function indexOfTypes( N, M, x, strideX1, strideX2, offsetX, y, strideY, offsetY ) { // eslint-disable-line max-len
	var ix;
	var iy;
	var i;
	var j;

	// Search for the first row which matches `y`...
	ix = offsetX;
	for ( i = 0; i < N; i++ ) {
		iy = offsetY;
		for ( j = 0; j < M; j++ ) {
			if ( x[ ix+(j*strideX2) ] !== y[ iy ] ) {
				break;
			}
			iy += strideY;
		}
		// If we successfully iterated over all columns, then that means we've found a match...
		if ( j === M ) {
			return i;
		}
		ix += strideX1;
	}
	return -1;
}
Returns the first row index at which a given one-dimensional array of types can be found in a two-dimensional reference array of types (or `-1` if not found).

## Notes

-   The intended use case for this function is for type dispatch (i.e., given a set of array data types, find a matching interface according the interface's accepted array data types).
-   The function assumes that `x` is stored in row-major order.
-   The function assumes that the number of indexed elements in `y` equals the number of columns in `x`.
-   The function returns a row index. To convert to a linear index, multiply `strideX1` by the return value.

@private
@param {NonNegativeInteger} N - number of rows in `x` (size of first dimension)
@param {NonNegativeInteger} M - number of columns in `x` (size of second dimension)
@param {ArrayLikeObject} x - input two-dimensional reference array
@param {integer} strideX1 - `x` stride length along first dimension
@param {integer} strideX2 - `x` stride length along second dimension
@param {NonNegativeInteger} offsetX - `x` starting index
@param {ArrayLikeObject} y - search array
@param {integer} strideY - `y` stride length
@param {NonNegativeInteger} offsetY - `y` starting index
@returns {integer} row index (if found) and `-1` otherwise

@example
// Define a reference array to search:
var types = [
    'float64', 'float64', 'float64',
    'float32', 'float32', 'float32',
    'uint32', 'uint32', 'float64',
    'int32', 'int32', 'float64',
    'uint16', 'uint16', 'float64',
    'int16', 'int16', 'float64',
    'uint8', 'uint8', 'float64',
    'int8', 'int8', 'float64'
];

// Define reference array dimensions:
var N = 8; // rows
var M = 3; // columns

// Define a search array:
y1 = [
    'float32', 'float32', 'float32',
];

// Find the list of types:
var r1 = indexOfTypes( N, M, types, M, 1, 0, y1, 1, 0 );
// returns 1

// Define a search array:
y2 = [
    'float32', 'float32', 'float64',
];

// Find the list of types:
var r2 = indexOfTypes( N, M, types, M, 1, 0, y2, 1, 0 );
// returns -1