function inner_on_texture( texture )
	{
		if(texture)
		{
			//LS.ResourcesManager.registerResource( filename, texture ); //this is done already by processResource
			if(LS.ResourcesManager.keep_files)
				texture._original_data = data;
		}

		if( objectURL )
		{
			if( !LS.ResourcesManager.keep_urls )
				URL.revokeObjectURL( objectURL ); //free memory
			else
				texture._local_url = objectURL; //used in strange situations
		}

		if(callback)
			callback(filename,texture,options);
	}
Cancels the binding of a onceLoaded

@method cancelOnceLoaded
@param {String} fullpath fullpath of the resource you want to cancel the binding
@param {number} index the index of the callback to cancel (as it was returned by onceLoaded)