function computeCurrentTimes() {
    /*
    Initialize the current time object that will be returned.
    */
    var currentTime = {};

    /*
    Computes the current seconds for the song.
    */
    var currentSeconds = (Math.floor(_config2.default.audio.currentTime % 60) < 10 ? "0" : "") + Math.floor(_config2.default.audio.currentTime % 60);

    /*
    Computes the current minutes for the song.
    */
    var currentMinutes = Math.floor(_config2.default.audio.currentTime / 60);

    /*
    Initialize the current hours variable.
    */
    var currentHours = "00";

    /*
    If the current minutes is less than 10, we add a leading 0.
    */
    if (currentMinutes < 10) {
      currentMinutes = "0" + currentMinutes;
    }

    /*
    If the user is more than 60 minutes into the song, then
    we extract the hours.
    */
    if (currentMinutes >= 60) {
      currentHours = Math.floor(currentMinutes / 60);
      currentMinutes = currentMinutes % 60;

      /*
      If the user is less than 10 minutes in, we append the
      additional 0 to the minutes.
      */
      if (currentMinutes < 10) {
        currentMinutes = "0" + currentMinutes;
      }
    }

    /*
    Build a clean current time object and send back the appropriate information.
    */
    currentTime.seconds = currentSeconds;
    currentTime.minutes = currentMinutes;
    currentTime.hours = currentHours;

    return currentTime;
  }
Computes the current song time. Breaks down where the song is into
hours, minutes, seconds and formats it to be displayed to the user.

@access public