static setupPlayer(player, name) {
    const asset = shaka.test.TestScheme.DATA[name];
    goog.asserts.assert(asset, 'Unknown asset');
    if (!asset) {
      return;
    }
    if (asset.licenseRequestHeaders) {
      const netEngine = player.getNetworkingEngine();
      netEngine.registerRequestFilter((type, request) => {
        if (type != shaka.net.NetworkingEngine.RequestType.LICENSE) {
          return;
        }

        for (const header in asset.licenseRequestHeaders) {
          request.headers[header] = asset.licenseRequestHeaders[header];
        }
      });
    }
    if (asset.licenseServers) {
      const config = {drm: {servers: asset.licenseServers}};
      player.configure(config);
    }
  }
Sets up the networking callbacks required to play the given asset.

@param {!shaka.Player} player
@param {string} name