function pushCommand(command, frameState) {
  const globeTranslucencyState = frameState.globeTranslucencyState;
  if (globeTranslucencyState.translucent) {
    const isBlendCommand = command.renderState.blending.enabled;
    globeTranslucencyState.pushDerivedCommands(
      command,
      isBlendCommand,
      frameState,
    );
  } else {
    frameState.commandList.push(command);
  }
}
Called at the end of the update cycle for each render frame, after {@link QuadtreeTileProvider#showTileThisFrame}
and any other functions.

@param {FrameState} frameState The frame state.