ContainsPoint = function (triangle, point)
{
    return Contains(triangle, point.x, point.y);
}
Tests if a triangle contains a point.

@function Phaser.Geom.Triangle.ContainsPoint
@since 3.0.0

@param {Phaser.Geom.Triangle} triangle - The triangle.
@param {(Phaser.Geom.Point|Phaser.Math.Vector2|any)} point - The point to test, or any point-like object with public `x` and `y` properties.

@return {boolean} `true` if the point is within the triangle, otherwise `false`.