function AmbientLight(hex)
{
	TAmbientLight.call(this, hex);

	this.name = "ambient";

	this.matrixAutoUpdate = false;
}
Ambient lights are used to create base ilumanition for the scene.

They are not influenced by position, scale or rotation.

Based on AmbientLight documentation for the object can be found at https:// threejs.org/docs/index.html#Reference/Lights/AmbientLight

@param {number} hex Light color in hex RGB
@class AmbientLight
@extends {AmbientLight}
@module Lights