unpause(arg){
		arg = arg || {};
		arg.unpause = true;
		if ( this.pauseTime && (this.lastPlayedTime != null) ) {
			arg.offset = this.pauseTime - this.lastPlayedTime;
		}
		else { 
			Object(_common__WEBPACK_IMPORTED_MODULE_2__["logMessage"])('You tried to unpause a wad that was not played and paused, so it just played normally instead.', 2);
		}
		this.play(arg);
	}
@param {PlayArgs} [args] - The same args as play()