function getMinimapLineHeight(renderMinimap) {
        if (renderMinimap === 2 /* Large */) {
            return 4 /* x2_CHAR_HEIGHT */;
        }
        if (renderMinimap === 4 /* LargeBlocks */) {
            return 4 /* x2_CHAR_HEIGHT */ + 2;
        }
        if (renderMinimap === 1 /* Small */) {
            return 2 /* x1_CHAR_HEIGHT */;
        }
        // RenderMinimap.SmallBlocks
        return 2 /* x1_CHAR_HEIGHT */ + 1;
    }
Adds this ammount of pixels to the right of lines (no-one wants to type near the edge of the viewport)