function PointsMaterial( parameters ) {

	Material.call( this );

	this.type = 'PointsMaterial';

	this.color = new Color( 0xffffff );

	this.map = null;

	this.size = 1;
	this.sizeAttenuation = true;

	this.morphTargets = false;

	this.lights = false;

	this.setValues( parameters );

}
@author mrdoob / http://mrdoob.com/
@author alteredq / http://alteredqualia.com/

parameters = {
 color: <hex>,
 opacity: <float>,
 map: new THREE.Texture( <Image> ),

 size: <float>,
 sizeAttenuation: <bool>

 morphTargets: <bool>
}