setDetune( value ) {

		this.detune = value;

		if ( this.isPlaying === true && this.source.detune !== undefined ) {

			this.source.detune.setTargetAtTime( this.detune, this.context.currentTime, 0.01 );

		}

		return this;

	}
Defines the detuning of oscillation in cents.

@param {number} value - The detuning of oscillation in cents.
@return {Audio} A reference to this instance.