Machine Learning with World Knowledge: The Position and Survey

Machine learning has become pervasive in multiple domains, impacting a wide variety of applications, such as knowledge discovery and data mining, natural language processing, information retrieval, computer vision, social and health informatics, ubiquitous computing, etc. Two essential problems of machine learning are how to generate features and how to acquire labels for machines to learn. Particularly, labeling large amount of data for each domain-specific problem can be very time consuming and costly. It has become a key obstacle in making learning protocols realistic in applications. In this paper, we will discuss how to use the existing general-purpose world knowledge to enhance machine learning processes, by enriching the features or reducing the labeling work. We start from the comparison of world knowledge with domain-specific knowledge, and then introduce three key problems in using world knowledge in learning processes, i.e., explicit and implicit feature representation, inference for knowledge linking and disambiguation, and learning with direct or indirect supervision. Finally we discuss the future directions of this research topic.


Learning Concept Embeddings for Query Expansion by Quantum Entropy Minimization

In web search, users queries are formulated using only few terms and term-matching retrieval functions could fail at retrieving relevant documents. Given a user query, the technique of query expansion (QE) consists in selecting related terms that could enhance the likelihood of retrieving relevant documents. Selecting such expansion terms is challenging and requires a computational framework capable of encoding complex semantic relationships. In this paper, we propose a novel method for learning, in a supervised way, semantic representations for words and phrases. By embedding queries and documents in special matrices, our model disposes of an increased representational power with respect to existing approaches adopting a vector representation. We show that our model produces high-quality query expansion terms. Our expansion increase IR measures beyond expansion from current word-embeddings models and well-established traditional QE methods.


Short-term traffic flow forecasting with spatial-temporal correlation in a hybrid deep learning framework

Deep learning approaches have reached a celebrity status in artificial intelligence field, its success have mostly relied on Convolutional Networks (CNN) and Recurrent Networks. By exploiting fundamental spatial properties of images and videos, the CNN always achieves dominant performance on visual tasks. And the Recurrent Networks (RNN) especially long short-term memory methods (LSTM) can successfully characterize the temporal correlation, thus exhibits superior capability for time series tasks. Traffic flow data have plentiful characteristics on both time and space domain. However, applications of CNN and LSTM approaches on traffic flow are limited. In this paper, we propose a novel deep architecture combined CNN and LSTM to forecast future traffic flow (CLTFP). An 1-dimension CNN is exploited to capture spatial features of traffic flow, and two LSTMs are utilized to mine the short-term variability and periodicities of traffic flow. Given those meaningful features, the feature-level fusion is performed to achieve short-term traffic flow forecasting. The proposed CLTFP is compared with other popular forecasting methods on an open datasets. Experimental results indicate that the CLTFP has considerable advantages in traffic flow forecasting. in additional, the proposed CLTFP is analyzed from the view of Granger Causality, and several interesting properties of traffic flow and CLTFP are discovered and discussed . Traffic flow forecasting, Convolutional neural network, Long short-term memory, Feature-level fusion


Classification of Artefacts in EEG Signal Recordings and Overview of Removing Techniques

EEG is a record of brain activity from various sites of the brain. Artefacts are unwanted noise signals in an EEG record. Classification of artefacts based on source of its generation like physiological artefacts and external artefacts. Body of the subjects are main source of Physiological artifacts, while external artefacts are from outside the body due to the environment or measuring devices. Recognition, identification and elimination of artifacts is an important process to minimize the chance of misinterpretation of EEG, not only for clinical and non-clinical fields such as brain computer interface, intelligent control system robotics etc. This paper classifies the artefacts from the database collected at Dr. R. N. Cooper Mun. General Hospital Mumbai India.


Autonomia: an autonomic computing environment

The prolifeation of Internet technologies, services and devices, have made the current networked system designs, and management tools incapable of designing reliable, secure networked systems and services. In fact, we have reached a level of complexity, heterogeneity, and a rapid change rate that our information infiastructure is becoming unmanageable and insecure. This had led researchers to consider alternative designs and management techniques that are based on strategies used by biological systems to deal with complexity, heterogeneity and uncertainty. The approach is referred to as autonomic computing. An autonomic computing system is the system that has the capabilities of being sevdefining, self-healing, self-configwing, self-optimizing, etc. In this paper, we present our approach to implement an autonomic computing infastructure, Autonomia that provides dynamically programmable control and management services to support the development and deployment of smart (intelligent) applications. The A UTONOMIA environment provides the application developers with all the tools required to specifj, the appropriate control and management schemes to maintain any quality of service requirement or application attribute/firnctionality (e.g., perjormance, fault, security, etc.) and the core autonomic middleware services to maintain the autonomic requirements of a wide range of network applications and services. We have successfully implemented a proof-of-concept prototype system that can support the self-configuring, self-deploying and selfhealing of any networked application.


SnapApp: Reducing Authentication Overhead with a Time-Constrained Fast Unlock Option

We present SnapApp, a novel unlock concept for mobile devices that reduces authentication overhead with a time-constrained quick-access option. SnapApp provides two unlock methods at once: While PIN entry enables full access to the device, users can also bypass authentication with a short sliding gesture ("Snap"). This grants access for a limited amount of time (e.g. 30 seconds). The device then automatically locks itself upon expiration. Our concept further explores limiting the possible number of Snaps in a row, and configuring blacklists for app use during short access (e.g. to exclude banking apps). We discuss opportunities and challenges of this concept based on a 30-day field study with 18 participants, including data logging and experience sampling methods. Snaps significantly reduced unlock times, and our app was perceived to offer a good tradeoff. Conceptual challenges include, for example, supporting users in configuring their blacklists.


Towards Conversational Recommender Systems

People often ask others for restaurant recommendations as a way to discover new dining experiences. This makes restaurant recommendation an exciting scenario for recommender systems and has led to substantial research in this area. However, most such systems behave very differently from a human when asked for a recommendation. The goal of this paper is to begin to reduce this gap. In particular, humans can quickly establish preferences when asked to make a recommendation for someone they do not know. We address this cold-start recommendation problem in an online learning setting. We develop a preference elicitation framework to identify which questions to ask a new user to quickly learn their preferences. Taking advantage of latent structure in the recommendation space using a probabilistic latent factor model, our experiments with both synthetic and real world data compare different types of feedback and question selection strategies. We find that our framework can make very effective use of online user feedback, improving personalized recommendations over a static model by 25% after asking only 2 questions. Our results demonstrate dramatic benefits of starting from offline embeddings, and highlight the benefit of bandit-based explore-exploit strategies in this setting.


An autonomous flyer photographer

In this paper we explore the combination of a latest generation mobile device and a micro quadrotor platform to perform indoor autonomous navigation for the purpose of autonomous photography. We use the Yellowstone tablet from Google's Tango project [1], equipped with onboard, fully integrated sensing platform and with significant computational capability. To the best of our knowledge we are the first to exploit the Google's Tango tablet as source of pose estimate to control the quadrotor's motion. Using the tablet's onboard camera the system is able to detect people and generate a desired pose that the quadrotor will have to reach in order to take a well framed picture of the detected subject. The experimental results and live video demonstrate the capabilities of the autonomous flying robot photographer using the system described throughout this manuscript.


Conservative surgical management of subungual (matrix derived) melanoma: report of seven cases and literature review.

BACKGROUND
Subungual melanoma (SUM) is a rare entity, comprising approximately 0·7-3·5% of all melanoma subtypes. SUM histopathologically belongs to the acral lentiginous pathological subtype of malignant melanoma. Its diagnosis is helped by dermoscopy but pathological examination of doubtful cases is required. Classical management of SUM is based on radical surgery, namely distal phalanx amputation. Conservative treatment with nonamputative wide excision of the nail unit followed by a skin graft has been insufficiently reported in the medical literature even though it is performed in many centres.

OBJECTIVES
To report a series of patients with in situ or minimally invasive SUM treated by conservative surgery, to investigate the postoperative evolution and to evaluate the outcome with a review of the literature.

METHODS
We performed a retrospective extraction study from our melanoma register of all patients with in situ and minimally invasive SUM treated with conservative surgery in the University Hospital Department of Dermatology, Lyon, France from 2004 to 2009. The patient demographics, disease presentation, delay to diagnosis, histopathology and postoperative evolution were reviewed.

RESULTS
Seven cases of SUM treated as such were identified in our melanoma database. All cases had a clinical presentation of melanonychia striata. The mean delay to diagnosis was 2years. Surgical excision of the entire nail unit with a 5-10mm safety margin without bone resection followed by full-thickness skin graft taken from the arm was performed in all cases. No recurrence was observed with a mean follow-up of 45months. Functional results were found satisfactory by all patients and their referring physicians. Sixty-two other cases have been found in the literature and are also discussed.

CONCLUSIONS
Conservative surgical management in patients with in situ or minimally invasive SUM is a procedure with good cosmetic and functional outcome and, in our cases as well as in the literature, the prognosis is not changed.


