heroThangTypeOriginal = character => {
  if (!character) {
    return
  }
  const thangType = getHeroTypeFromThangTypeSchema((character || {}).thangType)
  if (!thangType) {
    return
  }
  const { thang, type } = thangType

  if (typeof character.enterOnStart !== 'boolean') {
    character.enterOnStart = false
  }
  const enterOnStart = character.enterOnStart

  return { enterOnStart, thang, type }
}
Returns exactly the data required to place a hero on the canvas.
Does not return the thangType original.
Get it with:
`me.get('ozariaUserOptions').thangType`
@param {CharacterSchema} character - the left or right hero
@returns {Object|undefined} The position data and hero type