_convertFilterMode( value ) {

		let filterMode = GPUFilterMode.Linear;

		if ( value === NearestFilter || value === NearestMipmapNearestFilter || value === NearestMipmapLinearFilter ) {

			filterMode = GPUFilterMode.Nearest;

		}

		return filterMode;

	}
Converts the three.js filter constants to GPU filter constants.

@private
@param {number} value - The three.js constant defining a filter mode.
@return {string} The GPU filter mode.