Examining The Adoption Of Human Resource Information System In The Context Of Saudi Arabia

The aim of this paper is to examine the factors influencing the adoption of the human resource information system (HRIS) in the Saudi context. A few researches have looked at the adoption of HRIS, but none of these studies have examined the adoption of such a system from the users’ perspective in general and Saudi Arabia (SA) in particular. This study has developed a model that integrates service quality with perceived usefulness and perceived ease of use to investigate the factors affecting the users’ adoption of HRIS. The model was empirically tested using the structure equation modelling by employing data collected from a survey of HRIS users. The findings and discussion presented in this study will help the Saudi organisations to understand the current status of their HRIS to improve it and benefit from it. This study provides guidelines for its implementation for theory and practices, limitations and future directions.


Exploring the role of robotic kissing “Kissenger” in digital communication through alan turing's imitation game

With advances in robotics and artificial intelligence, and increasing prevalence of commercial social robots and chatbots, humans are communicating with artificially intelligent machines for various applications in a wide range of settings. Intimate touch is crucial to relationships forming and emotional bonding, however it remains as a missing element in digital communication between humans, as well as humans and machines. A kissing machine, Kissenger, is built to transmit haptic kissing sensations in a communication network. In order to investigate the role of robotic kissing using the Kissenger device in digital communication, we conducted a modified version of the Imitation Game described by Alan Turing by including the use of the kissing machine. The study consists of 4 rounds, in which participants communicate with two players, a male and a female, using online chatrooms with the goal to identify the female player. In the last two rounds, the male player is replaced with a chatbot with female personas. Participants are told to remotely kiss the players using the kissing device at least once during the chat in the second and fourth round, but not in the first and third round. Results show that robotic kissing has no effect on the winning rates of the male and female players during human-human communication, but it increases the winning rate of the female player when a chatbot is involved in the game.


A Neuroevolution Approach to General Atari Game Playing

This paper addresses the challenge of learning to play many different video games with little domain-specific knowledge. Specifically, it introduces a neuroevolution approach to general Atari 2600 game playing. Four neuroevolution algorithms were paired with three different state representations and evaluated on a set of 61 Atari games. The neuroevolution agents represent different points along the spectrum of algorithmic sophistication - including weight evolution on topologically fixed neural networks (conventional neuroevolution), covariance matrix adaptation evolution strategy (CMA-ES), neuroevolution of augmenting topologies (NEAT), and indirect network encoding (HyperNEAT). State representations include an object representation of the game screen, the raw pixels of the game screen, and seeded noise (a comparative baseline). Results indicate that direct-encoding methods work best on compact state representations while indirect-encoding methods (i.e., HyperNEAT) allow scaling to higher dimensional representations (i.e., the raw game screen). Previous approaches based on temporal-difference (TD) learning had trouble dealing with the large state spaces and sparse reward gradients often found in Atari games. Neuroevolution ameliorates these problems and evolved policies achieve state-of-the-art results, even surpassing human high scores on three games. These results suggest that neuroevolution is a promising approach to general video game playing (GVGP).


Acquisition and analysis of volatile memory from android devices

The Android operating system for mobile phones, which is still relatively new, is rapidly gaining market share, with dozens of smartphones and tablets either released or set to be released. In this paper, we present the first methodology and toolset for acquisition and deep analysis of volatile physical memory from Android devices. The paper discusses some of the challenges in performing Android memory acquisition, discusses our new kernel module for dumping memory, named dmd, and specifically addresses the difficulties in developing device-independent acquisition tools. Our acquisition tool supports dumping memory to either the SD on the phone or via the network. We also present analysis of kernel structures using newly developed Volatility functionality. The results of this work illustrate the potential that deep memory analysis offers to digital forensics investigators. a 2011 Elsevier Ltd. All rights reserved.


New acquisition method based on firmware update protocols for Android smartphones

Android remains the dominant OS in the smartphone market even though the iOS share of the market increased during the iPhone 6 release period. As various types of Android smartphones are being launched in the market, forensic studies are being conducted to test data acquisition and analysis. However, since the application of new Android security technologies, it has become more difficult to acquire data using existing forensic methods. In order to address this problem, we propose a new acquisition method based on analyzing the firmware update protocols of Android smartphones. A physical acquisition of Android smartphones can be achieved using the flash memory read command by reverse engineering the firmware update protocol in the bootloader. Our experimental results demonstrate that the proposed method is superior to existing forensic methods in terms of the integrity guarantee, acquisition speed, and physical dump with screen-locked smartphones (USB debugging disabled). © 2015 The Authors. Published by Elsevier Ltd on behalf of DFRWS. This is an open access articleunder theCCBY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).


Forensic analysis of social networking applications on mobile devices

The increased use of social networking applications on smartphones makes these devices a goldmine for forensic investigators. Potential evidence can be held on these devices and recovered with the right tools and examination methods. This paper focuses on conducting forensic analyses on three widely used social networking applications on smartphones: Facebook, Twitter, and MySpace. The tests were conducted on three popular smartphones: BlackBerrys, iPhones, and Android phones. The tests consisted of installing the social networking applications on each device, conducting common user activities through each application, acquiring a forensically sound logical image of each device, and performing manual forensic analysis on each acquired logical image. The forensic analyses were aimed at determining whether activities conducted through these applications were stored on the device’s internal memory. If so, the extent, significance, and location of the data that could be found and retrieved from the logical image of each device were determined. The results show that no traces could be recovered from BlackBerry devices. However, iPhones and Android phones store a significant amount of valuable data that could be recovered and used by forensic investigators. a 2012 A. Marrington, N. Al Mutawa & I. Baggili. Published by Elsevier Ltd. All rights


iPhone 3 GS Forensics : Logical analysis using Apple iTunes Backup Utility

The iPhone mobile is used worldwide due to its enhanced computing capabilities, increased storage capacity as well as its attractive touch interface. These characteristics made the iPhone a popular smart phone device. The increased use of the iPhone lead it to become a potential source of digital evidence in criminal investigations. Therefore, iPhone forensics turned into an essential practice for forensic and security practitioners today. This research aimed at investigating and examining the logical backup acquisition of the iPhone 3GS mobile device using the Apple iTunes backup utility. It was found that significant data of forensic value such as e-mail messages, text and multimedia messages, calendar events, browsing history, GPRS locations, contacts, call history and voicemail recording can be retrieved using this method of iPhone acquisition.


Training and operation of an integrated neuromorphic network based on metal-oxide memristors

Despite much progress in semiconductor integrated circuit technology, the extreme complexity of the human cerebral cortex, with its approximately 1014 synapses, makes the hardware implementation of neuromorphic networks with a comparable number of devices exceptionally challenging. To provide comparable complexity while operating much faster and with manageable power dissipation, networks based on circuits combining complementary metal-oxide-semiconductors (CMOSs) and adjustable two-terminal resistive devices (memristors) have been developed. In such circuits, the usual CMOS stack is augmented with one or several crossbar layers, with memristors at each crosspoint. There have recently been notable improvements in the fabrication of such memristive crossbars and their integration with CMOS circuits, including first demonstrations of their vertical integration. Separately, discrete memristors have been used as artificial synapses in neuromorphic networks. Very recently, such experiments have been extended to crossbar arrays of phase-change memristive devices. The adjustment of such devices, however, requires an additional transistor at each crosspoint, and hence these devices are much harder to scale than metal-oxide memristors, whose nonlinear current–voltage curves enable transistor-free operation. Here we report the experimental implementation of transistor-free metal-oxide memristor crossbars, with device variability sufficiently low to allow operation of integrated neural networks, in a simple network: a single-layer perceptron (an algorithm for linear classification). The network can be taught in situ using a coarse-grain variety of the delta rule algorithm to perform the perfect classification of 3 × 3-pixel black/white images into three classes (representing letters). This demonstration is an important step towards much larger and more complex memristive neuromorphic networks.


A Natural Language Tutorial Dialogue System for Physics

We describe theWHY2-ATLAS intelligent tutoring system for qualitative physics that interacts with students via natural language dialogue. We focus on the issue of analyzing and responding to multi-sentential explanations. We explore approaches for achieving a deeper understanding of these explanations and dialogue management approaches and strategies for providing appropriate feedback on them.


Nonword repetition and sentence repetition as clinical markers of specific language impairment: the case of Cantonese.

PURPOSE
Recent research suggests that nonword repetition (NWR) and sentence repetition (SR) tasks can be used to discriminate between children with SLI and their typically developing age-matched (TDAM) and younger (TDY) peers.

METHOD
Fourteen Cantonese-speaking children with SLI and 30 of their TDAM and TDY peers were compared on NWR and SR tasks. NWR of IN nonwords (CV combinations attested in the language) and OUT nonwords (CV combinations unattested in the language) were compared. SR performance was compared using 4 different scoring methods.

RESULTS
The SLI group did not score significantly lower than the TDAM group on the test of NWR (overall results were TDAM = SLI > TDY). There were nonsignificant group differences on IN syllables but not on OUT syllables. The results do not suggest a limitation in phonological working memory in Cantonese-speaking children with SLI. The SR task discriminated between children and their TDAM peers but not between children with SLI and their TDY peers matched for mean length of utterance.

CONCLUSIONS
SR but not NWR discriminates between children with SLI and their TDAM peers. Poorer NWR for English-speaking children with SLI might be attributable to weaker use of the redintegration strategy in word repetition. Further cross-linguistic investigations of processing strategies are required.


