This will be a horizontally scrolling shooter with a lot of RPG elements, and I am not talking about the leveling up part. I'm sure you've seen more than enough of that already.
Early in the game you will have three 'main' characters. At some point, you will have to choose one of them. Difficulty, Story and levels will be different for each character. Every path will shed a different light on the main event of the strory.
During the game you will meet new characters that will help you out. You can choose three per level, and if they are killed, they are gone forever. You will probably be able to control those characters too.
It's nice to see so many entries.
I agree, though don't get your hopes up too high. There have usually been a lot of registrants, but completing a game takes its toll, and there are usually far less by the deadline.
Make a surreal-styled shmup, it'd be nice..
Well whatever you are doing in your newest contest project, I welcome you into this Shmup-dev competition, jaj!! Great to have you aboard!!!
No pressure on you so far, just take your time and create something fresh, innovative, imaginative, and FUN to play for all of us within your project. And if you can do that and show it to us before the September 30th deadline, you will be OK!!! !
Welcome to the site jaj.
All the planning and forming an idea has been done, now it is time to actually start making the game. I'm pretty busy until august the first though.
Anyway, I posted a mockup and revealed some of my ideas above.
I just listened to both of your tracks, jaj, and I would say that they are a pretty excellent start in that area so far!! Keep up the fine job that you are doing!!!
I liked those tracks a lot. I liked Black more, but the ending was a little abrupt. You're on the right track(really, no pun intended) with these songs.
I like the music . The second one reminded me of the music in the shanghai alice games. I really need to learn to compose music.
The ending of black (and peace as well in my opinion) are this abrupt because the songs are supposed to loop. And black loops perfectly, but I still have to remove the last few seconds from that song.
I have been on a vacation of three weeks, but now I'm back to show you some new stuff.
Firstly, I have been trying to make a theme for the actual shooting part of the game, I plan on three to five different tracks so you won't get bored. This means I will be re-using since I planned more than 5 levels.
Secondly I have been working on character design. I planned 4 controllable characters and 6 to 9 helpers (the options), three of them are done. One of them is the purple balloon you see in the screenshots.
I hope you can figure out what he does a bit from the screenshots. He's a bit hard, so it won't be one of the first bosses.
This time a video of one of the levels.
Perfect start of the day seeing that. Thanks!
The dark clouds and the rain was a superb idea.
Awesome work. There's some really nice touches in there, I look forward to playing it.
Very nice start on the game, to be serious with you, jaj... the action is some *truly* solid stuff here, and I like it!!
You know, I am looking forward to playing the demo version of this. Just keep up the fine job you are doing, in the meantime!!! !
This makes me a bit more confident, this is actually the first shooter I'm really taking the time for making.
I hope it will play as good as it looks.
Nice google eyes on the boss.
Well, you are playing it in the movie, so you ought to know if it plays well. Does it?
And I'm biased, probably towards the negative.
Well all I can say is be positive with who you *really* are and what a finely good job you are actually doing with the game, jaj. Look, that video of yours told me that this game will simply be pretty challenging yet much fun to play, and yes, your game entry here has some pretty wonderful potential of capturing all of that, you know?
If anything, I just want to encourage you a REAL good cheer-up to get your spirits alive and rising high... even in such an intense competition as this, too. =b !
That video was absolutely charming!
Video doesn't work for me - it's just a black screen.
Poor you. The thunderstorm boss owns all.
Here are screenshots of the other two levels.
This game looks great! Very cute.
You gotta love those sky castles.
Show general stats for BMF.
Finally I have a demo for you.
I can work on this again next friday and the deadline is sunday, so I would appreciate some comments.
Move around with the arrow keys, shoot with z, use ally special with X, and switch between allies with C.
I REALLY like this game a lot, jaj, and truly an awesome job putting this game together... looks smooth and well-polished!!! !
This game is beautiful to look at and really captures the spirit of the 90's console shmups. Will there be an option to play in windowed mode? I'm playing on a wide screen monitor and it kills your art with filtering. It feels like a tribute to a bygone era. The game play is good too a great pace to the movement. This just might be one of the top games right now.
I havn't got to the selections section yet. Unfortunatly I won't be able to work on this game during weekdays, so I have to be carefull with what I spend the rest of the time on. Different selections like changing window mode is pretty high in the list, also I still want to improve the difficulty level (probably add an easy mode and make this hard mode), and improve the city in the sky level (wich I don't like that much) a lot. There won't be any new levels for next week unfortunatly, I'll try to make a final boss, but I can't promise anything, since it's not at the top of my list right now.
You need to upgrade, you might think about a new graphics card.