Equals = function (circle, toCompare)
{
    return (
        circle.x === toCompare.x &&
        circle.y === toCompare.y &&
        circle.radius === toCompare.radius
    );
}
Compares the `x`, `y` and `radius` properties of the two given Circles.
Returns `true` if they all match, otherwise returns `false`.

@function Phaser.Geom.Circle.Equals
@since 3.0.0

@param {Phaser.Geom.Circle} circle - The first Circle to compare.
@param {Phaser.Geom.Circle} toCompare - The second Circle to compare.

@return {boolean} `true` if the two Circles equal each other, otherwise `false`.