if (
      edges.getLoad(deletes) >= unloadFactor &&
      edges.getLoad(count) < unloadFactor
    ) {
      // If we have a significant number of deletes, reclaim the space.
      return LinkResult.TooManyDeletes;
    }
Links a node to another node with an edge of the given type.

Returns one of the following numeric status codes:
- `0` EdgeAdded: the edge was added
- `1` EdgeExists: the edge already exists
- `2` EdgesOverloaded: the edge map is overloaded
- `3` TooManyDeletes: the edge map has too many deleted edges
- `4` NodesOverloaded: the node map is overloaded