Q: Use ByteBuffer in MediaExtractor I am looking to create a MediaExtractor interface with a ByteBuffer instead of a file. Does know if this is currently possible by some roundabout means? 
I see here that there is a setDataSource(DataSource) method, but I am not sure how to access that since it is declared @hide.
If I could both create and access these methods and classes using reflection, I would happily take that solution and run with it as long as possible.
However, I wonder if someone has figured out a better way to implement the MediaExtractor with a byte array instead of a fully-formed file (since I might want to play audio from a ring buffer).
