Q: Link two controls in one I wonder if there is a possibility to (visually and functionally) link two controls(components)? (.NET2)
Simplifying the things, I have two labels - one of them is the main label (it can be deplaced with the mouse) and an other - the description label - it needs to follow the main label on a specified distance. 
Also, the description label should be able to respond to the events, like mouse click etc.
Maybe there is a possibility to use a UserControl but between the labels I need to be a "transparent" space.
Thanks.
==EDIT 1==
I could also, instead of creating the second label control, just use a eternal toolTip. In this case i wonder about possibility of displaying it the Infinite time AND also possibility to detect the click on the tooltip.
Anyway, If I click on the label or tooltip, I will need to display to the user a TextBox control(instead of the tooltip or label), in order that it be able to Modify the displayed description (in fact displaying time)
== EDIT 2 ==
alt text http://lh4.ggpht.com/_1TPOP7DzY1E/Sy9Mk8-Z-xI/AAAAAAAACzo/-5huzSd59j4/s800/UserControl.png
this is my "transperent" UserControl design
alt text http://lh5.ggpht.com/_1TPOP7DzY1E/Sy9MlM31jUI/AAAAAAAACzs/xIJ0hcgOzwo/s800/UserControlForm.png
and this is my Form in running mode(user control "transparent" region covering a button).
this is the usercontrol's code:
using System;
using System.Windows.Forms;
using System.Drawing;

namespace WindowsControlLibrary1
{
    public partial class UserControl1 : UserControl
    {
        public UserControl1()
        {
            InitializeComponent();
        }

        protected override CreateParams CreateParams
        {
            get
            {
                CreateParams cp = base.CreateParams;
                cp.ExStyle |= 0x00000020;//WS_EX_TRANSPARENT
                return cp;
            }
        }

        private int opacity;
        public int Opacity
        {
            get { return opacity; }
            set
            {
                opacity = value;
                this.InvalidateEx();
            }
        }

        protected override void OnPaintBackground(PaintEventArgs e)
        {
            Color bk = Color.FromArgb(Opacity, this.BackColor);
            e.Graphics.FillRectangle(new SolidBrush(bk), e.ClipRectangle);
        }

        protected void InvalidateEx()
        {
            if (Parent == null)
                return;
            Rectangle rc = new Rectangle(this.Location, this.Size);
            Parent.Invalidate(rc, true);
        }

        private void label1_MouseMove(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                this.Location = this.Location + (Size)e.Location;
            }
        }

        Point cursorDownPoint = Point.Empty;
        private void label1_MouseDown(object sender, MouseEventArgs e)
        {
            cursorDownPoint = label1.PointToScreen(e.Location);
        }
    }
}

=================
* The description was a little simplified. In my real case I have a custom circular point component (: from Microsoft.VisualBasic.PowerPacks.OvalShape). The point represents a object in time position - in the linked label I need to specify the point's time. User will be able to modify the point's time by clicking on the time label. 

A: Create a User Control.  A workaround for the transparency issue is outlined here.
