reset(targetPosition, force, radius, life, easing) {
    super.reset(targetPosition, force, radius, life, easing);
    this.force *= -1;
  }
Reset this behaviour's parameters

@param {Proton.Vector2D} targetPosition - The new repulsion point coordinates
@param {number} [force=100] - The new strength of the repulsion force
@param {number} [radius=1000] - The new radius of influence for the repulsion
@param {number} [life=Infinity] - The new behaviour's life
@param {string} [easing='easeLinear'] - The new behaviour's easing function