function recomputeBoundingVolumesRecursive(that, node) {
  node.computeBoundingVolumes(that._primitive._shape);
  if (defined(node.children)) {
    for (let i = 0; i < 8; i++) {
      const child = node.children[i];
      recomputeBoundingVolumesRecursive(that, child);
    }
  }
}
@function

@param {VoxelTraversal} that
@param {SpatialNode} node

@private