renderDeferred(frameState) {
    if (!frameState.declutter) {
      return;
    }
    this.dispatchRenderEvent_(
      RenderEventType.PRERENDER,
      this.context,
      frameState,
    );
    if (frameState.declutter && this.deferredContext_) {
      this.deferredContext_.draw(this.context);
      this.deferredContext_.clear();
    }
    this.renderDeferredInternal(frameState);
    this.dispatchRenderEvent_(
      RenderEventType.POSTRENDER,
      this.context,
      frameState,
    );
  }
@param {import("../../Map.js").FrameState} frameState Frame state.
@override