getMatrixCornerPoints(bullsEyeCorners) {
			return this.expandSquare(bullsEyeCorners, 2 * this.nbCenterLayers, this.getDimension());
		}
Gets the Aztec code corners from the bull's eye corners and the parameters.

@param bullsEyeCorners the array of bull's eye corners
@return the array of aztec code corners