reorder( newOrder ) {

		_quaternion$3.setFromEuler( this );

		return this.setFromQuaternion( _quaternion$3, newOrder );

	}
Resets the euler angle with a new order by creating a quaternion from this
euler angle and then setting this euler angle with the quaternion and the
new order.

Warning: This discards revolution information.

@param {string} [newOrder] - A string representing the new order that the rotations are applied.
@return {Euler} A reference to this Euler instance.