function RealisticBokehPass(camera) {
	    var _this;

	    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};

	    classCallCheck(this, RealisticBokehPass);

	    _this = possibleConstructorReturn(this, getPrototypeOf$2(RealisticBokehPass).call(this, "RealisticBokehPass"));
	    _this.material = new RealisticBokehMaterial(camera, options);
	    return _this;
	  }
Constructs a new bokeh pass.

@param {PerspectiveCamera} camera - The main camera. Used to obtain the focal length and the near and far plane settings.
@param {Object} [options] - Additional parameters. See {@link RealisticBokehMaterial} for details.