setConditionalLineMaterial( type ) {

		this.ConditionalLineMaterial = type;
		this.missingConditionalEdgeColorMaterial = new this.ConditionalLineMaterial( { name: Loader.DEFAULT_MATERIAL_NAME, fog: true, color: 0xFF00FF } );
		return this;

	}
Sets the conditional line material type which depends on the used renderer.
Use {@link LDrawConditionalLineMaterial} when using `WebGLRenderer` and
{@link LDrawConditionalLineNodeMaterial} when using `WebGPURenderer`.

@param {(LDrawConditionalLineMaterial.constructor|LDrawConditionalLineNodeMaterial.constructor)} type - The conditional line material type.
@return {LDrawLoader} A reference to this loader.