function getForCoordinateComponent () {
    from = dataFrom ? coordinates.parse(dataFrom) : currentValue;
    to = coordinates.parse(dataTo);
    partialSetAttribute = function (value) {
      el.setAttribute(attribute, value);
    };
  }
Animating a component that is an XYZ coordinate (e.g., position).
Will be tweening {x, y, z} all at once.