/*
SpaceTraders API

SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   

API version: 2.0.0
Contact: joel@spacetraders.io
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package stapi

import (
	"encoding/json"
	"time"
)

// checks if the Survey type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Survey{}

// Survey A resource survey of a waypoint, detailing a specific extraction location and the types of resources that can be found there.
type Survey struct {
	// A unique signature for the location of this survey. This signature is verified when attempting an extraction using this survey.
	Signature string `json:"signature"`
	// The symbol of the waypoint that this survey is for.
	Symbol string `json:"symbol"`
	// A list of deposits that can be found at this location.
	Deposits []SurveyDeposit `json:"deposits"`
	// The date and time when the survey expires. After this date and time, the survey will no longer be available for extraction.
	Expiration time.Time `json:"expiration"`
	// The size of the deposit. This value indicates how much can be extracted from the survey before it is exhausted.
	Size string `json:"size"`
}

// NewSurvey instantiates a new Survey object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSurvey(signature string, symbol string, deposits []SurveyDeposit, expiration time.Time, size string) *Survey {
	this := Survey{}
	this.Signature = signature
	this.Symbol = symbol
	this.Deposits = deposits
	this.Expiration = expiration
	this.Size = size
	return &this
}

// NewSurveyWithDefaults instantiates a new Survey object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSurveyWithDefaults() *Survey {
	this := Survey{}
	return &this
}

// GetSignature returns the Signature field value
func (o *Survey) GetSignature() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Signature
}

// GetSignatureOk returns a tuple with the Signature field value
// and a boolean to check if the value has been set.
func (o *Survey) GetSignatureOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Signature, true
}

// SetSignature sets field value
func (o *Survey) SetSignature(v string) {
	o.Signature = v
}

// GetSymbol returns the Symbol field value
func (o *Survey) GetSymbol() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Symbol
}

// GetSymbolOk returns a tuple with the Symbol field value
// and a boolean to check if the value has been set.
func (o *Survey) GetSymbolOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Symbol, true
}

// SetSymbol sets field value
func (o *Survey) SetSymbol(v string) {
	o.Symbol = v
}

// GetDeposits returns the Deposits field value
func (o *Survey) GetDeposits() []SurveyDeposit {
	if o == nil {
		var ret []SurveyDeposit
		return ret
	}

	return o.Deposits
}

// GetDepositsOk returns a tuple with the Deposits field value
// and a boolean to check if the value has been set.
func (o *Survey) GetDepositsOk() ([]SurveyDeposit, bool) {
	if o == nil {
		return nil, false
	}
	return o.Deposits, true
}

// SetDeposits sets field value
func (o *Survey) SetDeposits(v []SurveyDeposit) {
	o.Deposits = v
}

// GetExpiration returns the Expiration field value
func (o *Survey) GetExpiration() time.Time {
	if o == nil {
		var ret time.Time
		return ret
	}

	return o.Expiration
}

// GetExpirationOk returns a tuple with the Expiration field value
// and a boolean to check if the value has been set.
func (o *Survey) GetExpirationOk() (*time.Time, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Expiration, true
}

// SetExpiration sets field value
func (o *Survey) SetExpiration(v time.Time) {
	o.Expiration = v
}

// GetSize returns the Size field value
func (o *Survey) GetSize() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Size
}

// GetSizeOk returns a tuple with the Size field value
// and a boolean to check if the value has been set.
func (o *Survey) GetSizeOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Size, true
}

// SetSize sets field value
func (o *Survey) SetSize(v string) {
	o.Size = v
}

func (o Survey) MarshalJSON() ([]byte, error) {
	toSerialize,err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o Survey) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	toSerialize["signature"] = o.Signature
	toSerialize["symbol"] = o.Symbol
	toSerialize["deposits"] = o.Deposits
	toSerialize["expiration"] = o.Expiration
	toSerialize["size"] = o.Size
	return toSerialize, nil
}

type NullableSurvey struct {
	value *Survey
	isSet bool
}

func (v NullableSurvey) Get() *Survey {
	return v.value
}

func (v *NullableSurvey) Set(val *Survey) {
	v.value = val
	v.isSet = true
}

func (v NullableSurvey) IsSet() bool {
	return v.isSet
}

func (v *NullableSurvey) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableSurvey(val *Survey) *NullableSurvey {
	return &NullableSurvey{value: val, isSet: true}
}

func (v NullableSurvey) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableSurvey) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}


