get needsGeometryUpdate() {

		if ( this.geometry.id !== this.object.geometry.id ) return true;

		if ( this.attributes !== null ) {

			const attributesId = this.attributesId;

			for ( const name in attributesId ) {

				const attribute = this.geometry.getAttribute( name );

				if ( attribute === undefined || attributesId[ name ] !== attribute.id ) {

					return true;

				}

			}

		}

		return false;

	}
Whether the geometry requires an update or not.

@type {boolean}
@readonly