updateForRender( renderObject ) {

		const nodeFrame = this.getNodeFrameForRender( renderObject );
		const nodeBuilder = renderObject.getNodeBuilderState();

		for ( const node of nodeBuilder.updateNodes ) {

			nodeFrame.updateNode( node );

		}

	}
Triggers the call of `update()` methods
for all nodes of the given compute node.

@param {RenderObject} renderObject - The render object.