updatePatternPaths(force) {
        if (this.isPath_ && (force || this.pPathsID_ != this.updateID_)) {
            this.pPathsID_ = this.updateID_;
            this.model.updatePatternPaths(this.pathGap_);
            this.isForceRander_ = true;
            this.updateSignal();
        }
    }
Update paths for pattern
@param {boolean} force - Force execution