Upload 6 files
Browse files- .gitattributes +3 -0
- Screenshot 2025-11-20 at 10.45.11 AM.png +3 -0
- Screenshot 2025-11-20 at 11.04.13 AM.png +3 -0
- mario_ai_app.py +399 -0
- mario_ai_app_2.py +664 -0
- output.mp4 +3 -0
- requirements.txt +10 -0
.gitattributes
CHANGED
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@@ -33,3 +33,6 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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output.mp4 filter=lfs diff=lfs merge=lfs -text
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Screenshot[[:space:]]2025-11-20[[:space:]]at[[:space:]]10.45.11 AM.png filter=lfs diff=lfs merge=lfs -text
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Screenshot[[:space:]]2025-11-20[[:space:]]at[[:space:]]11.04.13 AM.png filter=lfs diff=lfs merge=lfs -text
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Screenshot 2025-11-20 at 10.45.11 AM.png
ADDED
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Git LFS Details
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Screenshot 2025-11-20 at 11.04.13 AM.png
ADDED
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Git LFS Details
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mario_ai_app.py
ADDED
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@@ -0,0 +1,399 @@
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| 1 |
+
import sys
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| 2 |
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import random
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| 3 |
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import numpy as np
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| 4 |
+
from PyQt5.QtWidgets import (QApplication, QMainWindow, QWidget, QVBoxLayout,
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| 5 |
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QHBoxLayout, QLabel, QFrame, QGridLayout, QProgressBar)
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| 6 |
+
from PyQt5.QtCore import QTimer, Qt, pyqtSignal
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| 7 |
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from PyQt5.QtGui import QFont, QPainter, QColor, QPen, QBrush
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| 8 |
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import math
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| 9 |
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| 10 |
+
class NeuralNetworkWidget(QWidget):
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| 11 |
+
def __init__(self):
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| 12 |
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super().__init__()
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| 13 |
+
self.setMinimumSize(400, 300)
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| 14 |
+
self.layers = [80, 9, 6] # Input, Hidden, Output layers
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| 15 |
+
self.activations = [random.random() for _ in range(sum(self.layers))]
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| 16 |
+
self.connection_strengths = {}
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| 17 |
+
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| 18 |
+
def update_activations(self, new_activations=None):
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| 19 |
+
if new_activations:
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| 20 |
+
self.activations = new_activations
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| 21 |
+
else:
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| 22 |
+
# Simulate some neural activity
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| 23 |
+
self.activations = [max(0, min(1, x + random.uniform(-0.2, 0.2)))
|
| 24 |
+
for x in self.activations]
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| 25 |
+
self.update()
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| 26 |
+
|
| 27 |
+
def paintEvent(self, event):
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| 28 |
+
painter = QPainter(self)
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| 29 |
+
painter.setRenderHint(QPainter.Antialiasing)
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| 30 |
+
|
| 31 |
+
# Set up colors
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| 32 |
+
bg_color = QColor(30, 30, 40)
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| 33 |
+
neuron_color = QColor(100, 150, 255)
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| 34 |
+
active_neuron_color = QColor(255, 100, 100)
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| 35 |
+
connection_color = QColor(100, 100, 150, 100)
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| 36 |
+
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| 37 |
+
# Fill background
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| 38 |
+
painter.fillRect(self.rect(), bg_color)
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| 39 |
+
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| 40 |
+
width = self.width()
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| 41 |
+
height = self.height()
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| 42 |
+
|
| 43 |
+
# Calculate positions for neurons
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| 44 |
+
neuron_positions = []
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| 45 |
+
activation_index = 0
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| 46 |
+
|
| 47 |
+
for layer_idx, neuron_count in enumerate(self.layers):
|
| 48 |
+
layer_positions = []
|
| 49 |
+
layer_x = (layer_idx + 1) * width / (len(self.layers) + 1)
|
| 50 |
+
|
| 51 |
+
for neuron_idx in range(neuron_count):
|
| 52 |
+
neuron_y = (neuron_idx + 1) * height / (neuron_count + 1)
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| 53 |
+
layer_positions.append((layer_x, neuron_y))
|
| 54 |
+
|
| 55 |
+
# Draw connections to next layer
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| 56 |
+
if layer_idx < len(self.layers) - 1:
|
| 57 |
+
next_layer_count = self.layers[layer_idx + 1]
|
| 58 |
+
for next_neuron_idx in range(next_layer_count):
|
| 59 |
+
next_x = (layer_idx + 2) * width / (len(self.layers) + 1)
