constructor( scene, camera, clearColor, clearAlpha ) {

			super( scene, camera, clearColor, clearAlpha );
			this.sampleLevel = 0;
			this.accumulate = false;

		}
Temporal Anti-Aliasing Render Pass

When there is no motion in the scene, the TAA render pass accumulates jittered camera samples across frames to create a high quality anti-aliased result.

References:

TODO: Add support for motion vector pas so that accumulation of samples across frames can occur on dynamics scenes.