I think that Bug is back as well.
but higher weight makes the cars slower... no?
My RQ22 911RS 699 beat a 969 on asphalt twisty road.
I also want to mention, that on the Europe Server, no Packs are on offer since the update. Not sure this is intended.
jepp for me too. I think there where some Italian Premiums offer? I didn't get anything .
He's out a fuse into grip it makes sense that a higher grip car does better on a low traction surface.
Actually i tried to create more bugged cars 😝😇. No success so far.
But i wont use this online in case i get banned.
Cannot complain about this bug !
A 996 Patrol will finish it now.. so broken.
The R500 tie on the slalom. 25:83 each.
I've noticed that in car selection page for selecting your hand the lock button isn't there.
Yes, once you go to garage (not car selection garage), you can re-unlock the car.
Update 7.0 - Welcome to the American dream.
Update 8.0 - Welcome to more bugs(where a 000 vehicle will beat the same 996 vehicle in a drag race).
A follow up from my last post. Looking into the provided examples (thanks for these!) is ongoing. In the meantime, I'm excluding twisty road and hill climbs where possible. Might not be everywhere as events are created in advance, but hopefully less than there would normally be.
Some preliminary thoughts are that the physics corrections made for correct calculations on incline have shown the twisty road to be simply much more difficult than in the past. We'll suppress the challenge where possible for now. If it helps, this isn't bug territory - but an issue of balance. After investigating the various examples, we'll consider the options we have.
The one thing that may be related to this is 4WD's performance vs. RWD all surface/off road tyres issue. For more details, I refer you back to the physics discussion thread. This is the biggest outstanding engine change we could make, but haven't yet, as it will affect a lot of results (mainly 4WD perf on low traction surfaces). My guess (because we're still looking at the results) is that as the twisty road became super hard, this exacerbated this outstanding issue.
Continuing to look at examples for this, and to investigate the extent different handling challenges are affected and why this might be (your examples for different challenges or weird results will help). We're talking margins of fractions of a second, but that can be enough to change which tuning wins challenges. I empathise with your frustration that a particular tune may now be less effective in certain situations.
- With corrected physics, for now Twisty Road is harder.
- With the AI improvements, for some cars, a different tune is now better on slalom. We're investigating the extent of this, and will look at the overall balance of different tunes.
- Not every manufacturer is in the filter, and that's okay. Manufacturers we are not likely/able to use for events aren't in the list.
- You can only lock cars from the 'My Garage' screen. This is the current implementation.
- Car corrections - sounds like there are a handful of the 89, we'll aim to get these in 8.0, as we try to regularly do a round of corrections like this update.
- Sand hill climbs offering too many points. We can look to do another challenge points balance for 8.0.
As always, we really appreciate the various reports and investigations you all do and, of course, your patience - so thank you!
Yeah, some jerk is flooding the car corrections thread.
Instead, how about we mention that the filter now includes the ability to filter by the tags, such as Sleeper or Motorsport, and get happy about that.
I'd rather them spend time addressing more important concerns than something as trivial as that.
I didn't know they'd added the tag filter, that is nice, hopefully that's a sign that we can possibly have more events structured round them.
Ugh it's about them being stubborn.
And stop with this "I'd rather them work on something" about small things. They don't need their whole team working on this... Get an intern to copy and paste the existing code and change the parameters.
Again, why is it such an issue?