function Animation() {
  /**
   * The name of the animation.
   *
   * @type {string}
   * @private
   */
  this.name = undefined;

  /**
   * The samplers used in this animation.
   *
   * @type {ModelComponents.AnimationSampler[]}
   * @private
   */
  this.samplers = [];

  /**
   * The channels used in this animation.
   *
   * @type {ModelComponents.AnimationChannel[]}
   * @private
   */
  this.channels = [];
}
An animation in the model.

@alias {ModelComponents.Animation}
@constructor

@private