ParseTileLayers = function (json, insertNull)
{
    var infiniteMap = GetFastValue(json, 'infinite', false);
    var tileLayers = [];

    // State inherited from a parent group
    var groupStack = [];
    var curGroupState = CreateGroupLayer(json);

    while (curGroupState.i < curGroupState.layers.length || groupStack.length > 0)
    {
        if (curGroupState.i >= curGroupState.layers.length)
        {
            // Ensure recursion stack is not empty first
            if (groupStack.length < 1)
            {
                console.warn(
                    'TilemapParser.parseTiledJSON - Invalid layer group hierarchy'
                );
                break;
            }

            // Return to previous recursive state
            curGroupState = groupStack.pop();
            continue;
        }

        var curl = curGroupState.layers[curGroupState.i];
        curGroupState.i++;

        if (curl.type !== 'tilelayer')
        {
            if (curl.type === 'group')
            {
                // Compute next state inherited from group
                var nextGroupState = CreateGroupLayer(json, curl, curGroupState);

                // Preserve current state before recursing
                groupStack.push(curGroupState);
                curGroupState = nextGroupState;
            }

            // Skip this layer OR 'recurse' (iterative style) into the group
            continue;
        }

        // Base64 decode data if necessary. NOTE: uncompressed base64 only.
        if (curl.compression)
        {
            console.warn(
                'TilemapParser.parseTiledJSON - Layer compression is unsupported, skipping layer \''
                + curl.name + '\''
            );
            continue;
        }
        else if (curl.encoding && curl.encoding === 'base64')
        {
            // Chunks for an infinite map
            if (curl.chunks)
            {
                for (var i = 0; i < curl.chunks.length; i++)
                {
                    curl.chunks[i].data = Base64Decode(curl.chunks[i].data);
                }
            }

            // Non-infinite map data
            if (curl.data)
            {
                curl.data = Base64Decode(curl.data);
            }

            delete curl.encoding; // Allow the same map to be parsed multiple times
        }

        //  This is an array containing the tile indexes, one after the other. -1 = no tile,
        //  everything else = the tile index (starting at 1 for Tiled, 0 for CSV) If the map
        //  contains multiple tilesets then the indexes are relative to that which the set starts
        //  from. Need to set which tileset in the cache = which tileset in the JSON, if you do this
        //  manually it means you can use the same map data but a new tileset.

        var layerData;
        var gidInfo;
        var tile;
        var blankTile;
        var triangleHeight;
        var triangleWidth;

        var output = [];
        var x = 0;

        if (infiniteMap)
        {
            var layerOffsetX = (GetFastValue(curl, 'startx', 0) + curl.x);
            var layerOffsetY = (GetFastValue(curl, 'starty', 0) + curl.y);

            layerData = new LayerData({
                name: (curGroupState.name + curl.name),
                id: curl.id,
                x: (curGroupState.x + GetFastValue(curl, 'offsetx', 0) + layerOffsetX * json.tilewidth),
                y: (curGroupState.y + GetFastValue(curl, 'offsety', 0) + layerOffsetY * json.tileheight),
                width: curl.width,
                height: curl.height,
                tileWidth: json.tilewidth,
                tileHeight: json.tileheight,
                alpha: (curGroupState.opacity * curl.opacity),
                visible: (curGroupState.visible && curl.visible),
                properties: GetFastValue(curl, 'properties', []),
                orientation: FromOrientationString(json.orientation)
            });

            if (layerData.orientation === CONST.HEXAGONAL)
            {
                layerData.hexSideLength = json.hexsidelength;
                layerData.staggerAxis = json.staggeraxis;
                layerData.staggerIndex = json.staggerindex;

                if (layerData.staggerAxis === 'y')
                {
                    triangleHeight = (layerData.tileHeight - layerData.hexSideLength) / 2;
                    layerData.widthInPixels = layerData.tileWidth * (layerData.width + 0.5);
                    layerData.heightInPixels = layerData.height * (layerData.hexSideLength + triangleHeight) + triangleHeight;
                }
                else
                {
                    triangleWidth = (layerData.tileWidth - layerData.hexSideLength) / 2;
                    layerData.widthInPixels = layerData.width * (layerData.hexSideLength + triangleWidth) + triangleWidth;
                    layerData.heightInPixels = layerData.tileHeight * (layerData.height + 0.5);
                }
            }

            for (var c = 0; c < curl.height; c++)
            {
                output[c] = [ null ];

                for (var j = 0; j < curl.width; j++)
                {
                    output[c][j] = null;
                }
            }

            for (c = 0, len = curl.chunks.length; c < len; c++)
            {
                var chunk = curl.chunks[c];

                var offsetX = (chunk.x - layerOffsetX);
                var offsetY = (chunk.y - layerOffsetY);

                var y = 0;

                for (var t = 0, len2 = chunk.data.length; t < len2; t++)
                {
                    var newOffsetX = x + offsetX;
                    var newOffsetY = y + offsetY;

                    gidInfo = ParseGID(chunk.data[t]);

