function getNearbyEntityTypes(bot) {
    /**
     * Get a list of all nearby mob types.
     * @param {Bot} bot - The bot to get nearby mobs for.
     * @returns {string[]} - A list of all nearby mobs.
     * @example
     * let mobs = world.getNearbyEntityTypes(bot);
     **/
    let mobs = getNearbyEntities(bot, 16);
    let found = [];
    for (let i = 0; i < mobs.length; i++) {
        if (!found.includes(mobs[i].name)) {
            found.push(mobs[i].name);
        }
    }
    return found;
}
Get your position in the world (Note that y is vertical).
@param {Bot} bot - The bot to get the position for.
@returns {Vec3} - An object with x, y, and x attributes representing the position of the bot.
@example
let position = world.getPosition(bot);
let x = position.x;