function MeshToonMaterial( parameters ) {

		MeshPhongMaterial.call( this );

		this.defines = { 'TOON': '' };

		this.type = 'MeshToonMaterial';

		this.gradientMap = null;

		this.setValues( parameters );

	}
@author takahirox / http://github.com/takahirox

parameters = {
 gradientMap: new THREE.Texture( <Image> )
}