Combining multiple feature selection methods for stock prediction: Union, intersection, and multi-intersection approaches


Data mining for yield enhancement in semiconductor manufacturing and an empirical study

During wafer fabrication, process data, equipment data, and lot history will be automatically or semi-automatically recorded and accumulated in database for monitoring the process, diagnosing faults, and managing manufacturing. However, in high-tech industry such as semiconductor manufacturing, many factors that are interrelated affect the yield of fabricated wafers. Engineers who rely on personal domain knowledge cannot find possible root causes of defects rapidly and effectively. This study aims to develop a framework for data mining and knowledge discovery from database that consists of a Kruskal–Wallis test, K-means clustering, and the variance reduction splitting criterion to investigate the huge amount of semiconductor manufacturing data and infer possible causes of faults and manufacturing process variations. The extracted information and knowledge is helpful to engineers as a basis for trouble shooting and defect diagnosis. We validated this approach with an empirical study in a semiconductor foundry company in Taiwan and the results demonstrated the practical viability of this approach. 2006 Elsevier Ltd. All rights reserved.


ING FOR TEXT CLASSIFICATION

Zero-shot Learners are models capable of predicting unseen classes. In this work, we propose a Zero-shot Learning approach for text categorization. Our method involves training model on a large corpus of sentences to learn the relationship between a sentence and embedding of sentence’s tags. Learning such relationship makes the model generalize to unseen sentences, tags, and even new datasets provided they can be put into same embedding space. The model learns to predict whether a given sentence is related to a tag or not; unlike other classifiers that learn to classify the sentence as one of the possible classes. We propose three different neural networks for the task and report their accuracy on the test set of the dataset used for training them as well as two other standard datasets for which no retraining was done. We show that our models generalize well across new unseen classes in both cases. Although the models do not achieve the accuracy level of the state of the art supervised models, yet it evidently is a step forward towards general intelligence in natural language processing.


Three-Dimensional Object Recognition from Single Two-Dimensional Images

A computer vision system has been implemented that can recognize threedimensional objects from unknown viewpoints in single gray-scale images. Unlike most other approaches, the recognition is accomplished without any attempt to reconstruct depth information bottom-up from the visual input. Instead, three other mechanisms are used that can bridge the gap between the two-dimensional image and knowledge of three-dimensional objects. First, a process of perceptual organization is used to form groupings and structures in the image that are likely to be invariant over a wide range of viewpoints. Second, a probabilistic ranking method is used to reduce the size of the search space during model based matching. Finally, a process of spatial correspondence brings the projections of three-dimensional models into direct correspondence with the image by solving for unknown viewpoint and model parameters. A high level of robustness in the presence of occlusion and missing data can be achieved through full application of a viewpoint consistency constraint. It is argued that similar mechanisms and constraints form the basis for recognition in human vision. This paper has been published in Artificial Intelligence, 31, 3 (March 1987), pp. 355–395.


Bispectrum estimation: A digital signal processing framework

It is the purpose of this tutorial paper to place bispectrum estimation in a digital signal processing framework in order to aid engineers in grasping the utility of the available bispectrum estimation techniques, to discuss application problems that can directly benefit from the use of the bispectrum, and to motivate research in this area. Three general reasons are behind the use of bispectrum in signal processing and are addressed in the paper: to extract information due to deviations from normality, to estimate the phase of parametric signals, and to detect and characterize the properties of nonlinear mechanisms that generate time series.


Database Security

Computer security is concerned with the ability of a computer system to enforce a security policy governing the disclosure, modification, or destruction of information. The security policy may be specific to the organization, or may be generic. For example, the DoD mandatory security (or multilevel security) poficies restrict access to classified information to cleared personnel. Discretionary security policies, on the other hand, define access restrictions based on the identity of users (or groups), the type of access (e.g., select, update, insert, delete), the specific object being accessed, and perhaps other factors (time of day, which application program is being used, etc.). Different types of users (system managers, database administrators, and ordinary users) may have different access rights to the data in the system. The access controls commonly found in most database systems are examples of discretionary access controls. This paper discusses discretionary security and mandatory security for database systems. We outline the current state of research in database security and briefly discuss some open research issues.


General duality between optimal control and estimation

Optimal control and estimation are dual in the LQG setting, as Kalman discovered, however this duality has proven difficult to extend beyond LQG. Here we obtain a more natural form of LQG duality by replacing the Kalman-Bucy filter with the information filter. We then generalize this result to non-linear stochastic systems, discrete stochastic systems, and deterministic systems. All forms of duality are established by relating exponentiated costs to probabilities. Unlike the LQG setting where control and estimation are in one-to-one correspondence, in the general case control turns out to be a larger problem class than estimation and only a sub-class of control problems have estimation duals. These are problems where the Bellman equation is intrinsically linear. Apart from their theoretical significance, our results make it possible to apply estimation algorithms to control problems and vice versa.


FAST: fast architecture sensitive tree search on modern CPUs and GPUs

In-memory tree structured index search is a fundamental database operation. Modern processors provide tremendous computing power by integrating multiple cores, each with wide vector units. There has been much work to exploit modern processor architectures for database primitives like scan, sort, join and aggregation. However, unlike other primitives, tree search presents significant challenges due to irregular and unpredictable data accesses in tree traversal.
 In this paper, we present FAST, an extremely fast architecture sensitive layout of the index tree. FAST is a binary tree logically organized to optimize for architecture features like page size, cache line size, and SIMD width of the underlying hardware. FAST eliminates impact of memory latency, and exploits thread-level and datalevel parallelism on both CPUs and GPUs to achieve 50 million (CPU) and 85 million (GPU) queries per second, 5X (CPU) and 1.7X (GPU) faster than the best previously reported performance on the same architectures. FAST supports efficient bulk updates by rebuilding index trees in less than 0.1 seconds for datasets as large as 64Mkeys and naturally integrates compression techniques, overcoming the memory bandwidth bottleneck and achieving a 6X performance improvement over uncompressed index search for large keys on CPUs.


Architectural Data Flow Analysis

Quality properties including performance, security and compliance are crucial for a system's success but are hard to prove, especially for complex systems. Data flow analyses support this but often only consider source code and thereby introduce high costs of repair. Data flow analyses on the architectural design level use call-and-return semantics or event-based communication between components but do not define data flows as first class entities or consider important runtime or deployment configurations. We propose introducing data flows as first class entities on the architectural level. Analyses ensure that systems meet the quality requirements even after changes in e.g. runtime or deployment configurations. Having data flows modeled as first class entities allows analyzing compliance with privacy laws, requirements for external service providers, and throughput requirements in big data scenarios on architectural level. The results allow early, cost-efficient fixing of issues.


Amortized Inference and Learning in Latent Conditional Random Fields for Weakly-Supervised Semantic Image Segmentation

Conditional random fields (CRFs) are commonly employed as a post-processing tool for image segmentation tasks. The unary potentials of the CRF are often learnt independently by a classifier, thereby decoupling the inference in CRF from the training of classifier. Such a scheme works effectively, when pixel-level labelling is available for all the images. However, in absence of pixel-level labels, the classifier is faced with the uphill task of selectively assigning the image-level labels to the pixels of the image. Prior work often relied on localization cues, such as saliency maps, objectness priors, bounding boxes etc., to address this challenging problem. In contrast, we model the labels of the pixels as latent variables of a CRF. The pixels and the image-level labels are the observed variables of the latent CRF. We amortize the cost of inference in the latent CRF over the entire dataset, by training an inference network to approximate the posterior distribution of the latent variables given the observed variables. The inference network can be trained in an end-to-end fashion, and requires no localization cues for training. Moreover, unlike other approaches for weakly-supervised segmentation, the proposed model doesn’t require further post-processing. The proposed model achieves performance comparable with other approaches that employ saliency masks for the task of weakly-supervised semantic image segmentation on the challenging VOC 2012 dataset.


Common-centroid capacitor placement considering systematic and random mismatches in analog integrated circuits

One of the most important issues during the analog layout phase is to achieve accurate capacitance ratios. However, systematic and random mismatches will affect the accuracy of the capacitance ratios. A common-centroid placement is helpful to reduce the systematic mismatch, but it still needs the property of high dispersion to reduce the random mismatch [10]. To deal with this problem, we propose a simulated annealing [15] based approach to construct a common-centroid placement which exhibits the highest possible degree of dispersion. To facilitate this framework, we first propose the pair-sequence representation to represent a common-centroid placement. Then, we present three operations to perturb the representation, which can increase the degree of dispersion without breaking the common-centroid constraint in the resulting placement. Finally, to enhance the efficiency of our simulated annealing based approach, we propose three techniques to speed up our program. The experimental results show that our placements can simultaneously achieve smaller oxide-gradient-induced mismatch and larger overall correlation coefficients (i.e., higher degree of dispersion) than [10] in all test cases. Besides, our program can run much faster than [10] in larger benchmarks.


agriGO: a GO analysis toolkit for the agricultural community

Gene Ontology (GO), the de facto standard in gene functionality description, is used widely in functional annotation and enrichment analysis. Here, we introduce agriGO, an integrated web-based GO analysis toolkit for the agricultural community, using the advantages of our previous GO enrichment tool (EasyGO), to meet analysis demands from new technologies and research objectives. EasyGO is valuable for its proficiency, and has proved useful in uncovering biological knowledge in massive data sets from high-throughput experiments. For agriGO, the system architecture and website interface were redesigned to improve performance and accessibility. The supported organisms and gene identifiers were substantially expanded (including 38 agricultural species composed of 274 data types). The requirement on user input is more flexible, in that user-defined reference and annotation are accepted. Moreover, a new analysis approach using Gene Set Enrichment Analysis strategy and customizable features is provided. Four tools, SEA (Singular enrichment analysis), PAGE (Parametric Analysis of Gene set Enrichment), BLAST4ID (Transfer IDs by BLAST) and SEACOMPARE (Cross comparison of SEA), are integrated as a toolkit to meet different demands. We also provide a cross-comparison service so that different data sets can be compared and explored in a visualized way. Lastly, agriGO functions as a GO data repository with search and download functions; agriGO is publicly accessible at http://bioinfo.cau.edu.cn/agriGO/.


