RandomRectangle = function (items, rect)
{
    for (var i = 0; i < items.length; i++)
    {
        Random(rect, items[i]);
    }

    return items;
}
Takes an array of Game Objects and positions them at random locations within the Rectangle.

@function Phaser.Actions.RandomRectangle
@since 3.0.0

@generic {Phaser.GameObjects.GameObject[]} G - [items,$return]

@param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action.
@param {Phaser.Geom.Rectangle} rect - The Rectangle to position the Game Objects within.

@return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action.