function RuntimeError(message) {
  /**
   * 'RuntimeError' indicating that this exception was thrown due to a runtime error.
   * @type {string}
   * @readonly
   */
  this.name = "RuntimeError";

  /**
   * The explanation for why this exception was thrown.
   * @type {string}
   * @readonly
   */
  this.message = message;

  //Browsers such as IE don't have a stack property until you actually throw the error.
  let stack;
  try {
    throw new Error();
  } catch (e) {
    stack = e.stack;
  }

  /**
   * The stack trace of this exception, if available.
   * @type {string}
   * @readonly
   */
  this.stack = stack;
}
Constructs an exception object that is thrown due to an error that can occur at runtime, e.g.,
out of memory, could not compile shader, etc.  If a function may throw this
exception, the calling code should be prepared to catch it.
<br /><br />
On the other hand, a {@link DeveloperError} indicates an exception due
to a developer error, e.g., invalid argument, that usually indicates a bug in the
calling code.

@alias RuntimeError
@constructor
@extends Error

@param {string} [message] The error message for this exception.

@see DeveloperError