function range(start, end, step) {
      if (step && isIterateeCall(start, end, step)) {
        end = step = null;
      }
      start = +start || 0;
      step = step == null ? 1 : (+step || 0);

      if (end == null) {
        end = start;
        start = 0;
      } else {
        end = +end || 0;
      }
      // use `Array(length)` so engines like Chakra and V8 avoid slower modes
      // http://youtu.be/XAqIpGU8ZZk#t=17m25s
      var index = -1,
          length = nativeMax(ceil((end - start) / (step || 1)), 0),
          result = Array(length);

      while (++index < length) {
        result[index] = start;
        start += step;
      }
      return result;
    }
Creates an array of numbers (positive and/or negative) progressing from
`start` up to, but not including, `end`. If `start` is less than `end` a
zero-length range is created unless a negative `step` is specified.

@static
@memberOf _
@category Utility
@param {number} [start=0] The start of the range.
@param {number} end The end of the range.
@param {number} [step=1] The value to increment or decrement by.
@returns {Array} Returns the new array of numbers.
@example

_.range(4);
// => [0, 1, 2, 3]

_.range(1, 5);
// => [1, 2, 3, 4]

_.range(0, 20, 5);
// => [0, 5, 10, 15]

_.range(0, -4, -1);
// => [0, -1, -2, -3]

_.range(1, 4, 0);
// => [1, 1, 1]

_.range(0);
// => []