setLeveled(leveled) {
    if (this.leveled !== leveled) {
      this.leveled = leveled;

      // auto manage leveled component
      this.autoManageComponentById(this.getLeveled(), 'Levels', this.createLeveledComponent.bind(this));
    }
  }
Sets whether the sprite color is leveled. Use the levels in/out white/black parameters to control the appearance.
NOTE: this uses a horizontal rendering component, which may be performance intensive in some cases.
@param {Boolean} dissolving