function AmbientLight$$1() {
	    var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};

	    classCallCheck(this, AmbientLight$$1);

	    return possibleConstructorReturn(this, getPrototypeOf$2(AmbientLight$$1).call(this, params, AmbientLight$$1.defaults));
	  }
@class AmbientLight
@category components/lights
@description AmbientLight is a simple class, it extends Light and inherits all its methods.
AmbientLight creates basic light around all scene, so it doesn't need properties like pos or target.
It supports only color and intensity as parameters, which defines the color of the surrounded light and intensity of light.
@param {Object} [params={light: {color: 0xffffff, intensity: 1}}] - The params.
@extends module:core.LightComponent
@memberof module:components/lights
@example <caption>Creating an AmbientLight </caption>
new AmbientLight({
  color: 0xffffff,
  intensity: 0.2
}).addTo(world);