_onFabricMouseMove(fEvent) {
    const canvas = this.getCanvas();

    if (!this._icon) {
      return;
    }
    const moveOriginPointer = canvas.getPointer(fEvent.e);

    const scaleX = (moveOriginPointer.x - this._startPoint.x) / this._icon.width;
    const scaleY = (moveOriginPointer.y - this._startPoint.y) / this._icon.height;

    this._icon.set({
      scaleX: Math.abs(scaleX * 2),
      scaleY: Math.abs(scaleY * 2),
    });

    this._icon.setCoords();
    canvas.renderAll();
  }
MouseMove event handler on canvas
@param {{target: fabric.Object, e: MouseEvent}} fEvent - Fabric event object
@private