoption of this dataset, we publish an easy-to-use Python library to download, process and use MoisesDB. Alongside a thorough documentation and analysis of the dataset contents, this work provides baseline results for open-source separation models for varying separation granularities (four, five, and six stems), and discuss their results.
A Novel Multimodal Music Genre Classifier using Hierarchical Attention and Convolutional Neural Network
Music genre classification is one of the trending topics in regards to the current Music Information Retrieval (MIR) Research. Since, the dependency of genre is not only limited to the audio profile, we also make use of textual content provided as lyrics of the corresponding song. We implemented a CNN based feature extractor for spectrograms in order to incorporate the acoustic features and a Hierarchical Attention Network based feature extractor for lyrics. We then go on to classify the music track based upon the resulting fused feature vector.
Music Source Separation with Band-split RNN
The performance of music source separation (MSS) models has been greatly improved in recent years thanks to the development of novel neural network architectures and training pipelines. However, recent model designs for MSS were mainly motivated by other audio processing tasks or other research fields, while the intrinsic characteristics and patterns of the music signals were not fully discovered. In this paper, we propose band-split RNN (BSRNN), a frequency-domain model that explictly splits the spectrogram of the mixture into subbands and perform interleaved band-level and sequence-level modeling. The choices of the bandwidths of the subbands can be determined by a priori knowledge or expert knowledge on the characteristics of the target source in order to optimize the performance on a certain type of target musical instrument. To better make use of unlabeled data, we also describe a semi-supervised model finetuning pipeline that can further improve the performance of the model. Experiment results show that BSRNN trained only on MUSDB18-HQ dataset significantly outperforms several top-ranking models in Music Demixing (MDX) Challenge 2021, and the semi-supervised finetuning stage further improves the performance on all four instrument tracks.
FLAP: Fast Language-Audio Pre-training
We propose Fast Language-Audio Pre-training (FLAP), a self-supervised approach that efficiently and effectively learns aligned audio and language representations through masking, contrastive learning and reconstruction. For efficiency, FLAP randomly drops audio spectrogram tokens, focusing solely on the remaining ones for self-supervision. Through inter-modal contrastive learning, FLAP learns to align paired audio and text representations in a shared latent space. Notably, FLAP leverages multiple augmented views via masking for inter-modal contrast and learns to reconstruct the masked portion of audio tokens. Moreover, FLAP leverages large language models (LLMs) to augment the text inputs, contributing to improved performance. These approaches lead to more robust and informative audio-text representations, enabling FLAP to achieve state-of-the-art (SoTA) performance on audio-text retrieval tasks on AudioCaps (achieving 53.0% R@1) and Clotho (achieving 25.5% R@1).
Intuitive Shape Editing in Latent Space
The use of autoencoders for shape editing or generation through latent space manipulation suffers from unpredictable changes in the output shape. Our autoencoder-based method enables intuitive shape editing in latent space by disentangling latent sub-spaces into style variables and control points on the surface that can be manipulated independently. The key idea is adding a Lipschitz-type constraint to the loss function, i.e. bounding the change of the output shape proportionally to the change in latent space, leading to interpretable latent space representations. The control points on the surface that are part of the latent code of an object can then be freely moved, allowing for intuitive shape editing directly in latent space. We evaluate our method by comparing to state-of-the-art data-driven shape editing methods. We further demonstrate the expressiveness of our learned latent space by leveraging it for unsupervised part segmentation.
Mel-RoFormer for Vocal Separation and Vocal Melody Transcription
Developing a versatile deep neural network to model music audio is crucial in MIR. This task is challenging due to the intricate spectral variations inherent in music signals, which convey melody, harmonics, and timbres of diverse instruments. In this paper, we introduce Mel-RoFormer, a spectrogram-based model featuring two key designs: a novel Mel-band Projection module at the front-end to enhance the model's capability to capture informative features across multiple frequency bands, and interleaved RoPE Transformers to explicitly model the frequency and time dimensions as two separate sequences. We apply Mel-RoFormer to tackle two essential MIR tasks: vocal separation and vocal melody transcription, aimed at isolating singing voices from audio mixtures and transcribing their lead melodies, respectively. Despite their shared focus on singing signals, these tasks possess distinct optimization objectives. Instead of training a unified model, we adopt a two-step approach. Initially, we train a vocal separation model, which subsequently serves as a foundation model for fine-tuning for vocal melody transcription. Through extensive experiments conducted on benchmark datasets, we showcase that our models achieve state-of-the-art performance in both vocal separation and melody transcription tasks, underscoring the efficacy and versatility of Mel-RoFormer in modeling complex music audio signals.
LUNA: Efficient and Topology-Agnostic Foundation Model for EEG Signal Analysis
Electroencephalography (EEG) offers a non-invasive lens into human brain activity, but building large-scale models is hampered by topological heterogeneity: each public EEG data defines its own electrode layout, limiting generalization. We introduce LUNA (Latent Unified Network Architecture), a self-supervised foundation model that reconciles disparate electrode geometries while scaling linearly -- not quadratically -- with channel count. LUNA compresses multi-channel EEG into a fixed-size, topology-agnostic latent space via learned queries and cross-attention. Downstream transformer blocks then operate exclusively on this latent representation using patch-wise temporal self-attention, decoupling computation from electrode count. Pre-trained on TUEG and Siena (over 21,000 hours of raw EEG across diverse montages) using a masked-patch reconstruction objective, LUNA transfers effectively to four downstream tasks: abnormality detection, artifact rejection, slowing classification, and emotion recognition. It demonstrates highly competitive performance across several benchmarks, achieving state-of-the-art results on TUAR and TUSL, e.g., 0.921 AUROC on TUAR, while reducing FLOPs by 300x and trimming GPU memory use by up to 10x. Critically, these gains are consistent across all evaluated electrode configurations. Code is available at https://github.com/pulp-bio/BioFoundation
Fast Timing-Conditioned Latent Audio Diffusion
Generating long-form 44.1kHz stereo audio from text prompts can be computationally demanding. Further, most previous works do not tackle that music and sound effects naturally vary in their duration. Our research focuses on the efficient generation of long-form, variable-length stereo music and sounds at 44.1kHz using text prompts with a generative model. Stable Audio is based on latent diffusion, with its latent defined by a fully-convolutional variational autoencoder. It is conditioned on text prompts as well as timing embeddings, allowing for fine control over both the content and length of the generated music and sounds. Stable Audio is capable of rendering stereo signals of up to 95 sec at 44.1kHz in 8 sec on an A100 GPU. Despite its compute efficiency and fast inference, it is one of the best in two public text-to-music and -audio benchmarks and, differently from state-of-the-art models, can generate music with structure and stereo sounds.
