function touchEnd(jqEvent) {
      //As we use Jquery bind for events, we need to target the original event object
      //If these events are being programmatically triggered, we don't have an original event object, so use the Jq one.
      var event = jqEvent.originalEvent ? jqEvent.originalEvent : jqEvent,
        touches = event.touches;

      //If we are still in a touch with the device wait a fraction and see if the other finger comes up
      //if it does within the threshold, then we treat it as a multi release, not a single release and end the touch / swipe
      if (touches) {
        if (touches.length && !inMultiFingerRelease()) {
          startMultiFingerRelease(event);
          return true;
        } else if (touches.length && inMultiFingerRelease()) {
          return true;
        }
      }

      //If a previous finger has been released, check how long ago, if within the threshold, then assume it was a multifinger release.
      //This is used to allow 2 fingers to release fractionally after each other, whilst maintaining the event as containing 2 fingers, not 1
      if (inMultiFingerRelease()) {
        fingerCount = fingerCountAtRelease;
      }

      //Set end of swipe
      endTime = getTimeStamp();

      //Get duration incase move was never fired
      duration = calculateDuration();

      //If we trigger handlers at end of swipe OR, we trigger during, but they didnt trigger and we are still in the move phase
      if (didSwipeBackToCancel() || !validateSwipeDistance()) {
        phase = PHASE_CANCEL;
        triggerHandler(event, phase);
      } else if (options.triggerOnTouchEnd || (options.triggerOnTouchEnd === false && phase === PHASE_MOVE)) {
        //call this on jq event so we are cross browser
        if (options.preventDefaultEvents !== false && jqEvent.cancelable !== false) {
          jqEvent.preventDefault();
        }
        phase = PHASE_END;
        triggerHandler(event, phase);
      }
      //Special cases - A tap should always fire on touch end regardless,
      //So here we manually trigger the tap end handler by itself
      //We dont run trigger handler as it will re-trigger events that may have fired already
      else if (!options.triggerOnTouchEnd && hasTap()) {
        //Trigger the pinch events...
        phase = PHASE_END;
        triggerHandlerForGesture(event, phase, TAP);
      } else if (phase === PHASE_MOVE) {
        phase = PHASE_CANCEL;
        triggerHandler(event, phase);
      }

      setTouchInProgress(false);

      return null;
    }
Event handler for a touch end event.
Calculate the direction and trigger events
@inner
@param {object} jqEvent The normalised jQuery event object.