GetCircleToRectangle = function (circle, rect, out)
{
    if (out === undefined) { out = []; }

    if (CircleToRectangle(circle, rect))
    {
        var lineA = rect.getLineA();
        var lineB = rect.getLineB();
        var lineC = rect.getLineC();
        var lineD = rect.getLineD();

        GetLineToCircle(lineA, circle, out);
        GetLineToCircle(lineB, circle, out);
        GetLineToCircle(lineC, circle, out);
        GetLineToCircle(lineD, circle, out);
    }

    return out;
}
Checks for intersection between a circle and a rectangle,
and returns the intersection points as a Point object array.

@function Phaser.Geom.Intersects.GetCircleToRectangle
@since 3.0.0

@param {Phaser.Geom.Circle} circle - The circle to be checked.
@param {Phaser.Geom.Rectangle} rect - The rectangle to be checked.
@param {array} [out] - An optional array in which to store the points of intersection.

@return {array} An array with the points of intersection if objects intersect, otherwise an empty array.