Snakeboard motion planning with viscous friction and skidding

The snakeboard is a well-studied example for mechanical systems analysis, largely because of its simultaneous richness in behavior and simplicity in design. However, few snakeboard models incorporate dissipative friction in the traveling direction and skidding as a violation of the rigid nonholonomic constraints. In this paper we investigate these effects on trajectory planning by evaluating a previously proposed friction model as well as a novel skidding model based on the addition of Rayleigh dissipation functions. We show how these additions change the usual behavior of gaits in the forward planning problem, and incorporate the changes into the solutions of the inverse planning problem by utilizing body coordinates along with a curvature parameterization for trajectories.


Paddy diseases identification with texture analysis using fractal descriptors based on fourier spectrum

The efforts to increasing the quantity and quality of rice production are obstructed by the paddy disease. This research attempted to identify the four major paddy diseases in Indonesia (leaf blast, brown spot, bacterial leaf blight, and tungro) using fractal descriptors to analyze the texture of the lesions. The lesion images were extracted manually. The descriptors of `S' component of each lesion images then used in classification process using probabilistic neural networks. This techniques achieved at least 83.00% accuracy when identifying the diseases. This method has a potential to be used as one of the feature if it combined with other features, especially when two diseases with relatively same color involved.


Proceedings of the ACL-2012 Special Workshop on Rediscovering 50 Years of Discoveries

The ACL Anthology Network (AAN)1 is a comprehensive manually curated networked database of citations and collaborations in the field of Computational Linguistics. Each citation edge in AAN is associated with one or more citing sentences. A citing sentence is one that appears in a scientific article and contains an explicit reference to another article. In this paper, we shed the light on the usefulness of AAN citing sentences for understanding research trends and summarizing previous discoveries and contributions. We also propose and motivate several different uses and applications of citing sentences.


Flexible UHF/VHF Vivaldi antenna for broadband and gas balloon applications

A Vivaldi flexible antenna with a −6 dB bandwidth from 150 MHz to 2000 MHz is introduced. The antenna is fabricated on a 60∗60 cm2 silicone substrate. In this paper, we present the design, realization and performances of this wide band and directive antenna. The proposed structure is lightweight, easy to realize and does not require any matching network. The targeted application is the radio-localization of signal source emissions from helium gas balloon. Six antennas are integrated on the bottom side of the balloon and the information is recovered with a cable that serves to its stabilization.


A survey of trust computation models for service management in internet of things systems

In this paper we survey trust computation models for Internet of things (IoT) systems for the purpose of service management, i.e., whether or not to select an IoT device as a service provider. Future IoT systems will connect the physical world into cyberspace everywhere and everything via billions of smart objects, and are expected to have a high economic impact. To date there is little work on trust computation in IoT environments for service management, especially for dealing with misbehaving owners of IoT devices that provide services to other IoT devices in the system. Our approach is to classify existing trust computation models for service management in IoT systems based on five essential design dimensions for a trust computation model: trust composition, trust propagation, trust aggregation, trust update, and trust formation. We summarize pros and cons of each dimension’s options, and highlight the effectiveness of defense mechanisms against malicious attacks. We also summarize the most, least, and little visited trust computation techniques in the literature and provide insight on the effectiveness of trust computation techniques as applying to IoT systems. Finally, we identify gaps in IoT trust computation research and suggest future research directions.


Trust management for the internet of things and its application to service composition

The Internet of Things (IoT) integrates a large amount of everyday life devices from heterogeneous network environments, bringing a great challenge into security and reliability management. Recognizing that the smart objects in IoT are most likely human-carried or human-operated devices, we propose a scalable trust management protocol for IoT, with the emphasis on social relationships. We consider multiple trust properties including honesty, cooperativeness, and community-interest to account for social interaction. Each node performs trust evaluation towards a limited set of devices of its interest only. The trust management protocol is event-driven upon the occurrence of a social encounter or interaction event, and trust is aggregated using both direct observations and indirect recommendations. We analyze the effect of trust parameters on trust assessment accuracy and trust convergence time. Our results show that there exists a trade-off between trust assessment accuracy vs. trust convergence time in the presence of false recommendations attacks performed by malicious nodes. We demonstrate the effectiveness of the proposed trust management protocol with a trust-based service composition application. Our results indicate that trust-based service composition significantly outperforms non-trust-based (random) service composition and its performance approaches the maximum achievable performance with global knowledge.


Embedded Interaction: Interacting with the Internet of Things

The Internet of Things assumes that objects have digital functionality and can be identified and tracked automatically. The main goal of embedded interaction is to look at new opportunities that arise for interactive systems and the immediate value users gain. The authors developed various prototypes to explore novel ways for human-computer interaction (HCI), enabled by the Internet of Things and related technologies. Based on these experiences, they derive a set of guidelines for embedding interfaces into people's daily lives.


TRM-IoT: A trust management model based on fuzzy reputation for internet of things

Since a large scale Wireless Sensor Network (WSN) is to be completely integrated into Internet as a core part of Internet of Things (IoT) or Cyber Physical System (CPS), it is necessary to consider various security challenges that come with IoT/CPS, such as the detection of malicious attacks. Sensors or sensor embedded things may establish direct communication between each other using 6LoWPAN protocol. A trust and reputation model is recognized as an important approach to defend a large distributed sensor networks in IoT/CPS against malicious node attacks, since trust establishment mechanisms can stimulate collaboration among distributed computing and communication entities, facilitate the detection of untrustworthy entities, and assist decision-making process of various protocols. In this paper, based on in-depth understanding of trust establishment process and quantitative comparison among trust establishment methods, we present a trust and reputation model TRM-IoT to enforce the cooperation between things in a network of IoT/CPS based on their behaviors. The accuracy, robustness and lightness of the proposed model is validated through a wide set of simulations.


Learned Optimizers that Scale and Generalize

Learning to learn has emerged as an important direction for achieving artificial intelligence. Two of the primary barriers to its adoption are an inability to scale to larger problems and a limited ability to generalize to new tasks. We introduce a learned gradient descent optimizer that generalizes well to new tasks, and which has significantly reduced memory and computation overhead. We achieve this by introducing a novel hierarchical RNN architecture, with minimal perparameter overhead, augmented with additional architectural features that mirror the known structure of optimization tasks. We also develop a meta-training ensemble of small, diverse optimization tasks capturing common properties of loss landscapes. The optimizer learns to outperform RMSProp/ADAM on problems in this corpus. More importantly, it performs comparably or better when applied to small convolutional neural networks, despite seeing no neural networks in its meta-training set. Finally, it generalizes to train Inception V3 and ResNet V2 architectures on the ImageNet dataset for thousands of steps, optimization problems that are of a vastly different scale than those it was trained on. We release an open source implementation of the meta-training algorithm.


Rational Trust Modeling

Trust models are widely used in various computer science disciplines. The primary purpose of a trust model is to continuously measure the trustworthiness of a set of entities based on their behaviors. In this article, the novel notion of rational trust modeling is introduced by bridging trust management and game theory. Note that trust models/reputation systems have been used in game theory (e.g., repeated games) for a long time, however, game theory has not been utilized in the process of trust model construction; this is the novelty of our approach. In our proposed setting, the designer of a trust model assumes that the players who intend to utilize the model are rational/selfish, i.e., they decide to become trustworthy or untrustworthy based on the utility that they can gain. In other words, the players are incentivized (or penalized) by the model itself to act properly. The problem of trust management can be then approached by game theoretical analyses and solution concepts such as Nash equilibrium. Although rationality might be built-in in some existing trust models, we intend to formalize the notion of rational trust modeling from the designer’s perspective. This approach will result in two fascinating outcomes. First of all, the designer of a trust model can incentivize trustworthiness in the first place by incorporating proper parameters into the trust function, which can be later utilized among selfish players in strategic trust-based interactions (e.g., e-commerce scenarios). Furthermore, using a rational trust model, we can prevent many well-known attacks on trust models. These two prominent properties also help us to predict the behavior of the players in subsequent steps by game theoretical analyses.


Crosslingual Distributed Representations of Words

Distributed representations of words have proven extremely useful in numerous natural language processing tasks. Their appeal is that they can help alleviate data sparsity problems common to supervised learning. Methods for inducing these representations require only unlabeled language data, which are plentiful for many natural languages. In this work, we induce distributed representations for a pair of languages jointly. We treat it as a multitask learning problem where each task corresponds to a single word, and task relatedness is derived from co-occurrence statistics in bilingual parallel data. These representations can be used for a number of crosslingual learning tasks, where a learner can be trained on annotations present in one language and applied to test data in another. We show that our representations are informative by using them for crosslingual document classification, where classifiers trained on these representations substantially outperform strong baselines when applied to a new language.


