function getCoords(oCoords) {
        return {
          tl: new fabric.Point(oCoords.tl.x, oCoords.tl.y),
          tr: new fabric.Point(oCoords.tr.x, oCoords.tr.y),
          bl: new fabric.Point(oCoords.bl.x, oCoords.bl.y),
          br: new fabric.Point(oCoords.br.x, oCoords.br.y)
        }
      }
Returns true if object intersects with another object
@method intersectsWithObject
@param {Object} other Object to test
@return {Boolean}