function getNoiseTextureDimensions(collection) {
  return function () {
    scratchTextureDimensions.x = collection._textureSliceWidth;
    scratchTextureDimensions.y = collection._noiseTextureRows;
    scratchTextureDimensions.z = 1.0 / collection._noiseTextureRows;
    return scratchTextureDimensions;
  };
}
This property is for debugging only; it is not for production use nor is it optimized.
<p>
Draws the clouds as opaque, monochrome ellipsoids for the sake of debugging.
If <code>debugBillboards</code> is also true, then the ellipsoids will draw on top of the billboards.
</p>

@type {boolean}

@default false