function inner_success( response )
	{
		if(on_scripts_loaded)
			on_scripts_loaded(that,response);

		that.init();
		that.configure(response);

		if( that.texture_atlas )
			LS.RM.loadTextureAtlas( that.texture_atlas, inner_preloaded_all );
		else
			inner_preloaded_all();
	}
Assigns a scene from a JSON description (or WBIN,ZIP)

@method setFromJSON
@param {String} data JSON object containing the scene
@param {Function}[on_complete=null] the callback to call when the scene is ready
@param {Function}[on_error=null] the callback to call if there is a  loading error
@param {Function}[on_progress=null] it is called while loading the scene info (not the associated resources)
@param {Function}[on_resources_loaded=null] it is called when all the resources had been loaded
@param {Function}[on_scripts_loaded=null] the callback to call when the loading is complete but before assigning the scene