PerimeterPoint = function (rectangle, angle, out)
{
    if (out === undefined) { out = new Point(); }

    angle = DegToRad(angle);

    var s = Math.sin(angle);
    var c = Math.cos(angle);

    var dx = (c > 0) ? rectangle.width / 2 : rectangle.width / -2;
    var dy = (s > 0) ? rectangle.height / 2 : rectangle.height / -2;

    if (Math.abs(dx * s) < Math.abs(dy * c))
    {
        dy = (dx * s) / c;
    }
    else
    {
        dx = (dy * c) / s;
    }

    out.x = dx + rectangle.centerX;
    out.y = dy + rectangle.centerY;

    return out;
}
Returns a Point from the perimeter of a Rectangle based on the given angle.

@function Phaser.Geom.Rectangle.PerimeterPoint
@since 3.0.0

@generic {Phaser.Geom.Point} O - [out,$return]

@param {Phaser.Geom.Rectangle} rectangle - The Rectangle to get the perimeter point from.
@param {number} angle - The angle of the point, in degrees.
@param {Phaser.Geom.Point} [out] - The Point object to store the position in. If not given, a new Point instance is created.

@return {Phaser.Geom.Point} A Point object holding the coordinates of the Rectangle perimeter.