function quadraticSubdivide(p0, p1, p2, t, out) {
    var p01 = (p1 - p0) * t + p0;
    var p12 = (p2 - p1) * t + p1;
    var p012 = (p12 - p01) * t + p01;

    // Seg0
    out[0] = p0;
    out[1] = p01;
    out[2] = p012;

    // Seg1
    out[3] = p012;
    out[4] = p12;
    out[5] = p2;
}
@memberOf module:zrender/core/bbox
@param {number} x0
@param {number} y0
@param {number} x1
@param {number} y1
@param {Array.<number>} min
@param {Array.<number>} max