_generateMipmaps( textureGPU, textureDescriptorGPU, baseArrayLayer = 0 ) {

		this._getPassUtils().generateMipmaps( textureGPU, textureDescriptorGPU, baseArrayLayer );

	}
Generates mipmaps for the given GPU texture.

@private
@param {GPUTexture} textureGPU - The GPU texture object.
@param {Object} textureDescriptorGPU - The texture descriptor.
@param {number} [baseArrayLayer=0] - The index of the first array layer accessible to the texture view.