parse( iffBuffer, path, modelName ) {

		_lwoTree = new IFFParser().parse( iffBuffer );

		// console.log( 'lwoTree', lwoTree );

		const textureLoader = new TextureLoader( this.manager ).setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );

		return new LWOTreeParser( textureLoader ).parse( modelName );

	}
Parses the given LWO data and returns the resulting meshes and materials.

@param {ArrayBuffer} iffBuffer - The raw LWO data as an array buffer.
@param {string} path - The URL base path.
@param {string} modelName - The model name.
@return {{meshes:Array<Mesh>,materials:Array<Material>}} An object holding the parse meshes and materials.