setReverb(inputWet) {

		//Check/Save the input

		var wet;
		if(inputWet && inputWet > 0 && inputWet < 1) wet = inputWet;
		else if(inputWet >= 1) wet = 1;
		else wet = 0;

		//Check if we have reverb
		if(this.reverb) {

			//Set the value
			this.reverb.wet = wet;

			//Set the node's value, if it exists
			if(this.reverb.node) {

				this.reverb.node.wet.gain.value = wet;
			}
		}
		else {

			//Inform that there is no reverb on the current wad
			Object(_common__WEBPACK_IMPORTED_MODULE_2__["logMessage"])('Sorry, but the wad does not contain Reverb!');
		}

		return this;
	}
@param {number} inputWet - The new wet setting for the reverb.
@returns {Wad}