MergePoints = function (target, points)
{
    var minX = target.x;
    var maxX = target.right;
    var minY = target.y;
    var maxY = target.bottom;

    for (var i = 0; i < points.length; i++)
    {
        minX = Math.min(minX, points[i].x);
        maxX = Math.max(maxX, points[i].x);
        minY = Math.min(minY, points[i].y);
        maxY = Math.max(maxY, points[i].y);
    }

    target.x = minX;
    target.y = minY;
    target.width = maxX - minX;
    target.height = maxY - minY;

    return target;
}
Merges a Rectangle with a list of points by repositioning and/or resizing it such that all points are located on or within its bounds.

@function Phaser.Geom.Rectangle.MergePoints
@since 3.0.0

@generic {Phaser.Geom.Rectangle} O - [target,$return]

@param {Phaser.Geom.Rectangle} target - The Rectangle which should be merged.
@param {Phaser.Geom.Point[]} points - An array of Points (or any object with public `x` and `y` properties) which should be merged with the Rectangle.

@return {Phaser.Geom.Rectangle} The modified Rectangle.