seek(time, muteCallbacks = 0, internalRender = 0) {
    // Recompose the tween siblings in case the timer has been cancelled
    reviveTimer(this);
    // If you seek a completed animation, otherwise the next play will starts at 0
    this.completed = false;
    const isPaused = this.paused;
    this.paused = true;
    // timer, time, muteCallbacks, internalRender, tickMode
    tick(this, time + this._delay, ~~muteCallbacks, ~~internalRender, tickModes.AUTO);
    return isPaused ? this : this.resume();
  }
@param  {Number} time
@param  {Boolean|Number} [muteCallbacks]
@param  {Boolean|Number} [internalRender]
@return {this}