function Resource()
{
	this.filename = null; //name of file without folder or path
	this.fullpath = null; //contains the unique name as is to be used to fetch it by the resources manager
	this.remotepath = null; //the string to fetch this resource in internet (local resources do not have this name)
	this._data = null;
	//this.type = 0;
}
This class contains all the info about a resource and it works as a template for any resource class
Keep in mind that there are many resource classes like Meshes or Textures that DONT INHERIT FROM THIS CLASS.
This class is used mainly to generic file resources like text files (scripts, csvs, etc)

@class Resource
@constructor