function normalizeEvent(el, e, calculate) {

	        e = e || window.event;

	        if (e.zrX != null) {
	            return e;
	        }

	        var eventType = e.type;
	        var isTouch = eventType && eventType.indexOf('touch') >= 0;

	        if (!isTouch) {
	            clientToLocal(el, e, e, calculate);
	            e.zrDelta = (e.wheelDelta) ? e.wheelDelta / 120 : -(e.detail || 0) / 3;
	        }
	        else {
	            var touch = eventType != 'touchend'
	                ? e.targetTouches[0]
	                : e.changedTouches[0];
	            touch && clientToLocal(el, touch, e, calculate);
	        }

	        return e;
	    }
Mouse out handler
@inner
@param {Event} event