function create$1() {
    var dq = new ARRAY_TYPE(8);

    if (ARRAY_TYPE != Float32Array) {
      dq[0] = 0;
      dq[1] = 0;
      dq[2] = 0;
      dq[4] = 0;
      dq[5] = 0;
      dq[6] = 0;
      dq[7] = 0;
    }

    dq[3] = 1;
    return dq;
  }
Creates a new identity dual quat

@returns {quat2} a new dual quaternion [real -> rotation, dual -> translation]