function slash(commands, sender) {
  if (_.isArray(commands)) {
    _.each(commands, function(command) {
      slash(command, sender);
    });
    return;
  }
  if (__plugin.canary) {
    if (sender === server) {
      server.consoleCommand(commands);
    } else {
      server.consoleCommand(commands, sender);
    }
  }
  if (__plugin.bukkit) {
    if (!sender) {
      // if sender is not specified assume server console
      server.dispatchCommand(server.consoleSender, commands);
    } else {
      server.dispatchCommand(sender, commands);
    }
  }
}
*********************************************************************
## The slash Module

This module provides a single function which makes it easy to execute
minecraft commands via javascript.

### The slash() function

This function makes it easy to execute one or more minecraft commands.

#### Parameters
commands : A String or Array of strings - each string is a command to be executed.
sender: (optional) The player on whose behalf the commands should be executed. If not specified the commands will be executed as the server console user.

#### Examples

Invoke the `/defaultgamemode creative` command (as server).

```javascript
var slash = require('slash');
slash('defaultgamemode creative');
```

Set the time of day to Midday and toggle downfall (as player 'JohnDoe'):

```javascript
var slash = require('slash'),
    utils = require('utils');
var johnDoe = utils.player('John_Doe');

slash([
  'time set 6000',
  'toggledownfall'
], johnDoe);
```
*