function OutlineEdgesMaterial() {
	    var _this;

	    var texelSize = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : new Vector2();

	    classCallCheck(this, OutlineEdgesMaterial);

	    _this = possibleConstructorReturn(this, getPrototypeOf$2(OutlineEdgesMaterial).call(this, {
	      type: "OutlineEdgesMaterial",
	      uniforms: {
	        tMask: new Uniform(null),
	        texelSize: new Uniform(new Vector2())
	      },
	      fragmentShader: fragment$13,
	      vertexShader: vertex$13,
	      depthWrite: false,
	      depthTest: false
	    }));

	    _this.setTexelSize(texelSize.x, texelSize.y);

	    return _this;
	  }
Constructs a new outline edge detection material.

@param {Vector2} [texelSize] - The absolute screen texel size.