constructor( value, uvNode = null, levelNode = null ) {

		super( value, uvNode, levelNode );

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isTexture3DNode = true;

	}
Constructs a new 3D texture node.

@param {Data3DTexture} value - The 3D texture.
@param {?Node<vec2|vec3>} [uvNode=null] - The uv node.
@param {?Node<int>} [levelNode=null] - The level node.