getUniformInt(lowerBound, upperBound) {
        let max = Math.max(lowerBound, upperBound);
        let min = Math.min(lowerBound, upperBound);
        return Math.floor(this.getUniform() * (max - min + 1)) + min;
    }
@param lowerBound The lower end of the range to return a value from, inclusive
@param upperBound The upper end of the range to return a value from, inclusive
@returns Pseudorandom value [lowerBound, upperBound], using ROT.RNG.getUniform() to distribute the value