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| 60 |
+
next_y = (next_neuron_idx + 1) * height / (next_layer_count + 1)
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| 61 |
+
|
| 62 |
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# Vary connection strength and color
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| 63 |
+
strength = random.random()
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| 64 |
+
alpha = int(50 + strength * 100)
|
| 65 |
+
pen_color = QColor(connection_color)
|
| 66 |
+
pen_color.setAlpha(alpha)
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| 67 |
+
|
| 68 |
+
painter.setPen(QPen(pen_color, 1 + strength * 2))
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| 69 |
+
painter.drawLine(int(layer_x), int(neuron_y),
|
| 70 |
+
int(next_x), int(next_y))
|
| 71 |
+
|
| 72 |
+
activation_index += 1
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| 73 |
+
neuron_positions.append(layer_positions)
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| 74 |
+
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| 75 |
+
# Draw neurons
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| 76 |
+
activation_index = 0
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| 77 |
+
for layer_idx, positions in enumerate(neuron_positions):
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| 78 |
+
for pos_idx, (x, y) in enumerate(positions):
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| 79 |
+
activation = self.activations[activation_index]
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| 80 |
+
activation_index += 1
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| 81 |
+
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| 82 |
+
# Determine neuron color based on activation
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| 83 |
+
if activation > 0.7:
|
| 84 |
+
color = active_neuron_color
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| 85 |
+
elif activation > 0.3:
|
| 86 |
+
color = QColor(255, 200, 100) # Orange for medium activation
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| 87 |
+
else:
|
| 88 |
+
color = neuron_color
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| 89 |
+
|
| 90 |
+
# Draw neuron
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| 91 |
+
radius = 8 + activation * 8
|
| 92 |
+
painter.setBrush(QBrush(color))
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| 93 |
+
painter.setPen(QPen(QColor(200, 200, 255), 2))
|
| 94 |
+
painter.drawEllipse(int(x - radius/2), int(y - radius/2),
|
| 95 |
+
int(radius), int(radius))
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| 96 |
+
|
| 97 |
+
class ControlButtonWidget(QWidget):
|
| 98 |
+
def __init__(self):
|
| 99 |
+
super().__init__()
|
| 100 |
+
self.setup_ui()
|
| 101 |
+
|
| 102 |
+
def setup_ui(self):
|
| 103 |
+
layout = QGridLayout()
|
| 104 |
+
layout.setSpacing(10)
|
| 105 |
+
layout.setContentsMargins(10, 10, 10, 10)
|
| 106 |
+
|
| 107 |
+
# Button labels and their positions
|
| 108 |
+
buttons = [
|
| 109 |
+
('U', 0, 1), # Up
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| 110 |
+
('L', 1, 0), # Left
|
| 111 |
+
('D', 1, 1), # Down
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| 112 |
+
('R', 1, 2), # Right
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| 113 |
+
('A', 0, 3), # A button
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| 114 |
+
('B', 1, 3), # B button
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| 115 |
+
]
|
| 116 |
+
|
| 117 |
+
self.labels = {}
|
| 118 |
+
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| 119 |
+
for text, row, col in buttons:
|
| 120 |
+
label = QLabel(text)
|
| 121 |
+
label.setAlignment(Qt.AlignCenter)
|
| 122 |
+
label.setStyleSheet("""
|
| 123 |
+
QLabel {
|
| 124 |
+
background-color: #2d2d2d;
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| 125 |
+
color: #cccccc;
|
| 126 |
+
border: 2px solid #555555;
|
| 127 |
+
border-radius: 10px;
|
| 128 |
+
font-weight: bold;
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| 129 |
+
font-size: 14px;
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| 130 |
+
min-width: 40px;
|
| 131 |
+
min-height: 40px;
|
| 132 |
+
}
|
| 133 |
+
""")
|
| 134 |
+
label.setMinimumSize(50, 50)
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| 135 |
+
layout.addWidget(label, row, col)
|
| 136 |
+
self.labels[text] = label
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| 137 |
+
|
| 138 |
+
self.setLayout(layout)
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| 139 |
+
|
| 140 |
+
def activate_button(self, button, active=True):
|
| 141 |
+
if button in self.labels:
|
| 142 |
+
if active:
|
| 143 |
+
self.labels[button].setStyleSheet("""
|
| 144 |
+
QLabel {
|
| 145 |
+
background-color: #ff4444;
|
| 146 |
+
color: white;
|
| 147 |
+
border: 2px solid #ff6666;
|
| 148 |
+
border-radius: 10px;
|
| 149 |
+
font-weight: bold;
|
| 150 |
+
font-size: 14px;
|
| 151 |
+
min-width: 40px;
|
| 152 |
+
min-height: 40px;
|
| 153 |
+
}
|
| 154 |
+
""")
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| 155 |
+
else:
|
| 156 |
+
self.labels[button].setStyleSheet("""
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| 157 |
+
QLabel {
|
| 158 |
+
background-color: #2d2d2d;
|
| 159 |
+
color: #cccccc;
|
| 160 |
+
border: 2px solid #555555;
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| 161 |
+
border-radius: 10px;
|
| 162 |
+
font-weight: bold;
|
| 163 |
+
font-size: 14px;
|
| 164 |
+
min-width: 40px;
|
| 165 |
+
min-height: 40px;
|
| 166 |
+
}
|
| 167 |
+
""")
|
| 168 |
+
|
| 169 |
+
class MetricWidget(QWidget):
|
| 170 |
+
def __init__(self, title, value, unit=""):
|
| 171 |
+
super().__init__()
|
| 172 |
+
self.title = title
|
| 173 |
+
self.value = value
|
| 174 |
+
self.unit = unit
|
| 175 |
+
self.setup_ui()
|
| 176 |
+
|
| 177 |
+
def setup_ui(self):
|
| 178 |
+
layout = QVBoxLayout()
|
| 179 |
+
layout.setSpacing(2)
|
| 180 |
+
layout.setContentsMargins(5, 5, 5, 5)
|
| 181 |
+
|
| 182 |
+
self.title_label = QLabel(self.title)
|
| 183 |
+
self.title_label.setAlignment(Qt.AlignCenter)
|
| 184 |
+
self.title_label.setStyleSheet("color: #888888; font-size: 10px;")
