strokeArc(x, y, radius, start, end, antiClockwise = false, fill = false) {
		this.setCompositor("primitive");
		this.path2D.beginPath();
		this.path2D.arc(x, y, radius, start, end, antiClockwise);
		if (fill === false) {
			this.currentCompositor.drawVertices(this.gl.LINES, this.path2D.points);
		} else {
			this.currentCompositor.drawVertices(
				this.gl.TRIANGLES,
				this.path2D.triangulatePath(),
			);
		}
	}
Stroke an arc at the specified coordinates with given radius, start and end points
@param {number} x - arc center point x-axis
@param {number} y - arc center point y-axis
@param {number} radius - arc radius
@param {number} start - start angle in radians
@param {number} end - end angle in radians
@param {boolean} [antiClockwise=false] - draw arc anti-clockwise
@param {boolean} [fill=false] - also fill the shape with the current color if true