constructor( material = null ) {

		super( _geometry, material );

		/**
		 * The camera to render the quad mesh with.
		 *
		 * @type {OrthographicCamera}
		 * @readonly
		 */
		this.camera = _camera;

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isQuadMesh = true;

	}
Constructs a new quad mesh.

@param {?Material} [material=null] - The material to render the quad mesh with.