Random = function (rect, out)
{
    if (out === undefined) { out = new Point(); }

    out.x = rect.x + (Math.random() * rect.width);
    out.y = rect.y + (Math.random() * rect.height);

    return out;
}
Returns a random point within a Rectangle.

@function Phaser.Geom.Rectangle.Random
@since 3.0.0

@generic {Phaser.Geom.Point} O - [out,$return]

@param {Phaser.Geom.Rectangle} rect - The Rectangle to return a point from.
@param {Phaser.Geom.Point} out - The object to update with the point's coordinates.

@return {Phaser.Geom.Point} The modified `out` object, or a new Point if none was provided.