March 19, 2019 4:16 p.m.
How do you bake through the sop simple baker HDA in Tops.
Using the Rop Fetch tops it will execute the bake but the results come back black.
March 19, 2019 6 p.m.
here is a file Bonsak and I made from our discussion over discord which shows the problem.
if your wedge goes over two then the render fails.
March 19, 2019 7:17 p.m.
March 20, 2019 11:58 a.m.
I think the problem with the simple baker is that it has a node that writes a temporary file to disk, e.g. to /tmp on Linux. If you're running multiple PDG jobs at the same time that temporary file gets overwritten by different copies of the baker, causing most of the jobs to fail or produce incorrect results.
The work around on the PDG side is to mark the jobs in that node as "single", which means that only one job for the node will run at the same time. This can be done by going to the "Schedulers" tab, enabling the "Local Scheduler" overrides, and toggling on the "Single" parameter.
The real fix is for the SOP Simple Baker tool to make the temp file path configurable on the asset, so that it can be changed on a per job basis.
Yes That is exactly the issue.
then I plumbed through the @wedgeindex into the parm which gave each job its own temp file.
I just baked 60 asset variations in one go. works well when its working.
March 29, 2019 3:24 p.m.
I have changed the unique name generation to use uuid instead of hostname alone. This should assure every bake will be unique.