Clamp = function (value, min, max)
{
    return Math.max(min, Math.min(max, value));
}
Force a value within the boundaries by clamping it to the range `min`, `max`.

@function Phaser.Math.Clamp
@since 3.0.0

@param {number} value - The value to be clamped.
@param {number} min - The minimum bounds.
@param {number} max - The maximum bounds.

@return {number} The clamped value.