MERT: Acoustic Music Understanding Model with Large-Scale Self-supervised Training
Self-supervised learning (SSL) has recently emerged as a promising paradigm for training generalisable models on large-scale data in the fields of vision, text, and speech. Although SSL has been proven effective in speech and audio, its application to music audio has yet to be thoroughly explored. This is primarily due to the distinctive challenges associated with modelling musical knowledge, particularly its tonal and pitched characteristics of music. To address this research gap, we propose an acoustic Music undERstanding model with large-scale self-supervised Training (MERT), which incorporates teacher models to provide pseudo labels in the masked language modelling (MLM) style acoustic pre-training. In our exploration, we identified a superior combination of teacher models, which outperforms conventional speech and audio approaches in terms of performance. This combination includes an acoustic teacher based on Residual Vector Quantization - Variational AutoEncoder (RVQ-VAE) and a musical teacher based on the Constant-Q Transform (CQT). These teachers effectively guide our student model, a BERT-style transformer encoder, to better model music audio. In addition, we introduce an in-batch noise mixture augmentation to enhance the representation robustness. Furthermore, we explore a wide range of settings to overcome the instability in acoustic language model pre-training, which allows our designed paradigm to scale from 95M to 330M parameters. Experimental results indicate that our model can generalise and perform well on 14 music understanding tasks and attains state-of-the-art (SOTA) overall scores. The code and models are online: https://github.com/yizhilll/MERT.
Multi-modal Gaussian Process Variational Autoencoders for Neural and Behavioral Data
Characterizing the relationship between neural population activity and behavioral data is a central goal of neuroscience. While latent variable models (LVMs) are successful in describing high-dimensional time-series data, they are typically only designed for a single type of data, making it difficult to identify structure shared across different experimental data modalities. Here, we address this shortcoming by proposing an unsupervised LVM which extracts temporally evolving shared and independent latents for distinct, simultaneously recorded experimental modalities. We do this by combining Gaussian Process Factor Analysis (GPFA), an interpretable LVM for neural spiking data with temporally smooth latent space, with Gaussian Process Variational Autoencoders (GP-VAEs), which similarly use a GP prior to characterize correlations in a latent space, but admit rich expressivity due to a deep neural network mapping to observations. We achieve interpretability in our model by partitioning latent variability into components that are either shared between or independent to each modality. We parameterize the latents of our model in the Fourier domain, and show improved latent identification using this approach over standard GP-VAE methods. We validate our model on simulated multi-modal data consisting of Poisson spike counts and MNIST images that scale and rotate smoothly over time. We show that the multi-modal GP-VAE (MM-GPVAE) is able to not only identify the shared and independent latent structure across modalities accurately, but provides good reconstructions of both images and neural rates on held-out trials. Finally, we demonstrate our framework on two real world multi-modal experimental settings: Drosophila whole-brain calcium imaging alongside tracked limb positions, and Manduca sexta spike train measurements from ten wing muscles as the animal tracks a visual stimulus.
V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models
Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and transferred to a wide range of downstream tasks without extra training from scratch. However, leveraging FMs in cross-modal generation remains under-researched when audio modality is involved. On the other hand, automatically generating semantically-relevant sound from visual input is an important problem in cross-modal generation studies. To solve this vision-to-audio (V2A) generation problem, existing methods tend to design and build complex systems from scratch using modestly sized datasets. In this paper, we propose a lightweight solution to this problem by leveraging foundation models, specifically CLIP, CLAP, and AudioLDM. We first investigate the domain gap between the latent space of the visual CLIP and the auditory CLAP models. Then we propose a simple yet effective mapper mechanism (V2A-Mapper) to bridge the domain gap by translating the visual input between CLIP and CLAP spaces. Conditioned on the translated CLAP embedding, pretrained audio generative FM AudioLDM is adopted to produce high-fidelity and visually-aligned sound. Compared to previous approaches, our method only requires a quick training of the V2A-Mapper. We further analyze and conduct extensive experiments on the choice of the V2A-Mapper and show that a generative mapper is better at fidelity and variability (FD) while a regression mapper is slightly better at relevance (CS). Both objective and subjective evaluation on two V2A datasets demonstrate the superiority of our proposed method compared to current state-of-the-art approaches - trained with 86% fewer parameters but achieving 53% and 19% improvement in FD and CS, respectively.
Music ControlNet: Multiple Time-varying Controls for Music Generation
Text-to-music generation models are now capable of generating high-quality music audio in broad styles. However, text control is primarily suitable for the manipulation of global musical attributes like genre, mood, and tempo, and is less suitable for precise control over time-varying attributes such as the positions of beats in time or the changing dynamics of the music. We propose Music ControlNet, a diffusion-based music generation model that offers multiple precise, time-varying controls over generated audio. To imbue text-to-music models with time-varying control, we propose an approach analogous to pixel-wise control of the image-domain ControlNet method. Specifically, we extract controls from training audio yielding paired data, and fine-tune a diffusion-based conditional generative model over audio spectrograms given melody, dynamics, and rhythm controls. While the image-domain Uni-ControlNet method already allows generation with any subset of controls, we devise a new strategy to allow creators to input controls that are only partially specified in time. We evaluate both on controls extracted from audio and controls we expect creators to provide, demonstrating that we can generate realistic music that corresponds to control inputs in both settings. While few comparable music generation models exist, we benchmark against MusicGen, a recent model that accepts text and melody input, and show that our model generates music that is 49% more faithful to input melodies despite having 35x fewer parameters, training on 11x less data, and enabling two additional forms of time-varying control. Sound examples can be found at https://MusicControlNet.github.io/web/.
