drawByDrag(x, y, shiftX, shiftY) {
    I.scrollPageToTop();
    I.moveMouse(this.stageBBox().x + x, this.stageBBox().y + y);
    I.pressMouseDown();
    I.waitTicks(1);
    I.moveMouse(this.stageBBox().x + x + shiftX, this.stageBBox().y + y + shiftY, 3);
    I.waitTicks(1);
    I.pressMouseUp();
    I.waitTicks(1);
  }
Mousedown - mousemove - mouseup drawing on the ImageView. Works in couple of lookForStage.
@example
await  AtImageView.lookForStage();
AtImageView.drawByDrag(50, 30, 200, 200);
@param x
@param y
@param shiftX
@param shiftY