Jets in Unity 6 using Inference Engine
This is the Jets model running in Unity 6 with Inference Engine. It text-to-speech model that takes phonemes as an input and outputs wav data of a voice speaking the text.
How to Use
- Create a new scene in Unity 6;
- Install
com.unity.ai.inferencefrom the package manager; - Add the
RunJets.csscript to the Main Camera; - Add an AudioSource component to the Main Camera;
- Drag the
jets-text-to-speech.onnxfile from themodelsfolder into theModel Assetfield; - Drag the
phoneme_dict.txtfile from thedatafolder into thePhoneme Assetfield;
Preview
Enter play mode. If working correctly you should hear the inferred audio of the voice.
Inference Engine
Inference Engine is a neural network inference library for Unity. Find out more here.
License
Attribution for the original creators is required. SeeJets for more details.
You must retain the copyright notice in the phoneme_dict.txt file.
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