getPoint() {
    const coordinate = this.vertexFeature_?.getGeometry().getCoordinates();
    if (!coordinate) {
      return null;
    }
    return toUserCoordinate(
      coordinate,
      this.getMap().getView().getProjection(),
    );
  }
Get the current pointer position.
@return {import("../coordinate.js").Coordinate | null} The current pointer coordinate.