BitCrusher = function(audiolet, bits) {
    AudioletNode.call(this, audiolet, 2, 1);
    this.linkNumberOfOutputChannels(0, 0);
    this.bits = new AudioletParameter(this, 1, bits);
}
Reduce the bitrate of incoming audio

**Inputs**

- Audio 1
- Number of bits

**Outputs**

- Bit Crushed Audio

**Parameters**

- bits The number of bit to reduce to.  Linked to input 1.

@constructor
@extends AudioletNode
@param {Audiolet} audiolet The audiolet object.
@param {Number} bits The initial number of bits.