function Touch() {
		throw "Touch cannot be instantiated";
	}
Global utility for working with multi-touch enabled devices in EaselJS. Currently supports W3C Touch API (iOS and
modern Android browser) and the Pointer API (IE), including ms-prefixed events in IE10, and unprefixed in IE11.

Ensure that you {{#crossLink "Touch/disable"}}{{/crossLink}} touch when cleaning up your application. You do not have
to check if touch is supported to enable it, as it will fail gracefully if it is not supported.

<h4>Example</h4>

     var stage = new createjs.Stage("canvasId");
     createjs.Touch.enable(stage);

<strong>Note:</strong> It is important to disable Touch on a stage that you are no longer using:

     createjs.Touch.disable(stage);

@class Touch
@static