Measuring the impact of opening the London shared bicycle scheme to casual users

0968-090X/$ see front matter 2011 Published b doi:10.1016/j.trc.2011.12.004 ⇑ Corresponding author. Tel.: +44 20 7679 7214. E-mail address: n.lathia@cs.ucl.ac.uk (N. Lathia). The increasing availability of sensor data in urban areas now offers the opportunity to perform continuous evaluations of transport systems and measure the effects of policy changes, in an empirical, large-scale, and non-invasive way. In this paper, we study one such example: the effect of changing the user-access policy in the London Barclays Cycle Hire scheme. When the scheme was launched in July 2010, users were required to apply for a key to access to the system. By December 2010, this policy was overridden in order to allow for ‘‘casual’’ usage, so that anyone in possession of a debit or credit card could gain access. While the transport authority measured the policy shift’s success by the increased number of trips, we set out to investigate how the change affected the system’s usage throughout the city. We present an extensive analysis of station data collected from the scheme’s web site both preand post-policy change, showing how differences in both global and local behaviour can be measured, and how the policy change correlates with a variety of effects observed around the city. We find that, as expected, quicker access to the system correlates with greater week end usage; it also reinforces the week-day commuting trend. In both the preand post-change periods, the geographic distribution of activity at individual stations forms concentric circles around central London. However, upon policy change, a number of stations undergo a complete usage change, now exhibiting an opposite trend with respect to that which they had prior to the policy change. 2011 Published by Elsevier Ltd.


Boosted Regression Active Shape Models

We present an efficient method of fitting a set of local feature models to an image within the popular Active Shape Model (ASM) framework [3]. We compare two different types of non-linear boosted feature models trained using GentleBoost [9]. The first type is a conventional feature detector classifier, which learns a discrimination function between the appearance of a feature and the local neighbourhood. The second local model type is a boosted regression predictor which learns the relationship between the local neighbourhood appearance and the displacement from the true feature location. At run-time the second regression model is much more efficient as only the current feature patch needs to be processed. We show that within the local iterative search of the ASM the local feature regression provides improved localisation on two publicly available human face test sets as well as increasing the search speed by a factor of eight.


3D Printing for the Rapid Prototyping of Structural Electronics

In new product development, time to market (TTM) is critical for the success and profitability of next generation products. When these products include sophisticated electronics encased in 3D packaging with complex geometries and intricate detail, TTM can be compromised - resulting in lost opportunity. The use of advanced 3D printing technology enhanced with component placement and electrical interconnect deposition can provide electronic prototypes that now can be rapidly fabricated in comparable time frames as traditional 2D bread-boarded prototypes; however, these 3D prototypes include the advantage of being embedded within more appropriate shapes in order to authentically prototype products earlier in the development cycle. The fabrication freedom offered by 3D printing techniques, such as stereolithography and fused deposition modeling have recently been explored in the context of 3D electronics integration - referred to as 3D structural electronics or 3D printed electronics. Enhanced 3D printing may eventually be employed to manufacture end-use parts and thus offer unit-level customization with local manufacturing; however, until the materials and dimensional accuracies improve (an eventuality), 3D printing technologies can be employed to reduce development times by providing advanced geometrically appropriate electronic prototypes. This paper describes the development process used to design a novelty six-sided gaming die. The die includes a microprocessor and accelerometer, which together detect motion and upon halting, identify the top surface through gravity and illuminate light-emitting diodes for a striking effect. By applying 3D printing of structural electronics to expedite prototyping, the development cycle was reduced from weeks to hours.


K- NEAREST NEIGHBOR ALGORITHM FOR INSTANCE BASED LEARNING

Instance Based Learning (IBL) results in classifying a new instance by examining and comparing it to the rest of the instances in the dataset. An example of this type of learning is the K-Nearest Neighbor algorithm which is based on examining an average Euclidian distance of the nearest k neighbors' parameters given a certain situation.


Systems of Systems Engineering: Basic Concepts, Model-Based Techniques, and Research Directions

The term “System of Systems” (SoS) has been used since the 1950s to describe systems that are composed of independent constituent systems, which act jointly towards a common goal through the synergism between them. Examples of SoS arise in areas such as power grid technology, transport, production, and military enterprises. SoS engineering is challenged by the independence, heterogeneity, evolution, and emergence properties found in SoS. This article focuses on the role of model-based techniques within the SoS engineering field. A review of existing attempts to define and classify SoS is used to identify several dimensions that characterise SoS applications. The SoS field is exemplified by a series of representative systems selected from the literature on SoS applications. Within the area of model-based techniques the survey specifically reviews the state of the art for SoS modelling, architectural description, simulation, verification, and testing. Finally, the identified dimensions of SoS characteristics are used to identify research challenges and future research areas of model-based SoS engineering.


EnsembleHMD: Accurate Hardware Malware Detectors with Specialized Ensemble Classifiers

Hardware-based malware detectors (HMDs) are a promising new approach to defend against malware. HMDs collect low-level architectural features and use them to classify malware from normal programs. With simple hardware support, HMDs can be always on, operating as a first line of defense that prioritizes the application of more expensive and more accurate software-detector. In this paper, our goal is to increase the accuracy of HMDs, to improve detection, and reduce overhead. We use specialized detectors targeted towards a specific type of malware to improve the detection of each type. Next, we use ensemble learning techniques to improve the overall accuracy by combining detectors. We explore detectors based on logistic regression (LR) and neural networks (NN). The proposed detectors reduce the false-positive rate by more than half compared to using a single detector, while increasing their sensitivity. We develop metrics to estimate detection overhead; the proposed detectors achieve more than 16.6x overhead reduction during online detection compared to an idealized software-only detector, with an 8x improvement in relative detection time. NN detectors outperform LR detectors in accuracy, overhead (by 40%), and time-to-detection of the hardware component (by 5x). Finally, we characterize the hardware complexity by extending an open-core and synthesizing it on an FPGA platform, showing that the overhead


Crunch Time: The Reasons and Effects of Unpaid Overtime in the Games Industry

The games industry is notorious for its intense work ethics with uncompensated overtime and weekends at the office, also known as crunch or crunch time. Since crunch time is so common within the industry, is it possible that the benefits of crunch time outweigh the disadvantages? By studying postmortems and conducting interviews with employees in the industry, we aim to characterise crunch time and discover its effects on the industry. We provide a classification of crunch, i.e., four types of crunch which all have distinct characteristics and affect the product, employees and schedule in various ways. One of the crunch types stands out from the others by only having positive effects on product and schedule. A characteristic that all of the types have in common is an increase in stress levels amongst the employees. We identify a set of reasons for crunch and show that crunch is less pronounced in game studios where prioritisation of features is a regular practice.


How to Train Your Browser: Preventing XSS Attacks Using Contextual Script Fingerprints

Cross-Site Scripting (XSS) is one of the most common web application vulnerabilities. It is therefore sometimes referred to as the “buffer overflow of the web.” Drawing a parallel from the current state of practice in preventing unauthorized native code execution (the typical goal in a code injection), we propose a script whitelisting approach to tame JavaScript-driven XSS attacks. Our scheme involves a transparent script interception layer placed in the browser’s JavaScript engine. This layer is designed to detect every script that reaches the browser, from every possible route, and compare it to a list of valid scripts for the site or page being accessed; scripts not on the list are prevented from executing. To avoid the false positives caused by minor syntactic changes (e.g., due to dynamic code generation), our layer uses the concept of contextual fingerprints when comparing scripts.
 Contextual fingerprints are identifiers that represent specific elements of a script and its execution context. Fingerprints can be easily enriched with new elements, if needed, to enhance the proposed method’s robustness. The list can be populated by the website’s administrators or a trusted third party. To verify our approach, we have developed a prototype and tested it successfully against an extensive array of attacks that were performed on more than 50 real-world vulnerable web applications. We measured the browsing performance overhead of the proposed solution on eight websites that make heavy use of JavaScript. Our mechanism imposed an average overhead of 11.1% on the execution time of the JavaScript engine. When measured as part of a full browsing session, and for all tested websites, the overhead introduced by our layer was less than 0.05%. When script elements are altered or new scripts are added on the server side, a new fingerprint generation phase is required. To examine the temporal aspect of contextual fingerprints, we performed a short-term and a long-term experiment based on the same websites. The former, showed that in a short period of time (10 days), for seven of eight websites, the majority of valid fingerprints stay the same (more than 92% on average). The latter, though, indicated that, in the long run, the number of fingerprints that do not change is reduced. Both experiments can be seen as one of the first attempts to study the feasibility of a whitelisting approach for the web.


Affordance detection of tool parts from geometric features

As robots begin to collaborate with humans in everyday workspaces, they will need to understand the functions of tools and their parts. To cut an apple or hammer a nail, robots need to not just know the tool's name, but they must localize the tool's parts and identify their functions. Intuitively, the geometry of a part is closely related to its possible functions, or its affordances. Therefore, we propose two approaches for learning affordances from local shape and geometry primitives: 1) superpixel based hierarchical matching pursuit (S-HMP); and 2) structured random forests (SRF). Moreover, since a part can be used in many ways, we introduce a large RGB-Depth dataset where tool parts are labeled with multiple affordances and their relative rankings. With ranked affordances, we evaluate the proposed methods on 3 cluttered scenes and over 105 kitchen, workshop and garden tools, using ranked correlation and a weighted F-measure score [26]. Experimental results over sequences containing clutter, occlusions, and viewpoint changes show that the approaches return precise predictions that could be used by a robot. S-HMP achieves high accuracy but at a significant computational cost, while SRF provides slightly less accurate predictions but in real-time. Finally, we validate the effectiveness of our approaches on the Cornell Grasping Dataset [25] for detecting graspable regions, and achieve state-of-the-art performance.


