<NME> NPC.cs
<BEF> ADDFILE
<MSG> Prototype conversation scripts (Based on the output of the Underworld adventures project conversation decompiler)
<DFF> @@ -0,0 +1,27 @@
+﻿using UnityEngine;
+using System.Collections;
+
+public class NPC : MonoBehaviour {
+
+
+	public int WhoAmI;
+
+	// Use this for initialization
+	void Start () {
+	
+	}
+	
+	// Update is called once per frame
+	void Update () {
+	
+	}
+
+
+	public void TalkTo()
+	{
+		Debug.Log("Talking to " + WhoAmI) ;
+		Conversation x = (Conversation)this.GetComponent("Conversation_67");
+		x.main();
+		//Debug.Log (x.val);
+	}
+}

Prototype conversation scripts (Based on the output of the Underworld adventures project conversation decompiler)