<NME> config.ini
<BEF> ;Path Options
;Point these to the folder containing the original game executable.
;If using GOG.com version extract the "game.gog" to a new folder and point to that instead. See readme.
Path_UW0=c:\games\uwdemo\
Path_UW1=c:\games\uw1\
Path_UW2=c:\games\uw2\
Path_Shock=C:\Games\SystemShock\
Path_TNova=C:\Games\Terra Nova\CD\Terra_Nova\

;MouseLookOptions.
;Change the following to control mouse sensitivity
;Setting values to negative will also invert axis.
MOUSEX=15
MOUSEY=15

;Special key bindings
;Setup standard movement controls in options window at game launch.
flyup=r
flydown=v
togglemouselook=e
togglefullscreen=f
interactionoptions=f1
interactiontalk=f2
interactionpickup=f3
interactionlook=f4
interactionattack=f5
interactionuse=f6
castspell=q
trackskill=t


;Graphics
;Light level. Controls the default light level around the player
DefaultLightLevel=8
;Field of view
FOV=75

;Music
;Replace the path with the folder containing the .ogg files 
;The currently release soundpack zip contains the following packs
;UW1_PSX -- The orchestral soundtrack from the PSX release
;UW1_SB16 -- A soundblaster style soundtrack
;UW1_SB16 -- A soundblaster style soundtrack
;UW1_MIDI -- A midi (adblib??) style soundtrack
;Custom tracks can be added by creating a new folder and putting your own .ogg files into a new folder and 
;putting it's path here.
;Names are in the format ##.ogg  (e.g. 01.ogg, 04.ogg, 15.ogg)
UW1_Soundbank=C:\Games\UWSoundPack\UW1_PSX\
UW2_Soundbank=C:\Games\UWSoundPack\UW1_PSX\

;Cheats
;1 to enable.
;0 to disable
InfiniteMana=0
GodMode=0

;Gameplay
;Use the new context sensitive action controls. Set to zero to revert to vanilla controls.
ContextUIEnabled=1
;Set to 1 to allow the automatic using of door keys on locked doors if the correct key is available
AutoKeyUse=1

<MSG> Config option for automatically eating food when hungry.
Moved fleeing and injured to properties.
Placeholder class for NPC audio effects.
<DFF> @@ -1,8 +1,9 @@
 ;Path Options
 ;Point these to the folder containing the original game executable.
 ;If using GOG.com version extract the "game.gog" to a new folder and point to that instead. See readme.
+;Make sure these paths end with the trailing slash \
 Path_UW0=c:\games\uwdemo\
-Path_UW1=c:\games\uw1\
+Path_UW1=c:\games\uw1
 Path_UW2=c:\games\uw2\
 Path_Shock=C:\Games\SystemShock\
 Path_TNova=C:\Games\Terra Nova\CD\Terra_Nova\
@@ -40,13 +41,19 @@ FOV=75
 ;The currently release soundpack zip contains the following packs
 ;UW1_PSX -- The orchestral soundtrack from the PSX release
 ;UW1_SB16 -- A soundblaster style soundtrack
-;UW1_SB16 -- A soundblaster style soundtrack
 ;UW1_MIDI -- A midi (adblib??) style soundtrack
+;UW2_Roland -- A conversion of the Roland soundtrack from UW2
+;UW2_Midi -- A conversion of the Midi soundtrack from UW2
 ;Custom tracks can be added by creating a new folder and putting your own .ogg files into a new folder and 
 ;putting it's path here.
 ;Names are in the format ##.ogg  (e.g. 01.ogg, 04.ogg, 15.ogg)
-UW1_Soundbank=C:\Games\UWSoundPack\UW1_PSX\
-UW2_Soundbank=C:\Games\UWSoundPack\UW1_PSX\
+UW1_Soundbank=C:\Games\UWSoundPack\UW1_SB16\
+UW2_Soundbank=C:\Games\UWSoundPack\UW2_Midi\
+
+;Ambient sound.
+;Atmospheric sounds for levels. Future development?
+;UW1_Ambient=C:\Games\UWSoundPack\UW1_Ambient\
+;UW1_Ambient=C:\Games\UWSoundPack\UW2_Ambient\
 
 ;Cheats
 ;1 to enable.
@@ -57,5 +64,16 @@ GodMode=0
 ;Gameplay
 ;Use the new context sensitive action controls. Set to zero to revert to vanilla controls.
 ContextUIEnabled=1
+
 ;Set to 1 to allow the automatic using of door keys on locked doors if the correct key is available
-AutoKeyUse=1
\ No newline at end of file
+AutoKeyUse=1
+
+;Set to 1 to allow automatically eating of food hunger level drops below 10
+AutoEat=1
+
+;Developer
+;Create an object report as each level is loaded
+GenReport=1
+;Only show in use objects in reports
+ShowInUse=1
+

Config option for automatically eating food when hungry. Moved fleeing and injured to properties. Placeholder class for NPC audio effects.