async function resolveDropinModsForUI(){
    const serv = (await DistroAPI.getDistribution()).getServerById(ConfigManager.getSelectedServer())
    CACHE_SETTINGS_MODS_DIR = path.join(ConfigManager.getInstanceDirectory(), serv.rawServer.id, 'mods')
    CACHE_DROPIN_MODS = DropinModUtil.scanForDropinMods(CACHE_SETTINGS_MODS_DIR, serv.rawServer.minecraftVersion)

    let dropinMods = ''

    for(dropin of CACHE_DROPIN_MODS){
        dropinMods += `<div id="${dropin.fullName}" class="settingsBaseMod settingsDropinMod" ${!dropin.disabled ? 'enabled' : ''}>
                    <div class="settingsModContent">
                        <div class="settingsModMainWrapper">
                            <div class="settingsModStatus"></div>
                            <div class="settingsModDetails">
                                <span class="settingsModName">${dropin.name}</span>
                                <div class="settingsDropinRemoveWrapper">
                                    <button class="settingsDropinRemoveButton" remmod="${dropin.fullName}">${Lang.queryJS('settings.dropinMods.removeButton')}</button>
                                </div>
                            </div>
                        </div>
                        <label class="toggleSwitch">
                            <input type="checkbox" formod="${dropin.fullName}" dropin ${!dropin.disabled ? 'checked' : ''}>
                            <span class="toggleSwitchSlider"></span>
                        </label>
                    </div>
                </div>`
    }

    document.getElementById('settingsDropinModsContent').innerHTML = dropinMods
}
Resolve any located drop-in mods for this server and
populate the results onto the UI.