function sceil( N, x, strideX, y, strideY ) {
	return smap( N, x, strideX, y, strideY, ceilf );
}
Rounds each element in a single-precision floating-point strided array `x` toward positive infinity and assigns the results to elements in a single-precision floating-point strided array `y`.

@param {NonNegativeInteger} N - number of indexed elements
@param {Float32Array} x - input array
@param {integer} strideX - `x` stride length
@param {Float32Array} y - destination array
@param {integer} strideY - `y` stride length
@returns {Float32Array} `y`

@example
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] );
var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );

sceil( x.length, x, 1, y, 1 );
// y => <Float32Array>[ 2.0, 3.0, -3.0, 4.0, -5.0 ]