_getDimension( texture ) {

		let dimension;

		if ( texture.isData3DTexture ) {

			dimension = GPUTextureDimension.ThreeD;

		} else {

			dimension = GPUTextureDimension.TwoD;

		}

		return dimension;

	}
Returns the GPU dimensions for the given texture.

@private
@param {Texture} texture - The texture.
@return {string} The GPU dimension.