// Code generated by ent, DO NOT EDIT.

package ent

import (
	"context"
	"errors"
	"fmt"
	"galileo/ent/user"
	"time"

	"entgo.io/ent/dialect/sql/sqlgraph"
	"entgo.io/ent/schema/field"
	"github.com/google/uuid"
)

// UserCreate is the builder for creating a User entity.
type UserCreate struct {
	config
	mutation *UserMutation
	hooks    []Hook
}

// SetUUID sets the "uuid" field.
func (uc *UserCreate) SetUUID(u uuid.UUID) *UserCreate {
	uc.mutation.SetUUID(u)
	return uc
}

// SetNillableUUID sets the "uuid" field if the given value is not nil.
func (uc *UserCreate) SetNillableUUID(u *uuid.UUID) *UserCreate {
	if u != nil {
		uc.SetUUID(*u)
	}
	return uc
}

// SetCreatedAt sets the "created_at" field.
func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate {
	uc.mutation.SetCreatedAt(t)
	return uc
}

// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate {
	if t != nil {
		uc.SetCreatedAt(*t)
	}
	return uc
}

// SetActive sets the "active" field.
func (uc *UserCreate) SetActive(b bool) *UserCreate {
	uc.mutation.SetActive(b)
	return uc
}

// SetNillableActive sets the "active" field if the given value is not nil.
func (uc *UserCreate) SetNillableActive(b *bool) *UserCreate {
	if b != nil {
		uc.SetActive(*b)
	}
	return uc
}

// SetUsername sets the "username" field.
func (uc *UserCreate) SetUsername(s string) *UserCreate {
	uc.mutation.SetUsername(s)
	return uc
}

// SetChineseName sets the "chineseName" field.
func (uc *UserCreate) SetChineseName(s string) *UserCreate {
	uc.mutation.SetChineseName(s)
	return uc
}

// SetNillableChineseName sets the "chineseName" field if the given value is not nil.
func (uc *UserCreate) SetNillableChineseName(s *string) *UserCreate {
	if s != nil {
		uc.SetChineseName(*s)
	}
	return uc
}

// SetPassword sets the "password" field.
func (uc *UserCreate) SetPassword(s string) *UserCreate {
	uc.mutation.SetPassword(s)
	return uc
}

// SetPhone sets the "phone" field.
func (uc *UserCreate) SetPhone(s string) *UserCreate {
	uc.mutation.SetPhone(s)
	return uc
}

// SetEmail sets the "email" field.
func (uc *UserCreate) SetEmail(s string) *UserCreate {
	uc.mutation.SetEmail(s)
	return uc
}

// SetAvatar sets the "avatar" field.
func (uc *UserCreate) SetAvatar(s string) *UserCreate {
	uc.mutation.SetAvatar(s)
	return uc
}

// SetNillableAvatar sets the "avatar" field if the given value is not nil.
func (uc *UserCreate) SetNillableAvatar(s *string) *UserCreate {
	if s != nil {
		uc.SetAvatar(*s)
	}
	return uc
}

// SetLocation sets the "location" field.
func (uc *UserCreate) SetLocation(s string) *UserCreate {
	uc.mutation.SetLocation(s)
	return uc
}

// SetNillableLocation sets the "location" field if the given value is not nil.
func (uc *UserCreate) SetNillableLocation(s *string) *UserCreate {
	if s != nil {
		uc.SetLocation(*s)
	}
	return uc
}

// SetLastLoginTime sets the "last_login_time" field.
func (uc *UserCreate) SetLastLoginTime(t time.Time) *UserCreate {
	uc.mutation.SetLastLoginTime(t)
	return uc
}

// SetNillableLastLoginTime sets the "last_login_time" field if the given value is not nil.
func (uc *UserCreate) SetNillableLastLoginTime(t *time.Time) *UserCreate {
	if t != nil {
		uc.SetLastLoginTime(*t)
	}
	return uc
}

// SetUpdatedAt sets the "updated_at" field.
func (uc *UserCreate) SetUpdatedAt(t time.Time) *UserCreate {
	uc.mutation.SetUpdatedAt(t)
	return uc
}

// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableUpdatedAt(t *time.Time) *UserCreate {
	if t != nil {
		uc.SetUpdatedAt(*t)
	}
	return uc
}

// SetDeletedAt sets the "deleted_at" field.
func (uc *UserCreate) SetDeletedAt(t time.Time) *UserCreate {
	uc.mutation.SetDeletedAt(t)
	return uc
}

// SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableDeletedAt(t *time.Time) *UserCreate {
	if t != nil {
		uc.SetDeletedAt(*t)
	}
	return uc
}

// SetDeletedBy sets the "deleted_by" field.
func (uc *UserCreate) SetDeletedBy(u uint32) *UserCreate {
	uc.mutation.SetDeletedBy(u)
	return uc
}

// SetNillableDeletedBy sets the "deleted_by" field if the given value is not nil.
func (uc *UserCreate) SetNillableDeletedBy(u *uint32) *UserCreate {
	if u != nil {
		uc.SetDeletedBy(*u)
	}
	return uc
}

// SetID sets the "id" field.
func (uc *UserCreate) SetID(u uint32) *UserCreate {
	uc.mutation.SetID(u)
	return uc
}

// Mutation returns the UserMutation object of the builder.
func (uc *UserCreate) Mutation() *UserMutation {
	return uc.mutation
}

// Save creates the User in the database.
func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
	uc.defaults()
	return withHooks[*User, UserMutation](ctx, uc.sqlSave, uc.mutation, uc.hooks)
}

// SaveX calls Save and panics if Save returns an error.
func (uc *UserCreate) SaveX(ctx context.Context) *User {
	v, err := uc.Save(ctx)
	if err != nil {
		panic(err)
	}
	return v
}

// Exec executes the query.
func (uc *UserCreate) Exec(ctx context.Context) error {
	_, err := uc.Save(ctx)
	return err
}

// ExecX is like Exec, but panics if an error occurs.
func (uc *UserCreate) ExecX(ctx context.Context) {
	if err := uc.Exec(ctx); err != nil {
		panic(err)
	}
}

// defaults sets the default values of the builder before save.
func (uc *UserCreate) defaults() {
	if _, ok := uc.mutation.UUID(); !ok {
		v := user.DefaultUUID()
		uc.mutation.SetUUID(v)
	}
	if _, ok := uc.mutation.CreatedAt(); !ok {
		v := user.DefaultCreatedAt()
		uc.mutation.SetCreatedAt(v)
	}
	if _, ok := uc.mutation.Active(); !ok {
		v := user.DefaultActive
		uc.mutation.SetActive(v)
	}
}

// check runs all checks and user-defined validators on the builder.
func (uc *UserCreate) check() error {
	if _, ok := uc.mutation.UUID(); !ok {
		return &ValidationError{Name: "uuid", err: errors.New(`ent: missing required field "User.uuid"`)}
	}
	if _, ok := uc.mutation.CreatedAt(); !ok {
		return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "User.created_at"`)}
	}
	if _, ok := uc.mutation.Active(); !ok {
		return &ValidationError{Name: "active", err: errors.New(`ent: missing required field "User.active"`)}
	}
	if _, ok := uc.mutation.Username(); !ok {
		return &ValidationError{Name: "username", err: errors.New(`ent: missing required field "User.username"`)}
	}
	if _, ok := uc.mutation.Password(); !ok {
		return &ValidationError{Name: "password", err: errors.New(`ent: missing required field "User.password"`)}
	}
	if _, ok := uc.mutation.Phone(); !ok {
		return &ValidationError{Name: "phone", err: errors.New(`ent: missing required field "User.phone"`)}
	}
	if _, ok := uc.mutation.Email(); !ok {
		return &ValidationError{Name: "email", err: errors.New(`ent: missing required field "User.email"`)}
	}
	return nil
}

func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
	if err := uc.check(); err != nil {
		return nil, err
	}
	_node, _spec := uc.createSpec()
	if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
		if sqlgraph.IsConstraintError(err) {
			err = &ConstraintError{msg: err.Error(), wrap: err}
		}
		return nil, err
	}
	if _spec.ID.Value != _node.ID {
		id := _spec.ID.Value.(int64)
		_node.ID = uint32(id)
	}
	uc.mutation.id = &_node.ID
	uc.mutation.done = true
	return _node, nil
}

