function GizmoMaterial(parameters)
{
	MeshBasicMaterial.call(this);

	this.depthTest = false;
	this.depthWrite = false;
	this.side = FrontSide;
	this.transparent = true;

	this.setValues(parameters);

	this.baseColor = this.color.clone();
	this.baseOpacity = this.opacity;
}
Basic material to represent the solid portion of a gizmo.

@class GizmoMaterial
@extends {MeshBasicMaterial}