Space syntax and spatial cognition: or why the axial line?

Space syntax research has found that spatial configuration alone explains a substantial proportion of the variance between aggregate human movement rates in different locations in both urban and building interior space. Although it seems possible to explain how people move on the basis of these analyses, the question of why they move this way has always seemed problematic because the analysis contains no explicit representations of either motivations or individual cognition. One possible explanation for the method’s predictive power is that some aspects of cognition are implicit in space syntax analysis. This article reviews the contribution made by syntax research to the understanding of environmental cognition. It proposes that cognitive space, defined as that space which supports our understanding of configurations more extensive than our current visual field, is not a metric space, but topological. A hypothetical process for deriving a nonmetric space from the metric visibility graph involving exploratory movement is developed. The resulting space is shown to closely resemble the axial graph. One of the favored assumptions of those dealing with human action is that the “prime mover” is individual motivation or goal-directed behavior. The evidence from space syntax research, however, is that one can get quite a long way in predicting movement behavior without invoking goals and motivations and in fact, without explicitly assuming anything about individuals or their cognitive capacity. This empirical success is sometimes taken to suggest that individuals and their motivations are not considered important or of interest in space syntax research. Here I argue the reverse. I propose that clues to the nature of individual motivation and cognition may be implicit in space 30 ENVIRONMENT AND BEHAVIOR, Vol. 35 No. 1, January 2003 30-65 DOI: 10.1177/0013916502238864 © 2003 Sage Publications © 2003 SAGE Publications. All rights reserved. Not for commercial use or unauthorized distribution. at PENNSYLVANIA STATE UNIV on April 16, 2008 http://eab.sagepub.com Downloaded from syntax theory and analysis, and by making these explicit, the field can contribute to a better understanding of individual-level mechanisms. It is important to note that space syntax research started out as research into societies as distinct to individuals, and it is perhaps this way of slicing the cake—taking a view on what is external and common to all individuals and therefore potentially social—that has led us to take a quite fundamentally different approach to those commonly adopted by researchers who start through a consideration of the individual. I will suggest that the light syntax research can throw on issues of cognition stems from taking this social and therefore broadly exosomatic perspective. I will start, however, with an apparently relatively minor outcome of this program of social research, which was probably unforeseen at the outset but which has become central to the broad social theory proposed by space syntax. Space syntax analysis (which represents and quantifies aspects of spatial pattern) has found that spatial configuration correlates powerfully with observed movement by both pedestrians (e.g., Hillier, Burdett, Peponis, & Penn, 1987; Hillier, Hanson, Peponis, Hudson, & Burdett, 1983; Hillier, Penn, Hanson, Grajewski, & Xu, 1993; Peponis, Hadjinikolaou, Livieratos, & Fatouros, 1989; Read, 1999) and drivers (Penn, Hillier, Banister, & Xu, 1998a, 1998b) (Figure 1). This degree of correlation is surprising because the analysis appears not to incorporate many of the factors considered critical in previous efforts to model human movement patterns through the built environment. The analysis incorporates only certain aspects of the geometry of the environment and makes no mention of the motivations or intentions of the movers either explicitly through the use of origin-destination (O-D) information or implicitly by inclusion of land use, development density, or other factors that might act as a proxy for these. Even the geometric descriptions it uses are extremely parsimonious. No direct account is taken of the metric properties of space, and the analysis that to date has shown the most consistent empirical correlation reduces the effects of metric distance to a minimum and places the most emphasis on the average number of changes of direction encountered on routes, not to specific destinations but to all possible destinations. This appears to eliminate a key factor in most modeling approaches based on rational choice, in which the main “cost” associated with travel— and which it is assumed the rational individual will seek to minimize while achieving their goals—is usually taken as travel time judged on the basis of metric distance. It is, however, exactly the parsimony of the representation and the consistent strength of the empirical results that makes for the practical usefulness of syntax analysis as a design tool (see www.spacesyntax.com for a summary of recent applications projects). Few assumptions need to be made about future Penn / SPACE SYNTAX AND SPATIAL COGNITION 31 © 2003 SAGE Publications. All rights reserved. Not for commercial use or unauthorized distribution. at PENNSYLVANIA STATE UNIV on April 16, 2008 http://eab.sagepub.com Downloaded from 32 ENVIRONMENT AND BEHAVIOR / January 2003


Integrated path planning and dynamic steering control for autonomous vehicles

A method is presented for combining two previously proposed algorithms for path-planning and dynamic steering control into a computationally feasible scheme for real-time feedback control of autonomous vehicles in uncertain environments. In the proposed approach to vehicle guidance and control, Path Relaxation is used to compute critical points along a globally desirable path using a priori information and sensor data'. Generalized potential fields are then used for local feedback control to drive the vehicle along a collision-free path using the critical points as subgoals'. Simulation results are presented to demonstrate the control scheme.


Food image analysis: Segmentation, identification and weight estimation

We are developing a dietary assessment system that records daily food intake through the use of food images taken at a meal. The food images are then analyzed to extract the nutrient content in the food. In this paper, we describe the image analysis tools to determine the regions where a particular food is located (image segmentation), identify the food type (feature classification) and estimate the weight of the food item (weight estimation). An image segmentation and classification system is proposed to improve the food segmentation and identification accuracy. We then estimate the weight of food to extract the nutrient content from a single image using a shape template for foods with regular shapes and area-based weight estimation for foods with irregular shapes.


Developing an Assessment Method of Active Aging: University of Jyvaskyla Active Aging Scale.

OBJECTIVE
To develop an assessment method of active aging for research on older people.

METHOD
A multiphase process that included drafting by an expert panel, a pilot study for item analysis and scale validity, a feedback study with focus groups and questionnaire respondents, and a test-retest study. Altogether 235 people aged 60 to 94 years provided responses and/or feedback.

RESULTS
We developed a 17-item University of Jyvaskyla Active Aging Scale with four aspects in each item (goals, ability, opportunity, and activity; range 0-272). The psychometric and item properties are good and the scale assesses a unidimensional latent construct of active aging.

DISCUSSION
Our scale assesses older people's striving for well-being through activities pertaining to their goals, abilities, and opportunities. The University of Jyvaskyla Active Aging Scale provides a quantifiable measure of active aging that may be used in postal questionnaires or interviews in research and practice.


A comparison of radial and axial flux structures in electrical machines

This paper explores the comparative advantages and disadvantages of the simplest form of axial flux geometry, the single sided version, compared to the most common form of radial flux geometry with an inside rotor, when considering permanent magnet synchronous machines. A detailed literature review of comparisons is presented. New material is presented highlighting the benefits of single sided axial flux geometry. The constraints and assumptions made when comparing possibilities are discussed in detail, including a study of the biases these can introduce. The basis of this comparison is founded on constant electromagnetic airgap shear stress, being the product of electric loading and magnetic loading, and indeed the constancy of both of those factors. The metric used for comparison is simply that of the masses of the active materials, steel, copper, and magnet material. Examples are presented, including a machine which recently went into production in quantity. A range of lesser issues which are relevant when one is making a choice, are presented and discussed.


Rethinking Conventional Collaborative Filtering for Recommending Daily Fashion Outfits

A conventional collaborative ltering approach using a standard utility matrix fails to capture the aspect of matching clothing items when recommending daily fashion outts. Moreover, it is challenged by the new user cold-start problem. In this paper, we describe a novel approach for guiding users in selecting daily fashion outts, by providing outt recommendations from a system consisting of an Internet of ings wardrobe enabled with RFID technology and a corresponding mobile application. We show where a conventional collaborative ltering approach comes short when recommending fashion outts, and how our novel approach—powered by machine learning algorithms—shows promising results in the domain of fashion recommendation. Evaluation of our novel approach using a real-world dataset demonstrates the system’s eectiveness and its ability to provide daily outt recommendations that are relevant to the users. A non-comparable evaluation of the conventional approach is also given.


The Effect of Using E-Learning Tools in Online and Campus-based Classrooms on Student Performance

Creating an integrative research framework that extends a model frequently used in the Information Systems field, the Technology Acceptance Model, together with variables used in the Education field, this empirical study investigates the factors influencing student performance as reflected by their final course grade. The Technology Acceptance Model explains computer acceptance in general terms. The model measures the impact of external variables on internal beliefs, attitudes, and intentions. Perceived Usefulness and Perceived Ease of Use, two main constructs in the model, refer to an individual’s perception of how the adoption of a new technology will increase their efficiency, and the individual’s perception of how easy the technology will be to use. The lower the perceived effort is, the easier the technology will be to adopt. Thus, Perceived Usefulness, Perceived Ease of Use, Computer Self-Efficacy, and Computer Anxiety were measured to determine their effect on student performance.