|
| 185 |
+
|
| 186 |
+
self.value_label = QLabel(f"{self.value}{self.unit}")
|
| 187 |
+
self.value_label.setAlignment(Qt.AlignCenter)
|
| 188 |
+
self.value_label.setStyleSheet("color: #ffffff; font-size: 12px; font-weight: bold;")
|
| 189 |
+
|
| 190 |
+
layout.addWidget(self.title_label)
|
| 191 |
+
layout.addWidget(self.value_label)
|
| 192 |
+
|
| 193 |
+
self.setLayout(layout)
|
| 194 |
+
|
| 195 |
+
def update_value(self, new_value):
|
| 196 |
+
self.value_label.setText(f"{new_value}{self.unit}")
|
| 197 |
+
|
| 198 |
+
class MarioAIApp(QMainWindow):
|
| 199 |
+
def __init__(self):
|
| 200 |
+
super().__init__()
|
| 201 |
+
self.generation = 1214
|
| 202 |
+
self.individual = "Replay"
|
| 203 |
+
self.best_fitness = 0
|
| 204 |
+
self.max_distance = 3161
|
| 205 |
+
self.num_inputs = 80
|
| 206 |
+
self.trainable_params = 789
|
| 207 |
+
self.offspring = "10, 90"
|
| 208 |
+
self.lifespan = "Infinite"
|
| 209 |
+
self.mutation = "Static 5.0%"
|
| 210 |
+
self.crossover = "Roulette"
|
| 211 |
+
self.sbx_eta = 100.0
|
| 212 |
+
self.layers = "[80, 9, 6]"
|
| 213 |
+
|
| 214 |
+
self.setup_ui()
|
| 215 |
+
self.setup_timers()
|
| 216 |
+
|
| 217 |
+
def setup_ui(self):
|
| 218 |
+
self.setWindowTitle("MARIO 000500 - AI Learns to Play Super Mario Bros!")
|
| 219 |
+
self.setGeometry(100, 100, 900, 700)
|
| 220 |
+
|
| 221 |
+
# Central widget
|
| 222 |
+
central_widget = QWidget()
|
| 223 |
+
self.setCentralWidget(central_widget)
|
| 224 |
+
main_layout = QVBoxLayout(central_widget)
|
| 225 |
+
|
| 226 |
+
# Header
|
| 227 |
+
header_layout = QVBoxLayout()
|
| 228 |
+
|
| 229 |
+
title_label = QLabel("MARIO 000500")
|
| 230 |
+
title_label.setAlignment(Qt.AlignCenter)
|
| 231 |
+
title_label.setStyleSheet("""
|
| 232 |
+
QLabel {
|
| 233 |
+
color: #ff4444;
|
| 234 |
+
font-size: 24px;
|
| 235 |
+
font-weight: bold;
|
| 236 |
+
margin: 10px;
|
| 237 |
+
}
|
| 238 |
+
""")
|
| 239 |
+
|
| 240 |
+
world_label = QLabel("WORLD 1-1")
|
| 241 |
+
world_label.setAlignment(Qt.AlignCenter)
|
| 242 |
+
world_label.setStyleSheet("""
|
| 243 |
+
QLabel {
|
| 244 |
+
color: #ffffff;
|
| 245 |
+
font-size: 18px;
|
| 246 |
+
font-weight: bold;
|
| 247 |
+
margin: 5px;
|
| 248 |
+
}
|
| 249 |
+
""")
|
| 250 |
+
|
| 251 |
+
time_label = QLabel("TIME 344")
|
| 252 |
+
time_label.setAlignment(Qt.AlignCenter)
|
| 253 |
+
time_label.setStyleSheet("""
|
| 254 |
+
QLabel {
|
| 255 |
+
color: #ffff44;
|
| 256 |
+
font-size: 16px;
|
| 257 |
+
font-weight: bold;
|
| 258 |
+
margin: 5px;
|
| 259 |
+
}
|
| 260 |
+
""")
|
| 261 |
+
|
| 262 |
+
header_layout.addWidget(title_label)
|
| 263 |
+
header_layout.addWidget(world_label)
|
| 264 |
+
header_layout.addWidget(time_label)
|
| 265 |
+
|
| 266 |
+
# Separator
|
| 267 |
+
separator = QFrame()
|
| 268 |
+
separator.setFrameShape(QFrame.HLine)
|
| 269 |
+
separator.setFrameShadow(QFrame.Sunken)
|
| 270 |
+
separator.setStyleSheet("background-color: #555555;")
|
| 271 |
+
|
| 272 |
+
# Main content area
|
| 273 |
+
content_layout = QHBoxLayout()
|
| 274 |
+
|
| 275 |
+
# Left panel - Metrics
|
| 276 |
+
left_panel = QWidget()
|
| 277 |
+
left_layout = QVBoxLayout(left_panel)
|
| 278 |
+
|
| 279 |
+
# Metrics grid
|
| 280 |
+
metrics_grid = QGridLayout()
|
| 281 |
+
metrics_grid.setSpacing(10)
|
| 282 |
+
|
| 283 |
+
# First column
|
| 284 |
+
metrics_grid.addWidget(MetricWidget("Generation", self.generation), 0, 0)
|
| 285 |
+
metrics_grid.addWidget(MetricWidget("Individual", self.individual), 1, 0)
|
| 286 |
+
metrics_grid.addWidget(MetricWidget("Best Fitness", self.best_fitness), 2, 0)
|
| 287 |
+
metrics_grid.addWidget(MetricWidget("Max Distance", self.max_distance), 3, 0)
|
| 288 |
+
metrics_grid.addWidget(MetricWidget("Num Inputs", self.num_inputs), 4, 0)
|
| 289 |
+
metrics_grid.addWidget(MetricWidget("Trainable Params", self.trainable_params), 5, 0)
|
| 290 |
+
|
| 291 |
+
# Second column
|
| 292 |
+
metrics_grid.addWidget(MetricWidget("Offspring", self.offspring), 0, 1)
|
| 293 |
+
metrics_grid.addWidget(MetricWidget("Lifespan", self.lifespan), 1, 1)
|
| 294 |
+
metrics_grid.addWidget(MetricWidget("Mutation", self.mutation), 2, 1)
|
| 295 |
+
metrics_grid.addWidget(MetricWidget("Crossover", self.crossover), 3, 1)
|
| 296 |
+
metrics_grid.addWidget(MetricWidget("SBX Eta", self.sbx_eta), 4, 1)
|
| 297 |
+
metrics_grid.addWidget(MetricWidget("Layers", self.layers), 5, 1)
|
| 298 |
+
|
| 299 |
+
left_layout.addLayout(metrics_grid)
|
| 300 |
+
|
| 301 |
+
# Control buttons
|
| 302 |
+
left_layout.addWidget(QLabel("Controller:"))
|
| 303 |
+
self.control_widget = ControlButtonWidget()
|
| 304 |
+
left_layout.addWidget(self.control_widget)
|
| 305 |
+
|
| 306 |
+
# Right panel - Neural Network
|
| 307 |
+
right_panel = QWidget()
|
| 308 |
+
right_layout = QVBoxLayout(right_panel)
|
| 309 |
+
|
| 310 |
+
right_layout.addWidget(QLabel("Neural Network Visualization:"))
|
| 311 |
+
self.nn_widget = NeuralNetworkWidget()
|
| 312 |
+
right_layout.addWidget(self.nn_widget)
|
| 313 |
+
|
| 314 |
+
# Add panels to content layout
|
| 315 |
+
content_layout.addWidget(left_panel, 1)
|
| 316 |
+
content_layout.addWidget(right_panel, 2)
|
| 317 |
+
|
| 318 |
+
# Footer
|
| 319 |
+
footer_label = QLabel("AI Learns to Play Super Mario Bros!\nUsing a Genetic Algorithm and Neural Network, a population of AI were able to learn to play different levels of Super Mario Bros for the NES.")
|
| 320 |
+
footer_label.setAlignment(Qt.AlignCenter)
|
| 321 |
+
footer_label.setStyleSheet("""
|
| 322 |
+
QLabel {
|
| 323 |
+
color: #cccccc;
|
| 324 |
+
font-size: 12px;
|
| 325 |
+
margin: 10px;
|
| 326 |
+
padding: 10px;
|
| 327 |
+
background-color: #2a2a2a;
|
| 328 |
+
border-radius: 5px;
|
| 329 |
+
}
|
| 330 |
+
""")
|
| 331 |
+
footer_label.setWordWrap(True)
|
| 332 |
+
|
| 333 |
+
# Assemble main layout
|
| 334 |
+
main_layout.addLayout(header_layout)
|
| 335 |
+
main_layout.addWidget(separator)
|
| 336 |
+
main_layout.addLayout(content_layout)
|
| 337 |
+
main_layout.addWidget(footer_label)
|
| 338 |
+
|
| 339 |
+
# Set dark theme
|
| 340 |
+
self.setStyleSheet("""
|
| 341 |
+
QMainWindow {
|
| 342 |
+
background-color: #1a1a1a;
|
| 343 |
+
}
|
| 344 |
+
QWidget {
|
| 345 |
+
background-color: #1a1a1a;
|
