updateMatrix() {

		this.matrix.setUvTransform( this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y );

	}
Updates the texture transformation matrix from the from the properties {@link Texture#offset},
{@link Texture#repeat}, {@link Texture#rotation}, and {@link Texture#center}.