var TrackCameraLights = function( poem, properties ) {
	
	this.lights = [];
	
	var ambient = new THREE.AmbientLight( 0x111111, 1, 0 );
		ambient.position.set(0, 2000, 1000);
	
	var front = new THREE.PointLight( 0xffffff, 0.3, 0 );

	var rightFill = new THREE.PointLight( 0xffffff, 1, 0 );
		rightFill.position.set(3000, 2000, 5000);
	
	var rimBottom = new THREE.PointLight( 0xffffff, 1, 0 );
		rimBottom.position.set(-1000, -1000, -1000);
		
	var rimBackLeft = new THREE.PointLight( 0xffffff, 2, 0 );
		rimBackLeft.position.set(-700, 500, -1000);
	
	poem.scene.add( ambient );
	// poem.camera.object.add( front );
	poem.camera.object.add( rightFill );
	poem.camera.object.add( rimBottom );
	poem.camera.object.add( rimBackLeft );
	
};

module.exports = TrackCameraLights;

TrackCameraLights.prototype = {

};