function TextureRenderer()
{
	PreviewRenderer.call(this);

	// Camera
	this.camera = new OrthographicCamera(1, 1, OrthographicCamera.RESIZE_VERTICAL);

	// Material
	this.material = new MeshBasicMaterial({transparent: true});

	// Plane
	this.plane = new Mesh(new PlaneBufferGeometry(1, 1), this.material);
	this.plane.position.set(0, 0, -1);
	this.scene.add(this.plane);
}
The texture renderer is used to generate preview thumbnails.

@class TextureRenderer
@extends {PreviewRenderer}