<NME> Weapon.cs
<BEF> ADDFILE
<MSG> Placeholder scripts for some upcoming components.
Fixed using keys on doors from inventory
<DFF> @@ -0,0 +1,15 @@
+﻿using UnityEngine;
+using System.Collections;
+
+public class Weapon : MonoBehaviour {
+
+	// Use this for initialization
+	void Start () {
+	
+	}
+	
+	// Update is called once per frame
+	void Update () {
+	
+	}
+}

Placeholder scripts for some upcoming components. Fixed using keys on doors from inventory