function rotate$2(out, a, rad) {
    var a00 = a[0],
        a01 = a[1],
        a02 = a[2],
        a10 = a[3],
        a11 = a[4],
        a12 = a[5],
        a20 = a[6],
        a21 = a[7],
        a22 = a[8],
        s = Math.sin(rad),
        c = Math.cos(rad);
    out[0] = c * a00 + s * a10;
    out[1] = c * a01 + s * a11;
    out[2] = c * a02 + s * a12;
    out[3] = c * a10 - s * a00;
    out[4] = c * a11 - s * a01;
    out[5] = c * a12 - s * a02;
    out[6] = a20;
    out[7] = a21;
    out[8] = a22;
    return out;
  }
Rotates a mat3 by the given angle

@param {mat3} out the receiving matrix
@param {ReadonlyMat3} a the matrix to rotate
@param {Number} rad the angle to rotate the matrix by
@returns {mat3} out