Data Selection for Language Models via Importance Resampling
Selecting a suitable training dataset is crucial for both general-domain (e.g., GPT-3) and domain-specific (e.g., Codex) language models (LMs). We formalize this data selection problem as selecting a subset of a large raw unlabeled dataset to match a desired target distribution, given some unlabeled target samples. Due to the large scale and dimensionality of the raw text data, existing methods use simple heuristics to select data that are similar to a high-quality reference corpus (e.g., Wikipedia), or leverage experts to manually curate data. Instead, we extend the classic importance resampling approach used in low-dimensions for LM data selection. Crucially, we work in a reduced feature space to make importance weight estimation tractable over the space of text. To determine an appropriate feature space, we first show that KL reduction, a data metric that measures the proximity between selected data and the target in a feature space, has high correlation with average accuracy on 8 downstream tasks (r=0.89) when computed with simple n-gram features. From this observation, we present Data Selection with Importance Resampling (DSIR), an efficient and scalable algorithm that estimates importance weights in a reduced feature space (e.g., n-gram features in our instantiation) and selects data with importance resampling according to these weights. When training general-domain models (target is Wikipedia + books), DSIR improves over random selection and heuristic filtering baselines by 2--2.5% on the GLUE benchmark. When performing continued pretraining towards a specific domain, DSIR performs comparably to expert curated data across 8 target distributions.
CONTUNER: Singing Voice Beautifying with Pitch and Expressiveness Condition
Singing voice beautifying is a novel task that has application value in people's daily life, aiming to correct the pitch of the singing voice and improve the expressiveness without changing the original timbre and content. Existing methods rely on paired data or only concentrate on the correction of pitch. However, professional songs and amateur songs from the same person are hard to obtain, and singing voice beautifying doesn't only contain pitch correction but other aspects like emotion and rhythm. Since we propose a fast and high-fidelity singing voice beautifying system called ConTuner, a diffusion model combined with the modified condition to generate the beautified Mel-spectrogram, where the modified condition is composed of optimized pitch and expressiveness. For pitch correction, we establish a mapping relationship from MIDI, spectrum envelope to pitch. To make amateur singing more expressive, we propose the expressiveness enhancer in the latent space to convert amateur vocal tone to professional. ConTuner achieves a satisfactory beautification effect on both Mandarin and English songs. Ablation study demonstrates that the expressiveness enhancer and generator-based accelerate method in ConTuner are effective.
Vocos: Closing the gap between time-domain and Fourier-based neural vocoders for high-quality audio synthesis
Recent advancements in neural vocoding are predominantly driven by Generative Adversarial Networks (GANs) operating in the time-domain. While effective, this approach neglects the inductive bias offered by time-frequency representations, resulting in reduntant and computionally-intensive upsampling operations. Fourier-based time-frequency representation is an appealing alternative, aligning more accurately with human auditory perception, and benefitting from well-established fast algorithms for its computation. Nevertheless, direct reconstruction of complex-valued spectrograms has been historically problematic, primarily due to phase recovery issues. This study seeks to close this gap by presenting Vocos, a new model that directly generates Fourier spectral coefficients. Vocos not only matches the state-of-the-art in audio quality, as demonstrated in our evaluations, but it also substantially improves computational efficiency, achieving an order of magnitude increase in speed compared to prevailing time-domain neural vocoding approaches. The source code and model weights have been open-sourced at https://github.com/charactr-platform/vocos.
Musical Word Embedding: Bridging the Gap between Listening Contexts and Music
Word embedding pioneered by Mikolov et al. is a staple technique for word representations in natural language processing (NLP) research which has also found popularity in music information retrieval tasks. Depending on the type of text data for word embedding, however, vocabulary size and the degree of musical pertinence can significantly vary. In this work, we (1) train the distributed representation of words using combinations of both general text data and music-specific data and (2) evaluate the system in terms of how they associate listening contexts with musical compositions.
Spectral-Aware Low-Rank Adaptation for Speaker Verification
Previous research has shown that the principal singular vectors of a pre-trained model's weight matrices capture critical knowledge. In contrast, those associated with small singular values may contain noise or less reliable information. As a result, the LoRA-based parameter-efficient fine-tuning (PEFT) approach, which does not constrain the use of the spectral space, may not be effective for tasks that demand high representation capacity. In this study, we enhance existing PEFT techniques by incorporating the spectral information of pre-trained weight matrices into the fine-tuning process. We investigate spectral adaptation strategies with a particular focus on the additive adjustment of top singular vectors. This is accomplished by applying singular value decomposition (SVD) to the pre-trained weight matrices and restricting the fine-tuning within the top spectral space. Extensive speaker verification experiments on VoxCeleb1 and CN-Celeb1 demonstrate enhanced tuning performance with the proposed approach. Code is released at https://github.com/lizhepolyu/SpectralFT.
SoloAudio: Target Sound Extraction with Language-oriented Audio Diffusion Transformer
In this paper, we introduce SoloAudio, a novel diffusion-based generative model for target sound extraction (TSE). Our approach trains latent diffusion models on audio, replacing the previous U-Net backbone with a skip-connected Transformer that operates on latent features. SoloAudio supports both audio-oriented and language-oriented TSE by utilizing a CLAP model as the feature extractor for target sounds. Furthermore, SoloAudio leverages synthetic audio generated by state-of-the-art text-to-audio models for training, demonstrating strong generalization to out-of-domain data and unseen sound events. We evaluate this approach on the FSD Kaggle 2018 mixture dataset and real data from AudioSet, where SoloAudio achieves the state-of-the-art results on both in-domain and out-of-domain data, and exhibits impressive zero-shot and few-shot capabilities. Source code and demos are released.
Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation
Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo audio with spatial contexts remains challenging due to high data costs and unstable generative models. To the best of our knowledge, this work represents the first attempt to address these issues. We first construct a large-scale, simulation-based, and GPT-assisted dataset, BEWO-1M, with abundant soundscapes and descriptions even including moving and multiple sources. Beyond text modality, we have also acquired a set of images and rationally paired stereo audios through retrieval to advance multimodal generation. Existing audio generation models tend to generate rather random and indistinct spatial audio. To provide accurate guidance for Latent Diffusion Models, we introduce the SpatialSonic model utilizing spatial-aware encoders and azimuth state matrices to reveal reasonable spatial guidance. By leveraging spatial guidance, our model not only achieves the objective of generating immersive and controllable spatial audio from text but also extends to other modalities as the pioneer attempt. Finally, under fair settings, we conduct subjective and objective evaluations on simulated and real-world data to compare our approach with prevailing methods. The results demonstrate the effectiveness of our method, highlighting its capability to generate spatial audio that adheres to physical rules.
