_getGLSLUniformStruct( name, vars ) {

		return `
layout( std140 ) uniform ${name} {
${vars}
};`;

	}
Returns a GLSL struct based on the given name and variables.

@private
@param {string} name - The struct name.
@param {string} vars - The struct variables.
@return {string} The GLSL snippet representing a struct.