function increaseLayoutWidth() {
    for (let i = 0; i < tempBuffer.Input.length; i++) {
        if (tempBuffer.Input[i].x === tempBuffer.layout.width) { tempBuffer.Input[i].x += 10; }
    }
    for (let i = 0; i < tempBuffer.Output.length; i++) {
        if (tempBuffer.Output[i].x === tempBuffer.layout.width) { tempBuffer.Output[i].x += 10; }
    }
    tempBuffer.layout.width += 10;
}
Increase width, and move all nodes
@category layoutMode