setFaceCulling(cullFace) {
        if(this.state.cullFace !== cullFace) {
            this.state.cullFace = cullFace;

            if(cullFace === "none") {
                this.gl.disable(this.gl.CULL_FACE);
            }
            else {
                // default to back face culling
                const faceCulling = cullFace === "front" ? this.gl.FRONT : this.gl.BACK;

                this.gl.enable(this.gl.CULL_FACE);
                this.gl.cullFace(faceCulling);
            }
        }
    }
Called to set whether we should cull an object face or not

     params:
     @cullFace (boolean): what face we should cull
*