play() {
    this.audioPlayer.setSinkId(this.audioOutDeviceId);

    if (this.audioPlayer.paused) {
      this.audioPlayer
        .play()
        .then(() => {
          console.log('Assistant Audio is playing...');
        })
        .catch((e) => {
          console.log('something went wrong starting the player...', e);
        });
    }
  }
Play's the Audio Player if nessesary.