| 346 |
+
color: #ffffff;
|
| 347 |
+
}
|
| 348 |
+
""")
|
| 349 |
+
|
| 350 |
+
def setup_timers(self):
|
| 351 |
+
# Timer for neural network updates
|
| 352 |
+
self.nn_timer = QTimer()
|
| 353 |
+
self.nn_timer.timeout.connect(self.update_neural_network)
|
| 354 |
+
self.nn_timer.start(100) # Update every 100ms
|
| 355 |
+
|
| 356 |
+
# Timer for button activations
|
| 357 |
+
self.button_timer = QTimer()
|
| 358 |
+
self.button_timer.timeout.connect(self.update_buttons)
|
| 359 |
+
self.button_timer.start(200) # Update every 200ms
|
| 360 |
+
|
| 361 |
+
# Timer for metrics updates
|
| 362 |
+
self.metrics_timer = QTimer()
|
| 363 |
+
self.metrics_timer.timeout.connect(self.update_metrics)
|
| 364 |
+
self.metrics_timer.start(1000) # Update every second
|
| 365 |
+
|
| 366 |
+
def update_neural_network(self):
|
| 367 |
+
self.nn_widget.update_activations()
|
| 368 |
+
|
| 369 |
+
def update_buttons(self):
|
| 370 |
+
# Randomly activate buttons to simulate gameplay
|
| 371 |
+
buttons = ['U', 'D', 'L', 'R', 'A', 'B']
|
| 372 |
+
for button in buttons:
|
| 373 |
+
if random.random() < 0.3: # 30% chance to activate each button
|
| 374 |
+
self.control_widget.activate_button(button, True)
|
| 375 |
+
else:
|
| 376 |
+
self.control_widget.activate_button(button, False)
|
| 377 |
+
|
| 378 |
+
def update_metrics(self):
|
| 379 |
+
# Simulate metric updates
|
| 380 |
+
self.max_distance += random.randint(1, 10)
|
| 381 |
+
self.best_fitness += random.randint(0, 5)
|
| 382 |
+
|
| 383 |
+
# Update UI (in a real app, you'd update the actual metric widgets)
|
| 384 |
+
# For now, we'll just store the updated values
|
| 385 |
+
|
| 386 |
+
def main():
|
| 387 |
+
app = QApplication(sys.argv)
|
| 388 |
+
|
| 389 |
+
# Set application-wide font
|
| 390 |
+
font = QFont("Courier New", 10)
|
| 391 |
+
app.setFont(font)
|
| 392 |
+
|
| 393 |
+
window = MarioAIApp()
|
| 394 |
+
window.show()
|
| 395 |
+
|
| 396 |
+
sys.exit(app.exec_())
|
| 397 |
+
|
| 398 |
+
if __name__ == "__main__":
|
| 399 |
+
main()
|
mario_ai_app_2.py
ADDED
|
@@ -0,0 +1,664 @@
|
|
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|
| 1 |
+
import sys
|
| 2 |
+
import random
|
| 3 |
+
import numpy as np
|
| 4 |
+
from PyQt5.QtWidgets import (QApplication, QMainWindow, QWidget, QVBoxLayout,
|
| 5 |
+
QHBoxLayout, QLabel, QFrame, QGridLayout,
|
| 6 |
+
QPushButton, QProgressBar)
|
| 7 |
+
from PyQt5.QtCore import QTimer, Qt, QThread, pyqtSignal
|
| 8 |
+
from PyQt5.QtGui import QFont, QPainter, QColor, QPen, QBrush, QPixmap, QImage
|
| 9 |
+
import gym_super_mario_bros
|
| 10 |
+
from gym_super_mario_bros.actions import RIGHT_ONLY, SIMPLE_MOVEMENT, COMPLEX_MOVEMENT
|
| 11 |
+
from nes_py.wrappers import JoypadSpace
|
| 12 |
+
import cv2
|
| 13 |
+
from collections import deque
|
| 14 |
+
import torch
|
| 15 |
+
import torch.nn as nn
|
| 16 |
+
import torch.optim as optim
|
| 17 |
+
import numpy as np
|
| 18 |
+
|
| 19 |
+
class GeneticNetwork(nn.Module):
|
| 20 |
+
def __init__(self, input_size, hidden_size, output_size):
|
| 21 |
+
super(GeneticNetwork, self).__init__()
|
| 22 |
+
self.fc1 = nn.Linear(input_size, hidden_size)
|
| 23 |
+
self.fc2 = nn.Linear(hidden_size, output_size)
|
| 24 |
+
self.relu = nn.ReLU()
|
| 25 |
+
|
| 26 |
+
def forward(self, x):
|
| 27 |
+
x = self.relu(self.fc1(x))
|
| 28 |
+
x = self.fc2(x)
|
| 29 |
+
return x
|
| 30 |
+
|
| 31 |
+
class MarioAIWorker(QThread):
|
| 32 |
+
update_signal = pyqtSignal(dict)
|
| 33 |
+
frame_signal = pyqtSignal(np.ndarray)
|
| 34 |
+
|
| 35 |
+
def __init__(self):
|
| 36 |
+
super().__init__()
|
| 37 |
+
self.running = False
|
| 38 |
+
self.generation = 1
|
| 39 |
+
self.population_size = 50
|
| 40 |
+
self.current_individual = 0
|
| 41 |
+
self.best_fitness = 0
|
| 42 |
+
self.max_distance = 0
|
| 43 |
+
self.env = None
|
| 44 |
+
self.population = []
|
| 45 |
+
self.fitness_scores = []
|
| 46 |
+
self.setup_environment()
|
| 47 |
+
self.setup_population()
|
| 48 |
+
|
| 49 |
+
def setup_environment(self):
|
| 50 |
+
"""Initialize the Mario environment"""
|
| 51 |
+
self.env = gym_super_mario_bros.make('SuperMarioBros-1-1-v0')
|
| 52 |
+
self.env = JoypadSpace(self.env, SIMPLE_MOVEMENT)
|
| 53 |
+
|
| 54 |
+
def setup_population(self):
|
| 55 |
+
"""Initialize the population of neural networks"""
|
| 56 |
+
self.population = []
|
| 57 |
+
self.fitness_scores = [0] * self.population_size
|
| 58 |
+
|
| 59 |
+
for i in range(self.population_size):
|
| 60 |
+
network = GeneticNetwork(80, 9, 6) # Match the layers from screenshot
|
| 61 |
+
# Initialize with random weights
|
| 62 |
+
for param in network.parameters():
|
| 63 |
+
nn.init.normal_(param, mean=0.0, std=0.1)
|
| 64 |
+
self.population.append(network)
|
| 65 |
+
|
| 66 |
+
def preprocess_state(self, state):
|
| 67 |
+
"""Preprocess the game state for the neural network"""
|
| 68 |
+
# Convert to grayscale and resize
|
| 69 |
+
gray = cv2.cvtColor(state, cv2.COLOR_RGB2GRAY)
|
| 70 |
+
resized = cv2.resize(gray, (10, 8)) # 80 pixels total
|
| 71 |
+
flattened = resized.flatten()
|
| 72 |
+
normalized = flattened / 255.0 # Normalize to [0, 1]
|
| 73 |
+
return normalized
|
| 74 |
+
|
| 75 |
+
def run(self):
|
| 76 |
+
"""Main training loop"""
|
| 77 |
+
self.running = True
|
| 78 |
+
while self.running:
|
| 79 |
+
# Evaluate current individual
|
| 80 |
+
fitness, distance, frame = self.evaluate_individual(self.current_individual)
|
| 81 |
+
self.fitness_scores[self.current_individual] = fitness
|
| 82 |
+
self.max_distance = max(self.max_distance, distance)
|
| 83 |
+
self.best_fitness = max(self.best_fitness, fitness)
|
| 84 |
+
|
| 85 |
+
# Emit update signals
|
| 86 |
+
self.update_signal.emit({
|
| 87 |
+
'generation': self.generation,
|
| 88 |
+
'individual': f"Individual {self.current_individual + 1}",
|
| 89 |
+
'best_fitness': int(self.best_fitness),
|
| 90 |
+
'max_distance': int(self.max_distance),
|
| 91 |
+
'current_fitness': int(fitness),
|
| 92 |
+
'current_distance': int(distance)
|
| 93 |
+
})
|
| 94 |
+
|
| 95 |
+
if frame is not None:
|
| 96 |
+
self.frame_signal.emit(frame)
|
| 97 |
+
|
| 98 |
+
# Move to next individual
|
| 99 |
+
self.current_individual += 1
|
| 100 |
+
if self.current_individual >= self.population_size:
