constructor( name, textureNode, groupNode, access = null ) {

		super( name, textureNode, groupNode, access );

		/**
		 * This flag can be used for type testing.
		 *
		 * @type {boolean}
		 * @readonly
		 * @default true
		 */
		this.isSampledCubeTexture = true;

	}
Constructs a new node-based sampled cube texture.

@param {string} name - The textures's name.
@param {TextureNode} textureNode - The texture node.
@param {UniformGroupNode} groupNode - The uniform group node.
@param {?string} [access=null] - The access type.