constructor( scene, camera ) {

		super( PassNode.COLOR, scene, camera );

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isStereoPassNode = true;

		/**
		 * The internal stereo camera that is used to render the scene.
		 *
		 * @type {StereoCamera}
		 */
		this.stereo = new StereoCamera();
		this.stereo.aspect = 0.5;

	}
Constructs a new stereo pass node.

@param {Scene} scene - The scene to render.
@param {Camera} camera - The camera to render the scene with.