_createRenderCmd() {
    if (cc._renderType === cc._RENDER_TYPE_CANVAS) {
      return this._super();
    }
    return new FXLensFlareSprite.WebGLRenderCmd(this);
  }
*************************************************************************
FXLensFlareSprite
var FXLensFlareSprite = FXProceduralDistortionSprite
FXLensFlareSprite.create(
 - procedural animated radial glow
**************************************************************************