function Transformation(range, options) {
    (0, _classCallCheck2.default)(this, Transformation);

    /**
     * Instance of the SelectionRange, holder for coordinates applied to the table.
     *
     * @type {SelectionRange}
     */
    this.range = range;
    /**
     * Additional options which define the state of the settings which can infer transformation.
     *
     * @type {Object}
     */

    this.options = options;
  }
The Transformation class implements algorithms for transforming coordinates based on current settings
passed to the Handsontable.

Transformation is always applied relative to the current selection.

@class Transformation
@util