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LunarSim Rover Traverse Synthetic Dataset V1
Overview
Synthetic lunar surface dataset generated using LunarSim, an NVIDIA Isaac Sim-based lunar environment simulator. Images simulate a forward-facing rover camera traversing terrain near the Shoemaker crater at the lunar south pole. The dataset includes RGB images, depth maps, semantic/instance segmentation masks, shadow masks, and COCO-format rock detection annotations.
Generation
- Simulator: LunarSim (NVIDIA Isaac Sim 4.5.0)
- Terrain: Shoemaker crater DEM (5m/pixel native, upscaled to 0.1m)
- Location: Lunar south pole (-87.18Β° lat, 62.84Β° lon)
- Terrain features: Upscaled from LRO DEM, sub-5m craters added based on DSNE and Lunar Sourcebook distributions, rock distribution using Apollo rock models and DSNE data
- Traverse distance: 100.0 m
- Rover speed: 0.25 m/s
- Camera frame rate: 5.0 Hz
- Number of frames: 2000
- Frame spacing: 0.05 m
- Duration: 400.0 s
Camera Configuration
- Resolution: 1920 x 1080 px
- Height above ground: 0.3 m
- Pitch offset: 15.0Β° below ground-parallel
- Focal length: 24.0 mm
- F-stop: 0.0 (pinhole)
- Clipping range: 0.01β15.0 m
- Ground plane estimation: Least-squares plane fit over 0.5m x 0.5m rover footprint
- Orientation: Forward along direction of travel, pitched down from local ground plane
Directory Structure
βββ images/ RGB frames (PNG, uint8)
βββ depth/ Depth maps (PNG, uint16, values in millimetres)
βββ segmentation/ Semantic masks (PNG, uint8: 0=void, 1=rock, 2=terrain, 3=shadow)
βββ instance/ Instance ID maps (PNG, uint16)
βββ shadow/ Binary shadow masks (PNG, 0=lit, 255=shadow)
βββ annotations.json COCO-format annotations
βββ cam_poses.csv Per-frame camera poses (x,y,z,qw,qx,qy,qz)
βββ frame_poses.csv Per-frame metadata (frame_id, x, y, theta_deg, lat, lon)
βββ dataset_info.json Full generation configuration and parameters
βββ README.md This file
Annotation Format
- Format: COCO object detection with instance segmentation
- Categories:
rock(id 1),terrain(id 2) - Bounding boxes:
[x, y, width, height]in pixel coordinates - Instance segmentation: RLE-encoded binary masks
- Per-image metadata:
camera_position [x,y,z]andcamera_orientation [qw,qx,qy,qz] - Filtering: Annotations filtered by minimum area (0.005%), maximum occlusion (0.95), and minimum brightness (0.005)
Coordinate Systems
| Reference | Local (m) | Projected (m) | Lunar Lat/Lon |
|---|---|---|---|
| SW corner | (0, 0) | (75950, 38950) | -87.186Β°, 62.850Β° |
| Centre | (50, 50) | (76000, 39000) | -87.184Β°, 62.835Β° |
| NE corner | (100, 100) | (76050, 39050) | -87.181Β°, 62.821Β° |
Projection: South-pole polar stereographic (Moon sphere R=1,737,400 m)
Use Cases
- Rock detection and segmentation model training
- Depth estimation from monocular lunar images
- Shadow-aware terrain classification
- Visual odometry and navigation algorithm development
- Sim-to-real transfer learning for lunar rover perception
Citation
If you use this dataset, please cite:
@misc{lunarsim_sdg_2025,
title={LunarSim Rover Traverse Synthetic Dataset V1},
author={Element Robotics},
year={2025},
url={https://huggingface.co/datasets/elementrobotics/lunarsim-shoemaker-traverse-100m-v1}
}
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