function setState( s ) {
		if ( !isUint32Array( s ) ) {
			throw new TypeError( format( 'invalid argument. Must provide a Uint32Array. Value: `%s`.', s ) );
		}
		if ( FLG ) {
			s = gcopy( s.length, s, 1, new Uint32Array( s.length ), 1 );
		}
		rand.state = s;
	}
Sets the pseudorandom number generator state.

@private
@param {PRNGStateMT19937} s - generator state
@throws {TypeError} must provide a `Uint32Array`
@throws {Error} must provide a valid state