function scumin( N, x, strideX, y, strideY ) {
	var ox = stride2offset( N, strideX );
	var oy = stride2offset( N, strideY );
	return ndarray( N, x, strideX, ox, y, strideY, oy );
}
Computes the cumulative minimum of single-precision floating-point strided array elements.

@param {PositiveInteger} N - number of indexed elements
@param {Float32Array} x - input array
@param {integer} strideX - `x` stride length
@param {Float32Array} y - output array
@param {integer} strideY - `y` stride length
@returns {Float32Array} output array

@example
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var y = new Float32Array( x.length );

var v = scumin( x.length, x, 1, y, 1 );
// returns <Float32Array>[ 1.0, -2.0, -2.0 ]