Simple and Space-Efficient Minimal Perfect Hash Functions

A perfect hash function (PHF) h : U → [0, m − 1] for a key set S is a function that maps the keys of S to unique values. The minimum amount of space to represent a PHF for a given set S is known to be approximately 1.44n/m bits, where n = |S|. In this paper we present new algorithms for construction and evaluation of PHFs of a given set (for m = n and m = 1.23n), with the following properties: 1. Evaluation of a PHF requires constant time. 2. The algorithms are simple to describe and implement, and run in linear time. 3. The amount of space needed to represent the PHFs is around a factor 2 from the information theoretical minimum. No previously known algorithm has these properties. To our knowledge, any algorithm in the literature with the third property either: – Requires exponential time for construction and evaluation, or – Uses near-optimal space only asymptotically, for extremely large n. Thus, our main contribution is a scheme that gives low space usage for realistic values of n. The main technical ingredient is a new way of basing PHFs on random hypergraphs. Previously, this approach has been used to design simple PHFs with superlinear space usage. ⋆ This work was supported in part by GERINDO Project–grant MCT/CNPq/CTINFO 552.087/02-5, and CNPq Grants 30.5237/02-0 (Nivio Ziviani) and 142786/2006-3 (Fabiano C. Botelho) 3 This version of the paper is identical to the one published in the WADS 2007 proceedings. Unfortunately, it does not give reference and credit to the paper The Bloomier Filter: An Efficient Data Structure for Static Support Lookup Tables, by Chazelle et al., Proceedings of SODA 2004. They present a way of constructing PHFs that is equivalent to ours. It is explained as a modification of the “Bloomier Filter” data structure at the end of Section 3.3, but they do not make explicit that a PHF is constructed. Thus, the simple construction of a PHF described must be attributed to Chazelle et al. The new contribution of this paper is to analyze and optimize the constant of the space usage considering implementation aspects as well as a way of constructing MPHFs from that PHFs.


Fast and Concurrent RDF Queries with RDMA-Based Distributed Graph Exploration

Many public knowledge bases are represented and stored as RDF graphs, where users can issue structured queries on such graphs using SPARQL. With massive queries over large and constantly growing RDF data, it is imperative that an RDF graph store should provide low latency and high throughput for concurrent query processing. However, prior systems still experience high perquery latency over large datasets and most prior designs have poor resource utilization such that each query is processed in sequence. We present Wukong, a distributed graph-based RDF store that leverages RDMA-based graph exploration to provide highly concurrent and low-latency queries over large data sets. Wukong is novel in three ways. First, Wukong provides an RDMA-friendly distributed key/value store that provides differentiated encoding and fine-grained partitioning of graph data to reduce RDMA transfers. Second, Wukong leverages full-history pruning to avoid the cost of expensive final join operations, based on the observation that the cost of one-sided RDMA operations is largely oblivious to the payload size to a certain extent. Third, countering conventional wisdom of preferring migration of execution over data, Wukong seamlessly combines data migration for low latency and execution distribution for high throughput by leveraging the low latency and high throughput of onesided RDMA operations, and proposes a worker-obliger model for efficient load balancing. Evaluation on a 6-node RDMA-capable cluster shows that Wukong significantly outperforms state-of-the-art systems like TriAD and Trinity.RDF for both latency and throughput, usually at the scale of orders of magnitude. Short for Sun Wukong, who is known as the Monkey King and is a main character in the Chinese classical novel “Journey to the West”. Since Wukong is known for his extremely fast speed (21,675 kilometers in one somersault) and the ability to fork himself to do massive multi-tasking, we term our system as Wukong. The source code and a brief instruction on how to install Wukong is available at http://ipads.se.sjtu.edu.cn/projects/wukong.


Manual Evaluation of the Pelvic Floor : State of the Art and Evaluative Hypothesis

The pelvic floor is an anatomical area where the balance of different visceral, muscular and liquid pressures play a fundamental role in the physiological pursuit of the functions of all the structures contained therein. When the balance is broken, multiple disorders and pathologies arise, requiring conservative or surgical multidisciplinary treatments. The focus of this article is to propose a manual evaluation of the musculoskeletal structures of the pelvic floor since a complete palpatory examination taking into account the muscular, articular and ligamentous aspect of the pelvic area is currently missing. The detection of the abnormal area is a determining factor to organize properly the therapeutic work because, potentially resulting in better results. According to the Authors' knowledge, this is the first article in the current scientific landscape proposing a complete manual evaluation.


A High-Power $Ka$-Band (31–36 GHz) Solid-State Amplifier Based on Low-Loss Corporate Waveguide Combining

A method of using low-loss waveguide septum combiners is developed into a high-power -band (31-36 GHz) amplifier producing 50 W at 33 GHz (Ka-band) using 32 low-power (>2 W) solid-state amplifier modules. By using low-loss waveguide combining and a packaged monolithic microwave integrated circuit with a low-loss microstrip-to-waveguide launcher, the output loss is minimized, allowing for the overall power-combining efficiency to remain high, 80% (average insertion loss of combiner < 0.7 dB and average insertion loss of launcher <0.3 dB) over 31-36 GHz. In the past, lower power-combining efficiencies have limited the number of modules that can be combined at -band, and hence, have limited the power output. The approach demonstrated in this paper, with high power-combining efficiency, allows a very large number (32) of solid-state amplifier modules to be combined to produce high powers. Greater than 50 W was demonstrated with low power modules, but even higher powers 120 W are possible. The current approach is based on corporate combining, using low-loss waveguide septum combiners that provide isolation, maintaining the true graceful degradation of a modular solid-state amplifier system.


Ka band spatial power-combining amplifier structures

2.24 w power-amplifier (PA) module at 35 GHz presented using broad-band spatial power-combining system. The combiner can accommodate more monolithic microwave integrated-circuit (MMIC) PA with stagger placement structure on limited microstrip space in Ka-band waveguide structure with good return losses, and heat can dissipated into aluminum carrier quickly. This combiner is based on a slotline-to-microstrip transition structure, which also serves as a four-way power combiner. The proposed 2*2 combining structure combined by vertical stacking inside the waveguide was analyzed and optimized by finite-element-method (FEM) simulations and experiments.


Novel high efficiency broadband Ku band power combiner

High power solid-state power amplifiers require a high efficiency power dividing/combining structure to keep the power loss as low as possible. The heat sinking capability of the divider/combiner also limits its maximum output power with continues wave (CW) configuration. In this paper, we introduce a novel 8-way Ku band power divider/combiner system, it demonstrate advantages of low loss, broadband and good heat sinking capability simultaneously. As its sub-components, low loss probes for waveguide-to-microstrip transition and low loss broadband 1-to-2 power combiners are designed and fabricated. The measured back-to-back insertion loss of the whole 8-way power combiner is lower than 0.5dB in the whole Ku band, and the corresponding combining efficiency is as high as 94.5%. The simulated thermal resistance of the system is as low as 0.21°C/W, indicating the proposed power combiner is able to produce 50W of CW output power with commercial available Monolithic Microwave Integrated Circuits (MMICs).


Image-guided full waveform inversion

Multiple problems, including high computational cost, spurious local minima, and solutions with no geologic sense, have prevented widespread application of full waveform inversion (FWI), especially FWI of seismic reflections. These problems are fundamentally related to a large number of model parameters and to the absence of low frequencies in recorded seismograms. Instead of inverting for all the parameters in a dense model, image-guided full waveform inversion inverts for a sparse model space that contains far fewer parameters. We represent a model with a sparse set of values, and from these values, we use image-guided interpolation (IGI) and its adjoint operator to compute finelyand uniformly-sampled models that can fit recorded data in FWI. Because of this sparse representation, image-guided FWI updates more blocky models, and this blockiness in the model space mitigates the absence of low frequencies in recorded data. Moreover, IGI honors imaged structures, so image-guided FWI built in this way yields models that are geologically sensible.


Neural Network-Based Spectrum Estimation for Online WPE Dereverberation

In this paper, we propose a novel speech dereverberation framework that utilizes deep neural network (DNN)-based spectrum estimation to construct linear inverse filters. The proposed dereverberation framework is based on the state-of-the-art inverse filter estimation algorithm called weighted prediction error (WPE) algorithm, which is known to effectively reduce reverberation and greatly boost the ASR performance in various conditions. In WPE, the accuracy of the inverse filter estimation, and thus the deverberation performance, is largely dependent on the estimation of the power spectral density (PSD) of the target signal. Therefore, the conventional WPE iteratively performs the inverse filter estimation, actual dereverberation and the PSD estimation to gradually improve the PSD estimate. However, while such iterative procedure works well when sufficiently long acoustically-stationary observed signals are available, WPE’s performance degrades when the duration of observed/accessible data is short, which typically is the case for real-time applications using online block-batch processing with small batches. To solve this problem, we incorporate the DNN-based spectrum estimator into the framework ofWPE, because a DNN can estimate the PSD robustly even from very short observed data. We experimentally show that the proposed framework outperforms the conventional WPE, and improves the ASR performance in real noisy reverberant environments in both single-channel and multichannel cases.


