FauxCanvas = function (width, height, replaceInternal) {
		this.initialize(width, height, replaceInternal);
	}
Can be passed to a Stage in place of a Canvas element in order to eliminate the browser-specific cost of drawing graphics to screen, and thereby isolate the time spent in EaselJS.
Still rough, and may be missing methods or properties that are necessary for certain features in EaselJS.

<b>Note:</b> You should disable DOM events with `myStage.enableDOMEvents(false)` to prevent errors generated by mouse events.
@class FauxCanvas
@param {Number} [width=300] The value for width property of the FauxCanvas instance.
@param {Number} [height=150] The value for height property of the FauxCanvas instance.
@param {Boolean} [replaceInternal=false] If true, FauxCanvas will be used for all EaselJS caches and offscreen canvases.
@constructor