AERO: Audio Super Resolution in the Spectral Domain
We present AERO, a audio super-resolution model that processes speech and music signals in the spectral domain. AERO is based on an encoder-decoder architecture with U-Net like skip connections. We optimize the model using both time and frequency domain loss functions. Specifically, we consider a set of reconstruction losses together with perceptual ones in the form of adversarial and feature discriminator loss functions. To better handle phase information the proposed method operates over the complex-valued spectrogram using two separate channels. Unlike prior work which mainly considers low and high frequency concatenation for audio super-resolution, the proposed method directly predicts the full frequency range. We demonstrate high performance across a wide range of sample rates considering both speech and music. AERO outperforms the evaluated baselines considering Log-Spectral Distance, ViSQOL, and the subjective MUSHRA test. Audio samples and code are available at https://pages.cs.huji.ac.il/adiyoss-lab/aero
Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive Bias
Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using audio codec and use autoregressive language models or diffusion models to generate it, which ignores the intrinsic nature of speech and may lead to inferior or uncontrollable results. We argue that speech can be decomposed into several attributes (e.g., content, timbre, prosody, and phase) and each of them should be modeled using a module with appropriate inductive biases. From this perspective, we carefully design a novel and large zero-shot TTS system called Mega-TTS, which is trained with large-scale wild data and models different attributes in different ways: 1) Instead of using latent encoded by audio codec as the intermediate feature, we still choose spectrogram as it separates the phase and other attributes very well. Phase can be appropriately constructed by the GAN-based vocoder and does not need to be modeled by the language model. 2) We model the timbre using global vectors since timbre is a global attribute that changes slowly over time. 3) We further use a VQGAN-based acoustic model to generate the spectrogram and a latent code language model to fit the distribution of prosody, since prosody changes quickly over time in a sentence, and language models can capture both local and long-range dependencies. We scale Mega-TTS to multi-domain datasets with 20K hours of speech and evaluate its performance on unseen speakers. Experimental results demonstrate that Mega-TTS surpasses state-of-the-art TTS systems on zero-shot TTS, speech editing, and cross-lingual TTS tasks, with superior naturalness, robustness, and speaker similarity due to the proper inductive bias of each module. Audio samples are available at https://mega-tts.github.io/demo-page.
Robust Latent Matters: Boosting Image Generation with Sampling Error
Recent image generation schemes typically capture image distribution in a pre-constructed latent space relying on a frozen image tokenizer. Though the performance of tokenizer plays an essential role to the successful generation, its current evaluation metrics (e.g. rFID) fail to precisely assess the tokenizer and correlate its performance to the generation quality (e.g. gFID). In this paper, we comprehensively analyze the reason for the discrepancy of reconstruction and generation qualities in a discrete latent space, and, from which, we propose a novel plug-and-play tokenizer training scheme to facilitate latent space construction. Specifically, a latent perturbation approach is proposed to simulate sampling noises, i.e., the unexpected tokens sampled, from the generative process. With the latent perturbation, we further propose (1) a novel tokenizer evaluation metric, i.e., pFID, which successfully correlates the tokenizer performance to generation quality and (2) a plug-and-play tokenizer training scheme, which significantly enhances the robustness of tokenizer thus boosting the generation quality and convergence speed. Extensive benchmarking are conducted with 11 advanced discrete image tokenizers with 2 autoregressive generation models to validate our approach. The tokenizer trained with our proposed latent perturbation achieve a notable 1.60 gFID with classifier-free guidance (CFG) and 3.45 gFID without CFG with a sim400M generator. Code: https://github.com/lxa9867/ImageFolder.
DiffSpectra: Molecular Structure Elucidation from Spectra using Diffusion Models
Molecular structure elucidation from spectra is a foundational problem in chemistry, with profound implications for compound identification, synthesis, and drug development. Traditional methods rely heavily on expert interpretation and lack scalability. Pioneering machine learning methods have introduced retrieval-based strategies, but their reliance on finite libraries limits generalization to novel molecules. Generative models offer a promising alternative, yet most adopt autoregressive SMILES-based architectures that overlook 3D geometry and struggle to integrate diverse spectral modalities. In this work, we present DiffSpectra, a generative framework that directly infers both 2D and 3D molecular structures from multi-modal spectral data using diffusion models. DiffSpectra formulates structure elucidation as a conditional generation process. Its denoising network is parameterized by Diffusion Molecule Transformer, an SE(3)-equivariant architecture that integrates topological and geometric information. Conditioning is provided by SpecFormer, a transformer-based spectral encoder that captures intra- and inter-spectral dependencies from multi-modal spectra. Extensive experiments demonstrate that DiffSpectra achieves high accuracy in structure elucidation, recovering exact structures with 16.01% top-1 accuracy and 96.86% top-20 accuracy through sampling. The model benefits significantly from 3D geometric modeling, SpecFormer pre-training, and multi-modal conditioning. These results highlight the effectiveness of spectrum-conditioned diffusion modeling in addressing the challenge of molecular structure elucidation. To our knowledge, DiffSpectra is the first framework to unify multi-modal spectral reasoning and joint 2D/3D generative modeling for de novo molecular structure elucidation.
Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent Aligners
Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from academia to industry. In this work, we aim at filling the gap, with a carefully designed optimization-based framework for cross-visual-audio and joint-visual-audio generation. We observe the powerful generation ability of off-the-shelf video or audio generation models. Thus, instead of training the giant models from scratch, we propose to bridge the existing strong models with a shared latent representation space. Specifically, we propose a multimodality latent aligner with the pre-trained ImageBind model. Our latent aligner shares a similar core as the classifier guidance that guides the diffusion denoising process during inference time. Through carefully designed optimization strategy and loss functions, we show the superior performance of our method on joint video-audio generation, visual-steered audio generation, and audio-steered visual generation tasks. The project website can be found at https://yzxing87.github.io/Seeing-and-Hearing/
Disentanglement via Latent Quantization
In disentangled representation learning, a model is asked to tease apart a dataset's underlying sources of variation and represent them independently of one another. Since the model is provided with no ground truth information about these sources, inductive biases take a paramount role in enabling disentanglement. In this work, we construct an inductive bias towards encoding to and decoding from an organized latent space. Concretely, we do this by (i) quantizing the latent space into discrete code vectors with a separate learnable scalar codebook per dimension and (ii) applying strong model regularization via an unusually high weight decay. Intuitively, the latent space design forces the encoder to combinatorially construct codes from a small number of distinct scalar values, which in turn enables the decoder to assign a consistent meaning to each value. Regularization then serves to drive the model towards this parsimonious strategy. We demonstrate the broad applicability of this approach by adding it to both basic data-reconstructing (vanilla autoencoder) and latent-reconstructing (InfoGAN) generative models. For reliable evaluation, we also propose InfoMEC, a new set of metrics for disentanglement that is cohesively grounded in information theory and fixes well-established shortcomings in previous metrics. Together with regularization, latent quantization dramatically improves the modularity and explicitness of learned representations on a representative suite of benchmark datasets. In particular, our quantized-latent autoencoder (QLAE) consistently outperforms strong methods from prior work in these key disentanglement properties without compromising data reconstruction.
SimpleSpeech: Towards Simple and Efficient Text-to-Speech with Scalar Latent Transformer Diffusion Models
In this study, we propose a simple and efficient Non-Autoregressive (NAR) text-to-speech (TTS) system based on diffusion, named SimpleSpeech. Its simpleness shows in three aspects: (1) It can be trained on the speech-only dataset, without any alignment information; (2) It directly takes plain text as input and generates speech through an NAR way; (3) It tries to model speech in a finite and compact latent space, which alleviates the modeling difficulty of diffusion. More specifically, we propose a novel speech codec model (SQ-Codec) with scalar quantization, SQ-Codec effectively maps the complex speech signal into a finite and compact latent space, named scalar latent space. Benefits from SQ-Codec, we apply a novel transformer diffusion model in the scalar latent space of SQ-Codec. We train SimpleSpeech on 4k hours of a speech-only dataset, it shows natural prosody and voice cloning ability. Compared with previous large-scale TTS models, it presents significant speech quality and generation speed improvement. Demos are released.
Byte Pair Encoding for Symbolic Music
When used with deep learning, the symbolic music modality is often coupled with language model architectures. To do so, the music needs to be tokenized, i.e. converted into a sequence of discrete tokens. This can be achieved by different approaches, as music can be composed of simultaneous tracks, of simultaneous notes with several attributes. Until now, the proposed tokenizations rely on small vocabularies of tokens describing the note attributes and time events, resulting in fairly long token sequences, and a sub-optimal use of the embedding space of language models. Recent research has put efforts on reducing the overall sequence length by merging embeddings or combining tokens. In this paper, we show that Byte Pair Encoding, a compression technique widely used for natural language, significantly decreases the sequence length while increasing the vocabulary size. By doing so, we leverage the embedding capabilities of such models with more expressive tokens, resulting in both better results and faster inference in generation and classification tasks. The source code is shared on Github, along with a companion website. Finally, BPE is directly implemented in MidiTok, allowing the reader to easily benefit from this method.
Weakly-supervised Audio Separation via Bi-modal Semantic Similarity
Conditional sound separation in multi-source audio mixtures without having access to single source sound data during training is a long standing challenge. Existing mix-and-separate based methods suffer from significant performance drop with multi-source training mixtures due to the lack of supervision signal for single source separation cases during training. However, in the case of language-conditional audio separation, we do have access to corresponding text descriptions for each audio mixture in our training data, which can be seen as (rough) representations of the audio samples in the language modality. To this end, in this paper, we propose a generic bi-modal separation framework which can enhance the existing unsupervised frameworks to separate single-source signals in a target modality (i.e., audio) using the easily separable corresponding signals in the conditioning modality (i.e., language), without having access to single-source samples in the target modality during training. We empirically show that this is well within reach if we have access to a pretrained joint embedding model between the two modalities (i.e., CLAP). Furthermore, we propose to incorporate our framework into two fundamental scenarios to enhance separation performance. First, we show that our proposed methodology significantly improves the performance of purely unsupervised baselines by reducing the distribution shift between training and test samples. In particular, we show that our framework can achieve 71% boost in terms of Signal-to-Distortion Ratio (SDR) over the baseline, reaching 97.5% of the supervised learning performance. Second, we show that we can further improve the performance of the supervised learning itself by 17% if we augment it by our proposed weakly-supervised framework, that enables a powerful semi-supervised framework for audio separation.
Musical Voice Separation as Link Prediction: Modeling a Musical Perception Task as a Multi-Trajectory Tracking Problem
This paper targets the perceptual task of separating the different interacting voices, i.e., monophonic melodic streams, in a polyphonic musical piece. We target symbolic music, where notes are explicitly encoded, and model this task as a Multi-Trajectory Tracking (MTT) problem from discrete observations, i.e., notes in a pitch-time space. Our approach builds a graph from a musical piece, by creating one node for every note, and separates the melodic trajectories by predicting a link between two notes if they are consecutive in the same voice/stream. This kind of local, greedy prediction is made possible by node embeddings created by a heterogeneous graph neural network that can capture inter- and intra-trajectory information. Furthermore, we propose a new regularization loss that encourages the output to respect the MTT premise of at most one incoming and one outgoing link for every node, favouring monophonic (voice) trajectories; this loss function might also be useful in other general MTT scenarios. Our approach does not use domain-specific heuristics, is scalable to longer sequences and a higher number of voices, and can handle complex cases such as voice inversions and overlaps. We reach new state-of-the-art results for the voice separation task in classical music of different styles.
Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networks
In this paper, we propose a convolutional recurrent neural network for joint sound event localization and detection (SELD) of multiple overlapping sound events in three-dimensional (3D) space. The proposed network takes a sequence of consecutive spectrogram time-frames as input and maps it to two outputs in parallel. As the first output, the sound event detection (SED) is performed as a multi-label classification task on each time-frame producing temporal activity for all the sound event classes. As the second output, localization is performed by estimating the 3D Cartesian coordinates of the direction-of-arrival (DOA) for each sound event class using multi-output regression. The proposed method is able to associate multiple DOAs with respective sound event labels and further track this association with respect to time. The proposed method uses separately the phase and magnitude component of the spectrogram calculated on each audio channel as the feature, thereby avoiding any method- and array-specific feature extraction. The method is evaluated on five Ambisonic and two circular array format datasets with different overlapping sound events in anechoic, reverberant and real-life scenarios. The proposed method is compared with two SED, three DOA estimation, and one SELD baselines. The results show that the proposed method is generic and applicable to any array structures, robust to unseen DOA values, reverberation, and low SNR scenarios. The proposed method achieved a consistently higher recall of the estimated number of DOAs across datasets in comparison to the best baseline. Additionally, this recall was observed to be significantly better than the best baseline method for a higher number of overlapping sound events.
Aligning Latent Spaces with Flow Priors
This paper presents a novel framework for aligning learnable latent spaces to arbitrary target distributions by leveraging flow-based generative models as priors. Our method first pretrains a flow model on the target features to capture the underlying distribution. This fixed flow model subsequently regularizes the latent space via an alignment loss, which reformulates the flow matching objective to treat the latents as optimization targets. We formally prove that minimizing this alignment loss establishes a computationally tractable surrogate objective for maximizing a variational lower bound on the log-likelihood of latents under the target distribution. Notably, the proposed method eliminates computationally expensive likelihood evaluations and avoids ODE solving during optimization. As a proof of concept, we demonstrate in a controlled setting that the alignment loss landscape closely approximates the negative log-likelihood of the target distribution. We further validate the effectiveness of our approach through large-scale image generation experiments on ImageNet with diverse target distributions, accompanied by detailed discussions and ablation studies. With both theoretical and empirical validation, our framework paves a new way for latent space alignment.
High-Fidelity Speech Synthesis with Minimal Supervision: All Using Diffusion Models
Text-to-speech (TTS) methods have shown promising results in voice cloning, but they require a large number of labeled text-speech pairs. Minimally-supervised speech synthesis decouples TTS by combining two types of discrete speech representations(semantic \& acoustic) and using two sequence-to-sequence tasks to enable training with minimal supervision. However, existing methods suffer from information redundancy and dimension explosion in semantic representation, and high-frequency waveform distortion in discrete acoustic representation. Autoregressive frameworks exhibit typical instability and uncontrollability issues. And non-autoregressive frameworks suffer from prosodic averaging caused by duration prediction models. To address these issues, we propose a minimally-supervised high-fidelity speech synthesis method, where all modules are constructed based on the diffusion models. The non-autoregressive framework enhances controllability, and the duration diffusion model enables diversified prosodic expression. Contrastive Token-Acoustic Pretraining (CTAP) is used as an intermediate semantic representation to solve the problems of information redundancy and dimension explosion in existing semantic coding methods. Mel-spectrogram is used as the acoustic representation. Both semantic and acoustic representations are predicted by continuous variable regression tasks to solve the problem of high-frequency fine-grained waveform distortion. Experimental results show that our proposed method outperforms the baseline method. We provide audio samples on our website.
Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation
Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data scarcity. Additionally, 2D spatial structures widely used in T2A works lead to unsatisfactory audio quality when generating variable-length audio samples since they do not adequately prioritize temporal information. To address these challenges, we propose Make-an-Audio 2, a latent diffusion-based T2A method that builds on the success of Make-an-Audio. Our approach includes several techniques to improve semantic alignment and temporal consistency: Firstly, we use pre-trained large language models (LLMs) to parse the text into structured <event & order> pairs for better temporal information capture. We also introduce another structured-text encoder to aid in learning semantic alignment during the diffusion denoising process. To improve the performance of variable length generation and enhance the temporal information extraction, we design a feed-forward Transformer-based diffusion denoiser. Finally, we use LLMs to augment and transform a large amount of audio-label data into audio-text datasets to alleviate the problem of scarcity of temporal data. Extensive experiments show that our method outperforms baseline models in both objective and subjective metrics, and achieves significant gains in temporal information understanding, semantic consistency, and sound quality.
Melody-Lyrics Matching with Contrastive Alignment Loss
The connection between music and lyrics is far beyond semantic bonds. Conceptual pairs in the two modalities such as rhythm and rhyme, note duration and syllabic stress, and structure correspondence, raise a compelling yet seldom-explored direction in the field of music information retrieval. In this paper, we present melody-lyrics matching (MLM), a new task which retrieves potential lyrics for a given symbolic melody from text sources. Rather than generating lyrics from scratch, MLM essentially exploits the relationships between melody and lyrics. We propose a self-supervised representation learning framework with contrastive alignment loss for melody and lyrics. This has the potential to leverage the abundance of existing songs with paired melody and lyrics. No alignment annotations are required. Additionally, we introduce sylphone, a novel representation for lyrics at syllable-level activated by phoneme identity and vowel stress. We demonstrate that our method can match melody with coherent and singable lyrics with empirical results and intuitive examples. We open source code and provide matching examples on the companion webpage: https://github.com/changhongw/mlm.
Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoders
Many approaches in generalized zero-shot learning rely on cross-modal mapping between the image feature space and the class embedding space. As labeled images are expensive, one direction is to augment the dataset by generating either images or image features. However, the former misses fine-grained details and the latter requires learning a mapping associated with class embeddings. In this work, we take feature generation one step further and propose a model where a shared latent space of image features and class embeddings is learned by modality-specific aligned variational autoencoders. This leaves us with the required discriminative information about the image and classes in the latent features, on which we train a softmax classifier. The key to our approach is that we align the distributions learned from images and from side-information to construct latent features that contain the essential multi-modal information associated with unseen classes. We evaluate our learned latent features on several benchmark datasets, i.e. CUB, SUN, AWA1 and AWA2, and establish a new state of the art on generalized zero-shot as well as on few-shot learning. Moreover, our results on ImageNet with various zero-shot splits show that our latent features generalize well in large-scale settings.
