constructor( images, format, type ) {

		super( undefined, images[ 0 ].width, images[ 0 ].height, format, type, CubeReflectionMapping );

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isCompressedCubeTexture = true;

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isCubeTexture = true;

		this.image = images;

	}
Constructs a new compressed texture.

@param {Array<CompressedTexture>} images - An array of compressed textures.
@param {number} [format=RGBAFormat] - The texture format.
@param {number} [type=UnsignedByteType] - The texture type.