function csrot( N, x, strideX, y, strideY, c, s ) {
	var ix = stride2offset( N, strideX );
	var iy = stride2offset( N, strideY );
	return ndarray( N, x, strideX, ix, y, strideY, iy, c, s );
}
Applies a plane rotation.

@param {PositiveInteger} N - number of indexed elements
@param {Complex64Array} x - first input array
@param {integer} strideX - `x` stride length
@param {Complex64Array} y - second input array
@param {integer} strideY - `y` stride length
@param {number} c - cosine of the angle of rotation
@param {number} s - sine of the angle of rotation
@returns {Complex64Array} `y`

@example
var Complex64Array = require( '@stdlib/array/complex64' );

var x = new Complex64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var y = new Complex64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

csrot( x.length, x, 1, y, 1, 0.8, 0.6 );
// x => <Complex64Array>[ ~0.8, ~1.6, ~2.4, ~3.2, 4.0, ~4.8, ~5.6, ~6.4 ]
// y => <Complex64Array>[ ~-0.6, ~-1.2, ~-1.8, ~-2.4, -3.0, ~-3.6, ~-4.2, ~-4.8 ]