Pan = function(audiolet, pan) {
    AudioletNode.call(this, audiolet, 2, 1);
    // Hardcode two output channels
    this.setNumberOfOutputChannels(0, 2);
    if (pan == null) {
        var pan = 0.5;
    }
    this.pan = new AudioletParameter(this, 1, pan);
}
Position a single-channel input in stereo space

**Inputs**

- Audio
- Pan Position

**Outputs**

- Panned audio

**Parameters**

- pan The pan position.  Values between 0 (hard-left) and 1 (hard-right).
Linked to input 1.

@constructor
@extends AudioletNode
@param {Audiolet} audiolet The audiolet object.
@param {Number} [pan=0.5] The initial pan position.