|
| 101 |
+
self.evolve_population()
|
| 102 |
+
self.current_individual = 0
|
| 103 |
+
self.generation += 1
|
| 104 |
+
|
| 105 |
+
# Small delay to prevent UI freezing
|
| 106 |
+
self.msleep(50)
|
| 107 |
+
|
| 108 |
+
def evaluate_individual(self, individual_idx):
|
| 109 |
+
"""Evaluate one individual in the environment"""
|
| 110 |
+
network = self.population[individual_idx]
|
| 111 |
+
state = self.env.reset()
|
| 112 |
+
total_reward = 0
|
| 113 |
+
max_distance = 0
|
| 114 |
+
last_frame = None
|
| 115 |
+
|
| 116 |
+
for step in range(1000): # Limit steps per evaluation
|
| 117 |
+
# Preprocess state
|
| 118 |
+
processed_state = self.preprocess_state(state)
|
| 119 |
+
state_tensor = torch.FloatTensor(processed_state)
|
| 120 |
+
|
| 121 |
+
# Get action from neural network
|
| 122 |
+
with torch.no_grad():
|
| 123 |
+
output = network(state_tensor)
|
| 124 |
+
action = torch.argmax(output).item()
|
| 125 |
+
|
| 126 |
+
# Take action
|
| 127 |
+
state, reward, done, info = self.env.step(action)
|
| 128 |
+
total_reward += reward
|
| 129 |
+
max_distance = max(max_distance, info['x_pos'])
|
| 130 |
+
last_frame = state
|
| 131 |
+
|
| 132 |
+
if done:
|
| 133 |
+
break
|
| 134 |
+
|
| 135 |
+
# Calculate fitness (reward + distance bonus)
|
| 136 |
+
fitness = total_reward + (max_distance / 10)
|
| 137 |
+
return fitness, max_distance, last_frame
|
| 138 |
+
|
| 139 |
+
def evolve_population(self):
|
| 140 |
+
"""Evolve the population using genetic algorithm"""
|
| 141 |
+
# Select parents based on fitness (tournament selection)
|
| 142 |
+
new_population = []
|
| 143 |
+
|
| 144 |
+
# Keep best individual
|
| 145 |
+
best_idx = np.argmax(self.fitness_scores)
|
| 146 |
+
new_population.append(self.population[best_idx])
|
| 147 |
+
|
| 148 |
+
# Create offspring through mutation and crossover
|
| 149 |
+
while len(new_population) < self.population_size:
|
| 150 |
+
# Tournament selection
|
| 151 |
+
parent1 = self.tournament_select()
|
| 152 |
+
parent2 = self.tournament_select()
|
| 153 |
+
|
| 154 |
+
# Crossover and mutation
|
| 155 |
+
child = self.crossover(parent1, parent2)
|
| 156 |
+
child = self.mutate(child)
|
| 157 |
+
new_population.append(child)
|
| 158 |
+
|
| 159 |
+
self.population = new_population
|
| 160 |
+
self.fitness_scores = [0] * self.population_size
|
| 161 |
+
|
| 162 |
+
def tournament_select(self, tournament_size=3):
|
| 163 |
+
"""Tournament selection"""
|
| 164 |
+
candidates = random.sample(range(self.population_size), tournament_size)
|
| 165 |
+
best_candidate = max(candidates, key=lambda x: self.fitness_scores[x])
|
| 166 |
+
return self.population[best_candidate]
|
| 167 |
+
|
| 168 |
+
def crossover(self, parent1, parent2):
|
| 169 |
+
"""Single-point crossover"""
|
| 170 |
+
child = GeneticNetwork(80, 9, 6)
|
| 171 |
+
child_state = child.state_dict()
|
| 172 |
+
parent1_state = parent1.state_dict()
|
| 173 |
+
parent2_state = parent2.state_dict()
|
| 174 |
+
|
| 175 |
+
for key in child_state.keys():
|
| 176 |
+
# Randomly choose weights from parents
|
| 177 |
+
mask = torch.rand_like(parent1_state[key]) > 0.5
|
| 178 |
+
child_state[key] = torch.where(mask, parent1_state[key], parent2_state[key])
|
| 179 |
+
|
| 180 |
+
child.load_state_dict(child_state)
|
| 181 |
+
return child
|
| 182 |
+
|
| 183 |
+
def mutate(self, network, mutation_rate=0.05):
|
| 184 |
+
"""Apply random mutations"""
|
| 185 |
+
mutated_state = network.state_dict()
|
| 186 |
+
|
| 187 |
+
for key in mutated_state.keys():
|
| 188 |
+
mask = torch.rand_like(mutated_state[key]) < mutation_rate
|
| 189 |
+
mutation = torch.randn_like(mutated_state[key]) * 0.1
|
| 190 |
+
mutated_state[key] = torch.where(mask, mutated_state[key] + mutation, mutated_state[key])
|
| 191 |
+
|
| 192 |
+
network.load_state_dict(mutated_state)
|
| 193 |
+
return network
|
| 194 |
+
|
| 195 |
+
def stop(self):
|
| 196 |
+
"""Stop the training thread"""
|
| 197 |
+
self.running = False
|
| 198 |
+
if self.env:
|
| 199 |
+
self.env.close()
|
| 200 |
+
|
| 201 |
+
class NeuralNetworkWidget(QWidget):
|
| 202 |
+
def __init__(self):
|
| 203 |
+
super().__init__()
|
| 204 |
+
self.setMinimumSize(400, 300)
|
| 205 |
+
self.layers = [80, 9, 6]
|
| 206 |
+
self.activations = [0.1] * sum(self.layers)
|
| 207 |
+
self.connection_strengths = {}
|
| 208 |
+
|
| 209 |
+
def update_activations(self, activations=None):
|
| 210 |
+
if activations is not None:
|
| 211 |
+
self.activations = activations
|
| 212 |
+
self.update()
|
| 213 |
+
|
| 214 |
+
def paintEvent(self, event):
|
| 215 |
+
painter = QPainter(self)
|
| 216 |
+
painter.setRenderHint(QPainter.Antialiasing)
|
| 217 |
+
|
| 218 |
+
bg_color = QColor(30, 30, 40)
|
| 219 |
+
neuron_color = QColor(100, 150, 255)
|
| 220 |
+
active_neuron_color = QColor(255, 100, 100)
|
| 221 |
+
|
| 222 |
+
painter.fillRect(self.rect(), bg_color)
|
| 223 |
+
width = self.width()
|
| 224 |
+
height = self.height()
|
| 225 |
+
|
| 226 |
+
neuron_positions = []
|
| 227 |
+
activation_index = 0
|
| 228 |
+
|
| 229 |
+
for layer_idx, neuron_count in enumerate(self.layers):
|
| 230 |
+
layer_positions = []
|
| 231 |
+
layer_x = (layer_idx + 1) * width / (len(self.layers) + 1)
|
| 232 |
+
|
| 233 |
+
for neuron_idx in range(neuron_count):
|
| 234 |
+
neuron_y = (neuron_idx + 1) * height / (neuron_count + 1)
|
| 235 |
+
layer_positions.append((layer_x, neuron_y))
|
| 236 |
+
|
| 237 |
+
if layer_idx < len(self.layers) - 1:
|
| 238 |
+
next_layer_count = self.layers[layer_idx + 1]
|
| 239 |
+
for next_neuron_idx in range(next_layer_count):
|
| 240 |
+
next_x = (layer_idx + 2) * width / (len(self.layers) + 1)
|
| 241 |
+
next_y = (next_neuron_idx + 1) * height / (next_layer_count + 1)
|
| 242 |
+
|
| 243 |
+
strength = random.random()
|
| 244 |
+
alpha = int(50 + strength * 100)
|
| 245 |
+
pen_color = QColor(100, 100, 150, alpha)
|
| 246 |
+
|
| 247 |
+
painter.setPen(QPen(pen_color, 1 + strength * 2))
|
| 248 |
+
painter.drawLine(int(layer_x), int(neuron_y),
|
| 249 |
+
int(next_x), int(next_y))
|
| 250 |
+
|
| 251 |
+
activation_index += 1
|
| 252 |
+
neuron_positions.append(layer_positions)
|
| 253 |
+
|
| 254 |
+
activation_index = 0
|
| 255 |
+
for layer_idx, positions in enumerate(neuron_positions):
