function glEnumToString( value ) {

		const name = glEnums[ value ];
		return ( name !== undefined )
			? `gl.${name}`
			: `/*UNKNOWN WebGL ENUM*/ 0x${value.toString( 16 )}`;

	}
Gets an string version of an WebGL enum.

Example:
  var str = WebGLDebugUtil.glEnumToString(ctx.getError());

@param {number} value Value to return an enum for
@return {string} The string version of the enum.