func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
	var (
		_node = &User{config: uc.config}
		_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeUint32))
	)
	if id, ok := uc.mutation.ID(); ok {
		_node.ID = id
		_spec.ID.Value = id
	}
	if value, ok := uc.mutation.UUID(); ok {
		_spec.SetField(user.FieldUUID, field.TypeUUID, value)
		_node.UUID = value
	}
	if value, ok := uc.mutation.CreatedAt(); ok {
		_spec.SetField(user.FieldCreatedAt, field.TypeTime, value)
		_node.CreatedAt = value
	}
	if value, ok := uc.mutation.Active(); ok {
		_spec.SetField(user.FieldActive, field.TypeBool, value)
		_node.Active = value
	}
	if value, ok := uc.mutation.Username(); ok {
		_spec.SetField(user.FieldUsername, field.TypeString, value)
		_node.Username = value
	}
	if value, ok := uc.mutation.ChineseName(); ok {
		_spec.SetField(user.FieldChineseName, field.TypeString, value)
		_node.ChineseName = value
	}
	if value, ok := uc.mutation.Password(); ok {
		_spec.SetField(user.FieldPassword, field.TypeString, value)
		_node.Password = value
	}
	if value, ok := uc.mutation.Phone(); ok {
		_spec.SetField(user.FieldPhone, field.TypeString, value)
		_node.Phone = value
	}
	if value, ok := uc.mutation.Email(); ok {
		_spec.SetField(user.FieldEmail, field.TypeString, value)
		_node.Email = value
	}
	if value, ok := uc.mutation.Avatar(); ok {
		_spec.SetField(user.FieldAvatar, field.TypeString, value)
		_node.Avatar = value
	}
	if value, ok := uc.mutation.Location(); ok {
		_spec.SetField(user.FieldLocation, field.TypeString, value)
		_node.Location = value
	}
	if value, ok := uc.mutation.LastLoginTime(); ok {
		_spec.SetField(user.FieldLastLoginTime, field.TypeTime, value)
		_node.LastLoginTime = value
	}
	if value, ok := uc.mutation.UpdatedAt(); ok {
		_spec.SetField(user.FieldUpdatedAt, field.TypeTime, value)
		_node.UpdatedAt = value
	}
	if value, ok := uc.mutation.DeletedAt(); ok {
		_spec.SetField(user.FieldDeletedAt, field.TypeTime, value)
		_node.DeletedAt = value
	}
	if value, ok := uc.mutation.DeletedBy(); ok {
		_spec.SetField(user.FieldDeletedBy, field.TypeUint32, value)
		_node.DeletedBy = value
	}
	return _node, _spec
}

// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
	config
	builders []*UserCreate
}

// Save creates the User entities in the database.
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
	specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
	nodes := make([]*User, len(ucb.builders))
	mutators := make([]Mutator, len(ucb.builders))
	for i := range ucb.builders {
		func(i int, root context.Context) {
			builder := ucb.builders[i]
			builder.defaults()
			var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
				mutation, ok := m.(*UserMutation)
				if !ok {
					return nil, fmt.Errorf("unexpected mutation type %T", m)
				}
				if err := builder.check(); err != nil {
					return nil, err
				}
				builder.mutation = mutation
				nodes[i], specs[i] = builder.createSpec()
				var err error
				if i < len(mutators)-1 {
					_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
				} else {
					spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
					// Invoke the actual operation on the latest mutation in the chain.
					if err = sqlgraph.BatchCreate(ctx, ucb.driver, spec); err != nil {
						if sqlgraph.IsConstraintError(err) {
							err = &ConstraintError{msg: err.Error(), wrap: err}
						}
					}
				}
				if err != nil {
					return nil, err
				}
				mutation.id = &nodes[i].ID
				if specs[i].ID.Value != nil && nodes[i].ID == 0 {
					id := specs[i].ID.Value.(int64)
					nodes[i].ID = uint32(id)
				}
				mutation.done = true
				return nodes[i], nil
			})
			for i := len(builder.hooks) - 1; i >= 0; i-- {
				mut = builder.hooks[i](mut)
			}
			mutators[i] = mut
		}(i, ctx)
	}
	if len(mutators) > 0 {
		if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
			return nil, err
		}
	}
	return nodes, nil
}

// SaveX is like Save, but panics if an error occurs.
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
	v, err := ucb.Save(ctx)
	if err != nil {
		panic(err)
	}
	return v
}

// Exec executes the query.
func (ucb *UserCreateBulk) Exec(ctx context.Context) error {
	_, err := ucb.Save(ctx)
	return err
}

// ExecX is like Exec, but panics if an error occurs.
func (ucb *UserCreateBulk) ExecX(ctx context.Context) {
	if err := ucb.Exec(ctx); err != nil {
		panic(err)
	}
}
