constructor( parameters ) {

		super();

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isLineBasicMaterial = true;

		this.type = 'LineBasicMaterial';

		/**
		 * Color of the material.
		 *
		 * @type {Color}
		 * @default (1,1,1)
		 */
		this.color = new Color( 0xffffff );

		/**
		 * Sets the color of the lines using data from a texture. The texture map
		 * color is modulated by the diffuse `color`.
		 *
		 * @type {?Texture}
		 * @default null
		 */
		this.map = null;

		/**
		 * Controls line thickness or lines.
		 *
		 * Can only be used with {@link SVGRenderer}. WebGL and WebGPU
		 * ignore this setting and always render line primitives with a
		 * width of one pixel.
		 *
		 * @type {number}
		 * @default 1
		 */
		this.linewidth = 1;

		/**
		 * Defines appearance of line ends.
		 *
		 * Can only be used with {@link SVGRenderer}.
		 *
		 * @type {('butt'|'round'|'square')}
		 * @default 'round'
		 */
		this.linecap = 'round';

		/**
		 * Defines appearance of line joints.
		 *
		 * Can only be used with {@link SVGRenderer}.
		 *
		 * @type {('round'|'bevel'|'miter')}
		 * @default 'round'
		 */
		this.linejoin = 'round';

		/**
		 * Whether the material is affected by fog or not.
		 *
		 * @type {boolean}
		 * @default true
		 */
		this.fog = true;

		this.setValues( parameters );

	}
Constructs a new line basic material.

@param {Object} [parameters] - An object with one or more properties
defining the material's appearance. Any property of the material
(including any property from inherited materials) can be passed
in here. Color values can be passed any type of value accepted
by {@link Color#set}.