<NME> config.ini
<BEF> ;Path Options
;Point these to the folder containing the original game executable.
;If using GOG.com version extract the "game.gog" to a new folder and point to that instead. See readme.
;Make sure these paths end with the trailing slash \
Path_UW0=c:\games\uwdemo\
Path_UW1=c:\games\uw1
Path_UW2=c:\games\uw2\
Path_Shock=C:\Games\SystemShock\
Path_TNova=C:\Games\Terra Nova\CD\Terra_Nova\

;MouseLookOptions.
;Change the following to control mouse sensitivity
;Setting values to negative will also invert axis.
MOUSEX=15
MOUSEY=15

;Special key bindings
;Setup standard movement controls in options window at game launch.
flyup=r
flydown=v
togglemouselook=e
togglefullscreen=f
interactionoptions=f1
interactiontalk=f2
interactionpickup=f3
interactionlook=f4
interactionattack=f5
interactionuse=f6
castspell=q
trackskill=t

;Graphics
;Light level. Controls the default light level around the player
DefaultLightLevel=16
;Field of view
FOV=75

;Cheats
;1 to enable.
;0 to disable
InfiniteMana=0
GodMode=0
;0 to disable
InfiniteMana=0
GodMode=0

;Gameplay
;Use the new context sensitive action controls. Set to zero to revert to vanilla controls.
ContextUIEnabled=1

;Set to 1 to allow the automatic using of door keys on locked doors if the correct key is available
AutoKeyUse=1

;Set to 1 to allow automatically eating of food hunger level drops below 10
AutoEat=1

;Developer
;Create an object report as each level is loaded
GenReport=1
;Only show in use objects in reports
ShowInUse=1


<MSG> Rework of AI to use Unity's AI Navmeshes
<DFF> @@ -31,12 +31,29 @@ trackskill=t
 
 ;Graphics
 ;Light level. Controls the default light level around the player
-DefaultLightLevel=16
+DefaultLightLevel=8
 ;Field of view
 FOV=75
 
+;Music
+;Replace the path with the folder containing the .ogg files 
+;The currently release soundpack zip contains the following packs
+;UW1_PSX -- The orchestral soundtrack from the PSX release
+;UW1_SB16 -- A soundblaster style soundtrack
+;UW1_SB16 -- A soundblaster style soundtrack
+;UW1_MIDI -- A midi (adblib??) style soundtrack
+;Custom tracks can be added by creating a new folder and putting your own .ogg files into a new folder and 
+;putting it's path here.
+;Names are in the format ##.ogg  (e.g. 01.ogg, 04.ogg, 15.ogg)
+UW1_Soundbank=C:\Games\UWSoundPack\UW1_PSX\
+UW2_Soundbank=C:\Games\UWSoundPack\UW1_PSX\
+
 ;Cheats
 ;1 to enable.
 ;0 to disable
 InfiniteMana=0
-GodMode=0
\ No newline at end of file
+GodMode=0
+
+;Gameplay
+;Use the new context sensitive action controls. Set to zero to revert to vanilla controls.
+ContextUIEnabled=1
\ No newline at end of file

Rework of AI to use Unity's AI Navmeshes