ingameGetParam = function (statsTotal, shipAmount) {
				if (shipAmount <= 0) return 0;
				var avg1 = Math.round(statsTotal / shipAmount);
				if (1 == shipAmount) return avg1;
				var avg2 = Math.sqrt(shipAmount - 1);
				return avg2 *= avg1, avg1 + Math.round(avg2);
			}
@return a function to pass to this.ship() that will update the ships' repair status