function min( N, x, strideX, offsetX ) {
	var xbuf;
	var get;
	var min;
	var ix;
	var v;
	var i;

	// Cache reference to array data:
	xbuf = x.data;

	// Cache a reference to the element accessor:
	get = x.accessors[ 0 ];

	if ( N === 1 || strideX === 0 ) {
		return get( xbuf, offsetX );
	}
	ix = offsetX;
	min = get( xbuf, ix );
	for ( i = 1; i < N; i++ ) {
		ix += strideX;
		v = get( xbuf, ix );
		if ( isnan( v ) ) {
			return v;
		}
		if ( v < min || ( v === min && isNegativeZero( v ) ) ) {
			min = v;
		}
	}
	return min;
}
Computes the minimum value of a strided array.

@private
@param {PositiveInteger} N - number of indexed elements
@param {Object} x - input array object
@param {Collection} x.data - input array data
@param {Array<Function>} x.accessors - array element accessors
@param {integer} strideX - stride length
@param {NonNegativeInteger} offsetX - starting index
@returns {number} minimum value

@example
var toAccessorArray = require( '@stdlib/array/base/to-accessor-array' );
var arraylike2object = require( '@stdlib/array/base/arraylike2object' );

var x = toAccessorArray( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );

var v = min( 4, arraylike2object( x ), 2, 1 );
// returns -2.0