function setSkipStateToDefault(gl) {
  gl.pixelStorei(UNPACK_ALIGNMENT, 4);

  if (utils.isWebGL2(gl)) {
    gl.pixelStorei(UNPACK_ROW_LENGTH, 0);
    gl.pixelStorei(UNPACK_IMAGE_HEIGHT, 0);
    gl.pixelStorei(UNPACK_SKIP_PIXELS, 0);
    gl.pixelStorei(UNPACK_SKIP_ROWS, 0);
    gl.pixelStorei(UNPACK_SKIP_IMAGES, 0);
  }
}
Set skip state to defaults
@param {WebGLRenderingContext} gl the WebGLRenderingContext
@private