<p>You can buy Craft on a local domain like "client1.dev" when you're building a site. When it's time to go live just <em>copy</em> the license.key file (app/config/license.key) to the production server (or vice versa).</p>

<p>You are allowed to use the same license on a public domain and on any number of private local domains like client1.dev. See <a href="http://buildwithcraft.com/help/license-enforcement" rel="nofollow">How is Craft’s license agreement enforced?</a> on the Craft docs for more info.</p>

CC BY-SA 3.0
2014-07-14T16:42:37.457Z
2014-07-14T16:42:37.457Z
Simon Kuran
<blockquote>
  <p>We have multiple clients, and so using craft.dev for our development is not really feasible.</p>
</blockquote>

<p>How about client1.craft.dev, client2.craft.dev etc?</p>

CC BY-SA 3.0
2014-07-14T17:18:48.167Z
I don't want to admit how long it took me to realize I could use subdomains of craft.dev. What a breakthrough that was!
Matt Stein
CC BY-SA 3.0
2014-07-15T08:21:37.850Z
We might be able to make this work, but we wouldn't be able to use them on our live server for group development. The old system was much more unrestricted at working in to any development environments.
Ian Nebbiolo
CC BY-SA 3.0
2014-07-14T14:52:44.937Z
2014-07-14T14:52:44.937Z
Andrea DeMers
<p>Is there a specific way I can have a development and live version of a website with Craft Pro running simultaneously.</p>

<p>We have multiple clients, and so using craft.dev for our development is not really feasible.</p>

<p>Can I duplicate the production license over to dev to unlock all features?</p>

CC BY-SA 3.0
2015-06-17T21:00:24.227Z
**UPDATE:** It's now possible to try Craft Pro from _any_ non-public domain: http://pixelandtonic.com/blog/test-craft-client-pro-from-any-non-public-domain
Lindsey D
CC BY-SA 3.0
2015-06-18T10:21:13.267Z
Hi Lindsey. I saw this on the blog yesterday and was hugely grateful it had been added. It really makes the craft development process a lot more flexible.
Ian Nebbiolo
<upgrades>
Development and Production License Key
# Development and Production License Key

(Asked by: username_0 on 2014-07-14)

Is there a specific way I can have a development and live version of a website with Craft Pro running simultaneously.

We have multiple clients, and so using craft.dev for our development is not really feasible.

Can I duplicate the production license over to dev to unlock all features?

**Tags:** upgrades
> **Comments:**
> **username_1**: **UPDATE:** It's now possible to try Craft Pro from _any_ non-public domain: http://pixelandtonic.com/blog/test-craft-client-pro-from-any-non-public-domain  
> **username_0**: Hi Lindsey. I saw this on the blog yesterday and was hugely grateful it had been added. It really makes the craft development process a lot more flexible.  

---

## 2 answers

### Answer by username_3 on 2014-07-14. Score: 6 | Accepted answer

> We have multiple clients, and so using craft.dev for our development is not really feasible.

How about client1.craft.dev, client2.craft.dev etc?

> **Comments:**
> **username_4**: I don't want to admit how long it took me to realize I could use subdomains of craft.dev. What a breakthrough that was!  
> **username_0**: We might be able to make this work, but we wouldn't be able to use them on our live server for group development. The old system was much more unrestricted at working in to any development environments.  

---

### Answer by username_2 on 2014-07-14. Score: 1

You can buy Craft on a local domain like "client1.dev" when you're building a site. When it's time to go live just *copy* the license.key file (app/config/license.key) to the production server (or vice versa).

You are allowed to use the same license on a public domain and on any number of private local domains like client1.dev. See [How is Craft’s license agreement enforced?](http://buildwithcraft.com/help/license-enforcement) on the Craft docs for more info.


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