Galaxy Spectra neural Networks (GaSNets). I. Searching for strong lens candidates in eBOSS spectra using Deep Learning
With the advent of new spectroscopic surveys from ground and space, observing up to hundreds of millions of galaxies, spectra classification will become overwhelming for standard analysis techniques. To prepare for this challenge, we introduce a family of deep learning tools to classify features in one-dimensional spectra. As the first application of these Galaxy Spectra neural Networks (GaSNets), we focus on tools specialized at identifying emission lines from strongly lensed star-forming galaxies in the eBOSS spectra. We first discuss the training and testing of these networks and define a threshold probability, PL, of 95% for the high quality event detection. Then, using a previous set of spectroscopically selected strong lenses from eBOSS, confirmed with HST, we estimate a completeness of ~80% as the fraction of lenses recovered above the adopted PL. We finally apply the GaSNets to ~1.3M spectra to collect a first list of ~430 new high quality candidates identified with deep learning applied to spectroscopy and visually graded as highly probable real events. A preliminary check against ground-based observations tentatively shows that this sample has a confirmation rate of 38%, in line with previous samples selected with standard (no deep learning) classification tools and follow-up by Hubble Space Telescope. This first test shows that machine learning can be efficiently extended to feature recognition in the wavelength space, which will be crucial for future surveys like 4MOST, DESI, Euclid, and the Chinese Space Station Telescope (CSST).
DiffRhythm: Blazingly Fast and Embarrassingly Simple End-to-End Full-Length Song Generation with Latent Diffusion
Recent advancements in music generation have garnered significant attention, yet existing approaches face critical limitations. Some current generative models can only synthesize either the vocal track or the accompaniment track. While some models can generate combined vocal and accompaniment, they typically rely on meticulously designed multi-stage cascading architectures and intricate data pipelines, hindering scalability. Additionally, most systems are restricted to generating short musical segments rather than full-length songs. Furthermore, widely used language model-based methods suffer from slow inference speeds. To address these challenges, we propose DiffRhythm, the first latent diffusion-based song generation model capable of synthesizing complete songs with both vocal and accompaniment for durations of up to 4m45s in only ten seconds, maintaining high musicality and intelligibility. Despite its remarkable capabilities, DiffRhythm is designed to be simple and elegant: it eliminates the need for complex data preparation, employs a straightforward model structure, and requires only lyrics and a style prompt during inference. Additionally, its non-autoregressive structure ensures fast inference speeds. This simplicity guarantees the scalability of DiffRhythm. Moreover, we release the complete training code along with the pre-trained model on large-scale data to promote reproducibility and further research.
PSELDNets: Pre-trained Neural Networks on Large-scale Synthetic Datasets for Sound Event Localization and Detection
Sound event localization and detection (SELD) has seen substantial advancements through learning-based methods. These systems, typically trained from scratch on specific datasets, have shown considerable generalization capabilities. Recently, deep neural networks trained on large-scale datasets have achieved remarkable success in the sound event classification (SEC) field, prompting an open question of whether these advancements can be extended to develop general-purpose SELD models. In this paper, leveraging the power of pre-trained SEC models, we propose pre-trained SELD networks (PSELDNets) on large-scale synthetic datasets. These synthetic datasets, generated by convolving sound events with simulated spatial room impulse responses (SRIRs), contain 1,167 hours of audio clips with an ontology of 170 sound classes. These PSELDNets are transferred to downstream SELD tasks. When we adapt PSELDNets to specific scenarios, particularly in low-resource data cases, we introduce a data-efficient fine-tuning method, AdapterBit. PSELDNets are evaluated on a synthetic-test-set using collected SRIRs from TAU Spatial Room Impulse Response Database (TAU-SRIR DB) and achieve satisfactory performance. We also conduct our experiments to validate the transferability of PSELDNets to three publicly available datasets and our own collected audio recordings. Results demonstrate that PSELDNets surpass state-of-the-art systems across all publicly available datasets. Given the need for direction-of-arrival estimation, SELD generally relies on sufficient multi-channel audio clips. However, incorporating the AdapterBit, PSELDNets show more efficient adaptability to various tasks using minimal multi-channel or even just monophonic audio clips, outperforming the traditional fine-tuning approaches.
Any-Resolution AI-Generated Image Detection by Spectral Learning
Recent works have established that AI models introduce spectral artifacts into generated images and propose approaches for learning to capture them using labeled data. However, the significant differences in such artifacts among different generative models hinder these approaches from generalizing to generators not seen during training. In this work, we build upon the key idea that the spectral distribution of real images constitutes both an invariant and highly discriminative pattern for AI-generated image detection. To model this under a self-supervised setup, we employ masked spectral learning using the pretext task of frequency reconstruction. Since generated images constitute out-of-distribution samples for this model, we propose spectral reconstruction similarity to capture this divergence. Moreover, we introduce spectral context attention, which enables our approach to efficiently capture subtle spectral inconsistencies in images of any resolution. Our spectral AI-generated image detection approach (SPAI) achieves a 5.5% absolute improvement in AUC over the previous state-of-the-art across 13 recent generative approaches, while exhibiting robustness against common online perturbations. Code is available on https://mever-team.github.io/spai.
ZeroSep: Separate Anything in Audio with Zero Training
Audio source separation is fundamental for machines to understand complex acoustic environments and underpins numerous audio applications. Current supervised deep learning approaches, while powerful, are limited by the need for extensive, task-specific labeled data and struggle to generalize to the immense variability and open-set nature of real-world acoustic scenes. Inspired by the success of generative foundation models, we investigate whether pre-trained text-guided audio diffusion models can overcome these limitations. We make a surprising discovery: zero-shot source separation can be achieved purely through a pre-trained text-guided audio diffusion model under the right configuration. Our method, named ZeroSep, works by inverting the mixed audio into the diffusion model's latent space and then using text conditioning to guide the denoising process to recover individual sources. Without any task-specific training or fine-tuning, ZeroSep repurposes the generative diffusion model for a discriminative separation task and inherently supports open-set scenarios through its rich textual priors. ZeroSep is compatible with a variety of pre-trained text-guided audio diffusion backbones and delivers strong separation performance on multiple separation benchmarks, surpassing even supervised methods.
