isFilteredTexture( texture ) {

		return ( texture.magFilter === LinearFilter || texture.magFilter === LinearMipmapNearestFilter || texture.magFilter === NearestMipmapLinearFilter || texture.magFilter === LinearMipmapLinearFilter ||
			texture.minFilter === LinearFilter || texture.minFilter === LinearMipmapNearestFilter || texture.minFilter === NearestMipmapLinearFilter || texture.minFilter === LinearMipmapLinearFilter );

	}
Whether the given texture is filtered or not.

@param {Texture} texture - The texture to check.
@return {boolean} Whether the given texture is filtered or not.