function updateProps(animationModel, moveAnimation, el, props) {
	        // Animation optimize.
	        if (!propsEqual(get(el).lastProp, props)) {
	            get(el).lastProp = props;
	            moveAnimation
	                ? graphic.updateProps(el, props, animationModel)
	                : (el.stopAnimation(), el.attr(props));
	        }
	    }
@param {Array.<number>} p1
@param {Array.<number>} p2
@param {number} [xDimIndex=0] or 1