Mixer-TTS: non-autoregressive, fast and compact text-to-speech model conditioned on language model embeddings
This paper describes Mixer-TTS, a non-autoregressive model for mel-spectrogram generation. The model is based on the MLP-Mixer architecture adapted for speech synthesis. The basic Mixer-TTS contains pitch and duration predictors, with the latter being trained with an unsupervised TTS alignment framework. Alongside the basic model, we propose the extended version which additionally uses token embeddings from a pre-trained language model. Basic Mixer-TTS and its extended version achieve a mean opinion score (MOS) of 4.05 and 4.11, respectively, compared to a MOS of 4.27 of original LJSpeech samples. Both versions have a small number of parameters and enable much faster speech synthesis compared to the models with similar quality.
Joint Music and Language Attention Models for Zero-shot Music Tagging
Music tagging is a task to predict the tags of music recordings. However, previous music tagging research primarily focuses on close-set music tagging tasks which can not be generalized to new tags. In this work, we propose a zero-shot music tagging system modeled by a joint music and language attention (JMLA) model to address the open-set music tagging problem. The JMLA model consists of an audio encoder modeled by a pretrained masked autoencoder and a decoder modeled by a Falcon7B. We introduce preceiver resampler to convert arbitrary length audio into fixed length embeddings. We introduce dense attention connections between encoder and decoder layers to improve the information flow between the encoder and decoder layers. We collect a large-scale music and description dataset from the internet. We propose to use ChatGPT to convert the raw descriptions into formalized and diverse descriptions to train the JMLA models. Our proposed JMLA system achieves a zero-shot audio tagging accuracy of 64.82% on the GTZAN dataset, outperforming previous zero-shot systems and achieves comparable results to previous systems on the FMA and the MagnaTagATune datasets.
Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models
Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio pairs, and the complexity of modeling long continuous audio data. In this work, we propose Make-An-Audio with a prompt-enhanced diffusion model that addresses these gaps by 1) introducing pseudo prompt enhancement with a distill-then-reprogram approach, it alleviates data scarcity with orders of magnitude concept compositions by using language-free audios; 2) leveraging spectrogram autoencoder to predict the self-supervised audio representation instead of waveforms. Together with robust contrastive language-audio pretraining (CLAP) representations, Make-An-Audio achieves state-of-the-art results in both objective and subjective benchmark evaluation. Moreover, we present its controllability and generalization for X-to-Audio with "No Modality Left Behind", for the first time unlocking the ability to generate high-definition, high-fidelity audios given a user-defined modality input. Audio samples are available at https://Text-to-Audio.github.io
Generating Sample-Based Musical Instruments Using Neural Audio Codec Language Models
In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio framework to condition on pitch across an 88-key spectrum, velocity, and a combined text/audio embedding. We identify maintaining timbral consistency within the generated instruments as a major challenge. To tackle this issue, we introduce three distinct conditioning schemes. We analyze our methods through objective metrics and human listening tests, demonstrating that our approach can produce compelling musical instruments. Specifically, we introduce a new objective metric to evaluate the timbral consistency of the generated instruments and adapt the average Contrastive Language-Audio Pretraining (CLAP) score for the text-to-instrument case, noting that its naive application is unsuitable for assessing this task. Our findings reveal a complex interplay between timbral consistency, the quality of generated samples, and their correspondence to the input prompt.
Audio Mamba: Bidirectional State Space Model for Audio Representation Learning
Transformers have rapidly become the preferred choice for audio classification, surpassing methods based on CNNs. However, Audio Spectrogram Transformers (ASTs) exhibit quadratic scaling due to self-attention. The removal of this quadratic self-attention cost presents an appealing direction. Recently, state space models (SSMs), such as Mamba, have demonstrated potential in language and vision tasks in this regard. In this study, we explore whether reliance on self-attention is necessary for audio classification tasks. By introducing Audio Mamba (AuM), the first self-attention-free, purely SSM-based model for audio classification, we aim to address this question. We evaluate AuM on various audio datasets - comprising six different benchmarks - where it achieves comparable or better performance compared to well-established AST model.
Compressed and Smooth Latent Space for Text Diffusion Modeling
Autoregressive language models dominate modern text generation, yet their sequential nature introduces fundamental limitations: decoding is slow, and maintaining global coherence remains challenging. Diffusion models offer a promising alternative by enabling parallel generation and flexible control; however, their application to text generation is hindered by the high dimensionality of token-level representations. We introduce Cosmos, a novel approach to text generation that operates entirely in a compressed, smooth latent space tailored specifically for diffusion. This space is learned using an autoencoder trained simultaneously for token-level reconstruction and alignment with frozen activations from a pretrained language encoder, providing robust semantic grounding and enabling effective perturbation-based augmentations. Empirically, we demonstrate that text representations can be compressed by 8times while maintaining generation quality comparable to token-level diffusion models. Furthermore, increasing the latent sequence length allows Cosmos to surpass both diffusion-based and autoregressive baselines. We evaluate Cosmos on four diverse generative tasks including story generation, question generation, summarization, and detoxification and compare it with various generative paradigms. Cosmos achieves comparable or superior generation quality while offering more than 2times faster inference.
AudioToken: Adaptation of Text-Conditioned Diffusion Models for Audio-to-Image Generation
In recent years, image generation has shown a great leap in performance, where diffusion models play a central role. Although generating high-quality images, such models are mainly conditioned on textual descriptions. This begs the question: "how can we adopt such models to be conditioned on other modalities?". In this paper, we propose a novel method utilizing latent diffusion models trained for text-to-image-generation to generate images conditioned on audio recordings. Using a pre-trained audio encoding model, the proposed method encodes audio into a new token, which can be considered as an adaptation layer between the audio and text representations. Such a modeling paradigm requires a small number of trainable parameters, making the proposed approach appealing for lightweight optimization. Results suggest the proposed method is superior to the evaluated baseline methods, considering objective and subjective metrics. Code and samples are available at: https://pages.cs.huji.ac.il/adiyoss-lab/AudioToken.
