function ObjectLoader(manager)
{
	ResourceContainer.call(this);

	this.manager = manager !== undefined ? manager : DefaultLoadingManager;
	this.texturePath = "";
}
Objectloader can be used to load external objects from files.

Also loads all resources attached to the objects being loaded.

Can parse be used to load on runtime resources and objects from external project files.

@module Loaders
@class ObjectLoader
@param {Object} manager