_createUInt32LEBuffer(value, bufferSize = 4) {
        const buffer = Buffer.alloc(bufferSize);
        buffer.writeUInt32LE(value, 0);
        return buffer;
    }
Create a buffer of an integer encoded as a uint32le
@param {number} value - The integer to encode
@param {number} [bufferSize=4] The output buffer size in bytes
@returns {Buffer} The buffer
@private