setup( builder ) {

		const length = this.array.length;
		const elementType = this.elementType;

		let arrayType = Float32Array;

		const paddedType = this.paddedType;
		const paddedElementLength = builder.getTypeLength( paddedType );

		if ( elementType.charAt( 0 ) === 'i' ) arrayType = Int32Array;
		if ( elementType.charAt( 0 ) === 'u' ) arrayType = Uint32Array;

		this.value = new arrayType( length * paddedElementLength );
		this.bufferCount = length;
		this.bufferType = paddedType;

		return super.setup( builder );

	}
Implement the value buffer creation based on the array data.

@param {NodeBuilder} builder - A reference to the current node builder.
@return {null}