constructor(attrs = {}) {
    super(attrs)
    this.layerClass = 'RepeatVector'

    const { n = 1 } = attrs
    this.n = n

    this.description = `n = ${n}`

    // GPU setup
    if (this.gpu) {
      this.program = webgl2.compileProgram(programSource)
    }
  }
Creates a RepeatVector layer

@param {Object} [attrs] - layer config attributes
@param {number} [attrs.n]