<NME> InteractionModeControlItem.cs
<BEF> ADDFILE
<MSG> New code for interaction mode option buttons.
New constants for interaction mode.
Changed chain control element, runestone displays to use UITexture.
<DFF> @@ -0,0 +1,38 @@
+﻿using UnityEngine;
+using System.Collections;
+
+public class InteractionModeControlItem : MonoBehaviour {
+
+
+	public int InteractionMode;
+	private bool isOn;
+
+	// Use this for initialization
+	void Start () {
+	
+	}
+	
+	// Update is called once per frame
+	void Update () {
+	
+	}
+
+
+	void OnClick()
+	{
+		
+		
+		if (isOn==true)
+		{
+			isOn=false;
+			InteractionModeControl.UpdateNow=true;
+			UWCharacter.InteractionMode=UWCharacter.DefaultInteractionMode;
+		}
+		else
+		{
+			isOn=true;
+			InteractionModeControl.UpdateNow=true;
+			UWCharacter.InteractionMode=InteractionMode;
+		}
+	}
+}

New code for interaction mode option buttons. New constants for interaction mode. Changed chain control element, runestone displays to use UITexture.