The Motion Bitmaps Edition includes 25 special motion test patterns and 35 test photos that can be moved horizontally, vertically and diagonally in any of 8 motion cycle patterns at 51 different calibrated motion speeds. With it you can measure the true response time in milliseconds and motion blur for different color and gray-to-gray transitions and discover a wide variety of motion artifacts.
All display technologies show some degree of motion blur and/or motion artifacts, including CRT, LCD, Plasma, DLP and LCoS. Most motion artifacts arise from the display driver electronics or signal / video processing algorithms. Most motion blur arises from the limited rise and fall times of the display pixel or phosphor. The response time and observed motion blur vary with the combinations of RGB intensities involved, so you will see a very broad range of response times and on-screen blur, not a single value as reported in manufacturer's specifications. All of the LCDs that we have tested show response times of 50 milliseconds or higher for certain (gray to gray) intensity combinations.
There are 25 special test patterns designed specifically for motion analysis. There are 35 specially chosen photographs so you can visually evaluate how speed, motion blur and motion artifacts affect real images.
There are 8 Motion Cycles: Horizontal, Vertical, Diagonal Left, Diagonal Right, Horizontal and Vertical, Triangular Left, Triangular Right, and Rectangular. Motion options include: Automatic Motion, Repeat Motion, Continuous Motion and Calibrate Motion.
There are 51 calibrated speeds. Each step increases or decreases the speed of motion by 10 percent (exponential relationship). The 51 steps cover a total speed range of 129:1. For every motion cycle DisplayMate measures and reports the actual on-screen speed in pixels per second.
All motion parameters can be controlled interactively or automatically via Multimedia Scripts.
You can visually measure the true response time in milliseconds for different gray-to-gray transitions on-screen with just your eyes alone. You simply interactively vary the speed of a calibrated test pattern until the blur matches a specific distance on the test pattern and DisplayMate tells you immediately on-screen what the response time is in milliseconds. You will see that the blur and response time vary significantly for different colors and gray-to-gray transitions and that the response times for most transitions are considerably longer than the published specifications.
In addition to motion blur, DisplayMate will also show all sorts of bizarre motion artifacts that affect all display technologies except CRTs. These arise from the display driver and signal processing electronics, and frequently from algorithms designed to reduce motion blur, which introduce their own artifacts. Since many displays have one or more user options for reducing motion blur you can visually compare their effectiveness.
There is an incredible range of artifacts that you will see on-screen: examples include geometric distortion (such as rectangles distorted into parallelograms), missing or duplicated pixel information, multiple and periodic echoes and ghosts (both positive and negative), color shifts, leading and trailing edges (intensity and colored), processing noise, deinterlacing artifacts, overdrive processing artifacts that result from trying to improve the response time, and high frequency edge enhancement, which appears as white tips off the points of moving triangular wedge test patterns. Diagonal motion frequently shows very different blur and artifacts from those involving pure vertical or horizontal motion.
The Multimedia with Motion Bitmaps Edition has ALL of the features, functionality, capabilities, and test patterns included in the standard DisplayMate Multimedia Edition. It adds a new dedicated Selection with moving Test Patterns and Test Photos described above that can be used interactively or automatically with Scripts.
The Multimedia with Motion Bitmaps Edition comes with comprehensive electronic documentation including custom Test Information Screens for each test pattern, an extensive and detailed Windows Help for DisplayMate, a Script Reference Manual, 18 sample Scripts, 6 additional Documentation and Information Files, and 9 links to relevant documents on the DisplayMate website.
To use DisplayMate to calibrate your HDTV you'll need to connect it to a Windows PC. Fortunately, that's now pretty easy. Once you do this your HDTV will show your Windows Desktop and can then function as a giant PC Monitor so you can watch all of your applications on the HDTV.
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The on-screen motion is implemented in software so you will need a reasonably fast PC that is no more than a few years old.
The Multimedia with Motion Bitmaps Edition supports all resolutions up through 3072 x 3072, all screen shapes and aspect ratios including landscape, portrait, and HDTV 16:9, up to a super-wide maximum of 3.3, and all color modes from monochrome up through full 24-bit or 32-bit color.
DisplayMate runs on any video board and monitor supported by Windows. Automatically configures itself to run under all 32-bit versions of Windows 7, Vista, XP, Windows'95/98/Me, and Windows NT/2000.
DisplayMate runs on all 32-bit versions of Windows 7, Vista and XP.
DisplayMate runs in XP Mode on 64-bit Windows 7 systems.