RemoveTileAtWorldXY = function (worldX, worldY, replaceWithNull, recalculateFaces, camera, layer)
{
    layer.tilemapLayer.worldToTileXY(worldX, worldY, true, point, camera, layer);

    return RemoveTileAt(point.x, point.y, replaceWithNull, recalculateFaces, layer);
}
Removes the tile at the given world coordinates in the specified layer and updates the layer's
collision information.

@function Phaser.Tilemaps.Components.RemoveTileAtWorldXY
@since 3.0.0

@param {number} worldX - The x coordinate, in pixels.
@param {number} worldY - The y coordinate, in pixels.
@param {boolean} replaceWithNull - If true, this will replace the tile at the specified location with null instead of a Tile with an index of -1.
@param {boolean} recalculateFaces - `true` if the faces data should be recalculated.
@param {Phaser.Cameras.Scene2D.Camera} camera - The Camera to use when calculating the tile index from the world values.
@param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon.

@return {Phaser.Tilemaps.Tile} The Tile object that was removed.