processObjects( objects ) {

    		const scene = new Scene();
    		scene.name = 'AuxScene';

    		for ( let i = 0; i < objects.length; i ++ ) {

    			// We push directly to children instead of calling `add` to prevent
    			// modify the .parent and break its original scene and hierarchy
    			scene.children.push( objects[ i ] );

    		}

    		this.processScene( scene );

    	}
Creates a Scene to hold a list of objects and parse it
@param  {Array} objects List of objects to process