function copyDetails(destination, object)
			{
				destination.name = object.name;
				destination.visible = object.visible;
				destination.castShadow = object.castShadow;
				destination.receiveShadow = object.receiveShadow;
				destination.frustumCulled = object.frustumCulled;
				destination.renderOrder = object.renderOrder;
				destination.matrixAutoUpdate = object.matrixAutoUpdate;
				destination.position.copy(object.position);
				destination.scale.copy(object.scale);
				destination.quaternion.copy(object.quaternion);
			}
Rendering canvas element where the scene is presented.

@attribute canvas
@type {RendererCanvas}