<NME> README.md
<BEF> # Framer Inventory 3.0 Beta 1 for Sketch 43+
### Framer Inventory integrates Sketch + Framer workflow in your everyday life. Create. Test. Repeat.



# 1. Semantic Import
Choose the layers you’d like to import to Framer and get the code & assets done for you. You can create complex prototypes and keep them up-to-date with semantic import then you gain *not just layers but states*.

## Prepare project
* Create Framer project, *choose device type* and save it.
* Open plugin’s panel via *Plugins/Framer Inventory/Show Panel*
* Select *the same device type* on panel and you are ready!

Watch video: https://vimeo.com/207092421


## How it works
Choose layers and run available import options (panel helps to understand what you’ll get):

### Import Layers
Select one or several layers to get them imported: assets are exported to your Framer project and code is in a clipboard. Paste to Framer and save project to let Framer recognize updated assets:

Watch video: https://vimeo.com/207092712


### Import States
If you have layer with the same name on several artboards, plugin generates layer & states.

Watch video: https://vimeo.com/207093048

### Import Selected States
If you want to generate selected states just select layer & necessary artboards.


## Features:
* Pixels & points support
* Relative layers: get coordinates to parent Artboard or parent Group
* Devices: ready for Desktop/iOS/Android prototyping





# 2. Simulate Scene
Have you used a Keynote for prototyping? It’s quite the same but like you organize scene of slides in Sketch and create motion in Framer with a any logic you need.

## How to use
* Include layers in Scene by marking them exportable
* Generate scene for entire page or selected artboards
* Paste code into Framer and save project

https://vimeo.com/207093929

## NEW: Reimporting Scene
Generated code for Scene has several blocks: View, Model and Custom.
*You can write any logic in Custom block and it will be inherited on reimport!*. Now you can test any custom transition with great fidelity, custom curves and ridiculously small amount of time:





# Contact
You are welcome to suggest ideas and report bugs (ideally with sketch files included). For better communication I suggest using Github issues but you can ping @framerinventory on Twitter as well.
* Open plugin’s panel via *Plugins/Framer Inventory/Show Panel*
* Select *the same device type* on panel and you are ready!


![](/../images-third-version/readme/whiter@2x.png?raw=true "")
## Contact
You are welcome to suggest ideas and report bugs (ideally with sketch files included). For better communication I suggest using Github issues but you can ping @framerinventory on Twitter as well.

<MSG> Updated Readme to support landing with links

<DFF> @@ -1,63 +1,42 @@
-# Framer Inventory 3.0 Beta 1 for Sketch 43+
-### Framer Inventory integrates Sketch + Framer workflow in your everyday life. Create. Test. Repeat.
+# Framer Inventory 3.0
+### Semantic Export from Sketch into Framer
+<a href="https://timurnurutdinov.github.io/framerinventory/?utm_source=web&utm_medium=github">Watch Promo and Learn More</a>
 
 
 
-# 1. Semantic Import
-Choose the layers you’d like to import to Framer and get the code & assets done for you. You can create complex prototypes and keep them up-to-date with semantic import then you gain *not just layers but states*.
+## 1. Import States
+Import layers from Sketch to Framer with states.
+<a href="https://medium.com/@tilllur/import-states-with-framer-inventory-plugin-for-sketch-e9ad6ebfeae7?utm_source=web&utm_medium=github">Read More</a>
 
-## Prepare project
-* Create Framer project, *choose device type* and save it.
-* Open plugin’s panel via *Plugins/Framer Inventory/Show Panel*
-* Select *the same device type* on panel and you are ready!
-
-Watch video: https://vimeo.com/207092421
-
-
-## How it works
-Choose layers and run available import options (panel helps to understand what you’ll get):
-
-### Import Layers
-Select one or several layers to get them imported: assets are exported to your Framer project and code is in a clipboard. Paste to Framer and save project to let Framer recognize updated assets:
-
-Watch video: https://vimeo.com/207092712
-
-
-### Import States
-If you have layer with the same name on several artboards, plugin generates layer & states.
+#### How to use
+Choose layers & run to import layers, selected states or all states. Paste generated code from clipboard.
 
-Watch video: https://vimeo.com/207093048
-
-### Import Selected States
-If you want to generate selected states just select layer & necessary artboards.
-
-
-## Features:
+#### Features:
 * Pixels & points support
 * Relative layers: get coordinates to parent Artboard or parent Group
-* Devices: ready for Desktop/iOS/Android prototyping
-
-
-
+* Devices support: ready for Desktop/iOS/Android prototyping
 
 
-# 2. Simulate Scene
+## 2. Simulate Scene
 Have you used a Keynote for prototyping? It’s quite the same but like you organize scene of slides in Sketch and create motion in Framer with a any logic you need.
+<a href="https://medium.com/@tilllur/export-prototypes-with-framer-inventory-plugin-for-sketch-2f10f9397193?utm_source=web&utm_medium=github">Read More</a>
 
-## How to use
+#### How to use
 * Include layers in Scene by marking them exportable
 * Generate scene for entire page or selected artboards
 * Paste code into Framer and save project
 
-https://vimeo.com/207093929
-
-## NEW: Reimporting Scene
-Generated code for Scene has several blocks: View, Model and Custom.
-*You can write any logic in Custom block and it will be inherited on reimport!*. Now you can test any custom transition with great fidelity, custom curves and ridiculously small amount of time:
+#### Features:
+* Custom code: expand generated prototypes with your own logic
+* Reimport: your Custom code will be saved on reimport
 
 
+## Prepare project
+* Create Framer project, *choose device type* and save it.
+* Open plugin’s panel via *Plugins/Framer Inventory/Show Panel*
+* Select *the same device type* on panel and you are ready!
 
 
 
-# Contact
+## Contact
 You are welcome to suggest ideas and report bugs (ideally with sketch files included). For better communication I suggest using Github issues but you can ping @framerinventory on Twitter as well.

Updated Readme to support landing with links