function BBox(minX, minY, maxX, maxY) {
    if (minX === void 0) {
      minX = Infinity;
    }

    if (minY === void 0) {
      minY = Infinity;
    }

    if (maxX === void 0) {
      maxX = -Infinity;
    }

    if (maxY === void 0) {
      maxY = -Infinity;
    }

    /**
     * The minimum X position in the bounding box
     * @type {number}
     */
    this.minX = minX;
    /**
     * The minimum Y position in the bounding box
     * @type {number}
     */

    this.minY = minY;
    /**
     * The maxmimum X position in the bounding box
     * @type {number}
     */

    this.maxX = maxX;
    /**
     * The maxmimum Y position in the bounding box
     * @type {number}
     */

    this.maxY = maxY;
  }
The offset from the pen position in the Y direction at which to render this glyph.
@type {number}