 
β Living out everyoneβs imagination on creating and manipulating 3D assets.β
This repository contains the models of the paper Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation.
Hunyuan3D-2mini contains a 0.6B shape generator, which is smaller and faster than the previous 1.1B one.
π€ Get Started with Hunyuan3D 2mini
Here is a simple usage:
from hy3dgen.shapegen import Hunyuan3DDiTFlowMatchingPipeline
pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained(
    'tencent/Hunyuan3D-2mini',
    subfolder='hunyuan3d-dit-v2-mini',
    use_safetensors=True,
    device='cuda'
)
mesh = pipeline(
    image=image,
    num_inference_steps=30,
    octree_resolution=380,
    num_chunks=20000,
    generator=torch.manual_seed(12345),
    output_type='trimesh'
)[0]
For code and more details on how to use it, refer to the Github repository.
π BibTeX
If you found this repository helpful, please cite our report:
@misc{hunyuan3d22025tencent,
    title={Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation},
    author={Tencent Hunyuan3D Team},
    year={2025},
    eprint={2501.12202},
    archivePrefix={arXiv},
    primaryClass={cs.CV}
}
@misc{yang2024tencent,
    title={Tencent Hunyuan3D-1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation},
    author={Tencent Hunyuan3D Team},
    year={2024},
    eprint={2411.02293},
    archivePrefix={arXiv},
    primaryClass={cs.CV}
}
Community Resources
Thanks for the contributions of community members, here we have these great extensions of Hunyuan3D 2.0:
Acknowledgements
We would like to thank the contributors to the DINOv2, Stable Diffusion, FLUX, diffusers and HuggingFace repositories, for their open research and exploration.
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