handle = function(event, touch) {
		var session = $.gestures.session;
		var options = this.options;
		var now = $.now();
		switch (event.type) {
			case $.EVENT_MOVE:
				if (now - flickStartTime > 300) {
					flickStartTime = now;
					session.flickStart = touch.center;
				}
				break;
			case $.EVENT_END:
			case $.EVENT_CANCEL:
				touch.flick = false;
				if (session.flickStart && options.flickMaxTime > (now - flickStartTime) && touch.distance > options.flickMinDistince) {
					touch.flick = true;
					touch.flickTime = now - flickStartTime;
					touch.flickDistanceX = touch.center.x - session.flickStart.x;
					touch.flickDistanceY = touch.center.y - session.flickStart.y;
					$.trigger(session.target, name, touch);
					$.trigger(session.target, name + touch.direction, touch);
				}
				break;
		}

	}
mui gesture flick[left|right|up|down]
@param {type} $
@param {type} name
@returns {undefined}