function MeshNormalMaterial( parameters ) {

        Material.call( this, parameters );

        this.type = 'MeshNormalMaterial';

        this.wireframe = false;
        this.wireframeLinewidth = 1;

        this.fog = false;
        this.lights = false;
        this.morphTargets = false;

        this.setValues( parameters );

    }
@author mrdoob / http://mrdoob.com/

parameters = {
 opacity: <float>,

 wireframe: <boolean>,
 wireframeLinewidth: <float>
}