Bayesian artificial intelligence for tackling uncertainty in self-adaptive systems: The case of dynamic decision networks

In recent years, there has been a growing interest towards the application of artificial intelligence approaches in software engineering (SE) processes. In the specific area of SE for self-adaptive systems (SASs) there is a growing research awareness about the synergy between SE and AI. However, just few significant results have been published. This paper briefly studies uncertainty in SASs and surveys techniques that have been developed to engineer SASs in order to tackle uncertainty. In particular, we highlight techniques that use AI concepts. We also report and discuss our own experience using Dynamic Decision Networks (DDNs) to model and support decision-making in SASs while explicitly taking into account uncertainty. We think that Bayesian inference, and specifically DDNs, provide a useful formalism to engineer systems that dynamically adapt themselves at runtime as more information about the environment and the execution context is discovered during execution. We also discuss partial results, challenges and future research avenues.


Data-driven 3D visual pronunciation of Chinese IPA for language learning

In the framework of intelligent aided language learning, a real-time data-driven 3D visual pronunciation system of Chinese IPA is proposed. First, a high quality articulatory speech corpus including speech and 3D articulatory data of lips, tongue and jaw movements is collected through Electro-Magnetic Articulograph; second, the 3D articulatory modeling including shape design and motion synthesis is conducted. The articulatory shape is obtained by designing a precise 3D facial model including internal and external articulators. The articulatory motion synthesis is obtained combining parameterized model and anatomical model. The system can thus illustrate the slight differences among phonemes by synthesizing both internal and external articulatory movements. The perceptual evaluation shows the suitability of the system for instructing language learners to articulate.


Wearable impedance analyzer based on AD5933

In this paper a system for measuring impedance, based on AD5933 circuit is presented. The impedance measuring range is between 9 Ω and 18 MΩ for a 1 kHz ÷ 100 kHz frequency range. Possibilities of expanding this range of measurement are also presented in the paper. The system calibration is automatic and the relative error of the impedance modulus measurement is in the range ±2%. Measured impedance main parameters are shown locally on an OLED display but can also be stored in an SD memory card for further processing. The system is portable, modular and adaptable to a large number of applications.


Fostering User Engagement: Rhetorical Devices for Applause Generation Learnt from TED Talks

One problem that every presenter faces when delivering a public discourse is how to hold the listeners’ attentions or to keep them involved. Therefore, many studies in conversation analysis work on this issue and suggest qualitatively constructions that can effectively lead to audience’s applause. To investigate these proposals quantitatively, in this study we analyze the transcripts of 2,135 TED Talks, with a particular focus on the rhetorical devices that are used by the presenters for applause elicitation. Through conducting regression analysis, we identify and interpret 24 rhetorical devices as triggers of audience applauding. We further build models that can recognize applause-evoking sentences and conclude this work with potential implications. Introduction and Motivation Many academic studies have been devoted to the tasks of user engagement characterization. However, applause, as the most direct audience reaction, has till now not been fully investigated and understood. The audience do not just clap whenever they like, they do so only at certain points and are continuously looking for appropriate times when applause can possibly occur (Kuo, 2001). Having a deep understanding of audience’s applause is important because it will help the speakers to better design their speech with recognizable calls for conjoined response, and to make their presentation more appealing and engageable. Despite its importance, to date relatively limited work have been conducted on the topic of applause generation, except a few qualitative studies done by social psychologists. Atkinson (1984) first claimed that applause is closely synchronized with a number of actions on the part of the speakers, which he referred to as “rhetorical devices”. He identified three rhetorical devices that are effective in evoking applauses, including: contrasts, three-part lists, and projection of names. Heritage and Greatbatch (1986) found five other basic rhetorical devices, including: puzzlesolution, headline-punchline, combination, position taking This is a pre-print of an article appearing at ICWSM 2017. and pursuit. In addition, new categories were also identified in many recent studies, such as greetings, expressing appreciations, etc. (Bull and Feldman, 2011). To date, research on applause generation has been limited to the analysis of political speeches only. Besides, all of the aforementioned work were conducted using qualitative methods. Many critical questions, such as, What triggers the audience’s applause?, When do audience applaud?, etc., remain unanswered. To address these gaps, this work aims to identify the rhetorical devices for applause elicitation using data-driven methods. To this end, we propose two research questions: RQ1: What are the rhetorical devices that cause the audiences to applaud during a specific part of a speech? RQ2: To what extent the hypothesized rhetorical devices can be used to predict applause generation? To answer both questions, we crawl 2,135 TED talk transcripts and conduct quantitative analysis to investigate the factors that could trigger audience’s applause. We find that factors such as, gratitude expressions, phonetic structure, projection of names, emotion, etc., have significant effects on applause generation. These identified factors are later used to build machine learning models that can automatically identify applause-evoking segments.


Battery Management System: An Overview of Its Application in the Smart Grid and Electric Vehicles

With the rapidly evolving technology of the smart grid and electric vehicles (EVs), the battery has emerged as the most prominent energy storage device, attracting a significant amount of attention. The very recent discussions about the performance of lithium-ion (Li-ion) batteries in the Boeing 787 have confirmed so far that, while battery technology is growing very quickly, developing cells with higher power and energy densities, it is equally important to improve the performance of the battery management system (BMS) to make the battery a safe, reliable, and cost-efficient solution. The specific characteristics and needs of the smart grid and EVs, such as deep charge/discharge protection and accurate state-of-charge (SOC) and state-of-health (SOH) estimation, intensify the need for a more efficient BMS. The BMS should contain accurate algorithms to measure and estimate the functional status of the battery and, at the same time, be equipped with state-of-the-art mechanisms to protect the battery from hazardous and inefficient operating conditions.


AUGMENTED REALITY VISUALIZATION TOOL FOR KINGS STORMWATER BRIDGE

Augmented Reality (AR) is an emerging visualization technology that promises to change the way people see the world. The main goal of AR is to “enhance” a person’s vision of the real world with useful information about the surrounding environment. Primarily this can be done through the use of a portable computer such as a laptop and a head-mounted display (HMD) unit. When such technology is made available to scientists and engineers, Augmented Reality can provide them with the freedom to do scientific analysis at the actual location of an experiment. With this idea in mind, the goal of this paper is to investigate the development of an AR system as a visualization tool for structural engineers. This particular application will focus on monitoring the “health” of the Kings Stormwater Bridge structure. Unfortunately, since AR is still in its infancy, much of the research devoted to it has focused mainly on technical issues rather than on the development of how this technology would be used by scientists. This has led to the development of “functional” AR systems that primarily can only be operated by the developer of the system ([1], [2], [3], [12], [14]). This paper avoids this trend by focusing on the design of the visualization system so that it is useful for structural engineers. As a result, this should produce a more robust Augmented Reality system that can be used by many different users. Thus, it is the goal of this paper to show how scientists would benefit by designing a visualization system with their needs in mind.


PSO-based optimization for isolated intersections signal timings and simulation

In this paper, based on the analyzing the signal control problem of single intersections, a kind of real-time optimization method with PSO (particle swarm optimization) solving signal timings for single intersection is put forward. On detecting the flow of current cycle and the cycle before, estimating the flow of next circle is proceeded. Setting least delay as performance index, we get each phase time for the next cycle. A simulation experiment for the traffic model at a four-phase intersection is also performed. The result shows that the method is efficient.


Android anti-forensics through a local paradigm

Mobile devices are among the most disruptive technologies of the last years, gaining even more diffusion and success in the daily life of a wide range of people categories. Unfortunately, while the number of mobile devices implicated in crime activities is relevant and growing, the capability to perform the forensic analysis of such devices is limited both by technological and methodological problems. In this paper, we focus on Anti-Forensic techniques applied to mobile devices, presenting some fully automated instances of such techniques to Android devices. Furthermore, we tested the effectiveness of such techniques versus both the cursory examination of the device and some acquisition tools. a 2010 Digital Forensic Research Workshop. Published by Elsevier Ltd. All rights reserved.


Deriving common malware behavior through graph clustering

Detection of malicious software (malware) continues to be a problem as hackers devise new ways to evade available methods. The proliferation of malware and malware variants requires methods that are both powerful, and fast to execute. This paper proposes a method to derive the common execution behavior of a family of malware instances. For each instance, a graph is constructed that represents kernel objects and their attributes, based on system call traces. The method combines these graphs to develop a supergraph for the family. This supergraph contains a subgraph, called the HotPath, which is observed during the execution of all the malware instances. The proposed method is scalable, identifies previously-unseen malware instances, shows high malware detection rates, and false positive rates close to 0%.


Liability and Computer Security: Nine Principles

The conventional wisdom is that security priorities should be set by risk analysis. However, reality is subtly different: many computer security systems are at least as much about shedding liability as about minimising risk. Banks use computer security mechanisms to transfer liability to their customers; companies use them to transfer liability to their insurers, or (via the public prosecutor) to the taxpayer; and they are also used to shift the blame to other departments (“we did everything that GCHQ/the internal auditors told us to”). We derive nine principles which might help designers avoid the most common pitfalls.


When Sparse Traditional Models Outperform Dense Neural Networks: the Curious Case of Discriminating between Similar Languages

We present the results of our participation in the VarDial 4 shared task on discriminating closely related languages. Our submission includes simple traditional models using linear support vector machines (SVMs) and a neural network (NN). The main idea was to leverage language group information. We did so with a two-layer approach in the traditional model and a multi-task objective in the neural network. Our results confirm earlier findings: simple traditional models outperform neural networks consistently for this task, at least given the amount of systems we could examine in the available time. Our two-layer linear SVM ranked 2nd in the shared task.