|
| 256 |
+
for pos_idx, (x, y) in enumerate(positions):
|
| 257 |
+
activation = self.activations[activation_index]
|
| 258 |
+
activation_index += 1
|
| 259 |
+
|
| 260 |
+
if activation > 0.7:
|
| 261 |
+
color = active_neuron_color
|
| 262 |
+
elif activation > 0.3:
|
| 263 |
+
color = QColor(255, 200, 100)
|
| 264 |
+
else:
|
| 265 |
+
color = neuron_color
|
| 266 |
+
|
| 267 |
+
radius = 8 + activation * 8
|
| 268 |
+
painter.setBrush(QBrush(color))
|
| 269 |
+
painter.setPen(QPen(QColor(200, 200, 255), 2))
|
| 270 |
+
painter.drawEllipse(int(x - radius/2), int(y - radius/2),
|
| 271 |
+
int(radius), int(radius))
|
| 272 |
+
|
| 273 |
+
class ControlButtonWidget(QWidget):
|
| 274 |
+
def __init__(self):
|
| 275 |
+
super().__init__()
|
| 276 |
+
self.setup_ui()
|
| 277 |
+
|
| 278 |
+
def setup_ui(self):
|
| 279 |
+
layout = QGridLayout()
|
| 280 |
+
layout.setSpacing(10)
|
| 281 |
+
layout.setContentsMargins(10, 10, 10, 10)
|
| 282 |
+
|
| 283 |
+
buttons = [
|
| 284 |
+
('U', 0, 1),
|
| 285 |
+
('L', 1, 0),
|
| 286 |
+
('D', 1, 1),
|
| 287 |
+
('R', 1, 2),
|
| 288 |
+
('A', 0, 3),
|
| 289 |
+
('B', 1, 3),
|
| 290 |
+
]
|
| 291 |
+
|
| 292 |
+
self.labels = {}
|
| 293 |
+
|
| 294 |
+
for text, row, col in buttons:
|
| 295 |
+
label = QLabel(text)
|
| 296 |
+
label.setAlignment(Qt.AlignCenter)
|
| 297 |
+
label.setStyleSheet("""
|
| 298 |
+
QLabel {
|
| 299 |
+
background-color: #2d2d2d;
|
| 300 |
+
color: #cccccc;
|
| 301 |
+
border: 2px solid #555555;
|
| 302 |
+
border-radius: 10px;
|
| 303 |
+
font-weight: bold;
|
| 304 |
+
font-size: 14px;
|
| 305 |
+
min-width: 40px;
|
| 306 |
+
min-height: 40px;
|
| 307 |
+
}
|
| 308 |
+
""")
|
| 309 |
+
label.setMinimumSize(50, 50)
|
| 310 |
+
layout.addWidget(label, row, col)
|
| 311 |
+
self.labels[text] = label
|
| 312 |
+
|
| 313 |
+
self.setLayout(layout)
|
| 314 |
+
|
| 315 |
+
def activate_button(self, button, active=True):
|
| 316 |
+
if button in self.labels:
|
| 317 |
+
if active:
|
| 318 |
+
self.labels[button].setStyleSheet("""
|
| 319 |
+
QLabel {
|
| 320 |
+
background-color: #ff4444;
|
| 321 |
+
color: white;
|
| 322 |
+
border: 2px solid #ff6666;
|
| 323 |
+
border-radius: 10px;
|
| 324 |
+
font-weight: bold;
|
| 325 |
+
font-size: 14px;
|
| 326 |
+
min-width: 40px;
|
| 327 |
+
min-height: 40px;
|
| 328 |
+
}
|
| 329 |
+
""")
|
| 330 |
+
else:
|
| 331 |
+
self.labels[button].setStyleSheet("""
|
| 332 |
+
QLabel {
|
| 333 |
+
background-color: #2d2d2d;
|
| 334 |
+
color: #cccccc;
|
| 335 |
+
border: 2px solid #555555;
|
| 336 |
+
border-radius: 10px;
|
| 337 |
+
font-weight: bold;
|
| 338 |
+
font-size: 14px;
|
| 339 |
+
min-width: 40px;
|
| 340 |
+
min-height: 40px;
|
| 341 |
+
}
|
| 342 |
+
""")
|
| 343 |
+
|
| 344 |
+
class MetricWidget(QWidget):
|
| 345 |
+
def __init__(self, title, value, unit=""):
|
| 346 |
+
super().__init__()
|
| 347 |
+
self.title = title
|
| 348 |
+
self.value = str(value)
|
| 349 |
+
self.unit = unit
|
| 350 |
+
self.setup_ui()
|
| 351 |
+
|
| 352 |
+
def setup_ui(self):
|
| 353 |
+
layout = QVBoxLayout()
|
| 354 |
+
layout.setSpacing(2)
|
| 355 |
+
layout.setContentsMargins(5, 5, 5, 5)
|
| 356 |
+
|
| 357 |
+
self.title_label = QLabel(self.title)
|
| 358 |
+
self.title_label.setAlignment(Qt.AlignCenter)
|
| 359 |
+
self.title_label.setStyleSheet("color: #888888; font-size: 10px;")
|
| 360 |
+
|
| 361 |
+
self.value_label = QLabel(f"{self.value}{self.unit}")
|
| 362 |
+
self.value_label.setAlignment(Qt.AlignCenter)
|
| 363 |
+
self.value_label.setStyleSheet("color: #ffffff; font-size: 12px; font-weight: bold;")
|
| 364 |
+
|
| 365 |
+
layout.addWidget(self.title_label)
|
| 366 |
+
layout.addWidget(self.value_label)
|
| 367 |
+
|
| 368 |
+
self.setLayout(layout)
|
| 369 |
+
|
| 370 |
+
def update_value(self, new_value):
|
| 371 |
+
self.value_label.setText(f"{new_value}{self.unit}")
|
| 372 |
+
|
| 373 |
+
class GameDisplayWidget(QWidget):
|
| 374 |
+
def __init__(self):
|
| 375 |
+
super().__init__()
|
| 376 |
+
self.setMinimumSize(320, 240)
|
| 377 |
+
self.current_frame = None
|
| 378 |
+
|
| 379 |
+
def update_frame(self, frame):
|
| 380 |
+
self.current_frame = frame
|
| 381 |
+
self.update()
|
| 382 |
+
|
| 383 |
+
def paintEvent(self, event):
|
| 384 |
+
if self.current_frame is not None:
|
| 385 |
+
painter = QPainter(self)
|
| 386 |
+
|
| 387 |
+
# Convert BGR to RGB
|
| 388 |
+
rgb_frame = cv2.cvtColor(self.current_frame, cv2.COLOR_BGR2RGB)
|
| 389 |
+
|
| 390 |
+
# Resize frame to fit widget
|
| 391 |
+
h, w = rgb_frame.shape[:2]
|
| 392 |
+
q_image = QImage(rgb_frame.data, w, h, QImage.Format_RGB888)
|
| 393 |
+
pixmap = QPixmap.fromImage(q_image)
|
| 394 |
+
|
| 395 |
+
# Scale pixmap to fit widget while maintaining aspect ratio
|
| 396 |
+
scaled_pixmap = pixmap.scaled(self.width(), self.height(),
|
| 397 |
+
Qt.KeepAspectRatio, Qt.FastTransformation)
|
| 398 |
+
|
| 399 |
+
# Center the pixmap
|
| 400 |
+
x = (self.width() - scaled_pixmap.width()) // 2
|
| 401 |
+
y = (self.height() - scaled_pixmap.height()) // 2
|
| 402 |
+
painter.drawPixmap(x, y, scaled_pixmap)
|
| 403 |
+
else:
|
| 404 |
+
# Show placeholder when no frame is available
|
| 405 |
+
painter = QPainter(self)
|
| 406 |
+
painter.fillRect(self.rect(), QColor(50, 50, 50))
|
| 407 |
+
painter.setPen(QColor(200, 200, 200))
|
| 408 |
+
painter.drawText(self.rect(), Qt.AlignCenter, "Game Display\n(Mario will appear here)")
|
| 409 |
+
|
| 410 |
+
class MarioAITrainer(QMainWindow):
|
| 411 |
+
def __init__(self):
|
| 412 |
+
super().__init__()
|
| 413 |
+
self.generation = 1
|
| 414 |
+
self.individual = "Individual 1"
|
| 415 |
+
self.best_fitness = 0
|
| 416 |
+
self.max_distance = 0
|
| 417 |
+
self.num_inputs = 80
|
| 418 |
+
self.trainable_params = 789
|
| 419 |
+
self.offspring = "10, 90"
|
| 420 |
+
self.lifespan = "Infinite"
|
| 421 |
+
self.mutation = "Static 5.0%"
|
| 422 |
+
self.crossover = "Roulette"
|
| 423 |
+
self.sbx_eta = 100.0
|
| 424 |
+
self.layers = "[80, 9, 6]"
|
| 425 |
+
|
| 426 |
+
self.ai_worker = MarioAIWorker()
|
| 427 |
+
self.setup_ui()
|
| 428 |
+
self.connect_signals()
|
| 429 |
+
|
| 430 |
+
def setup_ui(self):
|
| 431 |
+
self.setWindowTitle("MARIO 000500 - AI Learns to Play Super Mario Bros!")
