function Point(x, y) {
        if (x === void 0) { x = 0; }
        if (y === void 0) { y = 0; }
        /** Position of the point on the x axis */
        this.x = 0;
        /** Position of the point on the y axis */
        this.y = 0;
        this.x = x;
        this.y = y;
    }
Creates a new `Point`
@param {number} [x=0] - position of the point on the x axis
@param {number} [y=0] - position of the point on the y axis