function inheritedPropertyDescriptors( value, level ) { // eslint-disable-line id-length
	var desc;
	var keys;
	var obj;
	var tmp;
	var N;
	var n;
	var i;

	if ( arguments.length > 1 ) {
		if ( !isPositiveInteger( level ) ) {
			throw new TypeError( format( 'invalid argument. Second argument must be a positive integer. Value: `%s`.', level ) );
		}
		N = level;
	} else {
		N = MAX_SAFE_INTEGER;
	}
	if ( value === null || value === void 0 ) {
		return {};
	}
	// Get the value's prototype:
	obj = getPrototypeOf( value );

	// Walk the prototype chain collecting all property descriptors...
	desc = {};
	n = 1;
	while ( obj && n <= N ) {
		tmp = getOwnPropertyDescriptors( obj );
		keys = objectKeys( tmp );
		for ( i = 0; i < keys.length; i++ ) {
			// The first encountered property descriptor for a property name always takes precedence...
			if ( !hasOwnProp( desc, keys[ i ] ) ) {
				// The following is equivalent to `desc[ keys[i] ] = {...}`, but accounts for the possibility of a "poisoned" `Object` prototype (i.e., an `Object.prototype` having a property with a setter which throws).
				defineProperty( desc, keys[ i ], {
					'configurable': true,
					'enumerable': true,
					'writable': true,
					'value': tmp[ keys[ i ] ]
				});
			}
		}
		keys = getOwnPropertySymbols( tmp );
		for ( i = 0; i < keys.length; i++ ) {
			// The first encountered property descriptor for a symbol property always takes precedence...
			if ( !hasOwnProp( desc, keys[ i ] ) ) {
				// The following is equivalent to `desc[ keys[i] ] = {...}`, but accounts for the possibility of a "poisoned" `Object` prototype (i.e., an `Object.prototype` having a property with a setter which throws).
				defineProperty( desc, keys[ i ], {
					'configurable': true,
					'enumerable': true,
					'writable': true,
					'value': tmp[ keys[ i ] ]
				});
			}
		}
		obj = getPrototypeOf( obj );
		n += 1;
	}
	return desc;
}
Returns an object's inherited property descriptors.

## Notes

-   In contrast to the built-in `Object.getOwnPropertyDescriptors()`, this function returns an empty object if provided `undefined` or `null`, rather than throwing an error.

@param {*} value - input object
@param {PositiveInteger} [level] - inheritance level
@throws {TypeError} second argument must be a positive integer
@returns {Object} inherited property descriptors

@example
var desc = inheritedPropertyDescriptors( [] );
// returns {...}