|
| 432 |
+
self.setGeometry(100, 100, 1200, 800)
|
| 433 |
+
|
| 434 |
+
central_widget = QWidget()
|
| 435 |
+
self.setCentralWidget(central_widget)
|
| 436 |
+
main_layout = QVBoxLayout(central_widget)
|
| 437 |
+
|
| 438 |
+
# Header
|
| 439 |
+
header_layout = QVBoxLayout()
|
| 440 |
+
|
| 441 |
+
title_label = QLabel("MARIO 000500")
|
| 442 |
+
title_label.setAlignment(Qt.AlignCenter)
|
| 443 |
+
title_label.setStyleSheet("""
|
| 444 |
+
QLabel {
|
| 445 |
+
color: #ff4444;
|
| 446 |
+
font-size: 24px;
|
| 447 |
+
font-weight: bold;
|
| 448 |
+
margin: 10px;
|
| 449 |
+
}
|
| 450 |
+
""")
|
| 451 |
+
|
| 452 |
+
world_label = QLabel("WORLD 1-1")
|
| 453 |
+
world_label.setAlignment(Qt.AlignCenter)
|
| 454 |
+
world_label.setStyleSheet("""
|
| 455 |
+
QLabel {
|
| 456 |
+
color: #ffffff;
|
| 457 |
+
font-size: 18px;
|
| 458 |
+
font-weight: bold;
|
| 459 |
+
margin: 5px;
|
| 460 |
+
}
|
| 461 |
+
""")
|
| 462 |
+
|
| 463 |
+
time_label = QLabel("TIME 344")
|
| 464 |
+
time_label.setAlignment(Qt.AlignCenter)
|
| 465 |
+
time_label.setStyleSheet("""
|
| 466 |
+
QLabel {
|
| 467 |
+
color: #ffff44;
|
| 468 |
+
font-size: 16px;
|
| 469 |
+
font-weight: bold;
|
| 470 |
+
margin: 5px;
|
| 471 |
+
}
|
| 472 |
+
""")
|
| 473 |
+
|
| 474 |
+
header_layout.addWidget(title_label)
|
| 475 |
+
header_layout.addWidget(world_label)
|
| 476 |
+
header_layout.addWidget(time_label)
|
| 477 |
+
|
| 478 |
+
# Control buttons
|
| 479 |
+
control_buttons_layout = QHBoxLayout()
|
| 480 |
+
self.start_button = QPushButton("Start Training")
|
| 481 |
+
self.stop_button = QPushButton("Stop Training")
|
| 482 |
+
self.reset_button = QPushButton("Reset")
|
| 483 |
+
|
| 484 |
+
self.start_button.setStyleSheet("QPushButton { background-color: #4CAF50; color: white; font-weight: bold; }")
|
| 485 |
+
self.stop_button.setStyleSheet("QPushButton { background-color: #f44336; color: white; font-weight: bold; }")
|
| 486 |
+
self.reset_button.setStyleSheet("QPushButton { background-color: #ff9800; color: white; font-weight: bold; }")
|
| 487 |
+
|
| 488 |
+
control_buttons_layout.addWidget(self.start_button)
|
| 489 |
+
control_buttons_layout.addWidget(self.stop_button)
|
| 490 |
+
control_buttons_layout.addWidget(self.reset_button)
|
| 491 |
+
control_buttons_layout.addStretch()
|
| 492 |
+
|
| 493 |
+
# Main content
|
| 494 |
+
content_layout = QHBoxLayout()
|
| 495 |
+
|
| 496 |
+
# Left panel - Metrics and Controls
|
| 497 |
+
left_panel = QWidget()
|
| 498 |
+
left_layout = QVBoxLayout(left_panel)
|
| 499 |
+
|
| 500 |
+
# Metrics grid
|
| 501 |
+
metrics_grid = QGridLayout()
|
| 502 |
+
metrics_grid.setSpacing(10)
|
| 503 |
+
|
| 504 |
+
# First column
|
| 505 |
+
self.gen_widget = MetricWidget("Generation", self.generation)
|
| 506 |
+
self.ind_widget = MetricWidget("Individual", self.individual)
|
| 507 |
+
self.fit_widget = MetricWidget("Best Fitness", self.best_fitness)
|
| 508 |
+
self.dist_widget = MetricWidget("Max Distance", self.max_distance)
|
| 509 |
+
self.inputs_widget = MetricWidget("Num Inputs", self.num_inputs)
|
| 510 |
+
self.params_widget = MetricWidget("Trainable Params", self.trainable_params)
|
| 511 |
+
|
| 512 |
+
# Second column
|
| 513 |
+
self.offspring_widget = MetricWidget("Offspring", self.offspring)
|
| 514 |
+
self.lifespan_widget = MetricWidget("Lifespan", self.lifespan)
|
| 515 |
+
self.mutation_widget = MetricWidget("Mutation", self.mutation)
|
| 516 |
+
self.crossover_widget = MetricWidget("Crossover", self.crossover)
|
| 517 |
+
self.sbx_widget = MetricWidget("SBX Eta", self.sbx_eta)
|
| 518 |
+
self.layers_widget = MetricWidget("Layers", self.layers)
|
| 519 |
+
|
| 520 |
+
metrics_grid.addWidget(self.gen_widget, 0, 0)
|
| 521 |
+
metrics_grid.addWidget(self.ind_widget, 1, 0)
|
| 522 |
+
metrics_grid.addWidget(self.fit_widget, 2, 0)
|
| 523 |
+
metrics_grid.addWidget(self.dist_widget, 3, 0)
|
| 524 |
+
metrics_grid.addWidget(self.inputs_widget, 4, 0)
|
| 525 |
+
metrics_grid.addWidget(self.params_widget, 5, 0)
|
| 526 |
+
|
| 527 |
+
metrics_grid.addWidget(self.offspring_widget, 0, 1)
|
| 528 |
+
metrics_grid.addWidget(self.lifespan_widget, 1, 1)
|
| 529 |
+
metrics_grid.addWidget(self.mutation_widget, 2, 1)
|
| 530 |
+
metrics_grid.addWidget(self.crossover_widget, 3, 1)
|
| 531 |
+
metrics_grid.addWidget(self.sbx_widget, 4, 1)
|
| 532 |
+
metrics_grid.addWidget(self.layers_widget, 5, 1)
|
| 533 |
+
|
| 534 |
+
left_layout.addLayout(metrics_grid)
|
| 535 |
+
|
| 536 |
+
# Controller
|
| 537 |
+
left_layout.addWidget(QLabel("Controller:"))
|
| 538 |
+
self.control_widget = ControlButtonWidget()
|
| 539 |
+
left_layout.addWidget(self.control_widget)
|
| 540 |
+
|
| 541 |
+
# Right panel - Game and Neural Network
|
| 542 |
+
right_panel = QWidget()
|
| 543 |
+
right_layout = QVBoxLayout(right_panel)
|
| 544 |
+
|
| 545 |
+
# Game display
|
| 546 |
+
right_layout.addWidget(QLabel("Game Display:"))
|
| 547 |
+
self.game_widget = GameDisplayWidget()
|
| 548 |
+
right_layout.addWidget(self.game_widget)
|
| 549 |
+
|
| 550 |
+
# Neural Network
|
| 551 |
+
right_layout.addWidget(QLabel("Neural Network Visualization:"))
|
| 552 |
+
self.nn_widget = NeuralNetworkWidget()
|
| 553 |
+
right_layout.addWidget(self.nn_widget)
|
| 554 |
+
|
| 555 |
+
content_layout.addWidget(left_panel, 1)
|
| 556 |
+
content_layout.addWidget(right_panel, 2)
|
| 557 |
+
|
| 558 |
+
# Footer
|
| 559 |
+
footer_label = QLabel("AI Learns to Play Super Mario Bros!\nUsing a Genetic Algorithm and Neural Network, a population of AI were able to learn to play different levels of Super Mario Bros for the NES.")
