<NME> README.md
<BEF> # Framer Inventory 2.0 for Sketch
####<a href="https://github.com/timurnurutdinov/Framer-Inventory-for-Sketch/releases/tag/v2.0.2.1">Download for Sketch 3.5+</a>
- Landing page with video: http://timurnurutdinov.github.io/framerinventory/

>Framer Inventory operates within the current Sketch page, handles FramerJS code generation & helps exporting assets manually from automatically generated page.

![Alt text](/../images-second-version/readme/window.png?raw=true “Framer Inventory plugin window”)

![Import States](/../images-third-version/readme/import-states@2x.png?raw=true "Import States")
![](/../images-third-version/readme/whiter-small@2x.png?raw=true "")

#### How to use
- Create a sequence of artboards in Sketch (aka slides in Keynote)
- Mark necessary layers as “exportable” to include them into a prototype (Note: plugin respects hierarchy and can predict missed states)
- Run **Simulate Keynote** action to get your FramerJS code
- Paste from clipboard into Framer Studio 
- Export assets from automatically generated [Framer Inventory] page (sometimes no assets are needed)

#### Features
- Easy export: necessary assets are ready on [Framer Inventory] page to be exported into _/your-prototype-name/images_
- Normalising: dynamic properties are put into FramerJS states, static - into layer description
- Mobile prototyping: retina support & iPhone detection
- Minimal export: generate clean states (delta between A & B)
- Autoplay: preview your prototype without clicks




## 2. Generate States
Generates code for **selected layers** and supports states. Similar to **Simulate Keynote** but let you write your own additional logic. Works great for high fidelity prototyping.


## 3. Replicate Selected
#### Features:
* Custom code: expand generated prototypes with your own logic
* Reimport: your Custom code will be saved on reimport


## 4. Settings
![Alt text](/../images-second-version/readme/settings.png?raw=true “Settings window”)

#### 4.1. Scale variable name
Properties are scaled by this variable to support retina.

#### 4.2. Mobile prototyping
- Detects iPhone 5/6/6 Plus for previewing
- Adds correct values for scale variable for iPhone 5/6/6
- Adds correct export size options on [Framer Inventory] page

#### 4.3. Minimal export for Simulate Keynote
- Cleans states to generate minimal amount of code

<MSG> General README update for 2.1

<DFF> @@ -1,8 +1,8 @@
-# Framer Inventory 2.0 for Sketch
-####<a href="https://github.com/timurnurutdinov/Framer-Inventory-for-Sketch/releases/tag/v2.0.2.1">Download for Sketch 3.5+</a>
+# Framer Inventory 2.1 for Sketch
+####<a href="https://github.com/timurnurutdinov/Framer-Inventory-for-Sketch/releases/tag/v2.0.2.1">Download for Sketch 3.7+</a>
 - Landing page with video: http://timurnurutdinov.github.io/framerinventory/
 
->Framer Inventory operates within the current Sketch page, handles FramerJS code generation & helps exporting assets manually from automatically generated page.
+>Framer Inventory operates within the current Sketch page, handles FramerJS code generation & helps exporting assets manually from automatically generated page. The only tool to analyse the whole scene rather than separate screens.
 
 ![Alt text](/../images-second-version/readme/window.png?raw=true “Framer Inventory plugin window”)
 
@@ -11,23 +11,24 @@ This action mimics Keynote and its Magic Move transition. Artboards are similar
 
 #### How to use
 - Create a sequence of artboards in Sketch (aka slides in Keynote)
-- Mark necessary layers as “exportable” to include them into a prototype (Note: plugin respects hierarchy and can predict missed states)
+- Mark necessary layers as “Exportable” to include them into a prototype (Note: plugin respects hierarchy)
 - Run **Simulate Keynote** action to get your FramerJS code
 - Paste from clipboard into Framer Studio 
-- Export assets from automatically generated [Framer Inventory] page (sometimes no assets are needed)
+- Export assets from automatically generated page (sometimes no assets needed)
 
 #### Features
-- Easy export: necessary assets are ready on [Framer Inventory] page to be exported into _/your-prototype-name/images_
+- Easy export: necessary assets are ready on "Export for Framer Inventory" page to be exported into _/your-prototype-name/images_
 - Normalising: dynamic properties are put into FramerJS states, static - into layer description
-- Mobile prototyping: retina support & iPhone detection
+- Pixels & Points support (New in 2.1)
+- iPhone prototyping: mobile optimisations for pixel density and Framer devices
 - Minimal export: generate clean states (delta between A & B)
-- Autoplay: preview your prototype without clicks
+- Autoplay: loop the prototype and preview without any clicks
 
 
 
 
 ## 2. Generate States
-Generates code for **selected layers** and supports states. Similar to **Simulate Keynote** but let you write your own additional logic. Works great for high fidelity prototyping.
+Generates code for **selected layers** and detects their states. Similar to **Simulate Keynote** but let you write your own logic. Works great for high fidelity prototyping.
 
 
 ## 3. Replicate Selected
@@ -39,13 +40,16 @@ Generates code for **selected layers** without states. Works as a quick start fo
 ## 4. Settings
 ![Alt text](/../images-second-version/readme/settings.png?raw=true “Settings window”)
 
-#### 4.1. Scale variable name
-Properties are scaled by this variable to support retina.
+#### 4.1. Dimentions
+##### A. Pixels
+Choose multiplier and scale properties to get retina optimised prototype. Supports Auto Code.
+##### B. Points
+Choose variable name to scale properties in Framer. Choose if you like to measure in points.
 
-#### 4.2. Mobile prototyping
-- Detects iPhone 5/6/6 Plus for previewing
-- Adds correct values for scale variable for iPhone 5/6/6
-- Adds correct export size options on [Framer Inventory] page
+#### 4.2. iPhone prototyping
+- Detects iPhone 5/6/6 Plus to show in Framer Studio
+- Scales properties for iPhone 5/6/6
+- Adds scaled export options on "Export for Framer Inventory" page
 
 #### 4.3. Minimal export for Simulate Keynote
 - Cleans states to generate minimal amount of code

General README update for 2.1