                    //  index, x, y, width, height
                    if (gidInfo.gid > 0)
                    {
                        tile = new Tile(layerData, gidInfo.gid, newOffsetX, newOffsetY, json.tilewidth, json.tileheight);

                        // Turning Tiled's FlippedHorizontal, FlippedVertical and FlippedAntiDiagonal
                        // propeties into flipX, flipY and rotation
                        tile.rotation = gidInfo.rotation;
                        tile.flipX = gidInfo.flipped;

                        output[newOffsetY][newOffsetX] = tile;
                    }
                    else
                    {
                        blankTile = insertNull
                            ? null
                            : new Tile(layerData, -1, newOffsetX, newOffsetY, json.tilewidth, json.tileheight);

                        output[newOffsetY][newOffsetX] = blankTile;
                    }

                    x++;

                    if (x === chunk.width)
                    {
                        y++;
                        x = 0;
                    }
                }
            }
        }
        else
        {
            layerData = new LayerData({
                name: (curGroupState.name + curl.name),
                id: curl.id,
                x: (curGroupState.x + GetFastValue(curl, 'offsetx', 0) + curl.x),
                y: (curGroupState.y + GetFastValue(curl, 'offsety', 0) + curl.y),
                width: curl.width,
                height: curl.height,
                tileWidth: json.tilewidth,
                tileHeight: json.tileheight,
                alpha: (curGroupState.opacity * curl.opacity),
                visible: (curGroupState.visible && curl.visible),
                properties: GetFastValue(curl, 'properties', []),
                orientation: FromOrientationString(json.orientation)
            });

            if (layerData.orientation === CONST.HEXAGONAL)
            {
                layerData.hexSideLength = json.hexsidelength;
                layerData.staggerAxis = json.staggeraxis;
                layerData.staggerIndex = json.staggerindex;

                if (layerData.staggerAxis === 'y')
                {
                    triangleHeight = (layerData.tileHeight - layerData.hexSideLength) / 2;
                    layerData.widthInPixels = layerData.tileWidth * (layerData.width + 0.5);
                    layerData.heightInPixels = layerData.height * (layerData.hexSideLength + triangleHeight) + triangleHeight;
                }
                else
                {
                    triangleWidth = (layerData.tileWidth - layerData.hexSideLength) / 2;
                    layerData.widthInPixels = layerData.width * (layerData.hexSideLength + triangleWidth) + triangleWidth;
                    layerData.heightInPixels = layerData.tileHeight * (layerData.height + 0.5);
                }
            }
            var row = [];

            //  Loop through the data field in the JSON.
            for (var k = 0, len = curl.data.length; k < len; k++)
            {
                gidInfo = ParseGID(curl.data[k]);

                //  index, x, y, width, height
                if (gidInfo.gid > 0)
                {
                    tile = new Tile(layerData, gidInfo.gid, x, output.length, json.tilewidth, json.tileheight);

                    // Turning Tiled's FlippedHorizontal, FlippedVertical and FlippedAntiDiagonal
                    // propeties into flipX, flipY and rotation
                    tile.rotation = gidInfo.rotation;
                    tile.flipX = gidInfo.flipped;

                    row.push(tile);
                }
                else
                {
                    blankTile = insertNull
                        ? null
                        : new Tile(layerData, -1, x, output.length, json.tilewidth, json.tileheight);
                    row.push(blankTile);
                }

                x++;

                if (x === curl.width)
                {
                    output.push(row);
                    x = 0;
                    row = [];
                }
            }
        }

        layerData.data = output;
        tileLayers.push(layerData);
    }

    return tileLayers;
}
Parses all tilemap layers in a Tiled JSON object into new LayerData objects.

@function Phaser.Tilemaps.Parsers.Tiled.ParseTileLayers
@since 3.0.0

@param {object} json - The Tiled JSON object.
@param {boolean} insertNull - Controls how empty tiles, tiles with an index of -1, in the map
data are handled (see {@link Phaser.Tilemaps.Parsers.Tiled.ParseJSONTiled}).

@return {Phaser.Tilemaps.LayerData[]} - An array of LayerData objects, one for each entry in
json.layers with the type 'tilelayer'.