|
| 560 |
+
footer_label.setAlignment(Qt.AlignCenter)
|
| 561 |
+
footer_label.setStyleSheet("""
|
| 562 |
+
QLabel {
|
| 563 |
+
color: #cccccc;
|
| 564 |
+
font-size: 12px;
|
| 565 |
+
margin: 10px;
|
| 566 |
+
padding: 10px;
|
| 567 |
+
background-color: #2a2a2a;
|
| 568 |
+
border-radius: 5px;
|
| 569 |
+
}
|
| 570 |
+
""")
|
| 571 |
+
footer_label.setWordWrap(True)
|
| 572 |
+
|
| 573 |
+
# Assemble main layout
|
| 574 |
+
main_layout.addLayout(header_layout)
|
| 575 |
+
main_layout.addLayout(control_buttons_layout)
|
| 576 |
+
main_layout.addLayout(content_layout)
|
| 577 |
+
main_layout.addWidget(footer_label)
|
| 578 |
+
|
| 579 |
+
self.setStyleSheet("""
|
| 580 |
+
QMainWindow, QWidget {
|
| 581 |
+
background-color: #1a1a1a;
|
| 582 |
+
color: #ffffff;
|
| 583 |
+
}
|
| 584 |
+
""")
|
| 585 |
+
|
| 586 |
+
def connect_signals(self):
|
| 587 |
+
"""Connect signals from AI worker to UI updates"""
|
| 588 |
+
self.start_button.clicked.connect(self.start_training)
|
| 589 |
+
self.stop_button.clicked.connect(self.stop_training)
|
| 590 |
+
self.reset_button.clicked.connect(self.reset_training)
|
| 591 |
+
|
| 592 |
+
self.ai_worker.update_signal.connect(self.update_metrics)
|
| 593 |
+
self.ai_worker.frame_signal.connect(self.update_game_display)
|
| 594 |
+
|
| 595 |
+
def start_training(self):
|
| 596 |
+
"""Start the AI training"""
|
| 597 |
+
self.ai_worker.start()
|
| 598 |
+
self.start_button.setEnabled(False)
|
| 599 |
+
self.stop_button.setEnabled(True)
|
| 600 |
+
|
| 601 |
+
def stop_training(self):
|
| 602 |
+
"""Stop the AI training"""
|
| 603 |
+
self.ai_worker.stop()
|
| 604 |
+
self.ai_worker.wait()
|
| 605 |
+
self.start_button.setEnabled(True)
|
| 606 |
+
self.stop_button.setEnabled(False)
|
| 607 |
+
|
| 608 |
+
def reset_training(self):
|
| 609 |
+
"""Reset the training"""
|
| 610 |
+
self.stop_training()
|
| 611 |
+
self.ai_worker = MarioAIWorker()
|
| 612 |
+
self.connect_signals()
|
| 613 |
+
self.generation = 1
|
| 614 |
+
self.best_fitness = 0
|
| 615 |
+
self.max_distance = 0
|
| 616 |
+
self.update_ui_metrics()
|
| 617 |
+
|
| 618 |
+
def update_metrics(self, data):
|
| 619 |
+
"""Update metrics from AI worker"""
|
| 620 |
+
self.generation = data['generation']
|
| 621 |
+
self.individual = data['individual']
|
| 622 |
+
self.best_fitness = data['best_fitness']
|
| 623 |
+
self.max_distance = data['max_distance']
|
| 624 |
+
|
| 625 |
+
self.update_ui_metrics()
|
| 626 |
+
|
| 627 |
+
# Update neural network visualization with random activations
|
| 628 |
+
random_activations = [random.random() for _ in range(sum([80, 9, 6]))]
|
| 629 |
+
self.nn_widget.update_activations(random_activations)
|
| 630 |
+
|
| 631 |
+
# Update controller buttons based on random actions
|
| 632 |
+
buttons = ['U', 'D', 'L', 'R', 'A', 'B']
|
| 633 |
+
for button in buttons:
|
| 634 |
+
self.control_widget.activate_button(button, random.random() > 0.7)
|
| 635 |
+
|
| 636 |
+
def update_ui_metrics(self):
|
| 637 |
+
"""Update the UI metric widgets"""
|
| 638 |
+
self.gen_widget.update_value(self.generation)
|
| 639 |
+
self.ind_widget.update_value(self.individual)
|
| 640 |
+
self.fit_widget.update_value(self.best_fitness)
|
| 641 |
+
self.dist_widget.update_value(self.max_distance)
|
| 642 |
+
|
| 643 |
+
def update_game_display(self, frame):
|
| 644 |
+
"""Update the game display with new frame"""
|
| 645 |
+
self.game_widget.update_frame(frame)
|
| 646 |
+
|
| 647 |
+
def closeEvent(self, event):
|
| 648 |
+
"""Ensure clean shutdown"""
|
| 649 |
+
self.stop_training()
|
| 650 |
+
event.accept()
|
| 651 |
+
|
| 652 |
+
def main():
|
| 653 |
+
app = QApplication(sys.argv)
|
| 654 |
+
|
| 655 |
+
font = QFont("Courier New", 10)
|
| 656 |
+
app.setFont(font)
|
| 657 |
+
|
| 658 |
+
window = MarioAITrainer()
|
| 659 |
+
window.show()
|
| 660 |
+
|
| 661 |
+
sys.exit(app.exec_())
|
| 662 |
+
|
| 663 |
+
if __name__ == "__main__":
|
| 664 |
+
main()
|
output.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:03553c2d38c2055be02b0a484bc0f332dcddbd010f9a248b660575338661c8ef
|
| 3 |
+
size 55795271
|
requirements.txt
ADDED
|
@@ -0,0 +1,10 @@
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| 1 |
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numpy==1.26.4
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| 2 |
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torch>=1.6.0
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| 3 |
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torchvision
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| 4 |
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gym==0.23
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| 5 |
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nes-py
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| 6 |
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gym-super-mario-bros==7.2.3
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| 7 |
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opencv-python
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| 8 |
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matplotlib
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| 9 |
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PyQt5
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| 10 |
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pygame
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