function mountLocalDOMEventListeners(instance, scope) {
    var domHandlers = scope.domHandlers;

    if (env$1.pointerEventsSupported) { // Only IE11+/Edge
        // 1. On devices that both enable touch and mouse (e.g., MS Surface and lenovo X240),
        // IE11+/Edge do not trigger touch event, but trigger pointer event and mouse event
        // at the same time.
        // 2. On MS Surface, it probablely only trigger mousedown but no mouseup when tap on
        // screen, which do not occurs in pointer event.
        // So we use pointer event to both detect touch gesture and mouse behavior.
        each$1(localNativeListenerNames.pointer, function (nativeEventName) {
            mountSingleDOMEventListener(scope, nativeEventName, function (event) {
                // markTriggeredFromLocal(event);
                domHandlers[nativeEventName].call(instance, event);
            });
        });

        // FIXME
        // Note: MS Gesture require CSS touch-action set. But touch-action is not reliable,
        // which does not prevent defuault behavior occasionally (which may cause view port
        // zoomed in but use can not zoom it back). And event.preventDefault() does not work.
        // So we have to not to use MSGesture and not to support touchmove and pinch on MS
        // touch screen. And we only support click behavior on MS touch screen now.

        // MS Gesture Event is only supported on IE11+/Edge and on Windows 8+.
        // We dont support touch on IE on win7.
        // See <https://msdn.microsoft.com/en-us/library/dn433243(v=vs.85).aspx>
        // if (typeof MSGesture === 'function') {
        //     (this._msGesture = new MSGesture()).target = dom; // jshint ignore:line
        //     dom.addEventListener('MSGestureChange', onMSGestureChange);
        // }
    }
    else {
        if (env$1.touchEventsSupported) {
            each$1(localNativeListenerNames.touch, function (nativeEventName) {
                mountSingleDOMEventListener(scope, nativeEventName, function (event) {
                    // markTriggeredFromLocal(event);
                    domHandlers[nativeEventName].call(instance, event);
                    setTouchTimer(scope);
                });
            });
            // Handler of 'mouseout' event is needed in touch mode, which will be mounted below.
            // addEventListener(root, 'mouseout', this._mouseoutHandler);
        }

        // 1. Considering some devices that both enable touch and mouse event (like on MS Surface
        // and lenovo X240, @see #2350), we make mouse event be always listened, otherwise
        // mouse event can not be handle in those devices.
        // 2. On MS Surface, Chrome will trigger both touch event and mouse event. How to prevent
        // mouseevent after touch event triggered, see `setTouchTimer`.
        each$1(localNativeListenerNames.mouse, function (nativeEventName) {
            mountSingleDOMEventListener(scope, nativeEventName, function (event) {
                event = getNativeEvent(event);
                if (!scope.touching) {
                    // markTriggeredFromLocal(event);
                    domHandlers[nativeEventName].call(instance, event);
                }
            });
        });
    }
}
@param {HandlerProxy} instance
@param {DOMHandlerScope} scope