function normalizeShadow(shadows, degrees) {
    var normalized = [];
    for (var _i = 0, shadows_1 = shadows; _i < shadows_1.length; _i++) {
        var shadow = shadows_1[_i];
        var xy = convertOffset(shadow.x, shadow.y, degrees);
        normalized.push(shadow.prefix + xy[0] + shadow.xUnits + ' ' + xy[1] + shadow.yUnits + shadow.end);
    }
    return normalized.join(', ');
}
Modify box-shadow x/y offsets to counteract rotation