validateGeometryId( geometryId ) {

		const geometryInfoList = this._geometryInfo;
		if ( geometryId < 0 || geometryId >= geometryInfoList.length || geometryInfoList[ geometryId ].active === false ) {

			throw new Error( `THREE.BatchedMesh: Invalid geometryId ${geometryId}. Geometry is either out of range or has been deleted.` );

		}

	}
Validates the geometry defined by the given ID.

@param {number} geometryId - The geometry to validate.