static CONVERT_TO_THREEIROBOTIX_COORDINATES(x, y, mapWidth, mapHeight, pixelSize) {
        const horizontalCenterOffset = ((mapWidth /2) * pixelSize) / FLOAT_TO_PIXEL_FACTOR;
        const verticalPixelHeight = (mapHeight * pixelSize);

        return {
            x: x / FLOAT_TO_PIXEL_FACTOR - horizontalCenterOffset,
            y: (verticalPixelHeight - y) / FLOAT_TO_PIXEL_FACTOR - horizontalCenterOffset
        };
    }
@param {number} x
@param {number} y
@param {number} mapWidth
@param {number} mapHeight
@param {number} pixelSize
@return {{x: number, y: number}}