function create$3() {
    var out = new ARRAY_TYPE(4);

    if (ARRAY_TYPE != Float32Array) {
      out[0] = 0;
      out[1] = 0;
      out[2] = 0;
      out[3] = 0;
    }

    return out;
  }
Creates a new, empty vec4

@returns {vec4} a new 4D vector