constructor( editor, object = null, newGeometry = null ) {

		super( editor );

		this.type = 'SetGeometryCommand';
		this.name = editor.strings.getKey( 'command/SetGeometry' );
		this.updatable = true;

		this.object = object;
		this.oldGeometry = ( object !== null ) ? object.geometry : null;
		this.newGeometry = newGeometry;

	}
@param {Editor} editor
@param {THREE.Object3D|null} [object=null]
@param {THREE.Geometry|null} [newGeometry=null]
@constructor