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Star
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com.rattat.micro.game.aster.elements</FONT>
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Class Star</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><B>com.rattat.micro.game.aster.elements.Star</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.22"><B>Star</B></A><DT>extends java.lang.Object</DL>
</PRE>

<P>
A class representing a star
<P>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>william@rattat.com</DD>
</DL>
<HR>

<P>

<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#Star()">Star</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of Star</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#Star(Vector2D, double)">Star</A></B>(Vector2D&nbsp;position,
         double&nbsp;radius)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of Star</TD>
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<CODE>&nbsp;Vector2D</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#getPosition()">getPosition</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Get the bounding Polygon of the asteroid.</TD>
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<CODE>&nbsp;double</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#getRadius()">getRadius</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the radius of the Star</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#setPosition(Vector2D)">setPosition</A></B>(Vector2D&nbsp;position)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Set the position of the Star.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/rattat/micro/game/aster/elements/Star.html#setRadius(double)">setRadius</A></B>(double&nbsp;radius)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the radius of the Star</TD>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="Star()"><!-- --></A><H3>
Star</H3>
<PRE>
public <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.35"><B>Star</B></A>()</PRE>
<DL>
<DD>Creates a new instance of Star
<P>
</DL>
<HR>

<A NAME="Star(Vector2D, double)"><!-- --></A><H3>
Star</H3>
<PRE>
public <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.44"><B>Star</B></A>(Vector2D&nbsp;position,
            double&nbsp;radius)</PRE>
<DL>
<DD>Creates a new instance of Star
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>position</CODE> - <DD><CODE>radius</CODE> - </DL>
</DL>

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<A NAME="getPosition()"><!-- --></A><H3>
getPosition</H3>
<PRE>
public Vector2D <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.63"><B>getPosition</B></A>()</PRE>
<DL>
<DD><p>
 Get the bounding Polygon of the asteroid. 
 </p>
 
 <p>
 This method returns a reference to the internal Vector2D
 object. Users should treat the object as read only and
 should not modify it. See package notes for more 
 information. 
 </p>
<P>
<DD><DL>

<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>

<A NAME="setPosition(Vector2D)"><!-- --></A><H3>
setPosition</H3>
<PRE>
public void <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.79"><B>setPosition</B></A>(Vector2D&nbsp;position)</PRE>
<DL>
<DD><p>
 Set the position of the Star.
 </p>
 
 <p>
 Properties of the <code>position</code> parameter
 are copied to into the internal position vector.
 </p>
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>position</CODE> - </DL>
</DD>
</DL>
<HR>

<A NAME="getRadius()"><!-- --></A><H3>
getRadius</H3>
<PRE>
public double <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.88"><B>getRadius</B></A>()</PRE>
<DL>
<DD>Get the radius of the Star
<P>
<DD><DL>

<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>

<A NAME="setRadius(double)"><!-- --></A><H3>
setRadius</H3>
<PRE>
public void <A HREF="../../../../../../src-html/com/rattat/micro/game/aster/elements/Star.html#line.97"><B>setRadius</B></A>(double&nbsp;radius)</PRE>
<DL>
<DD>Set the radius of the Star
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>radius</CODE> - </DL>
</DD>
</DL>
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