getViewBounds( distance, minTarget, maxTarget ) {

		_v3$1.set( -1, -1, 0.5 ).applyMatrix4( this.projectionMatrixInverse );

		minTarget.set( _v3$1.x, _v3$1.y ).multiplyScalar( - distance / _v3$1.z );

		_v3$1.set( 1, 1, 0.5 ).applyMatrix4( this.projectionMatrixInverse );

		maxTarget.set( _v3$1.x, _v3$1.y ).multiplyScalar( - distance / _v3$1.z );

	}
Computes the 2D bounds of the camera's viewable rectangle at a given distance along the viewing direction.
Sets `minTarget` and `maxTarget` to the coordinates of the lower-left and upper-right corners of the view rectangle.

@param {number} distance - The viewing distance.
@param {Vector2} minTarget - The lower-left corner of the view rectangle is written into this vector.
@param {Vector2} maxTarget - The upper-right corner of the view rectangle is written into this vector.