function legendSelectActionHandler(methodName, payload, ecModel) {
    var selectedMap = {};
    var isToggleSelect = methodName === 'toggleSelected';
    var isSelected;
    // Update all legend components
    ecModel.eachComponent('legend', function (legendModel) {
        if (isToggleSelect && isSelected != null) {
            // Force other legend has same selected status
            // Or the first is toggled to true and other are toggled to false
            // In the case one legend has some item unSelected in option. And if other legend
            // doesn't has the item, they will assume it is selected.
            legendModel[isSelected ? 'select' : 'unSelect'](payload.name);
        }
        else if (methodName === 'allSelect' || methodName === 'inverseSelect') {
            legendModel[methodName]();
        }
        else {
            legendModel[methodName](payload.name);
            isSelected = legendModel.isSelected(payload.name);
        }
        var legendData = legendModel.getData();
        each$1(legendData, function (model) {
            var name = model.get('name');
            // Wrap element
            if (name === '\n' || name === '') {
                return;
            }
            var isItemSelected = legendModel.isSelected(name);
            if (selectedMap.hasOwnProperty(name)) {
                // Unselected if any legend is unselected
                selectedMap[name] = selectedMap[name] && isItemSelected;
            }
            else {
                selectedMap[name] = isItemSelected;
            }
        });
    });
    // Return the event explicitly
    return (methodName === 'allSelect' || methodName === 'inverseSelect')
        ? {
            selected: selectedMap
        }
        : {
            name: payload.name,
            selected: selectedMap
        };
}
If first rendering, `contentGroup.position` is [0, 0], which
does not make sense and may cause unexepcted animation if adopted.
@private
@type {boolean}