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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""
Number Guessing Game HTTP Client.
This module provides the client for connecting to a NumberGuessEnvironment server
over HTTP.
"""
from typing import Dict
# Support both in-repo and standalone imports
try:
# In-repo imports (when running from OpenEnv repository)
from core.client_types import StepResult
from core.env_server.types import State
from core.http_env_client import HTTPEnvClient
from .models import GuessAction, GuessObservation
except ImportError:
# Standalone imports (when environment is standalone with openenv-core from pip)
from openenv_core.client_types import StepResult
from openenv_core.env_server.types import State
from openenv_core.http_env_client import HTTPEnvClient
from models import GuessAction, GuessObservation
class NumberGuessEnv(HTTPEnvClient[GuessAction, GuessObservation]):
"""
HTTP client for the Number Guessing Game Environment.
This client connects to a NumberGuessEnvironment HTTP server and provides
methods to interact with it: reset(), step(), and state access.
Example:
>>> # Connect to a running server
>>> client = NumberGuessEnv(base_url="http://localhost:8000")
>>> result = client.reset()
>>> print(result.observation.hint)
>>>
>>> # Make guesses
>>> result = client.step(GuessAction(guess=50))
>>> print(result.observation.hint) # "higher" or "lower"
>>> print(result.reward)
Example with Docker:
>>> # Automatically start container and connect
>>> client = NumberGuessEnv.from_docker_image("number-guess-env:latest")
>>> result = client.reset()
>>>
>>> # Play the game!
>>> while not result.done:
... guess = int(input("Enter your guess: "))
... result = client.step(GuessAction(guess=guess))
... print(f"Hint: {result.observation.hint}")
... print(f"Attempts remaining: {result.observation.attempts_remaining}")
>>>
>>> client.close()
"""
def _step_payload(self, action: GuessAction) -> Dict:
"""
Convert GuessAction to JSON payload for step request.
Args:
action: GuessAction instance
Returns:
Dictionary representation suitable for JSON encoding
"""
return {
"guess": action.guess,
}
def _parse_result(self, payload: Dict) -> StepResult[GuessObservation]:
"""
Parse server response into StepResult[GuessObservation].
Args:
payload: JSON response from server
Returns:
StepResult with GuessObservation
"""
obs_data = payload.get("observation", {})
observation = GuessObservation(
hint=obs_data.get("hint", ""),
attempts_remaining=obs_data.get("attempts_remaining", 0),
guess_history=obs_data.get("guess_history", []),
done=payload.get("done", False),
reward=payload.get("reward"),
metadata=obs_data.get("metadata", {}),
)
return StepResult(
observation=observation,
reward=payload.get("reward"),
done=payload.get("done", False),
)
def _parse_state(self, payload: Dict) -> State:
"""
Parse server response into State object.
Args:
payload: JSON response from /state endpoint
Returns:
State object with episode_id and step_count
"""
return State(
episode_id=payload.get("episode_id"),
step_count=payload.get("step_count", 0),
)