function SingleTouchInput() {
    classCallCheck(this, SingleTouchInput);

    var _this = possibleConstructorReturn(this, (SingleTouchInput.__proto__ || Object.getPrototypeOf(SingleTouchInput)).apply(this, arguments));

    _this.evTarget = SINGLE_TOUCH_TARGET_EVENTS;
    _this.evWin = SINGLE_TOUCH_WINDOW_EVENTS;
    _this.started = false;

    Input.apply(_this, arguments);
    return _this;
  }
@private
Touch events input
@constructor
@extends Input